Street Fighter 6/Offense

From SuperCombo Wiki

Offense

Normal Moves

Special Moves

Throws

Throw Techs

Throw Invulnerability

  • Opponents cannot be thrown while airborne or during pre-jump frames
  • Opponents cannot be thrown while in hitstun or blockstun or while knocked down. There are an extra 2 frames of throw invulnerability after wakeup or exiting blockstun or hitstun.

Counter Hits

Counter Hits

A counter hit occurs when you strike your opponent during their startup frames. When a counter hit occurs, it will display "Counter" on the side of the screen. Counterhits add +2 to the frame advantage of the move.

Punish Counters

A punish counter occurs when you strike your opponent during their recovery frames. When a counter hit occurs, it will display "Punish Counter" on the side of the screen. Punish counters add +4 to the frame advantage of the move.

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