< Street Fighter 6 | Ken
No edit summary |
No edit summary |
||
Line 797: | Line 797: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236MP ===== | ===== 236MP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236mp | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236mp | moveType = special | ||
Line 821: | Line 820: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236HP ===== | ===== 236HP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236hp | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236hp | moveType = special | ||
Line 845: | Line 843: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236PP ===== | ===== 236PP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236pp | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236pp | moveType = special | ||
Line 893: | Line 890: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 623MP ===== | ===== 623MP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623mp | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_623mp | moveType = special | ||
Line 917: | Line 913: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 623HP ===== | ===== 623HP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623hp | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_623hp | moveType = special | ||
Line 941: | Line 936: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 623PP ===== | ===== 623PP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623pp | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_623pp | moveType = special | ||
Line 989: | Line 983: | ||
| notes = If the first hit whiffs the second hit will always do 700 damage. | | notes = If the first hit whiffs the second hit will always do 700 damage. | ||
}} | }} | ||
===== 214MK ===== | ===== 214MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214mk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_214mk | moveType = special | ||
Line 1,013: | Line 1,006: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214HK ===== | ===== 214HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214hk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_214hk | moveType = special | ||
Line 1,037: | Line 1,029: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 214KK ===== | ===== 214KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214kk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_214kk | moveType = special | ||
Line 1,063: | Line 1,054: | ||
===== j.214LK ===== | ===== j.214LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = | {{FrameData-SF6 | chara = Ken | moveId = ken_j214lk | moveType = special | ||
| input = j.214LK | | input = j.214LK | ||
| name = Aerial Tatsumaki Senpu-kyaku | | name = Aerial Tatsumaki Senpu-kyaku | ||
| images = | | images = SF6_Ken_j214lk.png | ||
| hitboxes = | | hitboxes = SF6_Ken_j214lk_hitbox.png | ||
| cost = | | cost = | ||
| damage = 700 | | damage = 700 | ||
Line 1,085: | Line 1,076: | ||
| notes = | | notes = | ||
}} | }} | ||
===== j.214MK ===== | ===== j.214MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = | {{FrameData-SF6 | chara = Ken | moveId = ken_j214mk | moveType = special | ||
| input = j.214MK | | input = j.214MK | ||
| name = Aerial Tatsumaki Senpu-kyaku | | name = Aerial Tatsumaki Senpu-kyaku | ||
| images = | | images = SF6_Ken_j214mk.png | ||
| hitboxes = | | hitboxes = SF6_Ken_j214mk_hitbox.png | ||
| cost = | | cost = | ||
| damage = 700 | | damage = 700 | ||
Line 1,109: | Line 1,099: | ||
| notes = | | notes = | ||
}} | }} | ||
===== j.214HK ===== | ===== j.214HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = | {{FrameData-SF6 | chara = Ken | moveId = ken_j214hk | moveType = special | ||
| input = j.214HK | | input = j.214HK | ||
| name = Aerial Tatsumaki Senpu-kyaku | | name = Aerial Tatsumaki Senpu-kyaku | ||
| images = | | images = SF6_Ken_j214hk.png | ||
| hitboxes = | | hitboxes = SF6_Ken_j214hk_hitbox.png | ||
| cost = | | cost = | ||
| damage = 700 | | damage = 700 | ||
Line 1,133: | Line 1,122: | ||
| notes = | | notes = | ||
}} | }} | ||
===== j.214KK ===== | ===== j.214KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = | {{FrameData-SF6 | chara = Ken | moveId = ken_j214kk | moveType = special | ||
| input = j.214KK | | input = j.214KK | ||
| name = Aerial Tatsumaki Senpu-kyaku | | name = Aerial Tatsumaki Senpu-kyaku | ||
| images = | | images = SF6_Ken_j214kk.png | ||
| hitboxes = | | hitboxes = SF6_Ken_j214kk_hitbox.png | ||
| cost = | | cost = | ||
| damage = | | damage = | ||
Line 1,179: | Line 1,167: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = Has additional frame advantage on crouching opponents due to hitting in later active frames | ||
}} | }} | ||
===== 623MK ===== | ===== 623MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623mk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_623mk | moveType = special | ||
Line 1,203: | Line 1,190: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = Has additional frame advantage on crouching opponents due to hitting in later active frames | ||
}} | }} | ||
===== 623HK ===== | ===== 623HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623hk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_623hk | moveType = special | ||
Line 1,227: | Line 1,213: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = Has additional frame advantage on crouching opponents due to hitting in later active frames | ||
}} | }} | ||
===== 623KK ===== | ===== 623KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623kk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_623kk | moveType = special | ||
Line 1,277: | Line 1,262: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236MK ===== | ===== 236MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236mk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236mk | moveType = special | ||
Line 1,301: | Line 1,285: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236HK ===== | ===== 236HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236hk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236hk | moveType = special | ||
Line 1,349: | Line 1,332: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236K>6MK ===== | ===== 236K>6MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6mk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236k_6mk | moveType = special | ||
Line 1,373: | Line 1,355: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236K>6HK ===== | ===== 236K>6HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6hk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236k_6hk | moveType = special | ||
Line 1,445: | Line 1,426: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236KK>6MK ===== | ===== 236KK>6MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk | moveType = special | ||
Line 1,469: | Line 1,449: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236KK>6HK ===== | ===== 236KK>6HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk | moveType = special | ||
Line 1,493: | Line 1,472: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236KK>6LK>6K ===== | ===== 236KK>6LK>6K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6lk_6k | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6lk_6k | moveType = special | ||
Line 1,517: | Line 1,495: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236KK>6MK>6K ===== | ===== 236KK>6MK>6K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk_6k | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk_6k | moveType = special | ||
Line 1,541: | Line 1,518: | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236KK>6HK>6K ===== | ===== 236KK>6HK>6K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk_6k | moveType = special | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk_6k | moveType = special | ||
Line 1,589: | Line 1,565: | ||
| notes = | | notes = | ||
}} | }} | ||
===== KK>LK ===== | ===== KK>LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_lk | moveType = Special | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_lk | moveType = Special | ||
Line 1,613: | Line 1,588: | ||
| notes = | | notes = | ||
}} | }} | ||
===== KK>MK ===== | ===== KK>MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_mk | moveType = Special | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_mk | moveType = Special | ||
Line 1,637: | Line 1,611: | ||
| notes = | | notes = | ||
}} | }} | ||
===== KK>HK ===== | ===== KK>HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_hk | moveType = Special | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_hk | moveType = Special | ||
Line 1,661: | Line 1,634: | ||
| notes = | | notes = | ||
}} | }} | ||
===== KK>623P ===== | ===== KK>623P ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_623p | moveType = Special | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_623p | moveType = Special | ||
Line 1,685: | Line 1,657: | ||
| notes = | | notes = | ||
}} | }} | ||
===== KK>214K ===== | ===== KK>214K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_214k | moveType = Special | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_214k | moveType = Special | ||
Line 1,709: | Line 1,680: | ||
| notes = | | notes = | ||
}} | }} | ||
===== KK>623K ===== | ===== KK>623K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_623k | moveType = Special | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_623k | moveType = Special | ||
Line 1,735: | Line 1,705: | ||
== Super Arts == | == Super Arts == | ||
===== 214214K ===== | ===== 214214K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214214k | moveType = super | {{FrameData-SF6 | chara = Ken | moveId = ken_214214k | moveType = super | ||
Line 1,741: | Line 1,710: | ||
| name = Dragonlash Flame | | name = Dragonlash Flame | ||
| images = SF6_Ken_214214k.png | | images = SF6_Ken_214214k.png | ||
| hitboxes = | | hitboxes = SF6_Ken_214214k_hitbox.png | ||
| cost = | | cost = 1 super | ||
| damage = 500*300*300*900 (2000) | | damage = 500*300*300*900 (2000) | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 1,753: | Line 1,722: | ||
| blockAdv = {{sf6-adv|VM|-24}} | | blockAdv = {{sf6-adv|VM|-24}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = | ||
| notes = Switches sides with opponent. | | notes = Switches sides with opponent. | ||
Line 1,765: | Line 1,734: | ||
| name = Shippu Jinrai-kyaku | | name = Shippu Jinrai-kyaku | ||
| images = SF6_Ken_236236k.png | | images = SF6_Ken_236236k.png | ||
| hitboxes = | | hitboxes = SF6_Ken_236236k_hitbox.png | ||
| cost = | | cost = 2 super | ||
| damage = 300x4*200x5*500 (2700) | | damage = 300x4*200x5*500 (2700) | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 6 | | startup = 6 | ||
| active = 2(10)3(10)3(12)3(11)2 | | active = 2(10)3(10)3(12)3(11)2 | ||
Line 1,777: | Line 1,746: | ||
| blockAdv = {{sf6-adv|VM|-19}} | | blockAdv = {{sf6-adv|VM|-19}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
Line 1,789: | Line 1,758: | ||
| name = Shinryu Reppa | | name = Shinryu Reppa | ||
| images = SF6_Ken_236236p.png | | images = SF6_Ken_236236p.png | ||
| hitboxes = | | hitboxes = SF6_Ken_236236p_hitbox.png | ||
| cost = | | cost = 3 super | ||
| damage = 400*250*400*250x9*600 (4000) | | damage = 400*250*400*250x9*600 (4000) | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
| active = 3(1)6(16)13 | | active = 3(1)6(16)13 | ||
| recovery = 45 | | recovery = 45 | ||
| invuln = 1-8 | | invuln = 1-8 full | ||
| hitAdv = HKD +15 | | hitAdv = HKD +15 | ||
| blockAdv = {{sf6-adv|VM|-30}} | | blockAdv = {{sf6-adv|VM|-30}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | }} | ||
===== 236236P(CA) ===== | ===== 236236P(CA) ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236p(ca) | moveType = super | {{FrameData-SF6 | chara = Ken | moveId = ken_236236p(ca) | moveType = super | ||
Line 1,813: | Line 1,781: | ||
| name = Shinryu Reppa (Critical Art) | | name = Shinryu Reppa (Critical Art) | ||
| images = SF6_Ken_236236p(ca).png | | images = SF6_Ken_236236p(ca).png | ||
| hitboxes = | | hitboxes = SF6_Ken_236236p(ca)_hitbox.png | ||
| cost = | | cost = 3 super | ||
| damage = 100*250x3*200x10*1350*300 (4500) | | damage = 100*250x3*200x10*1350*300 (4500) | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
| active = 3(1)6(16)13 | | active = 3(1)6(16)13 | ||
| recovery = 45 | | recovery = 45 | ||
| invuln = 1-8 | | invuln = 1-8 full | ||
| hitAdv = HKD +21 | | hitAdv = HKD +21 | ||
| blockAdv = | | blockAdv = | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = |
Revision as of 07:34, 28 December 2022
Character Vitals
Normals
Standing Normals
5LP
Ken
ken_5lp
|
|||||
---|---|---|---|---|---|
5LP Standing Light Punch
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | LH | Yes | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 3 | 7 | - | 14 | 9 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -1 | |||
Notes | |||||
5MP
Ken
ken_5mp
|
|||||
---|---|---|---|---|---|
5MP Standing Medium Punch
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 4 | 14 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -2 | |||
Notes | |||||
5HP
Ken
ken_5hp
|
|||||
---|---|---|---|---|---|
5HP Standing Heavy Punch
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 5 | 17 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -2 | |||
Notes | |||||
5LK
Ken
ken_5lk
|
|||||
---|---|---|---|---|---|
5LK Standing Light Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 2 | 12 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -2 | |||
Notes | |||||
5MK
Ken
ken_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -5 | |||
Notes | |||||
5HK
Ken
ken_5hk
|
|||||
---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 2 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -7 | |||
Notes | |||||
Crouching Normals
2LP
Ken
ken_2lp
|
|||||
---|---|---|---|---|---|
2LP Crouching Light Punch
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 2 | 9 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +5 | -1 | |||
Notes | |||||
2MP
Ken
ken_2mp
|
|||||
---|---|---|---|---|---|
2MP Crouching Medium Punch
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 3 | 14 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | 0 | |||
Notes | |||||
2HP
Ken
ken_2hp
|
|||||
---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 4 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -10 | |||
Notes | |||||
2LK
Ken
ken_2lk
|
|||||
---|---|---|---|---|---|
2LK Crouching Light Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200 | - | L | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 10 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -3 | |||
Notes | |||||
2MK
Ken
ken_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | L | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -2 | -6 | |||
Notes | |||||
2HK
Ken
ken_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | L | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +31 | -8 | |||
Notes | |||||
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
nj.HK
Command Normals
Ken has no command normals.
Target Combos
MP>HP
Ken
ken_mp_hp
|
|||||
---|---|---|---|---|---|
MP>HP Chin Buster 2nd
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600*400 (1000) | - | LH,LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5+11 | 4*3 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +36 | -7 | |||
Notes | |||||
MK>MK
Ken
ken_mk_mk
|
|||||
---|---|---|---|---|---|
MK>MK Triple Flash Kicks 1
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600*360 (960) | - | LH,LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8+11 | 3*2 | 27 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +28 | -12 | |||
Notes | |||||
MK>MK>HK
Ken
ken_mk_mk_hk
|
|||||
---|---|---|---|---|---|
MK>MK>HK Triple Flash Kicks 2
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600*360*490 (1450) | - | LH,LH,LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8+11+13 | 3*2*3 | 28 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +32 | -11 | |||
Notes | |||||
Universal Mechanics
Throws
LPLK
Ken
ken_lplk
|
|||||
---|---|---|---|---|---|
LPLK Knee Strikes
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | - | T | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 17 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +24 | KD +24 | |||
Notes | |||||
4LPLK
Ken
ken_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Hell Wheel
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | - | T | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 17 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +6 | KD +6 | |||
Notes | |||||
Drive Moves
HPHK
Ken
ken_hphk
|
|||||
---|---|---|---|---|---|
HPHK Drive Impact
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35/KD +65 | -3 / HKD +72 | |||
Notes | |||||
See Drive Impact. |
6HPHK
Ken
ken_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | 125 | - | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +23 | -8 | |||
Notes | |||||
See Drive Reversal. |
66
Ken
ken_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9(11) | 45(46) | 24(23) | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
Ken
ken_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 8 or until released | 29(1)(11) | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
236LP
Ken
ken_236lp
|
|||||
---|---|---|---|---|---|
236LP Hadoken
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 33 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -8 | |||
Notes | |||||
236MP
Ken
ken_236mp
|
|||||
---|---|---|---|---|---|
236MP Hadoken
|
|||||
File:SF6 Ken 236mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
14 | 35 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -5 | -10 | |||
Notes | |||||
236HP
Ken
ken_236hp
|
|||||
---|---|---|---|---|---|
236HP Hadoken
|
|||||
File:SF6 Ken 236hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 37 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -12 | |||
Notes | |||||
236PP
Ken
ken_236pp
|
|||||
---|---|---|---|---|---|
236PP Hadoken
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400*400 (800) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 28 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +2 | -2 | |||
Notes | |||||
623LP
Ken
ken_623lp
|
|||||
---|---|---|---|---|---|
623LP Shoryuken
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 10 | 33 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +33 | -23 | |||
Notes | |||||
623MP
Ken
ken_623mp
|
|||||
---|---|---|---|---|---|
623MP Shoryuken
|
|||||
File:SF6 Ken 623mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700*600 (1300) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 10 | 40 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +33 | -28 | |||
Notes | |||||
623HP
Ken
ken_623hp
|
|||||
---|---|---|---|---|---|
623HP Shoryuken
|
|||||
File:SF6 Ken 623hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800*300*300 (1400) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 10 | 50 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-?(projectile) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +25 | -36 | |||
Notes | |||||
623PP
Ken
ken_623pp
|
|||||
---|---|---|---|---|---|
623PP Shoryuken
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200x5*600 (1600) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 10(14)10 | 50 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +29 | -37 | |||
Notes | |||||
214LK
Ken
ken_214lk
|
|||||
---|---|---|---|---|---|
214LK Tatsumaki Senpu-kyaku
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*400 (700) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 2(6)3 | 32 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +46*38 | -14 | |||
Notes | |||||
If the first hit whiffs the second hit will always do 700 damage. |
214MK
Ken
ken_214mk
|
|||||
---|---|---|---|---|---|
214MK Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ken 214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*450 (900) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
14 | 2(13)2 | 31 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +44*32 | -12 | |||
Notes | |||||
214HK
Ken
ken_214hk
|
|||||
---|---|---|---|---|---|
214HK Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ken 214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*300*400 (1000) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2(13)2(13)2 | 31 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +36 | -12 | |||
Notes | |||||
214KK
Ken
ken_214kk
|
|||||
---|---|---|---|---|---|
214KK Tatsumaki Senpu-kyaku
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*200x3*600 (1500) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 4(5)3(6)3(6)3(15)3 | 34 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +28 | -61 | |||
Notes | |||||
j.214LK
j.214MK
Ken
ken_j214mk
|
|||||
---|---|---|---|---|---|
j.214MK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ken j214mk.png File:SF6 Ken j214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(5)2(6)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42(+46) | -4(0) | |||
Notes | |||||
j.214HK
Ken
ken_j214hk
|
|||||
---|---|---|---|---|---|
j.214HK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ken j214hk.png File:SF6 Ken j214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(5)2(6)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42(+46) | -4(0) | |||
Notes | |||||
j.214KK
Ken
ken_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Aerial Tatsumaki Senpu-kyaku
|
|||||
File:SF6 Ken j214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(1)2(2)2(2)2(3)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +5(+10) | -4(1) | |||
Notes | |||||
623LK
Ken
ken_623lk
|
|||||
---|---|---|---|---|---|
623LK Dragonlash Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 6 | 22 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -6 | |||
Notes | |||||
Has additional frame advantage on crouching opponents due to hitting in later active frames |
623MK
Ken
ken_623mk
|
|||||
---|---|---|---|---|---|
623MK Dragonlash Kick
|
|||||
File:SF6 Ken 623mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 5 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -8 | |||
Notes | |||||
Has additional frame advantage on crouching opponents due to hitting in later active frames |
623HK
Ken
ken_623hk
|
|||||
---|---|---|---|---|---|
623HK Dragonlash Kick
|
|||||
File:SF6 Ken 623hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
28 | 5 | 21 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | +1 | |||
Notes | |||||
Has additional frame advantage on crouching opponents due to hitting in later active frames |
623KK
Ken
ken_623kk
|
|||||
---|---|---|---|---|---|
623KK Dragonlash Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*700 (1200) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 2(7)6 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +2 | -8 | |||
Notes | |||||
["First hit only hits airborne", "Second hit hits grounded on active frames 3-6 (effective start-up against grounded opponents: 21F)", "Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
236LK
Ken
ken_236lk
|
|||||
---|---|---|---|---|---|
236LK Jinrai Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 3 | 28 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -11 | |||
Notes | |||||
236MK
Ken
ken_236mk
|
|||||
---|---|---|---|---|---|
236MK Jinrai Kick
|
|||||
File:SF6 Ken 236mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +2 | -7 | |||
Notes | |||||
236HK
Ken
ken_236hk
|
|||||
---|---|---|---|---|---|
236HK Jinrai Kick
|
|||||
File:SF6 Ken 236hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 3 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42 | -2 | |||
Notes | |||||
236K>6LK
Ken
ken_236k_6lk
|
|||||
---|---|---|---|---|---|
236K>6LK Kazekama Shin Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | L | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 4 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -5 | |||
Notes | |||||
236K>6MK
Ken
ken_236k_6mk
|
|||||
---|---|---|---|---|---|
236K>6MK Gorai Axe Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | H | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
3 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | ||||
Notes | |||||
236K>6HK
Ken
ken_236k_6hk
|
|||||
---|---|---|---|---|---|
236K>6HK Senka Snap Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +33 | -3 | |||
Notes | |||||
236KK
Ken
ken_236kk
|
|||||
---|---|---|---|---|---|
236KK Jinrai Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -4 | -7 | |||
Notes | |||||
236KK>6LK
Ken
ken_236kk_6lk
|
|||||
---|---|---|---|---|---|
236KK>6LK Kazekama Shin Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | L | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -5 | |||
Notes | |||||
236KK>6MK
Ken
ken_236kk_6mk
|
|||||
---|---|---|---|---|---|
236KK>6MK Gorai Axe Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | H | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
17 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -7 | |||
Notes | |||||
236KK>6HK
Ken
ken_236kk_6hk
|
|||||
---|---|---|---|---|---|
236KK>6HK Senka Snap Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 4 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +37 | -4 | |||
Notes | |||||
236KK>6LK>6K
Ken
ken_236kk_6lk_6k
|
|||||
---|---|---|---|---|---|
236KK>6LK>6K Kasai Thrust Kick (LK)
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
15 | 3 | 29 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +31 | -12 | |||
Notes | |||||
236KK>6MK>6K
Ken
ken_236kk_6mk_6k
|
|||||
---|---|---|---|---|---|
236KK>6MK>6K Kasai Thrust Kick (MK)
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 3 | 29 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -12 | |||
Notes | |||||
236KK>6HK>6K
Ken
ken_236kk_6hk_6k
|
|||||
---|---|---|---|---|---|
236KK>6HK>6K Kasai Thrust Kick (HK)
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
15 | 3 | 54 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42 | -20 | |||
Notes | |||||
KK
Ken
ken_kk
|
|||||
---|---|---|---|---|---|
KK Quick Dash
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | - | ||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>LK
Ken
ken_kk_lk
|
|||||
---|---|---|---|---|---|
KK>LK Emergency Stop
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 16 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>MK
Ken
ken_kk_mk
|
|||||
---|---|---|---|---|---|
KK>MK Thunder Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | H | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+18 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -3 | |||
Notes | |||||
KK>HK
Ken
ken_kk_hk
|
|||||
---|---|---|---|---|---|
KK>HK Forward Step Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+10 | 4 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -5 | |||
Notes | |||||
KK>623P
Ken
ken_kk_623p
|
|||||
---|---|---|---|---|---|
KK>623P Run>Shoryuken
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*450*250x3 (1700) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+9 | 11 | 48 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
3-?(projectile) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +22 | -35 | |||
Notes | |||||
KK>214K
Ken
ken_kk_214k
|
|||||
---|---|---|---|---|---|
KK>214K Run>Tatsu
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200x4*400 (1200) | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+13 | 2(2)3(2)2(2)3(2)2(2)3(2)2(2)3(2)2 | 28 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -9 | |||
Notes | |||||
KK>623K
Ken
ken_kk_623k
|
|||||
---|---|---|---|---|---|
KK>623K Run>Dragonlash Kick
|
|||||
File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | LH | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+9 | 4(5)6 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +2 | -8 | |||
Notes | |||||
Super Arts
214214K
236236K
236236P
236236P(CA)
Ken
ken_236236p(ca)
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa (Critical Art)
|
|||||
File:SF6 Ken 236236p(ca) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
100*250x3*200x10*1350*300 (4500) | - | LH | - | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3(1)6(16)13 | 45 | - | - | |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 full | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +21 | ||||
Notes | |||||