Street Fighter 6/Chun-Li/Data

From SuperCombo Wiki


Character Vitals

Chun-Li
Portrait Icon HP Throw Range / Hurtbox Jump Speed Jump Apex Drive Rush Min. Distance (Throw)
SF6 Chun li Portrait.png SF6 Chunli Face.png 10000 /
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Distance Drive Rush Min. Distance (Block)
5.00 19 150.777 210
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Distance Drive Rush Max Distance
3.70 25 121.107 168

Normals

Standing Normals

5LP
Chun-Li
Chun-Li_5lp

5LP

Standing Light Punch
SF6 Chun-Li 5lp.png
SF6 Chun-Li 5lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - -
Startup Active Recovery Total Hitstun Blockstun
4 3 6 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +5 -2
Notes
5MP
Chun-Li
Chun-Li_5mp

5MP

Standing Medium Punch
SF6 Chun-Li 5mp.png
SF6 Chun-Li 5mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - -
Startup Active Recovery Total Hitstun Blockstun
5 4 10 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +6 +1
Notes
5HP
Chun-Li
Chun-Li_5hp

5HP

Standing Heavy Punch
SF6 Chun-Li 5hp.png
SF6 Chun-Li 5hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - -
Startup Active Recovery Total Hitstun Blockstun
13 3 20 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -4
Notes
5LK
Chun-Li
Chun-Li_5lk

5LK

Standing Light Kick
SF6 Chun-Li 5lk.png
SF6 Chun-Li 5lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - -
Startup Active Recovery Total Hitstun Blockstun
5 3 10 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -2
Notes
5MK
Chun-Li
Chun-Li_5mk

5MK

Standing Medium Kick
SF6 Chun-Li 5mk.png
SF6 Chun-Li 5mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - -
Startup Active Recovery Total Hitstun Blockstun
7 4 16 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +4 -2
Notes
5HK
Chun-Li
Chun-Li_5hk

5HK

Standing Heavy Kick
SF6 Chun-Li 5hk.png
SF6 Chun-Li 5hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - -
Startup Active Recovery Total Hitstun Blockstun
14 3 18 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +4 0
Notes

Crouching Normals

2LP
Chun-Li
Chun-Li_2lp

2LP

Crouching Light Punch
SF6 Chun-Li 2lp.png
SF6 Chun-Li 2lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - -
Startup Active Recovery Total Hitstun Blockstun
4 3 7 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +4 -2
Notes
2MP
Chun-Li
Chun-Li_2mp

2MP

Crouching Medium Punch
SF6 Chun-Li 2mp.png
SF6 Chun-Li 2mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - -
Startup Active Recovery Total Hitstun Blockstun
6 4 13 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +4 -2
Notes
2HP
Chun-Li
Chun-Li_2hp

2HP

Crouching Heavy Punch
SF6 Chun-Li 2hp.png
SF6 Chun-Li 2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
450*2 - -
Startup Active Recovery Total Hitstun Blockstun
11 3(5)3 18 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +1 -3
Notes
2LK
Chun-Li
Chun-Li_2lk

2LK

Crouching Light Kick
SF6 Chun-Li 2lk.png
SF6 Chun-Li 2lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200 - -
Startup Active Recovery Total Hitstun Blockstun
4 3 10 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- 0 -2
Notes
2MK
Chun-Li
Chun-Li_2mk

2MK

Crouching Medium Kick
SF6 Chun-Li 2mk.png
SF6 Chun-Li 2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - -
Startup Active Recovery Total Hitstun Blockstun
7 3 19 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -2 -6
Notes
2HK
Chun-Li
Chun-Li_2hk

2HK

Crouching Heavy Kick
SF6 Chun-Li 2hk.png
SF6 Chun-Li 2hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - -
Startup Active Recovery Total Hitstun Blockstun
9 6 19 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+33) -7
Notes

Jumping Normals

j.LP
Chun-Li
Chun-Li_jlp

j.LP

Jumping Light Punch
SF6 Chun-Li jlp.png
SF6 Chun-Li jlp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - -
Startup Active Recovery Total Hitstun Blockstun
4 10 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.MP
Chun-Li
Chun-Li_jmp

j.MP

Jumping Medium Punch
SF6 Chun-Li jmp.png
SF6 Chun-Li jmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300*2 - -
Startup Active Recovery Total Hitstun Blockstun
7 4(6)5 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.HP
Chun-Li
Chun-Li_jhp

j.HP

Jumping Heavy Punch
SF6 Chun-Li jhp.png
SF6 Chun-Li jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - -
Startup Active Recovery Total Hitstun Blockstun
9 6 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.LK
Chun-Li
Chun-Li_jlk

j.LK

Jumping Light Kick
SF6 Chun-Li jlk.png
SF6 Chun-Li jlk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - -
Startup Active Recovery Total Hitstun Blockstun
4 8 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.MK
Chun-Li
Chun-Li_jmk

j.MK

Jumping Medium Kick
SF6 Chun-Li jmk.png
SF6 Chun-Li jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - -
Startup Active Recovery Total Hitstun Blockstun
6 5 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.HK
Chun-Li
Chun-Li_jhk

j.HK

Jumping Heavy Kick
SF6 Chun-Li jhk.png
SF6 Chun-Li jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - -
Startup Active Recovery Total Hitstun Blockstun
8 5 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
8j.HK
Chun-Li
Chun-Li_8jhk

8j.HK

Neutral Jump Heavy Kick
SF6 Chun-Li 8jhk.png
SF6 Chun-Li 8jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - -
Startup Active Recovery Total Hitstun Blockstun
8 7 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes

Command Normals

4/6MP
Chun-Li
Chun-Li_6mp

4/6MP

Swift Thrust
SF6 Chun-Li 6mp.png
SF6 Chun-Li 6mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - -
Startup Active Recovery Total Hitstun Blockstun
7 3 15 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -3
Notes
4HP
Chun-Li
Chun-Li_4hp

4HP

Hakkei
SF6 Chun-Li 4hp.png
SF6 Chun-Li 4hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - -
Startup Active Recovery Total Hitstun Blockstun
8 5 15 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +5 -1
Notes
3HP
Chun-Li
Chun-Li_3hp

3HP

Water Lotus Fist
SF6 Chun-Li 3hp.png
SF6 Chun-Li 3hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - H -
Startup Active Recovery Total Hitstun Blockstun
21 4 14 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +1 -2
Notes
6HK
Chun-Li
Chun-Li_6hk

6HK

Yokusen Kick
SF6 Chun-Li 6hk.png
SF6 Chun-Li 6hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - -
Startup Active Recovery Total Hitstun Blockstun
16 2 23 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -1 -4
Notes
3HK
Chun-Li
Chun-Li_3hk

3HK

Falling Crane
SF6 Chun-Li 3hk.png
SF6 Chun-Li 3hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - -
Startup Active Recovery Total Hitstun Blockstun
37 2 13 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +7 +5
Notes
j.2MK
Chun-Li
Chun-Li_j2mk

j.2MK

Yoso Kick
SF6 Chun-Li j2mk.png
SF6 Chun-Li j2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 (last hit 500) - -
Startup Active Recovery Total Hitstun Blockstun
3 [6] -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD
Notes
Data in [] is for the follow-up version. Cancels into itself for a total of three uses.

Serenity Stream

214P
Chun-Li
Chun-Li_214p

214P

Serenity Stream
SF6 Chun-Li 214p.png
SF6 Chun-Li 214p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Total Hitstun Blockstun
13 23f -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
Low profiles on frames x-y (goes under projectiles too). - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
Recovery is for manually exiting Serenity Stream.
214P~LP
Chun-Li
Chun-Li_214plp

214P~LP

Orchid Palm
SF6 Chun-Li 214plp.png
File:SF6 Chun-Li 214plp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - Sp -
Startup Active Recovery Total Hitstun Blockstun
6 5 16 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -2 -3
Notes
Starts up 1f faster if cancelled from a heavy normal. Exiting Serenity Stream adds 20f of recovery.
214P~MP
Chun-Li
Chun-Li_214pmp

214P~MP

Snake Strike
SF6 Chun-Li 214pmp.png
File:SF6 Chun-Li 214pmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
750 - -
Startup Active Recovery Total Hitstun Blockstun
12 7 19 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
Low profiles on frames x-y (goes under projectiles too). - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+25) -10
Notes
Starts up 1f faster if cancelled from a heavy normal. Exiting Serenity Stream adds 18f of recovery.
214P~HP
Chun-Li
Chun-Li_214php

214P~HP

Lotus Fist
SF6 Chun-Li 214php.png
File:SF6 Chun-Li 214php hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400, 500 - H Sp -
Startup Active Recovery Total Hitstun Blockstun
24 2(6)2 19 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -3
Notes
Starts up 1f faster if cancelled from a heavy normal. Exits Serenity Stream upon use.
214P~LK
Chun-Li
Chun-Li_214plk

214P~LK

Forward Strike
SF6 Chun-Li 214plk.png
File:SF6 Chun-Li 214plk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - Sp -
Startup Active Recovery Total Hitstun Blockstun
9 5 13 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -23 -27
Notes
Starts up 1f faster if cancelled from a heavy normal. Exiting Serenity Stream adds 13f of recovery.
214P~MK
Chun-Li
Chun-Li_214pmk

214P~MK

Senpu Kick
SF6 Chun-Li 214pmk.png
File:SF6 Chun-Li 214pmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - Sp -
Startup Active Recovery Total Hitstun Blockstun
11 5 22 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -5 -9
Notes
Starts up 1f faster if cancelled from a heavy normal. Exiting Serenity Stream adds 24f of recovery.
214P~HK
Chun-Li
Chun-Li_214phk

214P~HK

Tenku Kick
SF6 Chun-Li 214phk.png
File:SF6 Chun-Li 214phk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - J -
Startup Active Recovery Total Hitstun Blockstun
9 5 24 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+41) -9
Notes
Starts up 1f faster if cancelled from a heavy normal. Exits Serenity Stream upon use.

Target Combos

j.HP~j.HP
Chun-Li
Chun-Li_jhphp

j.HP~j.HP

Soaring Eagle Punches
SF6 Chun-Li jhphp.png
File:SF6 Chun-Li jhphp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - -
Startup Active Recovery Total Hitstun Blockstun
16 4 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes

Universal Mechanics

Throws

Forward Throw
Chun-Li
Chun-Li_lplk

LPLK

Forward Throw
SF6 Chun-Li lplk.png
SF6 Chun-Li lplk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 [2040] - T No -
Startup Active Recovery Total Hitstun Blockstun
5 3 23 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+11) KD (+11)
Notes
Back Throw
Chun-Li
Chun-Li_4lplk

4LPLK

Back Throw
SF6 Chun-Li 4lplk.png
SF6 Chun-Li 4lplk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500, 700 [500, 1540] - T No -
Startup Active Recovery Total Hitstun Blockstun
5 3 23 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+13) KD (+13)
Notes
Air Throw
Chun-Li
Chun-Li_jlplk

j.LPLK

Air Throw
SF6 Chun-Li jlplk.png
SF6 Chun-Li jlplk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 [2040] - T No -
Startup Active Recovery Total Hitstun Blockstun
5 3 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+10) KD (+10)
Notes

Drive Moves

MPMK
Chun-Li
Chun-Li_mpmk

MPMK

Drive Parry
SF6 Chun-Li mpmk.png
SF6 Chun-Li mpmk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Total Hitstun Blockstun
1 8 or until released 29(1)(11) -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
6f (after Perfect Parry) - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery.
66
Chun-Li
Chun-Li_66

66

Drive Rush
SF6 Chun-Li 66.png
SF6 Chun-Li 66.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Total Hitstun Blockstun
-
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry.
HPHK
Chun-Li
Chun-Li_hphk

HPHK

Drive Impact
SF6 Chun-Li hphk.png
SF6 Chun-Li hphk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Total Hitstun Blockstun
26 2 35 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+35/65) -3 / HKD (+72)
Notes
See Drive Impact.
6HPHK
Chun-Li
Chun-Li_6hphk

6HPHK

Drive Reversal
SF6 Chun-Li 6hphk.png
SF6 Chun-Li 6hphk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- -
Startup Active Recovery Total Hitstun Blockstun
20 3 26 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-22 - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+23) -8
Notes
See Drive Reversal.

Taunts

5PPPKKK
Chun-Li
Chun-Li_5pppkkk

5PPPKKK

Neutral Taunt
SF6 Chun-Li 5pppkkk.png
SF6 Chun-Li 5pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - LH No -
Startup Active Recovery Total Hitstun Blockstun
35 2 70 - 14 7
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -58 -65
Notes
bad
6PPPKKK
Chun-Li
Chun-Li_6pppkkk

6PPPKKK

Forward Taunt
SF6 Chun-Li 6pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
273 (total) - - - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
4PPPKKK
Chun-Li
Chun-Li_4pppkkk

4PPPKKK

Back Taunt
SF6 Chun-Li 4pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
321 (total) - - - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes

Special Moves

[4]6LP
Chun-Li
Chun-Li_46lp

[4]6LP

Kikoken
SF6 Chun-Li 46lp.png
SF6 Chun-Li 46lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - -
Startup Active Recovery Total Hitstun Blockstun
15 47 Total -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -3 -7
Notes
[4]6MP
Chun-Li
Chun-Li_46mp

[4]6MP

Kikoken
File:SF6 Chun-Li 46mp.png
File:SF6 Chun-Li 46mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - -
Startup Active Recovery Total Hitstun Blockstun
12 45 Total -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -3 -7
Notes
[4]6HP
Chun-Li
Chun-Li_46hp

[4]6HP

Kikoken
File:SF6 Chun-Li 46hp.png
File:SF6 Chun-Li 46hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - -
Startup Active Recovery Total Hitstun Blockstun
11 25 43 Total -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- -2 -6
Notes
[4]6PP
Chun-Li
Chun-Li_46pp

[4]6PP

Kikoken
SF6 Chun-Li 46pp.png
SF6 Chun-Li 46pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400*2 - -
Startup Active Recovery Total Hitstun Blockstun
11 39 Total -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +5 0
Notes
236LK
Chun-Li
Chun-Li_236lk

236LK

Hundred Lightning Kicks
SF6 Chun-Li 236lk.png
SF6 Chun-Li 236lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
250*2, 300 - -
Startup Active Recovery Total Hitstun Blockstun
8 2(5)2(5)2 20 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +3 -8
Notes
236MK
Chun-Li
Chun-Li_236mk

236MK

Hundred Lightning Kicks
File:SF6 Chun-Li 236mk.png
File:SF6 Chun-Li 236mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
225*4 - -
Startup Active Recovery Total Hitstun Blockstun
14 2(4)2(4)2(5)2 22 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +3 -8
Notes
236HK
Chun-Li
Chun-Li_236hk

236HK

Hundred Lightning Kicks
File:SF6 Chun-Li 236hk.png
File:SF6 Chun-Li 236hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200*5 - -
Startup Active Recovery Total Hitstun Blockstun
23 2(3)2(2)2(4)2(6)2 15 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+50) -3
Notes
236KK
Chun-Li
Chun-Li_236kk

236KK

Hundred Lightning Kicks
File:SF6 Chun-Li 236kk.png
File:SF6 Chun-Li 236kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
160*5 - -
Startup Active Recovery Total Hitstun Blockstun
160*5 2(4)2(4)2(4)2(4)2 21 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +3 -3
Notes
236KK~KK
Chun-Li
Chun-Li_236kkkk

236KK~KK

Lightning Kick Barrage
SF6 Chun-Li 236kkkk.png
File:SF6 Chun-Li 236kkkk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100*4, 300 - -
Startup Active Recovery Total Hitstun Blockstun
10 2(5)2(4)2(5)2(13)1 29 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+29) -13
Notes
j.236LK
Chun-Li
Chun-Li_j236lk

j.236LK

Aerial Hundred Lightning Kicks
SF6 Chun-Li j236lk.png
SF6 Chun-Li j236lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300*3 - -
Startup Active Recovery Total Hitstun Blockstun
8 2(4)2(4)2 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.236MK
Chun-Li
Chun-Li_j236mk

j.236MK

Aerial Hundred Lightning Kicks
File:SF6 Chun-Li j236mk.png
File:SF6 Chun-Li j236mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
250*4 - -
Startup Active Recovery Total Hitstun Blockstun
10 2(4)2(3)2(5)2 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.236HK
Chun-Li
Chun-Li_j236hk

j.236HK

Aerial Hundred Lightning Kicks
File:SF6 Chun-Li j236hk.png
File:SF6 Chun-Li j236hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
220*5 - -
Startup Active Recovery Total Hitstun Blockstun
12 2(4)2(3)2(4)2(3)2 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
j.236KK
Chun-Li
Chun-Li_j236kk

j.236KK

Aerial Hundred Lightning Kicks
SF6 Chun-Li j236kk.png
SF6 Chun-Li j236kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200*5, 300 - -
Startup Active Recovery Total Hitstun Blockstun
6 2(4)2(2)2(3)2(2)2(3)2 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes
214LK
Chun-Li
Chun-Li_214lk

214LK

Hazanshu
SF6 Chun-Li 214lk.png
SF6 Chun-Li 214lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - -
Startup Active Recovery Total Hitstun Blockstun
23 2 21 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- 0 -9
Notes
214MK
Chun-Li
Chun-Li_214mk

214MK

Hazanshu
File:SF6 Chun-Li 214mk.png
File:SF6 Chun-Li 214mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - -
Startup Active Recovery Total Hitstun Blockstun
27 3 16 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -3
Notes
214HK
Chun-Li
Chun-Li_214hk

214HK

Hazanshu
File:SF6 Chun-Li 214hk.png
File:SF6 Chun-Li 214hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - -
Startup Active Recovery Total Hitstun Blockstun
32 3 18 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- +6 -1
Notes
214KK
Chun-Li
Chun-Li_214kk

214KK

Hazanshu
SF6 Chun-Li 214kk.png
File:SF6 Chun-Li 214kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - -
Startup Active Recovery Total Hitstun Blockstun
26 3 16 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+53) -5
Notes
Allows for an OTG on hit.
[2]8LK
Chun-Li
Chun-Li_28lk

[2]8LK

Spinning Bird Kick
SF6 Chun-Li 28lk.png
SF6 Chun-Li 28lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
333*2, 334 - -
Startup Active Recovery Total Hitstun Blockstun
9 2(6)2(6)2 30 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+33) -18
Notes
[2]8MK
Chun-Li
Chun-Li_28mk

[2]8MK

Spinning Bird Kick
File:SF6 Chun-Li 28mk.png
File:SF6 Chun-Li 28mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200*4, 400 - -
Startup Active Recovery Total Hitstun Blockstun
16 2(6)2(6)2(7)2(4)2 29 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+34) -17
Notes
[2]8HK
Chun-Li
Chun-Li_28hk

[2]8HK

Spinning Bird Kick
File:SF6 Chun-Li 28hk.png
File:SF6 Chun-Li 28hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
180*6, 320 - -
Startup Active Recovery Total Hitstun Blockstun
21 2(4)2(8)2(6)2(5)2(5)2(3)2 30 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+33) -18
Notes
[2]8KK
Chun-Li
Chun-Li_28kk

[2]8KK

Spinning Bird Kick
SF6 Chun-Li 28kk.png
File:SF6 Chun-Li 28kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100*6, 200 - -
Startup Active Recovery Total Hitstun Blockstun
16 2(4)2(4)2(5)2(4)2(5)2(4)2 23 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+55) -12
Notes
22LK
Chun-Li
Chun-Li_22lk

22LK

Tensho Kicks
SF6 Chun-Li 22lk.png
SF6 Chun-Li 22lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
450*2 - -
Startup Active Recovery Total Hitstun Blockstun
5 2(10)2 39 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+29) -37
Notes
22MK
Chun-Li
Chun-Li_22mk

22MK

Tensho Kicks
File:SF6 Chun-Li 22mk.png
File:SF6 Chun-Li 22mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
450, 550 - -
Startup Active Recovery Total Hitstun Blockstun
7 2(10)2 43 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+25) -41
Notes
22HK
Chun-Li
Chun-Li_22hk

22HK

Tensho Kicks
File:SF6 Chun-Li 22hk.png
File:SF6 Chun-Li 22hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200*3, 600 - -
Startup Active Recovery Total Hitstun Blockstun
9 2(8)2(8)2(11)2 38 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+37) -57
Notes
22KK
Chun-Li
Chun-Li_22kk

22KK

Tensho Kicks
SF6 Chun-Li 22kk.png
SF6 Chun-Li 22kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
180*5, 500 - -
Startup Active Recovery Total Hitstun Blockstun
6 3(5)3 41 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+30) -40
Notes

Super Arts

236236P
Chun-Li
Chun-Li_236236p

236236P

Kikosho
SF6 Chun-Li 236236p.png
SF6 Chun-Li 236236p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300*4, 500 - -
Startup Active Recovery Total Hitstun Blockstun
7 70 44 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-7 (Strike) - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+22) -22
Notes
Armor Break. Depletes 0.5 Drive Bar on hit for the opponent.
j.236236P
Chun-Li
Chun-Li_j236236p

j.236236P

Aerial Kikosho
SF6 Chun-Li j236236p.png
SF6 Chun-Li j236236p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300*4, 600 - -
Startup Active Recovery Total Hitstun Blockstun
7 50 47 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+14) -20
Notes
Armor Break. Depletes 0.5 Drive Bars on hit for the opponent.
236236K
Chun-Li
Chun-Li_236236k

236236K

Hoyoku-sen
SF6 Chun-Li 236236k.png
SF6 Chun-Li 236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2000 - J (last hit only) -
Startup Active Recovery Total Hitstun Blockstun
8 2(1)2(1)2(1)2(2)2(1)2(1)2(1)2(11)2(2)2(2)2(2)2(2)2(2)2(2)2(23)3 48 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-10f Full - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+29) -35
Notes
Armor Break. Depletes 1 Drive Bar on hit for the opponent.
214214K
Chun-Li
Chun-Li_214214k

214214K

Soten Ranka
SF6 Chun-Li 214214k.png
SF6 Chun-Li 214214k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
4000 - -
Startup Active Recovery Total Hitstun Blockstun
11 2(24)1(7)1 36 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8f Full - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+6) -24
Notes
Armor Break. Depletes 2 Drive Bars on hit for the opponent.
214214K (CA)
Chun-Li
Chun-Li_214214k_ca

214214K

Soten Ranka (CA)
SF6 Chun-Li 214214k ca.png
File:SF6 Chun-Li 214214k ca hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
4500 - -
Startup Active Recovery Total Hitstun Blockstun
11 2(24)1(7)1 36 -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8f Full - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD (+18) -24
Notes
Armor Break. Depletes 2 Drive Bars on hit for the opponent.

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