Street Fighter 6/Dee Jay/Introduction: Difference between revisions

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| pros=
| pros=
* '''Cool Movement''': A fast forward dash, a unique Drive Rush, and his '''Jus Cool''' sway series give Dee Jay unconventional but powerful movement and mix-ups.
* '''Cool Movement''': A fast forward dash, a unique Drive Rush, and his '''Jus Cool''' sway series give Dee Jay unconventional but powerful movement and mix-ups.
* '''The Best Drive Rush''': Dee Jay's Drive Rush is unique in that it has extremely fast acceleration. DeeJay leans backwards as he drifts forward, making it difficult to visually keep track of him.
* '''The Best Drive Rush''': Dee Jay's Drive Rush is unique in that it has extremely fast acceleration. Dee Jay leans backwards as he drifts forward, making it difficult to visually keep track of him.
* '''Anti-Fireball Fireballs''': Dee Jay can use the two hits of heavy Air Slasher to beat out most non-OD fireballs, giving him an edge against other fireball characters. His OD Heavy Slasher also launches the opponent, giving a damaging combo.
* '''Anti-Fireball Fireballs''': Dee Jay can use the two hits of heavy Air Slasher to beat out most non-OD fireballs, giving him an edge against other fireball characters. His OD Heavy Slasher also launches the opponent, giving a damaging combo.
| cons=
| cons=
* '''Limited Poke Confirms''': Dee Jay's longest pokes lack cancel opportunities, require him to be close up in order to confirm off of them.
* '''Limited Poke Confirms''': Dee Jay's longest pokes lack cancel opportunities, require him to be close up in order to confirm off of them.
* '''Weird Buttons''': Many of Dee Jay's buttons lack the conventions and conveniences that others may have—particularly his cr.MK, that acts more like a sweep than a regular low medium poke.
* '''Weird Buttons''': Many of Dee Jay's buttons lack the conventions and conveniences that others may have—particularly his cr.MK, that acts more like a sweep than a regular low medium poke.
* '''No Level 1 Reversal''': Without a Level 1 Super reversal, Dee Jay can be put in very disadvantageous situations, especially during Burnout.
* '''Drop Prone''': On top of being high execution, many of Dee Jay's confirms are deceptively range dependent. Extremely meticulous awareness of his ranges is required to not sacrifice damage for consistency in his combos.
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Revision as of 18:41, 8 June 2023

Introduction

A globally popular dance music superstar, Dee Jay is always ready to have a good time. With a burning love for music and fighting, this Jamaican sensation drives audiences wild with hot new songs and stylish moves.


Strengths Weaknesses
  • Cool Movement: A fast forward dash, a unique Drive Rush, and his Jus Cool sway series give Dee Jay unconventional but powerful movement and mix-ups.
  • The Best Drive Rush: Dee Jay's Drive Rush is unique in that it has extremely fast acceleration. Dee Jay leans backwards as he drifts forward, making it difficult to visually keep track of him.
  • Anti-Fireball Fireballs: Dee Jay can use the two hits of heavy Air Slasher to beat out most non-OD fireballs, giving him an edge against other fireball characters. His OD Heavy Slasher also launches the opponent, giving a damaging combo.
  • Limited Poke Confirms: Dee Jay's longest pokes lack cancel opportunities, require him to be close up in order to confirm off of them.
  • Weird Buttons: Many of Dee Jay's buttons lack the conventions and conveniences that others may have—particularly his cr.MK, that acts more like a sweep than a regular low medium poke.
  • No Level 1 Reversal: Without a Level 1 Super reversal, Dee Jay can be put in very disadvantageous situations, especially during Burnout.
  • Drop Prone: On top of being high execution, many of Dee Jay's confirms are deceptively range dependent. Extremely meticulous awareness of his ranges is required to not sacrifice damage for consistency in his combos.

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