Capcom vs SNK 2/M. Bison/Combos

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Combos

All health values tested using C-Groove Ratio 2 against a C-Groove Ratio 2 Ryu at full health

All combos are written in Numpad Notation, refer to this visual aide if you need help reading it.

Meterless Combos
Combo Position Damage Stun Difficulty Notes
2LP/2LK, 2LP, 5LK xx MK Scissor Kick Any 2310 22 Easy Bison's main light confirm. Using 2LK will do the same damage, however the 2LK, 2LP link is trickier than chaining two 2LPs together, but it's a nice low confirm.
2LP/2LK, 2LP, 2LK xx MK Scissor Kick Any 2415 23 Easy Slightly trickier than the 5LK confirm, because it requires fast mashing of 2LP and a quick 2LK afterwards for good spacing, but in turn does slightly more damage.
2LP/2LK, 2LP, 5MP xx HK Scissor Kick Any 3360 32 Medium Requires a link from 2LP to 5MP, and it may not work on all crouchers, but it's a good combo to use on a standing opponent.
2LP/2LK, 2LP, 2MK xx HK Scissor Kicks Any 3150 30 Medium An easy low confirm into HK Scissor Kicks that accounts for crouchers, but does less damage.
2MK, 2MK xx HK Scissor Kicks Any 3465 33 Medium Tricky link, a double 2MK is not easy, but outside of that it does great damage and stun. If you miss this link often, then try ending with LK Scissor Kicks just to make sure that if the second 2MK is blocked, the Scissor Kicks can make the string safe.
2MK, 5MP xx HK Scissor Kicks Any 3675 35 Medium Also a weird link, and just a weird combo overall. Usually a good option to use if 2MK is hit meaty, so you have a larger frame window to land 5MP. Does even more damage and stun than the double 2MK confirm but does not work on some crouchers.
  • All these meterless combos can be ended in an HP Psycho Crusher, due to the very fast 2-frame startup and very fast speed. It does slightly less damage due to scaling, but in the corner Bison gets nice okizeme from it. It just comes down to how much time you want for oki afterwards.

Custom Combos

M. Bison's Custom Combo Slide by GunterJPN

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