< Street Fighter 6 | Zangief
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* ''Absurd Burst Damage''': Zangief is infamous for his ability to steal rounds off of a single, well-placed special move. His ''Screw Piledriver''' is the best command grab in the game with incredible damage, and the OD version deals more damage than some supers. Opponents must be wary if they are close to Zangief. | * '''Absurd Burst Damage''': Zangief is infamous for his ability to steal rounds off of a single, well-placed special move. His ''Screw Piledriver''' is the best command grab in the game with incredible damage, and the OD version deals more damage than some supers. Opponents must be wary if they are close to Zangief. | ||
* '''Incredible Mixups:''' True to his earlier appearances, Zangief inherits a timeless, devastating strike/throw game. Once he's in, Zangief's opponents gamble with their lives. | * '''Incredible Mixups:''' True to his earlier appearances, Zangief inherits a timeless, devastating strike/throw game. Once he's in, Zangief's opponents gamble with their lives. | ||
* '''Natural Counter to Parry:''' Zangief's grab-based gameplan makes universal defensive mechanics such as Drive Parry or Drive Impact noticeably weaker and more risky against him. | * '''Natural Counter to Parry:''' Zangief's grab-based gameplan makes universal defensive mechanics such as Drive Parry or Drive Impact noticeably weaker and more risky against him. |
Revision as of 23:16, 9 June 2023
Introduction
A colossal wrestler nicknamed the Red Cyclone. Zangief is dedicated to physical improvement and instructing his students.
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