< Street Fighter 6 | Guile
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| cancel = ch sp su | | cancel = ch sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = | | blockstun = 8 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 5MP ===== | ===== 5MP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_5mp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_5mp | moveType = ground_normal | ||
Line 68: | Line 67: | ||
| cancel = sp su tc | | cancel = sp su tc | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 18 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 5HP ===== | ===== 5HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_5hp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_5hp | moveType = ground_normal | ||
Line 92: | Line 90: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 20 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 5LK ===== | ===== 5LK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_5lk | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_5lk | moveType = ground_normal | ||
Line 116: | Line 113: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 13 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 5MK ===== | ===== 5MK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_5mk | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_5mk | moveType = ground_normal | ||
Line 140: | Line 136: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 5HK ===== | ===== 5HK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_5hk | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_5hk | moveType = ground_normal | ||
Line 164: | Line 159: | ||
| cancel = su | | cancel = su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 27 | ||
| blockstun = | | blockstun = 20 | ||
| notes = | | notes = | ||
}} | }} | ||
=== Crouching Normals === | === Crouching Normals === | ||
===== 2LP ===== | ===== 2LP ===== | ||
Line 188: | Line 184: | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 16 | ||
| blockstun = | | blockstun = 9 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 2MP ===== | ===== 2MP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_2mp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_2mp | moveType = ground_normal | ||
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| cancel = sp su tc | | cancel = sp su tc | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 13 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 2HP ===== | ===== 2HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_2hp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_2hp | moveType = ground_normal | ||
Line 236: | Line 230: | ||
| cancel = No | | cancel = No | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 2LK ===== | ===== 2LK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_2lk | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_2lk | moveType = ground_normal | ||
Line 260: | Line 253: | ||
| cancel = ch | | cancel = ch | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 16 | ||
| blockstun = | | blockstun = 10 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 2MK ===== | ===== 2MK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_2mk | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_2mk | moveType = ground_normal | ||
Line 284: | Line 276: | ||
| cancel = No | | cancel = No | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 2HK ===== | ===== 2HK ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = guile_2hk | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = guile_2hk | moveType = ground_normal | ||
Line 305: | Line 296: | ||
| hitAdv = HKD | | hitAdv = HKD | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = L | | guard = L*L | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 19*- | ||
| blockstun = | | blockstun = 19*12 | ||
| notes = | | notes = 2 hits | ||
}} | }} | ||
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| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 9 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 356: | Line 347: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = | | blockstun = 11 | ||
| notes = Puts airborne opponents into limited juggle state | | notes = Puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 379: | Line 370: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 19 | ||
| blockstun = | | blockstun = 15 | ||
| notes = Spikes airborne opponents on CH/PC | | notes = Spikes airborne opponents on CH/PC | ||
}} | }} | ||
Line 402: | Line 393: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 9 | ||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 425: | Line 416: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 13 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 448: | Line 439: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 19 | ||
| blockstun = | | blockstun = 15 | ||
| notes = | | notes = | ||
}} | }} | ||
== Command Normals == | |||
===== 6MP ===== | ===== 6MP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = Guile_6mp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = Guile_6mp | moveType = ground_normal | ||
Line 471: | Line 464: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 6HP ===== | ===== 6HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = Guile_6hp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = Guile_6hp | moveType = ground_normal | ||
Line 495: | Line 487: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 28 | ||
| blockstun = | | blockstun = 26 | ||
| notes = Whiffs vs. crouching; has some juggle potential | | notes = Whiffs vs. crouching; has some juggle potential | ||
}} | }} | ||
Line 518: | Line 510: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 20 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 541: | Line 533: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 16 | ||
| notes = Crushes lows 7-17f; has some juggle potential; can be spaced to be +4/+0 | | notes = Crushes lows 7-17f; has some juggle potential; can be spaced to be +4/+0 | ||
}} | }} | ||
Line 564: | Line 556: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 15 | ||
| notes = Crushes lows 5-17f; has some juggle potential | | notes = Crushes lows 5-17f; has some juggle potential | ||
}} | }} | ||
Line 587: | Line 579: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 28 | ||
| blockstun = | | blockstun = 21 | ||
| notes = Low crush and throw invuln 4-27f; on Punish Counter, KD vs. grounded and causes limited juggle state vs. airborne | | notes = Low crush and throw invuln 4-27f; on Punish Counter, KD vs. grounded and causes limited juggle state vs. airborne | ||
}} | }} | ||
Line 610: | Line 602: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 17 | ||
| notes = Whiffs vs. crouching; puts airborne opponents into limited juggle state; launches into spinning free juggle state on Punish Counter | | notes = Whiffs vs. crouching; puts airborne opponents into limited juggle state; launches into spinning free juggle state on Punish Counter | ||
}} | }} | ||
== Target Combos == | |||
===== 5MP_4HP ===== | ===== 5MP_4HP ===== | ||
{{FrameData-SF6 | chara = Guile | moveId = Guile_5mp_4hp | moveType = ground_normal | {{FrameData-SF6 | chara = Guile | moveId = Guile_5mp_4hp | moveType = ground_normal |
Revision as of 15:49, 25 December 2022
Character Vitals
Normals
Standing Normals
5LP
Guile
guile_5lp
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5LP Standing Light Punch
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | - | LH | ch sp su | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 7 | - | 14 | 8 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -2 | |||
Notes | |||||
5MP
Guile
guile_5mp
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5MP Standing Medium Punch
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 15 | - | 24 | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +6 | 0 | |||
Notes | |||||
5HP
Guile
guile_5hp
|
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5HP Standing Heavy Punch
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | LH | sp su | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 23 | - | 25 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
5LK
Guile
guile_5lk
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5LK Standing Light Kick
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | - | LH | sp su | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 2 | 12 | - | 17 | 13 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -1 | |||
Notes | |||||
5MK
Guile
guile_5mk
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5MK Standing Medium Kick
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 5 | 18 | - | 24 | 19 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -4 | |||
Notes | |||||
5HK
Guile
guile_5hk
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5HK Standing Heavy Kick
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | - | LH | su | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 3 | 21 | - | 27 | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -4 | |||
Notes | |||||
Crouching Normals
2LP
Guile
guile_2lp
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2LP Crouching Light Punch
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | - | LH | ch sp su | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 3 | 8 | - | 16 | 9 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +5 | -2 | |||
Notes | |||||
2MP
Guile
guile_2mp
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2MP Crouching Medium Punch
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 3 | 12 | - | 20 | 13 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +5 | -2 | |||
Notes | |||||
2HP
Guile
guile_2hp
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2HP Crouching Heavy Punch
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | LH | No | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 5 | 20 | - | 25 | 16 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -9 | |||
Notes | |||||
2LK
Guile
guile_2lk
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2LK Crouching Light Kick
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200 | - | - | L | ch | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 2 | 13 | - | 16 | 10 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -5 | |||
Notes | |||||
2MK
Guile
guile_2mk
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2MK Crouching Medium Kick
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | - | L | No | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 3 | 18 | - | 25 | 16 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -5 | |||
Notes | |||||
2HK
Guile
guile_2hk
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2HK Crouching Heavy Kick
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*450 (900) | - | - | L*L | tc | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 2(16)3 | 21 | - | 19*- | 19*12 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD | -12 | |||
Notes | |||||
2 hits |
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6MP
6HP
4HP
4LK
4 OR 6+MK
Guile
Guile_4 or 6+mk
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4 or 6+MK Rolling Sobat
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![]() File:SF6 Guile 4 or 6+mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 3 | 18 | - | 25 | 15 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -6 | |||
Notes | |||||
Crushes lows 5-17f; has some juggle potential |
6HK
3HK
Target Combos
5MP_4HP
2MP_2MP
2MK_6MP
Guile
Guile_2mk_6mp
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2MK > 6MP Drake Fang
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File:SF6 Guile 2mk 6mp.png File:SF6 Guile 2mk 6mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*720 | - | - | L*H | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8+19 | 3*3 | 21 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -5 | |||
Notes | |||||
Low into Overhead string |
2HK_3HK
Guile
Guile_2hk_3hk
|
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2HK > 3HK Phantom Cutter
|
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File:SF6 Guile 2hk 3hk.png File:SF6 Guile 2hk 3hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*600 | - | - | L*LH | sp su | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9+10 | 2*3 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +33 | -12(-30) | |||
Notes | |||||
Only combos on Punish Counter from 1st hit of 2HK; very lenient confirm window; puts opponent into limited juggle state |
Universal Mechanics
Throws
LPLK
4LPLK
Guile
Guile_4lplk
|
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4LPLK Judo Throw
|
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![]() File:SF6 Guile 4lplk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | - | - | T | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 24 | - | - | |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +19 | ~ | |||
Notes | |||||
LPLK_AIR
4LPLK_AIR
Drive Moves
HPHK
6HPHK
MPMK
66
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
2PPPKKK
specials
46LP
46MP
Guile
Guile_46mp
|
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46MP Sonic Boom
|
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File:SF6 Guile 46mp.png File:SF6 Guile 46mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (600) | 138 (150) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | - | 30 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3(+4) | -3 | |||
Notes | |||||
Input 6+MP within 3f of each other for Perfect timing; better damage and Hit advantage |
46HP
Guile
Guile_46hp
|
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46HP Sonic Boom
|
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File:SF6 Guile 46hp.png File:SF6 Guile 46hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (600) | 138 (150) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | - | 30 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3(+4) | -3 | |||
Notes | |||||
Input 6+HP within 3f of each other for Perfect timing; better damage and Hit advantage |
46PP
28LK
28MK
Guile
Guile_28mk
|
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28MK Somersault Kick
|
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File:SF6 Guile 28mk.png File:SF6 Guile 28mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 (1300) | 275 (325) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 6 | 42 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +37 | -31 | |||
Notes | |||||
45f charge; input 8+MK within 3f of each other for Perfect timing (better damage) |
28HK
Guile
Guile_28hk
|
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28HK Somersault Kick
|
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File:SF6 Guile 28hk.png File:SF6 Guile 28hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (1400) | 300 (350) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 6 | 43 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -32 | |||
Notes | |||||
45f charge; input 8+HK within 3f of each other for Perfect timing (better damage) |
28KK
214LP
214MP
Guile
Guile_214mp
|
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214MP Sonic Blade
|
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File:SF6 Guile 214mp.png File:SF6 Guile 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
21 | ? | 29 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -6 | -7 | |||
Notes | |||||
214HP
Guile
Guile_214hp
|
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---|---|---|---|---|---|
214HP Sonic Blade
|
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File:SF6 Guile 214hp.png File:SF6 Guile 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250*250 (500) | 63*63 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
30 | ? | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -1 | |||
Notes | |||||
214P_6P
214P_6PP
214PP
Guile
Guile_214pp
|
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214PP Sonic Cross
|
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![]() File:SF6 Guile 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*300 | 75*75 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
15 | ? | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +53 | -4 | |||
Notes | |||||
On grounded connect, 1st hit knocks down and the 2nd hit remains active |
214PP_6P
Guile
Guile_214pp_6p
|
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214PP > 6P Sonic Cross
|
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File:SF6 Guile 214pp 6p.png File:SF6 Guile 214pp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400*400*500 (1300) | 100*100*125 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 28 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +47 | -3 | |||
Notes | |||||
214PP_6PP
Guile
Guile_214pp_6pp
|
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---|---|---|---|---|---|
214PP > 6PP Sonic Cross
|
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File:SF6 Guile 214pp 6pp.png File:SF6 Guile 214pp 6pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x3*500 (1700) | 100x3*125 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 28 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD (Spin+Splat) | +3 | |||
Notes | |||||
Costs 4 total stocks of Drive Gauge counting the initial Sonic Blade activation |
PP
P_Followup
Guile
Guile_p_followup
|
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P Followup OD Sonic Break
|
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File:SF6 Guile p followup.png File:SF6 Guile p followup hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*500 (1000) | 125*125 | - | LH | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | - | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +54 | +3 | |||
Notes | |||||
While Super Art 2 (Solid Puncher) is active; OD Break can only be input as a followup to OD Sonic Boom or OD Sonic Cross |
Supers
4646P
4646HP
214214P
Guile
Guile_214214p
|
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---|---|---|---|---|---|
214214P Solid Puncher
|
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![]() File:SF6 Guile 214214p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 5 | - | - | - | |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | ~ | ~ | |||
Notes | |||||
4646K
4646K_CA
Guile
Guile_4646k_ca
|
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---|---|---|---|---|---|
4646K Double Somersault (Critical Art)
|
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![]() File:SF6 Guile 4646k ca hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000*100x7*800*2000 (4500) | 1250 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 6 | 70 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-14 Full | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +16 | -59 | |||
Notes | |||||
Armor Break |