(→6HK: Updated framedata) |
(→2HK~HK: Updated framedata) |
||
Line 3,451: | Line 3,451: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 43 | | recovery = 43 | ||
| hitAdv = KD + | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-28}} | | blockAdv = {{sf6-adv|VM|-28}} | ||
| guard = L*LH | | guard = L*LH | ||
| cancel = tc | | cancel = tc | ||
| react = 58 | | react = 58 | ||
| punish = KD + | | punish = KD +22 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
Line 3,479: | Line 3,479: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 43 | | recovery = 43 | ||
| hitAdv = KD + | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-28}} | | blockAdv = {{sf6-adv|VM|-28}} | ||
| guard = L*LH | | guard = L*LH | ||
| cancel = tc | | cancel = tc | ||
| react = 58 | | react = 58 | ||
| punish = KD + | | punish = KD +22 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
Line 3,507: | Line 3,507: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 43 | | recovery = 43 | ||
| hitAdv = KD + | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-28}} | | blockAdv = {{sf6-adv|VM|-28}} | ||
| guard = L*LH | | guard = L*LH | ||
| cancel = tc | | cancel = tc | ||
| react = 58 | | react = 58 | ||
| punish = KD + | | punish = KD +22 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
Line 3,535: | Line 3,535: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 43 | | recovery = 43 | ||
| hitAdv = KD + | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-28}} | | blockAdv = {{sf6-adv|VM|-28}} | ||
| guard = L*LH | | guard = L*LH | ||
| cancel = tc | | cancel = tc | ||
| react = 58 | | react = 58 | ||
| punish = KD + | | punish = KD +22 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
Line 3,563: | Line 3,563: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 43 | | recovery = 43 | ||
| hitAdv = KD + | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-28}} | | blockAdv = {{sf6-adv|VM|-28}} | ||
| guard = L*LH | | guard = L*LH | ||
| cancel = tc | | cancel = tc | ||
| react = 58 | | react = 58 | ||
| punish = KD + | | punish = KD +22 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
Line 3,593: | Line 3,593: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 61 | | recovery = 61 | ||
| hitAdv = KD + | | hitAdv = KD +4 | ||
| blockAdv = {{sf6-adv|VM|-46}} | | blockAdv = {{sf6-adv|VM|-46}} | ||
| guard = L*LH*- | | guard = L*LH*- | ||
| cancel = - | | cancel = - | ||
| punish = KD + | | punish = KD +4 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
| selfDriveOH = (1500x2)*2000 | | selfDriveOH = (1500x2)*2000 | ||
Line 3,616: | Line 3,616: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 61 | | recovery = 61 | ||
| hitAdv = KD + | | hitAdv = KD +4 | ||
| blockAdv = {{sf6-adv|VM|-46}} | | blockAdv = {{sf6-adv|VM|-46}} | ||
| guard = L*LH*- | | guard = L*LH*- | ||
| cancel = - | | cancel = - | ||
| punish = KD + | | punish = KD +4 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
| selfDriveOH = (1500x2)*2000 | | selfDriveOH = (1500x2)*2000 | ||
Line 3,639: | Line 3,639: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 61 | | recovery = 61 | ||
| hitAdv = KD + | | hitAdv = KD +4 | ||
| blockAdv = {{sf6-adv|VM|-46}} | | blockAdv = {{sf6-adv|VM|-46}} | ||
| guard = L*LH*- | | guard = L*LH*- | ||
| cancel = - | | cancel = - | ||
| punish = KD + | | punish = KD +4 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
| selfDriveOH = (1500x2)*2000 | | selfDriveOH = (1500x2)*2000 | ||
Line 3,662: | Line 3,662: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 61 | | recovery = 61 | ||
| hitAdv = KD + | | hitAdv = KD +4 | ||
| blockAdv = {{sf6-adv|VM|-46}} | | blockAdv = {{sf6-adv|VM|-46}} | ||
| guard = L*LH*- | | guard = L*LH*- | ||
| cancel = - | | cancel = - | ||
| punish = KD + | | punish = KD +4 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
| selfDriveOH = (1500x2)*2000 | | selfDriveOH = (1500x2)*2000 | ||
Line 3,685: | Line 3,685: | ||
| active = 2(3)2(17)3 | | active = 2(3)2(17)3 | ||
| recovery = 61 | | recovery = 61 | ||
| hitAdv = KD + | | hitAdv = KD +4 | ||
| blockAdv = {{sf6-adv|VM|-46}} | | blockAdv = {{sf6-adv|VM|-46}} | ||
| guard = L*LH*- | | guard = L*LH*- | ||
| cancel = - | | cancel = - | ||
| punish = KD + | | punish = KD +4 | ||
| driveDamage = (2000x2)*3000 | | driveDamage = (2000x2)*3000 | ||
| selfDriveOH = (1500x2)*2000*[10000] | | selfDriveOH = (1500x2)*2000*[10000] |
Revision as of 18:17, 2 June 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
2KK
6MK
4HP
6HK
Target Combos
2HK~HK
2HK~HK~P
5LP~LK (DL1)
5LP~LK~MP (DL1)
6MK~MK (DL2)
6MK_MK_P (DL2)
4HP~HP (DL3)
4HP_HP_HK (DL3)
6HK~4HK (DL4)
6HK~4HK~P Close (DL4)
6HK~4HK~P Mid (DL4)
6HK~4HK~P Far (DL4)
Universal Mechanics
Throws
LPLK
4LPLK
Drive Moves
HPHK
Jamie
Jamie_hphk
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DL0)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dl1
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DL1)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dl2
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DL2)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dl3
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DL3)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dl4
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DL4)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. |
6HPHK
Jamie
Jamie_6hphk
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DL0)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 recoverable | 112 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +23 | -8 | |||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dl1
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DL1)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 recoverable | 118 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +23 | -8 | |||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dl2
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DL2)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +23 | -8 | |||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dl3
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DL3)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 recoverable | 131 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +23 | -8 | |||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dl4
|
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---|---|---|---|---|---|
6HPHK Leg Sweep (DL4)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 recoverable | 137 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +23 | -8 | |||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Jamie
Jamie_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 8 or until released | 29(1)(11) | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Jamie
Jamie_66
|
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66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9(11) | 45(46) | 24(23) | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 202.9 min, 307.1 max |
Taunts
5PPPKKK
Jamie
Jamie_5pppkkk
|
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5PPPKKK Neutral Taunt (DL0-DL3)
|
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![]() File:SF6 Jamie 5pppkkk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
434 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"Where's my bed? You're putting me to sleep, man."; has a different variation at Drink Lv.4 |
Jamie
Jamie_5pppkkk_dl4
|
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---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DL4)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
599 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"You're still here? This... is your last chance." |
6PPPKKK
Jamie
Jamie_6pppkkk
|
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---|---|---|---|---|---|
6PPPKKK Forward Taunt (DL0)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
116 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"Bring it!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dl1
|
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---|---|---|---|---|---|
6PPPKKK Forward Taunt (DL1)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
169 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"Come on, let me see your sick flow!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dl2
|
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---|---|---|---|---|---|
6PPPKKK Forward Taunt (DL2)
|
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![]() File:SF6 Jamie 6pppkkk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
243 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"You gonna show me some moves? Don't screw up!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dl3
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DL3)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
255 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"You think you knew what I'm gonna do next?"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dl4
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DL4)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
738 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"I ain't through with you.... zzz ... oh man, oh man."; Changes with each Drink Level |
4PPPKKK
Jamie
Jamie_4pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Back Taunt
|
|||||
![]() File:SF6 Jamie 4pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
608 (total) | - | - | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
"Listen! Da na, da na da na, da da da... right!" |
Special Moves
The Devil Inside
22P
22P_ACTIVATION
LP Freeflow Strikes
236LP
236LP_6P
236LP_6P_6P
236LP_6K
236LP_6K_6K
MP Freeflow Strikes
236MP
Jamie
Jamie_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DL0)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236mp_dl1
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DL1)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236mp_dl2
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DL2)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236mp_dl3
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DL3)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236mp_dl4
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DL4)
|
|||||
File:SF6 Jamie 236mp dl4.png File:SF6 Jamie 236mp dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2(9)2 | 20 | - | 34 total | 30 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-20 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -3 | |||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236MP_6P
Jamie
Jamie_236mp_6p
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DL0)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16 [39] | 2 | 28 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -11 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dl1
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DL1)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16 [39] | 2 | 28 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -11 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dl2
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DL2)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16 [39] | 2 | 28 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -11 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dl3
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DL3)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16 [39] | 2 | 28 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -11 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dl4
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes Punch 1 (DL4)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+15 [51] | 2(5)2 | 27 | - | 34 total | 26 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -2 | -10 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236MP_6P_6P
Jamie
Jamie_236mp_6p_6p
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DL0)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16+16 [62] | 2 | 30 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -15 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dl1
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DL1)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16+16 [62] | 2 | 30 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -15 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dl2
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DL2)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16+16 [62] | 2 | 30 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -15 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dl3
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DL3)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+16+16 [62] | 2 | 30 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -15 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 2-6f gap before final hit on block |
Jamie
Jamie_236mp_6p_6p_dl4
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes Punch 2 (DL4)
|
|||||
File:SF6 Jamie 236mp 6p 6p dl4.png File:SF6 Jamie 236mp 6p 6p dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+15+16 [81] | 2(4)2(14)3 | 28 | - | - | 39 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -14 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236MP_6K
Jamie
Jamie_236mp_6k
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DL0)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dl1
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DL1)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dl2
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DL2)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dl3
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DL3)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dl4
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DL4)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236MP_6K_6K
Jamie
Jamie_236mp_6k_6k
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DL0)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 (360) | 112 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17+21 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dl1
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DL1)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 (380) | 118 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17+21 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dl2
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DL2)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 (400) | 125 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17+21 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dl3
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DL3)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 (420) | 131 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17+21 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +22 | -26 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DL4 activation gives better Block/KD Adv. |
Jamie
Jamie_236mp_6k_6k_dl4
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DL4)
|
|||||
File:SF6 Jamie 236mp 6k 6k dl4.png File:SF6 Jamie 236mp 6k 6k dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16+17+21 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap |
HP Freeflow Strikes
236HP
Jamie
Jamie_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DL0)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236hp_dl1
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DL1)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236hp_dl2
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DL2)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236hp_dl3
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DL3)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19 | 2 | 24 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
Jamie
Jamie_236hp_dl4
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DL4)
|
|||||
File:SF6 Jamie 236hp dl4.png File:SF6 Jamie 236hp dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19 | 2(9)2 | 20 | - | 34 total | 30 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-20 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -3 | |||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236HP_6P
Jamie
Jamie_236hp_6p
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DL0)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19 [45] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dl1
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DL1)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19 [45] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dl2
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DL2)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19 [45] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dl3
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DL3)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19 [45] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dl4
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes Punch 1 (DL4)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+15 [54] | 2(5)2 | 27 | - | 34 total | 26 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -2 | -10 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) |
236HP_6P_6P
Jamie
Jamie_236hp_6p_6p
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DL0)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
585 (468) | 145 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19+19 [71] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dl1
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DL1)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
617 (494) | 153 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19+19 [71] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dl2
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DL2)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
650 (520) | 162 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19+19 [71] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dl3
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DL3)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 (546) | 170 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+19+19 [71] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3-7f gap before final hit on block |
Jamie
Jamie_236hp_6p_6p_dl4
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes Punch 2 (DL4)
|
|||||
File:SF6 Jamie 236hp 6p 6p dl4.png File:SF6 Jamie 236hp 6p 6p dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+15+16 [84] | 2(4)2(14)3 | 28 | - | - | 39 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -14 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236P; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236HP_6K
Jamie
Jamie_236hp_6k
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DL0)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dl1
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DL1)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dl2
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DL2)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dl3
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DL3)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dl4
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DL4)
|
|||||
File:SF6 Jamie 236hp 6k dl4.png File:SF6 Jamie 236hp 6k dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236HP_6K_6K
Jamie
Jamie_236hp_6k_6k
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DL0)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20+24 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dl1
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DL1)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
522 (418) | 130 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20+24 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dl2
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DL2)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20+24 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dl3
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DL3)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
577 (462) | 143 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20+24 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +22 | -26 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DL4 activation gives better Block/KD Adv. |
Jamie
Jamie_236hp_6k_6k_dl4
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DL4)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
605 (484) | 150 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
19+20+24 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap |
OD Freeflow Strikes
236PP
Jamie
Jamie_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DL0)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2 | 24 | - | 26 | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -3 | |||
Notes | |||||
Jamie
Jamie_236pp_dl1
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DL1)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2 | 24 | - | 26 | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -3 | |||
Notes | |||||
Jamie
Jamie_236pp_dl2
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DL2)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2 | 24 | - | 26 | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -3 | |||
Notes | |||||
Jamie
Jamie_236pp_dl3
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DL3)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2 | 24 | - | 26 | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -3 | |||
Notes | |||||
Jamie
Jamie_236pp_dl4
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DL4)
|
|||||
![]() File:SF6 Jamie 236pp dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2(9)2 | 20 | - | 36 total | 30 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-20 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -3 | |||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236PP_6P
Jamie
Jamie_236pp_6p
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DL0)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13 [34] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dl1
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DL1)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13 [34] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dl2
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DL2)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13 [34] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dl3
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DL3)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13 [34] | 2 | 28 | - | 27 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -9 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dl4
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes Punch 1 (DL4)
|
|||||
![]() File:SF6 Jamie 236pp 6p dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+15 [48] | 2(5)2 | 27 | - | 34 total | 26 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -2 | -10 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P; 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236PP_6P_6P
Jamie
Jamie_236pp_6p_6p
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DL0)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
675 (540) | 168 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13+13 [53] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +28 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dl1
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DL1)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
712 (570) | 177 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13+13 [53] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +28 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dl2
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DL2)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
750 (600) | 187 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13+13 [53] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +28 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dl3
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DL3)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
787 (630) | 196 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+13+13 [53] | 2 | 30 | - | - | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-30 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +28 | -13 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 0-2f gap before final hit on block |
Jamie
Jamie_236pp_6p_6p_dl4
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes Punch 2 (DL4)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*605 (132x2*484) | 40*40*150 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+15+16 [78] | 2(4)2(14)3 | 28 | - | - | 39 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +27 | -14 | |||
Notes | |||||
[] refers to total startup when whiffing initial 236P~6P; () refers to scaled damage when starting combo from 236PP; 3 hits; 2-6f gap between 2nd/3rd Rekkas on block |
236PP_6K
Jamie
Jamie_236pp_6k
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DL0)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dl1
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DL1)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
332 | 82 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dl2
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DL2)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
350 | 87 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dl3
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DL3)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
367 | 91 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dl4
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DL4)
|
|||||
![]() File:SF6 Jamie 236pp 6k dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
385 | 95 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14 | 2 | 32 | - | 27 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -15 | |||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236PP_6K_6K
Jamie
Jamie_236pp_6k_6k
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DL0)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14+18 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dl1
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DL1)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14+18 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dl2
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DL2)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14+18 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dl3
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DL3)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14+18 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +22 | -26 | |||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DL4 activation gives better Block/KD Adv. |
Jamie
Jamie_236pp_6k_6k_dl4
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DL4)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k dl4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
660 (528) | 165 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13+14+18 | 2 | 64 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-64 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD -1 | -49 | |||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
Swagger Step
214P (DL0)
Jamie
Jamie_214mp
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DL0)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | 225 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 17 | - | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -6(+2) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214hp
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DL0)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1080 | 270 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 9 | 17 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -5(+3) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214pp
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DL0)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990 | 247 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 15 | - | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +73 Tumble | -1(+7) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DL1)
Jamie
Jamie_214mp_dl1
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DL1)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
950 | 237 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 17 | - | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -6(+2) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214hp_dl1
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DL1)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1140 | 285 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 9 | 17 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -5(+3) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214pp_dl1
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DL1)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1045 | 261 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 15 | - | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +73 Tumble | -1(+7) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DL2)
Jamie
Jamie_214mp_dl2
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DL2)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 17 | - | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -6(+2) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214hp_dl2
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DL2)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | 300 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 9 | 17 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -5(+3) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214pp_dl2
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DL2)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 15 | - | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +73 Tumble | -1(+7) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DL3)
Jamie
Jamie_214mp_dl3
|
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---|---|---|---|---|---|
214MP Swagger Step (DL3)
|
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1050 | 262 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 17 | - | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -6(+2) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214hp_dl3
|
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---|---|---|---|---|---|
214HP Swagger Step (DL3)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1260 | 315 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 9 | 17 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -5(+3) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only |
Jamie
Jamie_214pp_dl3
|
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---|---|---|---|---|---|
214PP Swagger Step (DL3)
|
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1155 | 288 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 15 | - | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +73 Tumble | -1(+7) | |||
Notes | |||||
Has juggle potential; has 6P followup during DL4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DL4)
Jamie
Jamie_214mp_dl4
|
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---|---|---|---|---|---|
214MP Swagger Step (DL4)
|
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 17 | - | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -6(+2) | |||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214hp_dl4
|
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---|---|---|---|---|---|
214HP Swagger Step (DL4)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320 | 330 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 9 | 17 | - | - | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -5(+3) | |||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214pp_dl4
|
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---|---|---|---|---|---|
214PP Swagger Step (DL4)
|
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210 | 302 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 9 | 15 | - | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +73 Tumble | -1(+7) | |||
Notes | |||||
Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
Swagger Hermit Punch
214P_6P (DL4)
Jamie
Jamie_214lp_6p
|
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---|---|---|---|---|---|
214LP~6P Swagger Hermit Punch (DL4)
|
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![]() File:SF6 Jamie 214lp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990*990 | 247*247 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
17+19 | 9(18)3 | 39 | - | - | 20(1)19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +20 | -23 | |||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214mp_6p
|
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---|---|---|---|---|---|
214MP~6P Swagger Hermit Punch (DL4)
|
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File:SF6 Jamie 214mp 6p.png File:SF6 Jamie 214mp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100*990 | 275*247 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20+19 | 9(18)3 | 39 | - | - | 20(1)19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +20 | -23 | |||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214hp_6p
|
|||||
---|---|---|---|---|---|
214HP~6P Swagger Hermit Punch (DL4)
|
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File:SF6 Jamie 214hp 6p.png File:SF6 Jamie 214hp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320*990 | 330*247 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25+19 | 9(18)3 | 39 | - | - | 21(1)19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +20 | -23 | |||
Notes | |||||
1f gap on block (up to 7f if delayed) |
Jamie
Jamie_214pp_6p
|
|||||
---|---|---|---|---|---|
214PP~6P Swagger Hermit Punch (DL4)
|
|||||
![]() File:SF6 Jamie 214pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210*1100 | 302*275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20+19 | 9(18)3 | 39 | - | - | 23*19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-40 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +20 | -23 | |||
Notes | |||||
Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform |
Arrow Kick
623K (DL0)
Jamie
Jamie_623mk
|
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---|---|---|---|---|---|
623MK Arrow Kick (DL0)
|
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File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*630 (1080) | 270 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DL0)
|
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File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*450 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DL1)
Jamie
Jamie_623mk_dl1
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DL1)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*665 (1140) | 285 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dl1
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DL1)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*380*475 (1330) | 332 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DL2)
Jamie
Jamie_623mk_dl2
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DL2)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*700 (1200) | 300 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dl2
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DL2)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*400*500 (1400) | 350 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DL3)
Jamie
Jamie_623mk_dl3
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DL3)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*735 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dl3
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DL3)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*420*525 (1470) | 367 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DL4)
Jamie
Jamie_623mk_dl4
|
|||||
---|---|---|---|---|---|
623MK Arrow Kick (DL4)
|
|||||
File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*770 (1320) | 330 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dl4
|
|||||
---|---|---|---|---|---|
623HK Arrow Kick (DL4)
|
|||||
File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*440*550 (1540) | 385 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 7 | 53 | - | - | 17 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-58 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -43 | |||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Luminous Dive
j.214K (DL1)
Jamie
Jamie_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DL1)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 1(2)until land | 13 land | - | - | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-17 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +59(+65) | -1(+5) | |||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DL2)
Jamie
Jamie_j214kk_dl2
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DL2)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 1(2)until land | 13 land | - | - | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-17 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +59(+65) | -1(+5) | |||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DL3)
Jamie
Jamie_j214kk_dl3
|
|||||
---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DL3)
|
|||||
![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 1(2)until land | 13 land | - | - | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-17 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +59(+65) | -1(+5) | |||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DL4)
Jamie
Jamie_j214kk_dl4
|
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---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DL4)
|
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![]() File:SF6 Jamie j.214kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 1(2)until land | 13 land | - | - | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-17 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +59(+65) | -1(+5) | |||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
Bakkai
236K (DL2)
Jamie
Jamie_236mk
|
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---|---|---|---|---|---|
236MK Bakkai (DL2)
|
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File:SF6 Jamie 236mk.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x5*350 (1600) | 62x5*87 (397) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | - | 53 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-31 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 | -16 | |||
Notes | |||||
Jamie
Jamie_236hk
|
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---|---|---|---|---|---|
236HK Bakkai (DL2)
|
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File:SF6 Jamie 236hk.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x6*300 (1800) | 62x6*75 (447) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | - | 82 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -17 | |||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DL3)
Jamie
Jamie_236mk_dl3
|
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---|---|---|---|---|---|
236MK Bakkai (DL3)
|
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File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x5*367 (1677) | 65x5*91 (416) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | - | 53 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-31 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 | -16 | |||
Notes | |||||
Jamie
Jamie_236hk_dl3
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DL3)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x6*315 (1887) | 65x6*78 (468) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | - | 82 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -17 | |||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DL4)
Jamie
Jamie_236mk_dl4
|
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---|---|---|---|---|---|
236MK Bakkai (DL4)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x5*385 (1760) | 68x5*95 (435) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | - | 53 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-31 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +35 | -16 | |||
Notes | |||||
Jamie
Jamie_236hk_dl4
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DL4)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x6*330 (1980) | 68x6*82 (490) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | - | 82 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +34 | -17 | |||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
Tenshin
63214K (DL3)
Jamie
Jamie_63214kk
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DL3)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 | - | - | T | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 2 | 52 | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +86 Crumple | - | |||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
63214K (DL4)
Jamie
Jamie_63214kk_dl4
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DL4)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
715 | - | - | T | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 2 | 52 | - | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +86 Crumple | - | |||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
Super Arts
236236K
236236K~[2]
214214P
236236P
236236P_CA
Jamie
Jamie_236236p_ca
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (CA)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4050 (450) | 450*675 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3(13)3 | 42 | - | - | 34 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-43 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +18 (KD +14) | -27 | |||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dl1
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (CA) (DL1)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4274 (475) | 475*712 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3(13)3 | 42 | - | - | 34 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-43 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +18 (KD +14) | -27 | |||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dl2
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (CA) (DL2)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 (500) | 500*750 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3(13)3 | 42 | - | - | 34 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-43 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +18 (KD +14) | -27 | |||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dl3
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (CA) (DL3)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4724 (525) | 525*787 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3(13)3 | 42 | - | - | 34 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-43 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +18 (KD +14) | -27 | |||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dl4
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (CA) (DL4)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4950 (550) | 550*825 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3(13)3 | 42 | - | - | 34 total |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-43 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +18 (KD +14) | -27 | |||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |