Street Fighter 6/Luke: Difference between revisions

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== Normals ==
== Normals ==
=== Standing Normals ===
=== Standing Normals ===
=== Crouching Normals ===
=====<font style="visibility:hidden; float:right">5lp</font>=====
=== Jumping Normals ===
{{MoveDataCargo
== Command Normals ==
| title    = 5LP
== Universal Mechanics ==
| subtitle =
== Target Combos ==
| input    = 5lp
== Special Moves ==
| images  =
== Super Arts ==
{{MoveDataCargoImage|Luke_5lp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5lp}}
}}
=====<font style="visibility:hidden; float:right">5mp</font>=====
{{MoveDataCargo
| title    = 5MP
| subtitle =
| input    = 5mp
| images  =
{{MoveDataCargoImage|Luke_5mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5mp}}
}}
=====<font style="visibility:hidden; float:right">5hp</font>=====
{{MoveDataCargo
| title    = 5HP
| subtitle =
| input    = 5hp
| images  =
{{MoveDataCargoImage|Luke_5hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5hp}}
}}
=====<font style="visibility:hidden; float:right">5lk</font>=====
{{MoveDataCargo
| title    = 5LK
| subtitle =
| input    = 5lk
| images  =
{{MoveDataCargoImage|Luke_5lk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5lk}}
}}
=====<font style="visibility:hidden; float:right">5mk</font>=====
{{MoveDataCargo
| title    = 5MK
| subtitle =
| input    = 5mk
| images  =
{{MoveDataCargoImage|Luke_5mk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5mk}}
}}
=====<font style="visibility:hidden; float:right">5hk</font>=====
{{MoveDataCargo
| title    = 5HK
| subtitle =
| input    = 5hk
| images  =
{{MoveDataCargoImage|Luke_5hk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5hk}}
}}
=====<font style="visibility:hidden; float:right">2lp</font>=====
{{MoveDataCargo
| title    = 2LP
| subtitle =
| input    = 2lp
| images  =
{{MoveDataCargoImage|Luke_2lp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2lp}}
}}
=====<font style="visibility:hidden; float:right">2mp</font>=====
{{MoveDataCargo
| title    = 2MP
| subtitle =
| input    = 2mp
| images  =
{{MoveDataCargoImage|Luke_2mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2mp}}
}}
=====<font style="visibility:hidden; float:right">2hp</font>=====
{{MoveDataCargo
| title    = 2HP
| subtitle =
| input    = 2hp
| images  =
{{MoveDataCargoImage|Luke_2hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2hp}}
}}
=====<font style="visibility:hidden; float:right">2lk</font>=====
{{MoveDataCargo
| title    = 2LK
| subtitle =
| input    = 2lk
| images  =
{{MoveDataCargoImage|Luke_2lk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2lk}}
}}
=====<font style="visibility:hidden; float:right">2mk</font>=====
{{MoveDataCargo
| title    = 2MK
| subtitle =
| input    = 2mk
| images  =
{{MoveDataCargoImage|Luke_2mk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2mk}}
}}
=====<font style="visibility:hidden; float:right">2hk</font>=====
{{MoveDataCargo
| title    = 2HK
| subtitle =
| input    = 2hk
| images  =
{{MoveDataCargoImage|Luke_2hk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2hk}}
}}
=====<font style="visibility:hidden; float:right">jlp</font>=====
{{MoveDataCargo
| title    = JLP
| subtitle =
| input    = jlp
| images  =
{{MoveDataCargoImage|Luke_jlp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_jlp}}
}}
=====<font style="visibility:hidden; float:right">jmp</font>=====
{{MoveDataCargo
| title    = JMP
| subtitle =
| input    = jmp
| images  =
{{MoveDataCargoImage|Luke_jmp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_jmp}}
}}
=====<font style="visibility:hidden; float:right">jhp</font>=====
{{MoveDataCargo
| title    = JHP
| subtitle =
| input    = jhp
| images  =
{{MoveDataCargoImage|Luke_jhp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_jhp}}
}}
=====<font style="visibility:hidden; float:right">jlk</font>=====
{{MoveDataCargo
| title    = JLK
| subtitle =
| input    = jlk
| images  =
{{MoveDataCargoImage|Luke_jlk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_jlk}}
}}
=====<font style="visibility:hidden; float:right">jmk</font>=====
{{MoveDataCargo
| title    = JMK
| subtitle =
| input    = jmk
| images  =
{{MoveDataCargoImage|Luke_jmk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_jmk}}
}}
=====<font style="visibility:hidden; float:right">jhk</font>=====
{{MoveDataCargo
| title    = JHK
| subtitle =
| input    = jhk
| images  =
{{MoveDataCargoImage|Luke_jhk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_jhk}}
}}
=====<font style="visibility:hidden; float:right">6mp</font>=====
{{MoveDataCargo
| title    = 6MP
| subtitle =
| input    = 6mp
| images  =
{{MoveDataCargoImage|Luke_6mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_6mp}}
}}
=====<font style="visibility:hidden; float:right">4hp</font>=====
{{MoveDataCargo
| title    = 4HP
| subtitle =
| input    = 4hp
| images  =
{{MoveDataCargoImage|Luke_4hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_4hp}}
}}
=====<font style="visibility:hidden; float:right">4hk</font>=====
{{MoveDataCargo
| title    = 4HK
| subtitle =
| input    = 4hk
| images  =
{{MoveDataCargoImage|Luke_4hk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_4hk}}
}}
=====<font style="visibility:hidden; float:right">6hp</font>=====
{{MoveDataCargo
| title    = 6HP
| subtitle =
| input    = 6hp
| images  =
{{MoveDataCargoImage|Luke_6hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_6hp}}
}}
=====<font style="visibility:hidden; float:right">6hp_6hp</font>=====
{{MoveDataCargo
| title    = 6HP_6HP
| subtitle =
| input    = 6hp_6hp
| images  =
{{MoveDataCargoImage|Luke_6hp_6hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_6hp_6hp}}
}}
=====<font style="visibility:hidden; float:right">2mk_2hp</font>=====
{{MoveDataCargo
| title    = 2MK_2HP
| subtitle =
| input    = 2mk_2hp
| images  =
{{MoveDataCargoImage|Luke_2mk_2hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_2mk_2hp}}
}}
=====<font style="visibility:hidden; float:right">5lp_5mp</font>=====
{{MoveDataCargo
| title    = 5LP_5MP
| subtitle =
| input    = 5lp_5mp
| images  =
{{MoveDataCargoImage|Luke_5lp_5mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5lp_5mp}}
}}
=====<font style="visibility:hidden; float:right">5lp_5mp_5hp</font>=====
{{MoveDataCargo
| title    = 5LP_5MP_5HP
| subtitle =
| input    = 5lp_5mp_5hp
| images  =
{{MoveDataCargoImage|Luke_5lp_5mp_5hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5lp_5mp_5hp}}
}}
=====<font style="visibility:hidden; float:right">5mp_5mp</font>=====
{{MoveDataCargo
| title    = 5MP_5MP
| subtitle =
| input    = 5mp_5mp
| images  =
{{MoveDataCargoImage|Luke_5mp_5mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5mp_5mp}}
}}
=====<font style="visibility:hidden; float:right">5mp_5mp_5mp</font>=====
{{MoveDataCargo
| title    = 5MP_5MP_5MP
| subtitle =
| input    = 5mp_5mp_5mp
| images  =
{{MoveDataCargoImage|Luke_5mp_5mp_5mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5mp_5mp_5mp}}
}}
=====<font style="visibility:hidden; float:right">5mp_5mp_5mp_mp</font>=====
{{MoveDataCargo
| title    = 5MP_5MP_5MP_MP
| subtitle =
| input    = 5mp_5mp_5mp_mp
| images  =
{{MoveDataCargoImage|Luke_5mp_5mp_5mp_mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5mp_5mp_5mp_mp}}
}}
=====<font style="visibility:hidden; float:right">lplk</font>=====
{{MoveDataCargo
| title    = LPLK
| subtitle =
| input    = lplk
| images  =
{{MoveDataCargoImage|Luke_lplk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_lplk}}
}}
=====<font style="visibility:hidden; float:right">4lplk</font>=====
{{MoveDataCargo
| title    = 4LPLK
| subtitle =
| input    = 4lplk
| images  =
{{MoveDataCargoImage|Luke_4lplk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_4lplk}}
}}
=====<font style="visibility:hidden; float:right">hphk</font>=====
{{MoveDataCargo
| title    = HPHK
| subtitle =
| input    = hphk
| images  =
{{MoveDataCargoImage|Luke_hphk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_hphk}}
}}
=====<font style="visibility:hidden; float:right">6hphk</font>=====
{{MoveDataCargo
| title    = 6HPHK
| subtitle =
| input    = 6hphk
| images  =
{{MoveDataCargoImage|Luke_6hphk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_6hphk}}
}}
=====<font style="visibility:hidden; float:right">mpmk</font>=====
{{MoveDataCargo
| title    = MPMK
| subtitle =
| input    = mpmk
| images  =
{{MoveDataCargoImage|Luke_mpmk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_mpmk}}
}}
=====<font style="visibility:hidden; float:right">66</font>=====
{{MoveDataCargo
| title    = 66
| subtitle =
| input    = 66
| images  =
{{MoveDataCargoImage|Luke_66|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_66}}
}}
=====<font style="visibility:hidden; float:right">5pppkkk</font>=====
{{MoveDataCargo
| title    = 5PPPKKK
| subtitle =
| input    = 5pppkkk
| images  =
{{MoveDataCargoImage|Luke_5pppkkk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_5pppkkk}}
}}
=====<font style="visibility:hidden; float:right">236lp</font>=====
{{MoveDataCargo
| title    = 236LP
| subtitle =
| input    = 236lp
| images  =
{{MoveDataCargoImage|Luke_236lp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236lp}}
}}
=====<font style="visibility:hidden; float:right">236mp</font>=====
{{MoveDataCargo
| title    = 236MP
| subtitle =  
| input    = 236mp
| images  =  
{{MoveDataCargoImage|Luke_236mp|caption=}}
| info    =  
{{AttackDataCargo-SF6/Query|Luke_236mp}}
}}
=====<font style="visibility:hidden; float:right">236hp</font>=====
{{MoveDataCargo
| title    = 236HP
| subtitle =  
| input    = 236hp
| images  =  
{{MoveDataCargoImage|Luke_236hp|caption=}}
| info    =  
{{AttackDataCargo-SF6/Query|Luke_236hp}}
}}
=====<font style="visibility:hidden; float:right">236pp</font>=====
{{MoveDataCargo
| title    = 236PP
| subtitle =  
| input    = 236pp
| images  =  
{{MoveDataCargoImage|Luke_236pp|caption=}}
| info    =  
{{AttackDataCargo-SF6/Query|Luke_236pp}}
}}
=====<font style="visibility:hidden; float:right">236pp_pp</font>=====
{{MoveDataCargo
| title    = 236PP_PP
| subtitle =
| input    = 236pp_pp
| images  =
{{MoveDataCargoImage|Luke_236pp_pp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236pp_pp}}
}}
=====<font style="visibility:hidden; float:right">623lp</font>=====
{{MoveDataCargo
| title    = 623LP
| subtitle =
| input    = 623lp
| images  =
{{MoveDataCargoImage|Luke_623lp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_623lp}}
}}
=====<font style="visibility:hidden; float:right">623mp</font>=====
{{MoveDataCargo
| title    = 623MP
| subtitle =
| input    = 623mp
| images  =
{{MoveDataCargoImage|Luke_623mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_623mp}}
}}
=====<font style="visibility:hidden; float:right">623hp</font>=====
{{MoveDataCargo
| title    = 623HP
| subtitle =
| input    = 623hp
| images  =
{{MoveDataCargoImage|Luke_623hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_623hp}}
}}
=====<font style="visibility:hidden; float:right">623pp</font>=====
{{MoveDataCargo
| title    = 623PP
| subtitle =
| input    = 623pp
| images  =
{{MoveDataCargoImage|Luke_623pp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_623pp}}
}}
=====<font style="visibility:hidden; float:right">623pp_pp</font>=====
{{MoveDataCargo
| title    = 623PP_PP
| subtitle =
| input    = 623pp_pp
| images  =
{{MoveDataCargoImage|Luke_623pp_pp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_623pp_pp}}
}}
=====<font style="visibility:hidden; float:right">214lp</font>=====
{{MoveDataCargo
| title    = 214LP
| subtitle =
| input    = 214lp
| images  =
{{MoveDataCargoImage|Luke_214lp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214lp}}
}}
=====<font style="visibility:hidden; float:right">214lp_hold</font>=====
{{MoveDataCargo
| title    = 214LP_HOLD
| subtitle =
| input    = 214lp_hold
| images  =
{{MoveDataCargoImage|Luke_214lp_hold|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214lp_hold}}
}}
=====<font style="visibility:hidden; float:right">214mp</font>=====
{{MoveDataCargo
| title    = 214MP
| subtitle =
| input    = 214mp
| images  =
{{MoveDataCargoImage|Luke_214mp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214mp}}
}}
=====<font style="visibility:hidden; float:right">214mp_hold</font>=====
{{MoveDataCargo
| title    = 214MP_HOLD
| subtitle =
| input    = 214mp_hold
| images  =
{{MoveDataCargoImage|Luke_214mp_hold|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214mp_hold}}
}}
=====<font style="visibility:hidden; float:right">214hp</font>=====
{{MoveDataCargo
| title    = 214HP
| subtitle =
| input    = 214hp
| images  =
{{MoveDataCargoImage|Luke_214hp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214hp}}
}}
=====<font style="visibility:hidden; float:right">214hp_hold</font>=====
{{MoveDataCargo
| title    = 214HP_HOLD
| subtitle =
| input    = 214hp_hold
| images  =
{{MoveDataCargoImage|Luke_214hp_hold|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214hp_hold}}
}}
=====<font style="visibility:hidden; float:right">214pp</font>=====
{{MoveDataCargo
| title    = 214PP
| subtitle =
| input    = 214pp
| images  =
{{MoveDataCargoImage|Luke_214pp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214pp}}
}}
=====<font style="visibility:hidden; float:right">214pp_pp</font>=====
{{MoveDataCargo
| title    = 214PP_PP
| subtitle =
| input    = 214pp_pp
| images  =
{{MoveDataCargoImage|Luke_214pp_pp|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214pp_pp}}
}}
=====<font style="visibility:hidden; float:right">214lp_air</font>=====
{{MoveDataCargo
| title    = 214LP_AIR
| subtitle =
| input    = 214lp_air
| images  =
{{MoveDataCargoImage|Luke_214lp_air|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214lp_air}}
}}
=====<font style="visibility:hidden; float:right">214lp_air_hold</font>=====
{{MoveDataCargo
| title    = 214LP_AIR_HOLD
| subtitle =
| input    = 214lp_air_hold
| images  =
{{MoveDataCargoImage|Luke_214lp_air_hold|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214lp_air_hold}}
}}
=====<font style="visibility:hidden; float:right">214pp_air</font>=====
{{MoveDataCargo
| title    = 214PP_AIR
| subtitle =
| input    = 214pp_air
| images  =
{{MoveDataCargoImage|Luke_214pp_air|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214pp_air}}
}}
=====<font style="visibility:hidden; float:right">236k</font>=====
{{MoveDataCargo
| title    = 236K
| subtitle =
| input    = 236k
| images  =
{{MoveDataCargoImage|Luke_236k|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236k}}
}}
=====<font style="visibility:hidden; float:right">236k_p</font>=====
{{MoveDataCargo
| title    = 236K_P
| subtitle =
| input    = 236k_p
| images  =
{{MoveDataCargoImage|Luke_236k_p|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236k_p}}
}}
=====<font style="visibility:hidden; float:right">236k_k</font>=====
{{MoveDataCargo
| title    = 236K_K
| subtitle =
| input    = 236k_k
| images  =
{{MoveDataCargoImage|Luke_236k_k|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236k_k}}
}}
=====<font style="visibility:hidden; float:right">236kk</font>=====
{{MoveDataCargo
| title    = 236KK
| subtitle =
| input    = 236kk
| images  =
{{MoveDataCargoImage|Luke_236kk|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236kk}}
}}
=====<font style="visibility:hidden; float:right">236kk_p</font>=====
{{MoveDataCargo
| title    = 236KK_P
| subtitle =
| input    = 236kk_p
| images  =
{{MoveDataCargoImage|Luke_236kk_p|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236kk_p}}
}}
=====<font style="visibility:hidden; float:right">236kk_k</font>=====
{{MoveDataCargo
| title    = 236KK_K
| subtitle =
| input    = 236kk_k
| images  =
{{MoveDataCargoImage|Luke_236kk_k|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236kk_k}}
}}
=====<font style="visibility:hidden; float:right">236236p</font>=====
{{MoveDataCargo
| title    = 236236P
| subtitle =
| input    = 236236p
| images  =
{{MoveDataCargoImage|Luke_236236p|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236236p}}
}}
=====<font style="visibility:hidden; float:right">214214p</font>=====
{{MoveDataCargo
| title    = 214214P
| subtitle =
| input    = 214214p
| images  =
{{MoveDataCargoImage|Luke_214214p|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_214214p}}
}}
=====<font style="visibility:hidden; float:right">236236k</font>=====
{{MoveDataCargo
| title    = 236236K
| subtitle =
| input    = 236236k
| images  =
{{MoveDataCargoImage|Luke_236236k|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236236k}}
}}
=====<font style="visibility:hidden; float:right">236236k_ca</font>=====
{{MoveDataCargo
| title    = 236236K_CA
| subtitle =
| input    = 236236k_ca
| images  =
{{MoveDataCargoImage|Luke_236236k_ca|caption=}}
| info    =
{{AttackDataCargo-SF6/Query|Luke_236236k_ca}}
}}


<noinclude>
<noinclude>

Revision as of 19:56, 15 October 2022


Introduction

A contractor for a PMC, Luke uses his elite military background to teach mixed martial arts. His days off are spent eating junk food, playing video games, and fighting, but make no mistake—Luke plays to win.

Luke Sullivan is a shotoclone character with an emphasis on a strong midrange pressure and whiff punishing. Luke has most of the standard shoto tools you could want, but puts several unique spins on them to craft his own style. Where Ryu is defensive and neutral-oriented, and Ken is aggression and combo-utility oriented, Luke focuses on a strong midrange that transitions into excellent pressure once he's gotten in.

One notable thing about Luke compared to other shotos is his many advancing target combos that let him convert openings into effective punishes and pressure. Luke can use his great 2MP, 5MK and 2MK to push opponents back, or lunge forward for punishes with 5LP, 5MP and 5HP. Complimenting this is his signature Sand Blast fireball, an exceptionally formidable tool for both neutral and pressure. Its extremely high speed allows Luke to use it as an extended poke or blockstring ender while still having good advantage on block at most ranges. If he chooses to spend meter on OD or Drive Rush, then Luke is also capable of dealing monstrous damage and carrying you very deep into the corner.

Once the opponent is in the corner or low on Drive, Luke is extremely formidable at locking the opponent down. Easy throw loops, a fast and safe overhead, a Level 3 Super that gives him oki, along with many ways to be plus or even fully reset pressure. Many of Luke's normals lunge him forward, which synergizes with Drive Rush to create hard-to-escape pressure sequences and surprise whiff punish opportunities. On defense Luke excels at well, with his 2LP being a 4f jab with a great hitbox. He has a great DP with Rising Uppercut and a fantastic anti-air in 2HP.

Perhaps the only things Luke could be considered to struggle with is his approaches, as he doesn't have as many ways to effectively skip neutral and force RPS in neutral the same way other top tiers like Ken and Juri can. He also has a rather poor sweep, but he can make up for this by using 5HP to punish a sweep on block instead of sweeping back. All in all, Luke is a character with few meaningful weaknesses, and can perform well at all levels of play. While his 5LP is on the slower side, this is because it moves him forward for better punishes and pressure and thus exists as a tradeoff rather than a weakness. Sand Blast similarly does not travel fullscreen outside of the OD version, but this is another tradeoff for its powerful speed and frame advantage. None of these differences create meaningful weaknesses in Luke, allowing him to craft a strong and reliable gameplan. If you want a shoto with more of a focus on pressure and playing out the midrange, you should hit the streets with Luke.


Pick if you like: Avoid if you dislike:
  • An easy to play, well-rounded character that is never at a notable disadvantage in matchups
  • A great pressure game with plus specials, normals/target combos, and Sand Blast, a fireball that effortlessly combines with his cancelable buttons to close space into pressure and end in a favourable position
  • Solid whiff punishes that easily convert into oki and pressure
  • High damage combos that scale well regardless of the starter
  • Trading a traditional, space control and meaty-able fireball for one that works more like a poke
  • Having to time Perfect Flash Knuckle in combos
  • A somewhat straightforward gameplan with a lack of neutral skips


Classic & Modern Versions Comparison

List of differences with Modern Luke
Missing Normals
  • Standing Light Kick (5LK)
  • Standing Medium Kick (5MK)
  • Jumping Light Punch (j.LP)
  • Jumping Medium Punch (j.MP)
  • Jumping Heavy Punch (j.HP)
Missing Command Normals
  • Outlaw Kick (4HK)
Shortcut-Only Specials
  • Avenger (2S)
    • 5X for No Chaser (P follow-up), 2X for Impaler (K follow-up)
Miscellaneous Changes
  • Triple Impact (5LP~MP~HP) changed to 5LLL
  • Nose Breaker (2MK~2HP) changed to 2MM
  • All 3 Auto Combos use OD specials and will end prematurely when in Burnout
    • L and M auto combos use OD Flash Knuckle (214PP)
    • H auto combo uses OD Sand Blast + Fatal Shot (236PP~PP)
    • The L auto combo will "auto hit-confirm" and the OD Flash Knuckle will not come out on block. The M and H auto combos will always cancel into the OD specials, even on block (though without the Fatal Shot follow-up in H's case).

Most of the tools Luke is missing in Modern are mainly combo tools, namely 5LK in light confirms, j.MP for his only cancelable jumping normal into Aerial Flash Knuckle, and 4HK for his highest damage combo starter/filler.

The most important omissions for neutral are Classic Luke's 5MK (a low-risk ranged poke that pushes opponents out without moving Luke in) and j.HP (a jump-in hitting directly below Luke that is difficult to contest or anti-air). This makes Modern Luke's keepaway slightly worse and his jump-ins slightly easier to beat, though this difference is negligible.

Of the whole cast, Luke is probably the one whose Modern and Classic kits are the most similar, with the added benefit of Modern conveniences (auto hit-confirming low lights, instant supers, etc).


Luke
SF6 Luke Portrait.png
Vitals
Life Points 10000
Ground Movement
Forward Walk Speed 0.047
Backward Walk Speed 0.032
Forward Dash Speed 19
Backward Dash Speed 23
Forward Dash Distance 1.467
Backward Dash Distance 0.751
Drive Rush Min. Distance (Throw) 0.817
Drive Rush Min. Distance (Block) 2.499
Drive Rush Max Distance 3.461
Jumping
Jump Speed 4+38+3
Jump Apex 2.115
Forward Jump Distance 1.90
Backward Jump Distance 1.52
Throws
Throw Range 0.8
Throw Hurtbox 0.33

Normals

Standing Normals

5lp
5LP
5lp
SF6 Luke 5lp.png

5LP
Standing Light Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
7 2 11(14) Sp SA TC 300 LH +2 -3

5mp
5MP
5mp
SF6 Luke 5mp.png

5MP
Standing Medium Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
9 4 16 SA TC 600 LH +2 -3

5hp
5HP
5hp
SF6 Luke 5hp.png

5HP
Standing Heavy Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
10 3 23 Sp SA 800 LH +1 -6

5lk
5LK
5lk
SF6 Luke 5lk.png

5LK
Standing Light Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 2 12 Sp SA 300 LH +3 -2

5mk
5MK
5mk
SF6 Luke 5mk.png

5MK
Standing Medium Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
8 3 16(19) - 700 LH +1 -3

5hk
5HK
5hk
SF6 Luke 5hk.png

5HK
Standing Heavy Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
10 7 16 - 900 LH +2(+8) -5(+1)

2lp
2LP
2lp
SF6 Luke 2lp.png

2LP
Crouching Light Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
4 2 10 Chn Sp SA 300 LH +4 -2

2mp
2MP
2mp
SF6 Luke 2mp.png

2MP
Crouching Medium Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
6 2 14(17) Sp SA 600 LH +5 +1

2hp
2HP
2hp
SF6 Luke 2hp.png

2HP
Crouching Heavy Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
7 5 24 Sp SA 800 LH +1 -13

2lk
2LK
2lk
SF6 Luke 2lk.png

2LK
Crouching Light Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 3 12 Chn 200 L -1 -5

2mk
2MK
2mk
SF6 Luke 2mk.png

2MK
Crouching Medium Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
8 3 19 Sp SA TC 500 L -2 -6

2hk
2HK
2hk
SF6 Luke 2hk.png

2HK
Crouching Heavy Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
10 3 27(26) - 900 L HKD +28 -9

jlp
JLP
jlp
SF6 Luke jlp.png

j.LP
Jumping Light Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 9 3 land - 300 H - -

jmp
JMP
jmp
SF6 Luke jmp.png

j.MP
Jumping Medium Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
9 4 3 land Sp 700 H - -

jhp
JHP
jhp
SF6 Luke jhp.png

j.HP
Jumping Heavy Punch
Startup Active Recovery Cancel Damage Guard On Hit On Block
9 6 3 land - 800 H - -

jlk
JLK
jlk
SF6 Luke jlk.png

j.LK
Jumping Light Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
6 6 3 land - 300 H - -

jmk
JMK
jmk
SF6 Luke jmk.png

j.MK
Jumping Medium Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
7 6 3 land - 500 H - -

jhk
JHK
jhk
SF6 Luke jhk.png

j.HK
Jumping Heavy Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
10 6 3 land - 800 H - -

6mp
6MP
6mp
SF6 Luke 6mp.png

6MP
Rawhide
Startup Active Recovery Cancel Damage Guard On Hit On Block
21 2 21 - 600 H +2 -3

4hp
4HP
4hp
SF6 Luke 4hp.png

4HP
Suppressor
Startup Active Recovery Cancel Damage Guard On Hit On Block
16 3 20 Sp SA 800 LH +3 -3

4hk
4HK
4hk
SF6 Luke 4hk.png

4HK
Outlaw Kick
Startup Active Recovery Cancel Damage Guard On Hit On Block
12 4 24 - 1000 LH +4 -5

6hp
6HP
6hp
SF6 Luke 6hp.png

6HP
Brutal Spike
Startup Active Recovery Cancel Damage Guard On Hit On Block
16 3 15(19) TC 800 LH +3 -3

6hp_6hp
6HP_6HP
6hp_6hp
SF6 Luke 6hp 6hp.png

6HP~6HP
Double Impact
Startup Active Recovery Cancel Damage Guard On Hit On Block
11 2 34 Sp SA 600 LH KD +20 -19

2mk_2hp
2MK_2HP
2mk_2hp
SF6 Luke 2mk 2hp.png

2MK~2HP
Nose Breaker
Startup Active Recovery Cancel Damage Guard On Hit On Block
9 3 25 - 600(480) LH +1 -8

5lp_5mp
5LP_5MP
5lp_5mp
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

5lp_5mp_5hp
5LP_5MP_5HP
5lp_5mp_5hp
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

5mp_5mp
5MP_5MP
5mp_5mp
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

5mp_5mp_5mp
5MP_5MP_5MP
5mp_5mp_5mp
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

5mp_5mp_5mp_mp
5MP_5MP_5MP_MP
5mp_5mp_5mp_mp
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

lplk
LPLK
lplk
SF6 Luke lplk.png

LPLK
Sweeper
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 3 23 - 1200 (2040) T KD +19 -

4lplk
4LPLK
4lplk
SF6 Luke 4lplk.png

4LPLK
Scrapper
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 3 23 - 1200 (2040) T KD +14 -

hphk
HPHK
hphk
SF6 Luke hphk.png

HPHK
Muzzle Flash
Startup Active Recovery Cancel Damage Guard On Hit On Block
26 2 35 - 800 LH KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72

6hphk
6HPHK
6hphk
SF6 Luke 6hphk.png

6HPHK
Battering Ram (Block)
Startup Active Recovery Cancel Damage Guard On Hit On Block
20 3 26(31) - 500 recoverable LH KD +23 -6

mpmk
MPMK
mpmk
SF6 Luke mpmk.png

MPMK
Drive Parry
Startup Active Recovery Cancel Damage Guard On Hit On Block
1 12 or until released 33(1)(11) - - - - -

66
66
66
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

5pppkkk
5PPPKKK
5pppkkk
SF6 Luke 5pppkkk.png

5PPPKKK
Neutral Taunt
Startup Active Recovery Cancel Damage Guard On Hit On Block
96 (total) - - - - - - -

236lp
236LP
236lp
SF6 Luke 236lp.png

236LP
Sand Blast
Startup Active Recovery Cancel Damage Guard On Hit On Block
14 [5] 33 SA3 600 LH -3 -8

236mp

236MP
Sand Blast
Startup Active Recovery Cancel Damage Guard On Hit On Block
17 [7] 30 SA3 600 LH 0 -5

236hp

236HP
Sand Blast
Startup Active Recovery Cancel Damage Guard On Hit On Block
20 [10] 27 SA3 600 LH +3 -2

236pp
236PP
236pp
SF6 Luke 236pp.png

236PP
Sand Blast
Startup Active Recovery Cancel Damage Guard On Hit On Block
16 - 24 SA2 SA3 400x2 LH KD +41 -2

236pp_pp
236PP_PP
236pp_pp
SF6 Luke 236pp pp.png

236PP~PP
Fatal Shot
Startup Active Recovery Cancel Damage Guard On Hit On Block
12 - 42 - 1000(800) LH KD +48 -21

623lp
623LP
623lp
SF6 Luke 623lp.png

623LP
Rising Uppercut
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 10 22+12 land SA3 900(800) LH KD +28 -27

623mp

623MP
Rising Uppercut
Startup Active Recovery Cancel Damage Guard On Hit On Block
6 10 24+12 land SA3 1000(800) LH KD +28 -29

623hp

623HP
Rising Uppercut
Startup Active Recovery Cancel Damage Guard On Hit On Block
9 10 25+15 land SA3 1200(800) LH KD +29 -33

623pp
623PP
623pp
SF6 Luke 623pp.png

623PP
Rising Uppercut
Startup Active Recovery Cancel Damage Guard On Hit On Block
6 3,7 35+15 land - 800(600),600 LH KD +25 -40(-43)

623pp_pp
623PP_PP
623pp_pp
SF6 Luke 623pp pp.png

623PP~PP
Slam Dunk
Startup Active Recovery Cancel Damage Guard On Hit On Block
16 3 14+16 land - 600 H KD +14 -

214lp
214LP
214lp
SF6 Luke 214lp.png

214LP
LP Flash Knuckle
Startup Active Recovery Cancel Damage Guard On Hit On Block
13 3 31 SA3 700 LH KD +32 -18

214lp_hold
214LP_HOLD
214lp_hold
SF6 Luke 214lp hold.png

214[LP]
LP Flash Knuckle (hold)
Startup Active Recovery Cancel Damage Guard On Hit On Block
26 2,2 25(26) SA3 600,200 LH KD +54 -8

214mp
214MP
214mp
SF6 Luke 214mp.png

214MP
MP Flash Knuckle
Startup Active Recovery Cancel Damage Guard On Hit On Block
19 3 27 SA3 900 LH +3 -10

214mp_hold
214MP_HOLD
214mp_hold
SF6 Luke 214mp hold.png

214[MP]
MP Flash Knuckle (hold)
Startup Active Recovery Cancel Damage Guard On Hit On Block
30 2,2 26(27) SA3 800,200 LH KD +54(+67) -3

214hp
214HP
214hp
SF6 Luke 214hp.png

214HP
HP Flash Knuckle
Startup Active Recovery Cancel Damage Guard On Hit On Block
22 3 21 SA3 1000 LH KD +42(+31) -4

214hp_hold
214HP_HOLD
214hp_hold
SF6 Luke 214hp hold.png

214[HP]
HP Flash Knuckle (hold)
Startup Active Recovery Cancel Damage Guard On Hit On Block
33 2,2 24(25) SA3 1000,300 LH KD +64 +4

214pp
214PP
214pp
SF6 Luke 214pp.png

214PP
OD Flash Knuckle
Startup Active Recovery Cancel Damage Guard On Hit On Block
15 3 39 SA2 SA3 400x2 LH KD +62 -22

214pp_pp
214PP_PP
214pp_pp
SF6 Luke 214pp pp.png

214PP~PP
DDT
Startup Active Recovery Cancel Damage Guard On Hit On Block
1 - - - 2500 - HKD +12 -

214lp_air
214LP_AIR
214lp_air
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

214lp_air_hold
214LP_AIR_HOLD
214lp_air_hold
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

214pp_air
214PP_AIR
214pp_air
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results

236k
236K
236k
SF6 Luke 236k.png

236K
Avenger
Startup Active Recovery Cancel Damage Guard On Hit On Block
12 - 33 - - - - -

236k_p
236K_P
236k_p
SF6 Luke 236k p.png

236K~P
No Chaser
Startup Active Recovery Cancel Damage Guard On Hit On Block
12+12 10 16 SA3 900 LH KD +32(+41) -6(+3)

236k_k
236K_K
236k_k
SF6 Luke 236k k.png

236K~K
Impaler
Startup Active Recovery Cancel Damage Guard On Hit On Block
12+13 8 22(27) - 1200 H KD +30(+35) -8(-3)

236kk
236KK
236kk
SF6 Luke 236kk.png

236KK
Avenger
Startup Active Recovery Cancel Damage Guard On Hit On Block
11 [33] 10 - - - - -

236kk_p
236KK_P
236kk_p
SF6 Luke 236kk p.png

236KK~P
No Chaser
Startup Active Recovery Cancel Damage Guard On Hit On Block
11+12 10 16 SA2 SA3 1300 LH KD +32(+41) -6(+3)

236kk_k
236KK_K
236kk_k
SF6 Luke 236kk k.png

236KK~K
Impaler
Startup Active Recovery Cancel Damage Guard On Hit On Block
11+13 8 19 - 1200 H KD +38(+43) -5(0)

236236p
236236P
236236p
SF6 Luke 236236p.png

236236P
Vulcan Blast
Startup Active Recovery Cancel Damage Guard On Hit On Block
6 13(1)7(2)7(23)5 45 - 300x4,800 (2000) LH KD +17(+30) -29

214214p
214214P
214214p
SF6 Luke 214214p.png

214214P
Eraser
Startup Active Recovery Cancel Damage Guard On Hit On Block
5 3 51 - 2800 LH KD +2 -29

236236k
236236K
236236k
SF6 Luke 236236k.png

236236K
Pale Rider
Startup Active Recovery Cancel Damage Guard On Hit On Block
10(27) 4 66(92) - 4000 LH HKD +18 -42

236236k_ca
236236K_CA
236236k_ca
Lua error in Module:MoveDataParser at line 119: attempt to index field '?' (a nil value).

                  No results


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