< Street Fighter 6 | JP
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* '''Elegant Zoning''': JP is the master of controlling the screen. His long-range projectiles are massive and can be fired along different angles, and any opening given to him allows him to set up '''Departure''' to keep you sitting still. '''Triglav''' is a downright huge grounded spike and can make you think twice about moving forwards against him. If you somehow approach him, JP can bat you backwards with his long-reaching normals and rewarding anti-airs. | * '''Elegant Zoning''': JP is the master of controlling the screen. His long-range projectiles are massive and can be fired along different angles, and any opening given to him allows him to set up '''Departure''' to keep you sitting still. '''Triglav''' is a downright huge grounded spike and can make you think twice about moving forwards against him. If you somehow approach him, JP can bat you backwards with his long-reaching normals and rewarding anti-airs. | ||
* '''Strong Mixups''': JP has a good overhead, a target combo that can high/low, a fast advancing sweep in Malice | * '''Strong Mixups''': JP has a good overhead, a target combo that can high/low, a fast advancing sweep in Malice and a Command Grab. He can also make his mixups safe and comboable on hit thanks to Departure and Amnesia. | ||
* '''Zoning Mixups''': '''Torbalan''' and '''Embrace''' have very similar startup animations and effect colourations, but the former is a projectile and the latter is a command grab that deals great damage. Torbalan also has multiple variants and has a natural high/low mixup, which synergizes well with Depature portal mixups. | * '''Zoning Mixups''': '''Torbalan''' and '''Embrace''' have very similar startup animations and effect colourations, but the former is a projectile and the latter is a command grab that deals great damage. Torbalan also has multiple variants and has a natural high/low mixup, which synergizes well with Depature portal mixups. | ||
* '''Neutral Control''': Alongside his zoning, JP has many tools to keep you away from him. His lengthy normals control large parts of the screen, and his Zilant series of target combos give him fantastic poking reward. If you choose to jump, his trio of 2HP, Triglav, and j.HK will smack you backwards. | * '''Neutral Control''': Alongside his zoning, JP has many tools to keep you away from him. His lengthy normals control large parts of the screen, and his Zilant series of target combos give him fantastic poking reward. If you choose to jump, his trio of 2HP, Triglav, and j.HK will smack you backwards. |
Revision as of 20:33, 19 June 2023
Introduction
Head of an international NGO responsible for many successful investment projects, and the man behind Nayshall's present prosperity. Has a beloved cat named Cybele.
JP is also a character who needs contributors to write a full gameplay overview summary about him. (Placeholder)
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