< Street Fighter 6 | A.K.I.
(→Classic & Modern Versions Comparison: add missing moves from modern) |
EclipticEve (talk | contribs) |
||
Line 4: | Line 4: | ||
{{ ReasonsToPick | {{ ReasonsToPick | ||
| pick= | | pick= | ||
* Characters that reward lots of situational awareness with proper setup | * Characters that reward lots of situational awareness with proper setup. | ||
* Consistent, strong, and low-risk okizeme | * Consistent, strong, and low-risk okizeme. | ||
* Whittling your opponents down over time | * Whittling your opponents down over time. | ||
* Shutting down fireballs | * Shutting down fireballs approaching behind your own. | ||
| avoid= | | avoid= | ||
* Extremely weak defensive options, either vulnerable to throws or meaty lights. | |||
* Extremely weak defensive | * Deliberately playing around Drive Impact. | ||
* | |||
}} | }} | ||
<br> | <br> |
Revision as of 19:18, 29 September 2023
Introduction
A poison-wielding apprentice of F.A.N.G, the former Shadaloo officer. Enchanted by the power of toxins, nothing brings her more joy than testing them on a new target—other than attention from her “master,” that is.
Pick if you like: | Avoid if you dislike: |
---|---|
|
|
Classic & Modern Versions Comparison
Missing Normals |
|
---|---|
Missing Command Normals |
|
Shortcut-Only Specials |
|
Miscellaneous Changes |
|