No edit summary |
|||
Line 2: | Line 2: | ||
===General movement=== | ===General movement=== | ||
Street Fighter has traditionally restrictive movement. Short Hops, Super Jumps, and Running are often outliers: Reserved as special abilities for some characters. | |||
===Forward Dash=== | ===Forward Dash=== |
Revision as of 23:26, 13 October 2022
Movement
General movement
Street Fighter has traditionally restrictive movement. Short Hops, Super Jumps, and Running are often outliers: Reserved as special abilities for some characters.
Forward Dash
Back dash
Jumping
Landing Recovery
- There are three frames of landing recovery if you attack in the air. These frames count as a Punish Counter if hit.
- There is no landing recovery if you do not attack while in the air.