Street Fighter 6/Lily/Data

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< Street Fighter 6‎ | Lily
Revision as of 05:00, 15 September 2023 by Sprint (talk | contribs) (→‎2HP)


Character Vitals

Lily
Portrait Icon HP Throw Range / Hurtbox Jump Speed Jump Apex Drive Rush Min. Distance (Throw)
SF6 Lily Portrait.png SF6 Lily Face.png 10000 0.8 /
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Distance Drive Rush Min. Distance (Block)
0.042 21 1.154 1.95
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Distance Drive Rush Max Distance
0.027 24 0.939 1.56


Normals

Standing Normals

5LP
Lily
lily_5lp

5LP

Standing Light Punch
SF6 Lily 5lp.png
SF6 Lily 5lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
350 - - LH ch sp su -
Startup Active Recovery Total Hitstun Blockstun
6 3 8 - 17 10
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
500 [2000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-9 - - +6 -1
Punish Advantage Hit Advantage Block Advantage
- +6 -1
Notes
Chains into 5LP/2LP/5LK/2LK
5MP
Lily
lily_5mp

5MP

Standing Medium Punch
SF6 Lily 5mp.png
SF6 Lily 5mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - LH - -
Startup Active Recovery Total Hitstun Blockstun
9 4 17 - 22 17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [6000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - - -
Punish Advantage Hit Advantage Block Advantage
- +1 -4
Notes
5HP
Lily
lily_5hp

5HP

Standing Heavy Punch
SF6 Lily 5hp.png
SF6 Lily 5hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - LH sp su -
Startup Active Recovery Total Hitstun Blockstun
11 3 22 - 25 20
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [8000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-23 - - +14 +9
Punish Advantage Hit Advantage Block Advantage
- 0 -5
Notes
Cancels and self-hitstop do not occur until after the 2nd active frame
5LK
Lily
lily_5lk

5LK

Standing Light Kick
SF6 Lily 5lk.png
SF6 Lily 5lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH ch sp su -
Startup Active Recovery Total Hitstun Blockstun
4 3 12 - 16 11
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
500 [2000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-13 - - +6 +1
Punish Advantage Hit Advantage Block Advantage
- +1 -4
Notes
Chains into 5LP/2LP/5LK/2LK
5MK
Lily
lily_5mk

5MK

Standing Medium Kick
SF6 Lily 5mk.png
SF6 Lily 5mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - LH sp su -
Startup Active Recovery Total Hitstun Blockstun
7 3 15 - 20 17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
3000 [] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-16 - - +10 +7
Punish Advantage Hit Advantage Block Advantage
- +2 -1
Notes
5HK
Lily
lily_5hk

5HK

Standing Heavy Kick
SF6 Lily 5hk.png
SF6 Lily 5hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH - -
Startup Active Recovery Total Hitstun Blockstun
14 4 21 - 26 20
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
6000 [3000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-23 - - - -
Punish Advantage Hit Advantage Block Advantage
- +1 -5
Notes

Crouching Normals

2LP
Lily
lily_2lp

2LP

Crouching Light Punch
SF6 Lily 2lp.png
SF6 Lily 2lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH ch sp su -
Startup Active Recovery Total Hitstun Blockstun
6 3 8 - 16 10
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
500 [2000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-9 - - +6 0
Punish Advantage Hit Advantage Block Advantage
- +5 -1
Notes
Chains into 5LP/2LP/5LK/2LK
2MP
Lily
lily_2mp

2MP

Crouching Medium Punch
SF6 Lily 2mp.png
SF6 Lily 2mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - LH su -
Startup Active Recovery Total Hitstun Blockstun
8 3 18 - 22 18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [6000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - - -
Punish Advantage Hit Advantage Block Advantage
- +1 -3
Notes
2HP
Lily
lily_2hp

2HP

Crouching Heavy Punch
SF6 Lily 2hp.png
SF6 Lily 2hp hitbox.pngSF6 Lily 2hp hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500,500 - - LH sp su -
Startup Active Recovery Total Hitstun Blockstun
10 2,4 22 - 30,26 14,24
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2500x2 [4000x2] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1,1 0,1 0,1
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-26,-24 - - +15 +13
Punish Advantage Hit Advantage Block Advantage
- 0 -2
Notes
Puts airborne opponents into limited juggle state on Counterhit; Cancels and self-hitstop (2nd hit) do not occur until after the 5th active frame
2LK
Lily
lily_2lk

2LK

Crouching Light Kick
SF6 Lily 2lk.png
SF6 Lily 2lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200 - - L ch -
Startup Active Recovery Total Hitstun Blockstun
5 2 12 - 16 12
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
500 [2000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-12 - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -2
Notes
Chains into 5LP/2LP/5LK/2LK
2MK
Lily
lily_2mk

2MK

Crouching Medium Kick
SF6 Lily 2mk.png
SF6 Lily 2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - L sp su -
Startup Active Recovery Total Hitstun Blockstun
10 3 18 - 22 16
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000 [4000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - +10 +4
Punish Advantage Hit Advantage Block Advantage
- +1 -5
Notes
Applies a 20% damage scaling penalty to the next hit when used as a combo starter (100% -> 80% -> 70% -> 60%...); Range: 1.364
2HK
Lily
lily_2hk

2HK

Crouching Heavy Kick
SF6 Lily 2hk.png
SF6 Lily 2hk hitbox.pngSF6 Lily 2hk hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
450,450 - - L - -
Startup Active Recovery Total Hitstun Blockstun
11 2(6)2 24 - 15,HKD 17,14
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000x2 [5000x2] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1,1 1,1 5,6
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-24 - - - -
Punish Advantage Hit Advantage Block Advantage
- HKD +32 -12
Notes

Jumping Normals

j.LP
Lily
lily_jlp

j.LP

Jumping Light Punch
SF6 Lily jlp.png
SF6 Lily jlp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H - -
Startup Active Recovery Total Hitstun Blockstun
5 9 3 land - 13 9
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1500 [2000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +9 +5
Notes
j.MP
Lily
lily_jmp

j.MP

Jumping Medium Punch
SF6 Lily jmp.png
SF6 Lily jmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - H tc -
Startup Active Recovery Total Hitstun Blockstun
9 4 3 land - 15 11
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2500 [4000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 2
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +11 +7
Notes
Puts airborne opponents into limited juggle state
j.HP
Lily
lily_jhp

j.HP

Jumping Heavy Punch
SF6 Lily jhp.png
SF6 Lily jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H - -
Startup Active Recovery Total Hitstun Blockstun
10 6 3 land - 19 15
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 0 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +15 +11
Notes
j.LK
Lily
lily_jlk

j.LK

Jumping Light Kick
SF6 Lily jlk.png
SF6 Lily jlk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H - -
Startup Active Recovery Total Hitstun Blockstun
6 6 3 land - 13 9
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1500 [2000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +9 +5
Notes
Can hit Cross-up
j.MK
Lily
lily_jmk

j.MK

Jumping Medium Kick
SF6 Lily jmk.png
SF6 Lily jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - H - -
Startup Active Recovery Total Hitstun Blockstun
8 5 3 land - 17 13
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2500 [4000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +13 +9
Notes
Can hit Cross-up
j.HK
Lily
lily_jhk

j.HK

Jumping Heavy Kick
SF6 Lily jhk.png
SF6 Lily jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H - -
Startup Active Recovery Total Hitstun Blockstun
11 6 3 land - 19 15
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +15 +9
Notes

Command Normals

6HP
Lily
lily_6hp

6HP

Toward Heavy Punch
SF6 Lily 6hp.png
SF6 Lily 6hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - LH tc sp su -
Startup Active Recovery Total Hitstun Blockstun
18 2 24 - 27 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [8000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-24 - - +17 +11
Punish Advantage Hit Advantage Block Advantage
- +1 -5
Notes
Cancelable to Desert Storm target combo
3HP
Lily
lily_3hp

3HP

Ridge Thrust
SF6 Lily 3hp.png
SF6 Lily 3hp hitbox.pngSF6 Lily 3hp hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - H - -
Startup Active Recovery Total Hitstun Blockstun
25 3 18 - 23 18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -3
Notes
4HP
Lily
lily_4hp

4HP

Horn Breaker
SF6 Lily 4hp.png
SF6 Lily 4hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH sp su -
Startup Active Recovery Total Hitstun Blockstun
14 4 18 - 27 20
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [8000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-20 - - +17 +10
Punish Advantage Hit Advantage Block Advantage
- +5 -2
Notes
j.2HP
Lily
lily_j2hp

j.2HP

Great Spin
SF6 Lily j2hp.png
SF6 Lily j2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H - -
Startup Active Recovery Total Hitstun Blockstun
9 11 3 land - 19 15
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-2 - - - -
Punish Advantage Hit Advantage Block Advantage
- +15 +11
Notes
Can hit Cross-up

Target Combos

6HP~HP
Lily
lily_6hp_hp

6HP~HP

Desert Storm 1
SF6 Lily 6hp hp.png
SF6 Lily 6hp hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - LH tc -
Startup Active Recovery Total Hitstun Blockstun
20 2 27 - 29 20
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 1
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- 0 -9
Notes
6HP~HP~HP
Lily
lily_6hp_hp_hp

6HP~HP~HP

Desert Storm 2
SF6 Lily 6hp hp hp.png
SF6 Lily 6hp hp hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - LH - -
Startup Active Recovery Total Hitstun Blockstun
20 5 42 - KD 19
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-43 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +23 -26
Notes
j.MP~MP
Lily
lily_jmp_mp

j.MP~MP

Double Arrow
SF6 Lily jmp mp.png
SF6 Lily jmp mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - H su2 -
Startup Active Recovery Total Hitstun Blockstun
10 3 3 land -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 2
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Hit Advantage Block Advantage
-
Notes

Throws

LPLK
Lily
lily_lplk

LPLK

Canyon Throw
SF6 Lily lplk.png
SF6 Lily lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - - T - -
Startup Active Recovery Total Hitstun Blockstun
5 3 23 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- [10000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +20 -
Notes
4LPLK
Lily
lily_4lplk

4LPLK

Falling Cliff
SF6 Lily 4lplk.png
SF6 Lily 4lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 (2040) - - T - -
Startup Active Recovery Total Hitstun Blockstun
5 3 23 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- [10000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +32 -
Notes


Drive Moves

HPHK
Lily
lily_hphk

HPHK

Earth's Rage
SF6 Lily hphk.png
SF6 Lily hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 200 - LH - -
Startup Active Recovery Total Hitstun Blockstun
26 2 35 - - 34
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 10000 [15000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 0 1 0
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-35 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72
Notes
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.
6HPHK
Lily
lily_6hphk

6HPHK

Cross Hammer
SF6 Lily 6hphk.png
SF6 Lily 6hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 recoverable 125 recoverable - LH - -
Startup Active Recovery Total Hitstun Blockstun
20 3 26 - - 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-22 full - - 200 100 1
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +23 -8
Notes
Armor Break; See Drive Reversal.
MPMK
Lily
lily_mpmk

MPMK

Drive Parry
SF6 Lily mpmk.png
SF6 Lily mpmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
1 8 or until released 29(1)(11) - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
6f (after Perfect Parry) - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery.
66
Lily
lily_66

66

Drive Rush
SF6 Lily 66.png
SF6 Lily 66 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
9(3+8) 46(45) total 24(23) total - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.434 (min/throw), 1.900 (min/block), 3.044 (max/final DR frame)

Special Moves

Condor Wind

214LP
Lily
lily_214lp

214LP

Condor Wind (stock)
SF6 Lily 214lp.png
SF6 Lily 214lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
47[90]{109} (total) - - - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
Windclad stock gained on each of frames 46, 71 and 90
214MP
Lily
lily_214mp

214MP

Condor Wind (attack)
SF6 Lily 214mp.png
SF6 Lily 214mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 225 - LH su3 -
Startup Active Recovery Total Hitstun Blockstun
23[93] 4 25 - 31 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [8000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 2
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- +2 -8
Notes
Windclad stock gained on each of frames 46, 71 and 90, or on the 1st active frame when released early; Cancels and self-hitstop do not occur until after the 2nd active frame
214HP
Lily
lily_214hp

214HP

Condor Wind (attack)
File:SF6 Lily 214hp.png
File:SF6 Lily 214hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1100 275 - LH su3 -
Startup Active Recovery Total Hitstun Blockstun
25[93] 4 25 - KD 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [8000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 2
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- +30 KD -8
Notes
Windclad stock gained on each of frames 46, 71 and 90, or on the 1st active frame when released early; Cancels and self-hitstop do not occur until after the 2nd active frame
214PP
Lily
lily_214pp

214PP

Condor Wind (attack)
SF6 Lily 214pp.png
File:SF6 Lily 214pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 - - LH su2 su3 -
Startup Active Recovery Total Hitstun Blockstun
21[28] 4 23 - KD 22
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [8000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-25 - - - -
Punish Advantage Hit Advantage Block Advantage
- +39 KD (Juggle +6) -5
Notes
Windclad stock gained on the 1st active frame; Cancels and self-hitstop do not occur until after the 2nd active frame
214[PP]
Lily
lily_214pp_hold

214[PP]

Condor Wind (stock)
SF6 Lily 214pp hold.png
File:SF6 Lily 214pp hold hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
40 (total) - - - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
Windclad stock gained on frame 38

Condor Spire

236LK
Lily
lily_236lk

236LK

Condor Spire
SF6 Lily 236lk.png
SF6 Lily 236lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 200 - LH - -
Startup Active Recovery Total Hitstun Blockstun
17 13 16 - KD 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [7000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +33 -8 (max +4)
Notes
Airborne 8-31f
236MK
Lily
lily_236mk

236MK

Condor Spire
File:SF6 Lily 236mk.png
File:SF6 Lily 236mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 225 - LH - -
Startup Active Recovery Total Hitstun Blockstun
21 13 16 - KD 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [7000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +37 -8 (max +4)
Notes
Airborne 9-35f
236HK
Lily
lily_236hk

236HK

Condor Spire
File:SF6 Lily 236hk.png
File:SF6 Lily 236hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 250 - LH - -
Startup Active Recovery Total Hitstun Blockstun
25 13 16 - KD 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [7000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +37 -8 (max +4)
Notes
Airborne 11-39f
236KK
Lily
lily_236kk

236KK

Condor Spire
SF6 Lily 236kk.png
SF6 Lily 236kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 250 - LH su2 -
Startup Active Recovery Total Hitstun Blockstun
15 13 16 - KD 21
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
5000 [7000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-27 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +42 -8 (max +4)
Notes
Airborne 7-29f

Condor Spire (Windclad)

236LK (1 stock)
Lily
lily_236lk_1stock

236LK (Windclad)

Condor Spire (Windclad)
SF6 Lily 236lk 1stock.png
SF6 Lily 236lk 1stock hitbox.pngSF6 Lily 236lk 1stock hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100,100,800 25,25,200 - LH - -
Startup Active Recovery Total Hitstun Blockstun
9 5(6)11,7 14 - KD 21,21,22
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1500,1500,2000 [500,500,6000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 3,3,1 3,3,1 5,9,12
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +47 (Juggle +5) +1 (max +7)
Notes
Airborne 9-39f
236MK (1 stock)
Lily
lily_236mk_1stock

236MK (Windclad)

Condor Spire (Windclad)
File:SF6 Lily 236mk 1stock.png
File:SF6 Lily 236mk 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100,100,900 25,25,225 - LH - -
Startup Active Recovery Total Hitstun Blockstun
13 5(6)11,7 14 - KD 21,21,22
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1500,1500,2000 [500,500,6000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 3,3,1 3,3,1 5,9,12
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +49 (Juggle +7) +1 (max +7)
Notes
Airborne 13-43f
236HK (1 stock)
Lily
lily_236hk_1stock

236HK (Windclad)

Condor Spire (Windclad)
File:SF6 Lily 236hk 1stock.png
File:SF6 Lily 236hk 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100,100,1000 25,25,250 - LH - -
Startup Active Recovery Total Hitstun Blockstun
17 5(6)11,7 14 - KD 21,21,22
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1500,1500,2000 [500,500,6000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 3,3,1 3,3,1 5,9,12
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-19 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +52 (Juggle +10) +1 (max +7)
Notes
Airborne 17-47f
236KK (1 stock)
Lily
lily_236kk_1stock

236KK (Windclad)

Condor Spire (Windclad)
SF6 Lily 236kk 1stock.png
SF6 Lily 236kk 1stock hitbox.pngSF6 Lily 236kk 1stock hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100,100,1000 25,25,250 - LH su2 -
Startup Active Recovery Total Hitstun Blockstun
9 14,3,7 14 - KD 21,21,23
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1500,1500,2000 [7000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
9-32 Projectile - - 3,3,1 3,3,1 5,9,12
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-15 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +56 (Juggle +16) +2 (max +8)
Notes
Airborne 9-34f

Tomahawk Buster

623LP
Lily
lily_623lp

623LP

Tomahawk Buster
SF6 Lily 623lp.png
SF6 Lily 623lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 225 - LH - -
Startup Active Recovery Total Hitstun Blockstun
6 11 21+12 land - - 17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-10 Air - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-42 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +36 -27
Notes
Airborne 7-37f
623MP
Lily
lily_623mp

623MP

Tomahawk Buster
File:SF6 Lily 623mp.png
SF6 Lily 623mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 250 - LH - -
Startup Active Recovery Total Hitstun Blockstun
8 12 25+12 land - - 17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-12 Air - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-47 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +36 -32
Notes
Airborne 9-44f
623HP
Lily
lily_623hp

623HP

Tomahawk Buster
File:SF6 Lily 623hp.png
SF6 Lily 623hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 300 - LH - -
Startup Active Recovery Total Hitstun Blockstun
10 13 26+12 land - - 17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-14 Air - - 1 1 3
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-50 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +36 -35
Notes
Airborne 11-49f
623PP
Lily
lily_623pp

623PP

Tomahawk Buster
SF6 Lily 623pp.png
SF6 Lily 623pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800,600 200,150 - LH od (hit) -
Startup Active Recovery Total Hitstun Blockstun
6 3,9 28+15 land - - 17,17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000x2 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-10 Throw, 1-10 Air - - 1 1 5,6
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-53 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +32 -35
Notes
Airborne 7-45f

Tomahawk Buster (Windclad)

623LP (1 stock)
Lily
lily_623lp_1stock

623LP (Windclad)

Tomahawk Buster (Windclad)
SF6 Lily 623lp 1stock.png
SF6 Lily 623lp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400,600 100,150 - LH - -
Startup Active Recovery Total Hitstun Blockstun
4 4,9 21+12 land - - 17,17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000x2 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-10 Air - - 1,1 1,1 12,13
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-44 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +41 -25
Notes
Airborne 7-37f
623MP (1 stock)
Lily
lily_623mp_1stock

623MP (Windclad)

Tomahawk Buster (Windclad)
File:SF6 Lily 623mp 1stock.png
File:SF6 Lily 623mp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400,800 100,200 - LH - -
Startup Active Recovery Total Hitstun Blockstun
6 4,10 25+12 land - - 17,17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000x2 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-12 Air - - 1,1 1,1 12,13
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-49 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +41 -30
Notes
Airborne 9-44f
623HP (1 stock)
Lily
lily_623hp_1stock

623HP (Windclad)

Tomahawk Buster (Windclad)
File:SF6 Lily 623hp 1stock.png
File:SF6 Lily 623hp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400,1000 100,250 - LH - -
Startup Active Recovery Total Hitstun Blockstun
8 4,12 26+12 land - - 17,17
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000x2 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-14 Air - - 1,1 1,1 12,13
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-52 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +41 -33
Notes
Airborne 11-49f
623PP (1 stock)
Lily
lily_623pp_1stock

623PP (Windclad)

Tomahawk Buster (Windclad)
SF6 Lily 623pp 1stock.png
SF6 Lily 623pp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400,600,600 100,150,150 - LH od (hit) -
Startup Active Recovery Total Hitstun Blockstun
4 2,2,10 28+15 land - - 17,17,18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2000,2000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-10 Throw, 1-10 Air - - 1,1,1 1,1,1 12,15,16
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-55 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +33 -35
Notes
Airborne 7-45f

Condor Dive

j.PP
Lily
lily_jpp

j.PP

Condor Dive
SF6 Lily jpp.png
SF6 Lily jpp hitbox.pngSF6 Lily jpp hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 200 - LH - -
Startup Active Recovery Total Hitstun Blockstun
12 until land 5+19 land - - 18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 10 10 50
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-35 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD ≤+37 -19
Notes
During neutral/forward jump; Last active frame has a downward expanded hitbox
j.PPP
Lily
lily_jppp

j.PPP

Condor Dive
SF6 Lily jppp.png
File:SF6 Lily jppp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1400 350 - LH - -
Startup Active Recovery Total Hitstun Blockstun
12 until land 5+19 land - - 18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
4000 [5000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 10 10 50
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-35 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD ≤+46 -19
Notes
During neutral/forward jump, or canceled from 623PP on hit; last active frame has a downward expanded hitbox

Condor Dive (Windclad)

j.PP (1 stock)
Lily
lily_jpp_1stock

j.PP (Windclad)

Condor Dive (Windclad)
SF6 Lily jpp 1stock.png
SF6 Lily jpp 1stock hitbox.pngSF6 Lily jpp 1stock hitbox2.pngSF6 Lily jpp 1stock hitbox3.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200,800 50,200 - LH - -
Startup Active Recovery Total Hitstun Blockstun
12 until land 5+19 land - - 18,18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2500x2 [2500x2] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 10 10,10 50,50
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-36 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD ≤+38 -19
Notes
During neutral/forward jump; Last active frame has a downward expanded hitbox
j.PPP (1 stock)
Lily
lily_jppp_1stock

j.PPP (Windclad)

Condor Dive (Windclad)
SF6 Lily jppp 1stock.png
File:SF6 Lily jppp 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
200,1400 50,350 - LH - -
Startup Active Recovery Total Hitstun Blockstun
12 until land 19+5 land - - 18,18
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
2500x2 [2500x2] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - 10 10,10 50,50
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-36 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD ≤+47 -19
Notes
During neutral/forward jump, or canceled from 623PP on hit; Last active frame has a downward expanded hitbox

Mexican Typhoon

360+LP
Lily
lily_360lp

360+LP

Mexican Typhoon
SF6 Lily 360lp.png
SF6 Lily 360lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2000 (2300) - - T - -
Startup Active Recovery Total Hitstun Blockstun
5 3 53 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- [10000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +28 -
Notes
360+MP
Lily
lily_360mp

360+MP

Mexican Typhoon
File:SF6 Lily 360mp.png
SF6 Lily 360mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2400 (2760) - - T - -
Startup Active Recovery Total Hitstun Blockstun
5 3 53 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- [10000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +28 -
Notes
360+HP
Lily
lily_360hp

360+HP

Mexican Typhoon
File:SF6 Lily 360hp.png
SF6 Lily 360hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2800 (3220) - - T - -
Startup Active Recovery Total Hitstun Blockstun
5 3 53 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- [10000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +28 -
Notes
360+PP
Lily
lily_360pp

360+PP

Mexican Typhoon
SF6 Lily 360pp.png
File:SF6 Lily 360pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2900 (3350) - - T - -
Startup Active Recovery Total Hitstun Blockstun
5 3 53 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- [10000] - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +28 -
Notes

Super Arts

236236P
Lily
lily_236236p

236236P

Breezing Hawk
SF6 Lily 236236p.png
SF6 Lily 236236p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
80x13,1160 (2200) / 80x2,1680 (1840) 100x5 (500) - LH - -
Startup Active Recovery Total Hitstun Blockstun
1+12 2(5)2(7)2(8)2(8)2 54 - 22x4,- 22x4,20
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
500x5(2500) 200x13,2400(5000) / 200x2,4200(4600) - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-14 Strike/Throw - - 1 1xN 99
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-54 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +27 -36
Notes
Extended animation on 1st or 2nd hit; 30% minimum damage scaling
236236K
Lily
lily_236236k

236236K

Thunderbird
SF6 Lily 236236k.png
SF6 Lily 236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100x7,1800(2500) 550,50xN(750) - LH - -
Startup Active Recovery Total Hitstun Blockstun
1+8 2(2)3x6(9)2 63 - - 17xN
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
1000xN(5000) 500x7,6500(10000) - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-41 Full - - 1 1xN 99
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-87 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +42 -60
Notes
Only connects 5 times vs crouch-block; 40% minimum damage scaling
236236K (1 stock)
Lily
lily_236236k_1stock

236236K

Thunderbird (Windclad)
SF6 Lily 236236k 1stock.png
SF6 Lily 236236k 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100x12,1600(2500) 225x2,50xN(750) - LH - -
Startup Active Recovery Total Hitstun Blockstun
1+8 2x12,3(6)2 63 - - 28x2,17xN
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
750xN(6000) 500x12,4000(10000) - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-41 Full - - 1 1xN 99
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-87 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD +46 -59
Notes
Only connects 8 times vs crouch-block; 40% minimum damage scaling
j.236236K
Lily
lily_j236236k

j.236236K

Soaring Thunderbird
File:SF6 Lily j236236k.png
File:SF6 Lily j236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100x7,1800(2500) 552,33x6(750) - LH - -
Startup Active Recovery Total Hitstun Blockstun
1+8 2(2)3x6(9)2 ≥57 - - 27,17x6
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
800,700x6(5000) 500x12,4000(10000) - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-41 Full - - 1 1xN 99
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-75 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD ~+42 -54
Notes
40% minimum damage scaling
j.236236K (1 stock)
Lily
lily_j236236k_1stock

j.236236K

Soaring Thunderbird (Windclad)
File:SF6 Lily j236236k 1stock.png
File:SF6 Lily j236236k 1stock hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
100x12,1600 225x2,30x10(750) - LH - -
Startup Active Recovery Total Hitstun Blockstun
1+8 2x12,3(6)2 ≥47 - - 28x2,17x10
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
500x12(6000) 500x12,4000(10000) - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-41 Full - - 1 1xN 99
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-75 - - - -
Punish Advantage Hit Advantage Block Advantage
- KD ~+46 -51
Notes
40% minimum damage scaling
214214P
Lily
lily_214214p

214214P

Raging Typhoon
SF6 Lily 214214p.png
SF6 Lily 214214p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
4500 - - T - -
Startup Active Recovery Total Hitstun Blockstun
5+2 2 106 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- 15000 - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8 Full - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- HKD +4 -
Notes
can be jumped out of during startup; Hit throw as well; 50% minimum damage scaling
214214P(CA)
Lily
lily_214214p(ca)

214214P

Raging Typhoon (CA)
SF6 Lily 214214p(ca).png
File:SF6 Lily 214214p(ca) hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
5000 - - T - -
Startup Active Recovery Total Hitstun Blockstun
5+2 2 106 - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- 15000 - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
1-8 Full - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- HKD +4 -
Notes
Can be jumped out of during startup; Hit throw as well; 50% minimum damage scaling; available at 25% HP or below

Taunts

5PPPKKK
Lily
lily_5pppkkk

5PPPKKK

Neutral Taunt
SF6 Lily 5pppkkk.png
SF6 Lily 5pppkkk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1 - - LH - -
Startup Active Recovery Total Hitstun Blockstun
147 3 217 - 19 14
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
-209 - - - -
Punish Advantage Hit Advantage Block Advantage
- -201 -206
Notes
"Okay, smile! Good stuff."; Camera flash is a 1-hit low priority projectile
6PPPKKK
Lily
lily_6pppkkk

6PPPKKK

Forward Taunt
SF6 Lily 6pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
338 (total) - - - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
"Hey! Is there anyone that wants to duke it out with me? Oh wait, you're here."
4PPPKKK
Lily
lily_4pppkkk

4PPPKKK

Back Taunt
SF6 Lily 4pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Total Hitstun Blockstun
144 (total) - - - - -
DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk Projectile Speed
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
Perfect Parry Advantage After DR Hit After DR Blk DR Cancel Hit DR Cancel Blk
- - - - -
Punish Advantage Hit Advantage Block Advantage
- - -
Notes
"Come on! I'm ready to fight!"



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