< Street Fighter 6 | Marisa
(→HPHK) |
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(59 intermediate revisions by 4 users not shown) | |||
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| icon = SF6 Marisa Face.png | | icon = SF6 Marisa Face.png | ||
| hp = 10500 | | hp = 10500 | ||
| fwdWalkSpd = | | throwRange = 0.9 | ||
| bwdWalkSpd = | | throwHurtbox = 0.38 | ||
| fwdWalkSpd = 0.039 | |||
| bwdWalkSpd = 0.027 | |||
| fwdDashSpd = 22 | | fwdDashSpd = 22 | ||
| bwdDashSpd = 25 | | bwdDashSpd = 25 | ||
| fwdDashDist = | | fwdDashDist = 1.40 | ||
| bwdDashDist = 90 | | bwdDashDist = 0.90 | ||
| | | jumpSpd = 4+38+3 | ||
| | | jumpApex = 2.115 | ||
| fwdJumpDist = 1.90 | |||
| fwdJumpDist = | | bwdJumpDist = 1.52 | ||
| bwdJumpDist = | | dRushMin = 0.544 | ||
| | | dRushBlock = 1.903 | ||
| | | dRushMax = 3.081 | ||
| | |||
}} | }} | ||
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All possible move variables | All possible move variables | ||
Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page) | Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page) | ||
For hit/block/punish/perfParry advantage, use the sf6-adv template to change the color (NOT on knockdowns) | |||
sf6-adv|color code|number; color codes: VM (-4 or worse), M (-3 to -1), E (0), P (+1 to +3), VP (+4 or better) | |||
| input = (move input in Numpad notation) | | input = (move input in Numpad notation) | ||
| name = (Official move name) | | name = (Official move name) | ||
| images = (PNG filename of move image) | | images = (PNG filename of move image) | ||
| hitboxes = (PNG filename of hitbox image) | | hitboxes = (PNG filename of hitbox image) | ||
| damage = (Attack's damage value for each hit; separate by commas and use "xN" for multiple hits of the same damage) | |||
| damage = (Attack's damage value for each hit) | |||
| chip = (Attack's chip damage value vs. opponents in Burnout for each hit) | | chip = (Attack's chip damage value vs. opponents in Burnout for each hit) | ||
| dmgScaling = (Amount/Type of damage scaling applied to move; Starter = beginning of combo, Combo = mid-combo (applies to next move), Immediate = mid-combo (applies to this move) | |||
| startup = (Startup frames, including the first active frame) | | startup = (Startup frames, including the first active frame) | ||
| active = (Total number of active frames, separated per hit | | active = (Total number of active frames, separated per hit; also includes gaps in parentheses; e.g. 3,2,3 without gap or 2(5)2 with gap) | ||
| recovery = (Recovery frames after active frames end | | recovery = (Recovery frames after active frames end; airborne moves should have recovery split into air+landing frames) | ||
| total = (Total frame count of the move) | |||
| | |||
| guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw) | | guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw) | ||
| cancel = (Move's cancel ability; | | cancel = (Move's cancel ability; Chn = chain, TC = target combo, Jmp = Jump, Sp = special, SA = any super, SA(N) = Super Art N) | ||
| | | hitconfirm = (Hitconfirm reaction window when canceling into specials, supers, target combos, etc; from first hit frame until final cancel frame) | ||
| hitstun = (Number of frames | | hitAdv = (Frame advantage on Hit; no color template on Knockdown; can list a range of values if move can be spaced out) | ||
| blockstun = (Number of frames | | blockAdv = (Frame advantage on Block; can list a range of values if move can be spaced out; do not list a block KD Advantage on throws) | ||
| hitstop = (Number of frames | | punishAdv = (Frame advantage on Punish Counter + effects like Spin, Tumble, Crumple, etc.) | ||
| driveDmgBlk = (Amount of Drive Meter drained from opponent when | | perfParryAdv = (Frame advantage of a move that is Perfect Parried on the first active frame, or a range of values for moves that can be spaced out) | ||
| driveDmgHit = (Amount of Drive Meter drained from opponent when attack hits; put [Punish Counter] value in brackets) | | DRcancelHit = (Hit advantage of a NORMAL CANCELED INTO DRIVE RUSH on hit; calculated from the moment a follow-up attack is possible) | ||
| | | DRcancelBlk = (Block advantage of a NORMAL CANCELED INTO DRIVE RUSH on block; calculated from the moment a follow-up attack is possible) | ||
| | | afterDRHit = (Hit advantage of a normal/command normal when used AFTER Drive Rush; +4 from hitAdv, but may also affect juggle state) | ||
| | | afterDRBlk = (Block advantage of a normal/command normal when used AFTER Drive Rush; +4 from blockAdv) | ||
| | | hitstun = (Number of GROUNDED HITSTUN frames caused by attack; for multi-hit moves, separate by hit if possible or list as "N Total") | ||
| | | blockstun = (Number of BLOCKSTUN frames caused by attack; for multi-hit moves, separate each hit if possible or list as "N Total") | ||
| | | hitstop = (Number of HITSTOP/HITFREEZE frames caused by attack; if attacker/defender have different hitstop, list both) | ||
| driveDmgBlk = (Amount of Drive Meter drained from opponent when attack is blocked) | |||
| driveDmgHit = (Amount of Drive Meter drained from opponent when attack hits; put [Punish Counter] value in square brackets) | |||
| driveGain = (Amount of Drive Meter built or spent upon activation; if different between Hit/Block, list it as Hit(Block); 10000 = 1 bar) | |||
| superGainHit = (Amount of Super Meter built when attack hits, or spent upon activation; formatted as Attacker(Defender); 10000 = 1 bar) | |||
| superGainBlk = (Amount of Super Meter built when attack is blocked, or spent upon activation; formatted as Attacker(Defender); 10000 = 1 bar) | |||
| invuln = (Type/Amount of Invulnerability [Full, Air, Projectile, Throw, Upper Body etc.]; use most recent Hitbox Viewer, not in-game frame meter) | |||
| armor = (Any armor frames, number of armor hits, and location on body (e.g. Upper Body Armor); can also list Armor Break property) | |||
| airborne = (Any airborne frames of the attack; list FKD for Forced Knockdown state) | |||
| jugStart = (Opponent's juggle count after attack begins a juggle; often has different value vs. grounded and airborne opponent) | | jugStart = (Opponent's juggle count after attack begins a juggle; often has different value vs. grounded and airborne opponent) | ||
| jugIncrease = (Amount the opponent's juggle count is increased when connecting mid-juggle) | | jugIncrease = (Amount the opponent's juggle count is increased when connecting mid-juggle) | ||
| jugLimit = (Maximum juggle count that still allows the move to connect against juggled opponent; 0 only hits in free juggle state) | | jugLimit = (Maximum juggle count that still allows the move to connect against juggled opponent; 0 only hits in free juggle state) | ||
| notes = (Additional details about the move | | projSpeed = (Movement speed of projectiles; if movement speed changes over time, list multiple values) | ||
| notes = (Additional details about the move that do not have their own dedicated field) | |||
---> | ---> | ||
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| hitboxes = SF6_Marisa_5lp_hitbox.png | | hitboxes = SF6_Marisa_5lp_hitbox.png | ||
| damage = 400 | | damage = 400 | ||
| dmgScaling = 20% Starter | |||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
| recovery = 11 | | recovery = 11 | ||
| | | total = 19 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 13 | ||
| | | hitAdv = {{sf6-adv|E|0}} | ||
| | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+4}} | ||
| perfParryAdv = {{sf6-adv|VM|-12}} | |||
| afterDRHit = {{sf6-adv|VP|+4}} | |||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 12 | | blockstun = 12 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 500 | ||
| driveDmgHit = [] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| superGainHit = 300 (210) | |||
| superGainBlk = 150 (75) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Good neutral buffer into 5LP~LP Target Combo (requires at least a Counter-hit to combo); causes air reset if juggled into | ||
}} | }} | ||
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| startup = 7 | | startup = 7 | ||
| active = 4 | | active = 4 | ||
| recovery = 15 | | recovery = 15(17) | ||
| | | total = 25(27) | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 16 | ||
| | | hitAdv = {{sf6-adv|P|+2}} | ||
| | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-17}} | ||
| afterDRHit = {{sf6-adv|VP|+6}} | |||
| afterDRBlk = {{sf6-adv|P|+3}} | |||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| | | driveGain = 1500 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 2f extra recovery on whiff; great hitbox and a strong buffer into 5MP~MP Target Combo | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_5hp_hitbox.png, SF6_Marisa_5hp2_hitbox.png | | hitboxes = SF6_Marisa_5hp_hitbox.png, SF6_Marisa_5hp2_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| dmgScaling = 10% Starter | |||
| startup = 12 | | startup = 12 | ||
| active = 2 | | active = 2 | ||
| recovery = 23 | | recovery = 23 | ||
| | | total = 36 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 18 | ||
| | | hitAdv = {{sf6-adv|P|+3}} | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| afterDRHit = {{sf6-adv|VP|+7}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can | | notes = Can hold button 21f for improved properties; strong whiff punish tool | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_5hp_hold_hitbox.png | | hitboxes = SF6_Marisa_5hp_hold_hitbox.png | ||
| damage = 1200 | | damage = 1200 | ||
| startup = 26 | | dmgScaling = 10% Starter | ||
| startup = 26(5) | |||
| active = 2 | | active = 2 | ||
| recovery = 22 | | recovery = 21(22) | ||
| | | total = 48(49) | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 20 | ||
| | | hitAdv = {{sf6-adv|VP|+7}} | ||
| | | blockAdv = {{sf6-adv|P|+4}} | ||
| | | punishAdv = {{sf6-adv|VP|+15}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| afterDRHit = {{sf6-adv|VP|+11}} | |||
| afterDRBlk = {{sf6-adv|VP|+8}} | |||
| hitstun = 30 | | hitstun = 30 | ||
| blockstun = 27 | | blockstun = 27 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 8000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 3000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 1f extra recovery on whiff; releasing the button on frames 7-20 results in uncharged version with 5f startup; great range and frame advantage for follow-up combos and pressure; puts airborne opponents into limited juggle state | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_5lk_hitbox.png | | hitboxes = SF6_Marisa_5lk_hitbox.png | ||
| damage = 400 | | damage = 400 | ||
| dmgScaling = 20% Starter | |||
| startup = 6 | | startup = 6 | ||
| active = 2 | | active = 2 | ||
| recovery = 14 | | recovery = 14 | ||
| | | total = 21 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| | | hitconfirm = 15 | ||
| | | hitAdv = {{sf6-adv|E|0}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|M|-2}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+4}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-14}} | ||
| DRcancelHit = {{sf6-adv|P|+2}} | |||
| DRcancelBlk = {{sf6-adv|E|0}} | |||
| afterDRHit = {{sf6-adv|VP|+4}} | |||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 16 | | hitstun = 16 | ||
| blockstun = 14 | | blockstun = 14 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 500 | ||
| driveDmgHit = [] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| superGainHit = 300 (210) | |||
| superGainBlk = 150 (75) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = At farther ranges, can only combo into SA2; special cancel is delayed until after 2nd recovery frame; DR cancel is delayed until after 3rd recovery frame | ||
}} | }} | ||
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| active = 4 | | active = 4 | ||
| recovery = 16 | | recovery = 16 | ||
| | | total = 30 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = {{sf6-adv|VP|+4}} | ||
| | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-18}} | ||
| afterDRHit = {{sf6-adv|VP|+8}} | |||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [] | | driveDmgHit = [6000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 700 (490) | |||
| superGainBlk = 350 (175) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Good poke and Drive Rush starter | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_5hk_hitbox.png | | hitboxes = SF6_Marisa_5hk_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = | | dmgScaling = 10% Starter | ||
| startup = 15 | |||
| active = 2 | | active = 2 | ||
| recovery = 25 | | recovery = 25 | ||
| | | total = 41 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = {{sf6-adv|P|+1}} | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +58 Launch | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| afterDRHit = {{sf6-adv|VP|+5}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [8000] | ||
| | | driveGain = 3000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can | | notes = Can hold button 17f for improved properties; solid poke with good hitbox priority; Punish Counter puts opponent into free juggle state; puts airborne opponents into limited juggle state; extends a hurtbox 1f before active that is vulnerable to projectiles | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_5hk_hold_hitbox.png | | hitboxes = SF6_Marisa_5hk_hold_hitbox.png | ||
| damage = 1200 | | damage = 1200 | ||
| startup = 27 | | dmgScaling = 10% Starter | ||
| startup = 27(10) | |||
| active = 2 | | active = 2 | ||
| recovery = 25 | | recovery = 25 | ||
| | | total = 53 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +36 | ||
| blockAdv = {{sf6-adv|P|+1}} | |||
| | | punishAdv = KD +65 Launch | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| perfParryAdv = | | afterDRHit = KD +36 | ||
| | | afterDRBlk = {{sf6-adv|VP|+5}} | ||
| blockstun = 28 | | blockstun = 28 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 8000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 3000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Releasing the button on frames 5-16 results in uncharged version with 10f startup; puts airborne opponents into limited juggle state; Punish Counter causes free juggle state | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_2lp_hitbox.png | | hitboxes = SF6_Marisa_2lp_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| dmgScaling = 20% Starter | |||
| startup = 4 | | startup = 4 | ||
| active = 2 | | active = 2 | ||
| recovery = 10 | | recovery = 10 | ||
| | | total = 15 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| | | hitconfirm = 15 | ||
| | | hitAdv = {{sf6-adv|P|+3}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|M|-3}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| hitstun = 15 | | DRcancelHit = {{sf6-adv|P|+3}} | ||
| DRcancelBlk = {{sf6-adv|M|-3}} | |||
| afterDRHit = {{sf6-adv|VP|+7}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 15 | |||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 500 | ||
| driveDmgHit = [] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| superGainHit = 300 (210) | |||
| superGainBlk = 150 (75) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Chains into 2LP/2LK (4f gap on block when chained into itself); Marisa's only 4f normal; special cancel is delayed until after active frames; DR cancel is delayed until after 1st recovery frame | ||
}} | }} | ||
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| active = 3 | | active = 3 | ||
| recovery = 16 | | recovery = 16 | ||
| | | total = 26 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| | | hitconfirm = 15 | ||
| | | hitAdv = {{sf6-adv|P|+3}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|M|-2}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-17}} | ||
| DRcancelHit = {{sf6-adv|VP|+12}} | |||
| DRcancelBlk = {{sf6-adv|VP|+7}} | |||
| afterDRHit = {{sf6-adv|VP|+7}} | |||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| | | driveGain = 1500 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Long range for a cancelable 2MP (but slower than average startup) | ||
}} | }} | ||
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| active = 5 | | active = 5 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 36 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +35 | | hitAdv = KD +35 | ||
| blockAdv = -6 | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = KD +48 | ||
| | | perfParryAdv = {{sf6-adv|VM|-26}} | ||
| | | afterDRHit = KD +35 {{sf6-adv|VP|(Free Juggle)}} | ||
| | | afterDRBlk = {{sf6-adv|M|-2}} | ||
| | |||
| | |||
| | |||
| | |||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [8000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| invuln = 10-13 Air (Head) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Can hold button 17f for improved properties; slow but solid anti-air; cannot hit cross-up; only first 2 active frames hit grounded opponents; active frames 3-5 only hit airborne opponents; puts opponent into limited juggle state on hit | ||
}} | }} | ||
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| hitboxes = SF6_Marisa_2hp_hold_hitbox.png | | hitboxes = SF6_Marisa_2hp_hold_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = 21 | | startup = 21(4) | ||
| active = 6 | | active = 6 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 47 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +52 | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +55 | ||
| | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| | | afterDRHit = KD +52 {{sf6-adv|VP|(Free Juggle)}} | ||
| | | afterDRBlk = {{sf6-adv|P|+1}} | ||
| blockstun = | | blockstun = 24 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 8000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 3000 | ||
| | | superGainHit = 1000 (700) | ||
| | | superGainBlk = 500 (250) | ||
| | | invuln = 20-31 Air (Head) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Launches opponent into limited juggle state on hit; useful for continuing juggles; cannot hit cross-up and too slow to realistically anti-air; only first 2 active frames hit grounded opponents; active frames 3-6 only hit airborne opponents; releasing the button on frames 5-16 results in uncharged version with 4f startup | ||
}} | }} | ||
Line 508: | Line 496: | ||
| hitboxes = SF6_Marisa_2lk_hitbox.png | | hitboxes = SF6_Marisa_2lk_hitbox.png | ||
| damage = 300 | | damage = 300 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 12 | | recovery = 12 | ||
| | | total = 19 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = Chn | ||
| | | hitAdv = {{sf6-adv|E|0}} | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+4}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-13}} | ||
| afterDRHit = {{sf6-adv|VP|+4}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 12 | | blockstun = 12 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 500 | ||
| driveDmgHit = [] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| superGainHit = 300 (210) | |||
| superGainBlk = 150 (75) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Chains into 2LP/2LK | ||
}} | }} | ||
Line 547: | Line 533: | ||
| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| | | total = 29 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = - | ||
| | | hitAdv = {{sf6-adv|P|+2}} | ||
| | | blockAdv = {{sf6-adv|P|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| afterDRHit = {{sf6-adv|VP|+6}} | |||
| hitstun = | | afterDRBlk = {{sf6-adv|P|+2}} | ||
| hitstun = 23 | |||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [] | | driveDmgHit = [6000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 600 (420) | |||
| superGainBlk = 300 (150) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Solid low poke with good range and hitbox priority; can lead to combos out of Drive Rush | ||
}} | }} | ||
Line 583: | Line 566: | ||
| active = 3 | | active = 3 | ||
| recovery = 26 | | recovery = 26 | ||
| total = 39 | |||
| guard = L | |||
| cancel = - | |||
| hitAdv = HKD +29 | | hitAdv = HKD +29 | ||
| blockAdv = -11 | | blockAdv = {{sf6-adv|VM|-11}} | ||
| | | punishAdv = HKD +44 | ||
| | | perfParryAdv = {{sf6-adv|VM|-27}} | ||
| | | afterDRHit = HKD +29 | ||
| | | afterDRBlk = {{sf6-adv|VM|-7}} | ||
| | |||
| | |||
| | |||
| | |||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can | | notes = Can hold button 20f for improved properties; has juggle potential (no Hard Knockdown if juggled into) | ||
}} | }} | ||
Line 616: | Line 595: | ||
| hitboxes = SF6_Marisa_2hk_hold_hitbox.png | | hitboxes = SF6_Marisa_2hk_hold_hitbox.png | ||
| damage = 1200 | | damage = 1200 | ||
| startup = 23 | | startup = 23(4) | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 20(23) | ||
| | | total = 45(48) | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = - | ||
| | | hitAdv = HKD +35 | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = HKD +50 | ||
| | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| | | afterDRHit = HKD +35 | ||
| | | afterDRBlk = {{sf6-adv|P|+1}} | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 8000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 3000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 3f extra recovery on whiff; has juggle potential (no Hard Knockdown if juggled into); releasing the button on frames 7-18 results in uncharged version with 4f startup | ||
}} | }} | ||
Line 656: | Line 631: | ||
| active = 7 | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 12 | | blockstun = 12 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 1500 | ||
| driveDmgHit = [] | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| superGainHit = 300 (210) | |||
| superGainBlk = 150 (75) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
Line 687: | Line 661: | ||
| active = 4 | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = TC | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 716: | Line 689: | ||
| damage = 800 | | damage = 800 | ||
| startup = 10 | | startup = 10 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Can hold button 20f for improved properties; causes spike knockdown vs. airborne opponents | ||
}} | }} | ||
===== j.[HP] ===== | ====== j.[HP] ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_jhp_hold | moveType = air_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_jhp_hold | moveType = air_normal | ||
| input = j.[HP] | | input = j.[HP] | ||
Line 746: | Line 718: | ||
| hitboxes = SF6_Marisa_jhp_hold_hitbox.png | | hitboxes = SF6_Marisa_jhp_hold_hitbox.png | ||
| damage = 1500 | | damage = 1500 | ||
| startup = 28 | | startup = 28(5) | ||
| active = 6 | | active = 6 | ||
| recovery = | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| | | hitAdv = HKD +66(+72) | ||
| blockAdv = {{sf6-adv|VP|+9(+15)}} | |||
| perfParryAdv = {{sf6-adv|VM|-11(-5)}} | |||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 6000 | ||
| driveDmgHit = [] | | driveDmgHit = [15000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Releasing the button on frames 5-22 results in uncharged version with 5f startup; causes spike knockdown | ||
}} | }} | ||
Line 780: | Line 748: | ||
| active = 10 | | active = 10 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 12 | | blockstun = 12 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = 1500 | ||
| driveDmgHit = [] | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| superGainHit = 300 (210) | |||
| superGainBlk = 150 (75) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cross-up; useful for safe jumps; can be used as a fuzzy instant overhead | ||
}} | }} | ||
Line 811: | Line 778: | ||
| active = 8 | | active = 8 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| hitstun = 18 | | hitstun = 18 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 2500 | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Farthest reaching horizontal jump-in with good hitbox priority | ||
}} | }} | ||
Line 842: | Line 808: | ||
| active = 7 | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Can hold button 20f for improved properties | ||
}} | }} | ||
===== j.[HK] ===== | ====== j.[HK] ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_jhk_hold | moveType = air_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_jhk_hold | moveType = air_normal | ||
| input = j.[HK] | | input = j.[HK] | ||
Line 870: | Line 835: | ||
| hitboxes = SF6_Marisa_jhk_hold_hitbox.png | | hitboxes = SF6_Marisa_jhk_hold_hitbox.png | ||
| damage = 1500 | | damage = 1500 | ||
| startup = 29 | | startup = 29(3) | ||
| active = 6 | | active = 6 | ||
| recovery = | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| | | hitAdv = HKD +67(+72) | ||
| blockAdv = {{sf6-adv|VP|+10(+15)}} | |||
| perfParryAdv = {{sf6-adv|VM|-10(-5)}} | |||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 6000 | ||
| driveDmgHit = [] | | driveDmgHit = [15000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Releasing the button on frames 7-25 results in uncharged version with 3f startup; causes spike knockdown | ||
}} | }} | ||
Line 898: | Line 861: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_6mp | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_6mp | moveType = ground_normal | ||
| input = 6MP | | input = 6MP | ||
| name = | | name = Novacule 1 | ||
| images = SF6_Marisa_6mp.png | | images = SF6_Marisa_6mp.png | ||
| hitboxes = SF6_Marisa_6mp_hitbox.png | | hitboxes = SF6_Marisa_6mp_hitbox.png | ||
Line 905: | Line 868: | ||
| active = 2 | | active = 2 | ||
| recovery = 20 | | recovery = 20 | ||
| | | total = 31 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 20 | ||
| | | hitAdv = {{sf6-adv|P|+2}} | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+6}} | ||
| perfParryAdv = -20 | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| afterDRHit = {{sf6-adv|VP|+6}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = 2500 | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Strong forward movement with useful links out after Counter-hit, Punish Counter, or Drive Rush; has 2 hitconfirmable Target Combo follow-ups | ||
}} | }} | ||
Line 940: | Line 901: | ||
| startup = 8 | | startup = 8 | ||
| active = 2 | | active = 2 | ||
| recovery = 24 | | recovery = 21(24) | ||
| | | total = 30(33) | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| | | hitconfirm = 20 | ||
| | | hitAdv = {{sf6-adv|P|+3}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|M|-1}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| DRcancelHit = {{sf6-adv|VP|+13}} | |||
| DRcancelBlk = {{sf6-adv|VP|+9}} | |||
| afterDRHit = {{sf6-adv|VP|+7}} | |||
| afterDRBlk = {{sf6-adv|P|+3}} | |||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 3f extra recovery on whiff; can hold button 17f for improved properties; causes air reset when juggled into without Drive Rush; short range but important in combos and pressure; special/DR cancel is delayed until after 2nd recovery frame | ||
}} | }} | ||
Line 974: | Line 935: | ||
| hitboxes = SF6_Marisa_4hp_hold_hitbox.png | | hitboxes = SF6_Marisa_4hp_hold_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = 20 | | startup = 20(3) | ||
| active = 2 | | active = 2 | ||
| recovery = 24 | | recovery = 19(24) | ||
| | | total = 39(45) | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| | | hitconfirm = 20 | ||
| | | hitAdv = {{sf6-adv|VP|+13}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+17}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-18}} | ||
| DRcancelHit = {{sf6-adv|VP|+23}} | |||
| DRcancelBlk = {{sf6-adv|VP|+14}} | |||
| afterDRHit = {{sf6-adv|VP|+17}} | |||
| afterDRBlk = {{sf6-adv|VP|+8}} | |||
| hitstun = 33 | | hitstun = 33 | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 6000 | ||
| driveDmgHit = [] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 5f extra recovery on whiff; releasing the button on frames 5-16 results in uncharged version with 3f startup; short range but excellent combo and pressure tool; meaty connect does not give extra frame advantage; puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 1,006: | Line 967: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_3hp | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_3hp | moveType = ground_normal | ||
| input = 3HP | | input = 3HP | ||
| name = | | name = Malleus Breaker 1 | ||
| images = SF6_Marisa_3hp.png | | images = SF6_Marisa_3hp.png | ||
| hitboxes = SF6_Marisa_3hp_hitbox.png | | hitboxes = SF6_Marisa_3hp_hitbox.png | ||
Line 1,013: | Line 974: | ||
| active = 2 | | active = 2 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 43 | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 16 | ||
| | | hitAdv = {{sf6-adv|E|0}} | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+4}} | ||
| perfParryAdv = -21 | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| afterDRHit = {{sf6-adv|VP|+4}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Can hold button 17f for improved propertied; has a Target Combo follow-up; causes a short OTG bounce vs. airborne opponents | ||
}} | }} | ||
Line 1,042: | Line 1,001: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_3hp_hold | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_3hp_hold | moveType = ground_normal | ||
| input = 3[HP] | | input = 3[HP] | ||
| name = | | name = Malleus Breaker 1 (Hold) | ||
| images = SF6_Marisa_3hp_hold.png | | images = SF6_Marisa_3hp_hold.png | ||
| hitboxes = SF6_Marisa_3hp_hold_hitbox.png | | hitboxes = SF6_Marisa_3hp_hold_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = 31 | | startup = 31(14) | ||
| active = 2 | | active = 2 | ||
| recovery = 19 | | recovery = 19 | ||
| | | total = 51 | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 16 | ||
| | | hitAdv = {{sf6-adv|VP|+5}} | ||
| | | blockAdv = {{sf6-adv|P|+2}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = -19 | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| afterDRHit = {{sf6-adv|VP|+9}} | |||
| afterDRBlk = {{sf6-adv|VP|+6}} | |||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 23 | | blockstun = 23 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 1500 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Slow overhead that can combo on hit or give pressure on block; releasing the button on frames 7-16 results in uncharged version with 14f startup; causes a short OTG bounce vs. airborne opponents | ||
}} | }} | ||
Line 1,078: | Line 1,035: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_6hk | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_6hk | moveType = ground_normal | ||
| input = 6HK | | input = 6HK | ||
| name = | | name = Falx Crusher 1 | ||
| images = SF6_Marisa_6hk.png | | images = SF6_Marisa_6hk.png | ||
| hitboxes = SF6_Marisa_6hk_hitbox.png | | hitboxes = SF6_Marisa_6hk_hitbox.png | ||
Line 1,085: | Line 1,042: | ||
| active = 4 | | active = 4 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 38 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA TC | ||
| | | hitconfirm = 18 Sp / 23 TC | ||
| | | hitAdv = {{sf6-adv|E|0}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|M|-3}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+4}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| DRcancelHit = {{sf6-adv|VP|+15}} | |||
| DRcancelBlk = {{sf6-adv|VP|+12}} | |||
| afterDRHit = {{sf6-adv|VP|+4}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Can hold button 21f for improved properties; has a hitconfirmable Target Combo follow-up; forces stand on hit | ||
}} | }} | ||
Line 1,114: | Line 1,071: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_6hk_hold | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_6hk_hold | moveType = ground_normal | ||
| input = 6[HK] | | input = 6[HK] | ||
| name = | | name = Falx Crusher 1 (Hold) | ||
| images = SF6_Marisa_6hk_hold.png | | images = SF6_Marisa_6hk_hold.png | ||
| hitboxes = SF6_Marisa_6hk_hold_hitbox.png | | hitboxes = SF6_Marisa_6hk_hold_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| startup = 27 | | startup = 27(4~7) | ||
| active = 4 | | active = 4 | ||
| recovery = 19 | | recovery = 19 | ||
| | | total = 49 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA TC | ||
| | | hitconfirm = 20 Sp / 25 TC | ||
| | | hitAdv = {{sf6-adv|VP|+10}} | ||
| DRcancelHit = + | | blockAdv = {{sf6-adv|P|+3}} | ||
| DRcancelBlk = + | | punishAdv = {{sf6-adv|VP|+14}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| DRcancelHit = {{sf6-adv|VP|+21}} | |||
| DRcancelBlk = {{sf6-adv|VP|+14}} | |||
| afterDRHit = {{sf6-adv|VP|+14}} | |||
| afterDRBlk = {{sf6-adv|VP|+7}} | |||
| hitstun = 33 | | hitstun = 33 | ||
| blockstun = 26 | | blockstun = 26 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 8000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 3000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Releasing the button on frames 7-14 results in uncharged version with 7f startup (frames 15-20: 4f startup); has a hitconfirmable Target Combo follow-up; forces stand on hit; puts airborne opponents into limited juggle state; more range than uncharged version with excellent follow-up combos or block pressure; special/DR cancel is delayed until after 3rd active frame | ||
}} | }} | ||
===== | ===== nj.2HP ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_nj2hp | moveType = air_normal | ||
| input = | | input = nj.2HP | ||
| name = Caelum Arc | | name = Caelum Arc | ||
| images = | | images = SF6_Marisa_nj2hp.png | ||
| hitboxes = | | hitboxes = SF6_Marisa_nj2hp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 9 | | startup = 9 | ||
| active = 9 | | active = 9 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | perfParryAdv = ≤ {{sf6-adv|M|-2}} | ||
| | |||
| | |||
| hitstun = 19 | | hitstun = 19 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can hit | | notes = Can hit Cross-up; can hold button 20f for improved properties; causes spike knockdown vs. airborne opponents | ||
}} | }} | ||
====== nj.2[HP] ====== | |||
===== | {{FrameData-SF6 | chara = Marisa | moveId = marisa_nj2hp_hold | moveType = air_normal | ||
{{FrameData-SF6 | chara = Marisa | moveId = | | input = nj.2[HP] | ||
| input = | |||
| name = Caelum Arc (Hold) | | name = Caelum Arc (Hold) | ||
| images = | | images = SF6_Marisa_nj2hp_hold.png | ||
| hitboxes = | | hitboxes = SF6_Marisa_nj2hp_hold_hitbox.png | ||
| damage = 1500 | | damage = 1500 | ||
| startup = 28 | | startup = 28(4) | ||
| active = | | active = 9 | ||
| recovery = | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| | | hitAdv = HKD +68(+72) | ||
| | | blockAdv = {{sf6-adv|VP|+11(+15)}} | ||
| perfParryAdv = - | | punishAdv = HKD +68(72) | ||
| | | perfParryAdv = {{sf6-adv|VM|-9(-5)}} | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 6000 | ||
| driveDmgHit = [] | | driveDmgHit = [15000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can hit | | notes = Can hit Cross-up; releasing the button on frames 5-24 results in uncharged version with 4f startup; causes spike knockdown | ||
}} | }} | ||
Line 1,224: | Line 1,172: | ||
| hitboxes = SF6_Marisa_5lp_lp_hitbox.png | | hitboxes = SF6_Marisa_5lp_lp_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| dmgScaling = 10% Starter; Combo (extra 5%) | |||
| startup = 14 | | startup = 14 | ||
| active = 3 | | active = 3 | ||
| recovery = 22 | | recovery = 22 | ||
| | | total = 38 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| | | hitconfirm = 40-42 (17) | ||
| | | hitAdv = {{sf6-adv|M|-3}} | ||
| DRcancelHit = - | | blockAdv = {{sf6-adv|VM|-6}} | ||
| DRcancelBlk = - | | punishAdv = {{sf6-adv|P|+1}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| DRcancelHit = {{sf6-adv|VP|+12}} | |||
| DRcancelBlk = {{sf6-adv|VP|+9}} | |||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 1000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Requires Counter-hit, Punish Counter, or Drive Rush 5LP to combo; 3f gap on block between hits that allows for a frame trap | ||
}} | }} | ||
Line 1,263: | Line 1,210: | ||
| active = 2 | | active = 2 | ||
| recovery = 23 | | recovery = 23 | ||
| | | total = 38 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| | | hitconfirm = 44-46 | ||
| | | hitAdv = {{sf6-adv|M|-3}} | ||
| DRcancelHit = - | | blockAdv = {{sf6-adv|VM|-8}} | ||
| DRcancelBlk = - | | punishAdv = {{sf6-adv|P|+1}} | ||
| | | DRcancelHit = {{sf6-adv|VP|+10}} | ||
| DRcancelBlk = {{sf6-adv|VP|+5}} | |||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 1500 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Great pressure and bully tool from 5MP; true blockstring between hits; special/DR cancel is delayed until after 1st recovery frame | ||
}} | }} | ||
Line 1,299: | Line 1,243: | ||
| active = 3 | | active = 3 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 45 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +35 | | hitAdv = KD +35 | ||
| blockAdv = +2 | | blockAdv = {{sf6-adv|P|+2}} | ||
| | | punishAdv = KD +35 | ||
| perfParryAdv = {{sf6-adv|VM|-20}} | |||
| | |||
| | |||
| | |||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = () refers to scaled damage after 5HP combo starter; 6f gap between hits on block (1f gap if starting from 5[HP]) | ||
}} | }} | ||
Line 1,335: | Line 1,273: | ||
| active = 2 | | active = 2 | ||
| recovery = 26 | | recovery = 26 | ||
| total = 38 | |||
| guard = L | |||
| cancel = - | |||
| hitAdv = KD +31 | | hitAdv = KD +31 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-12}} | ||
| punishAdv = KD +31 | |||
| | |||
| | |||
| | |||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 287 (143) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Low follow-up; true blockstring from 6MP, so an opponent mashing a crouching button after blocked 6MP will not be frame trapped; useful confirm if 6MP hits crouching opponent | ||
}} | }} | ||
Line 1,371: | Line 1,302: | ||
| active = 4 | | active = 4 | ||
| recovery = 23 | | recovery = 23 | ||
| | | total = 37 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA | ||
| | | hitconfirm = 49 | ||
| | | hitAdv = KD +39 / {{sf6-adv|VM|(-21)}} | ||
| | | blockAdv = {{sf6-adv|VM|-10(-26)}} | ||
| | | punishAdv = KD +49 | ||
| | |||
| | |||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1000 (700) | |||
| superGainBlk = 500 (250) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Whiffs on crouching opponents; if the opponent is standing, this ender is preferable for its corner carry and Super cancelability; Super cancel is delayed until after 3rd active frame | ||
}} | }} | ||
Line 1,400: | Line 1,325: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_3hp_3hp | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_3hp_3hp | moveType = ground_normal | ||
| input = 3HP~3HP | | input = 3HP~3HP | ||
| name = Malleus Breaker | | name = Malleus Breaker 2 | ||
| images = SF6_Marisa_3hp_3hp.png | | images = SF6_Marisa_3hp_3hp.png | ||
| hitboxes = SF6_Marisa_3hp_3hp_hitbox.png | | hitboxes = SF6_Marisa_3hp_3hp_hitbox.png | ||
Line 1,407: | Line 1,332: | ||
| active = 2 | | active = 2 | ||
| recovery = 24 | | recovery = 24 | ||
| | | total = 43 | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| | | hitAdv = {{sf6-adv|M|-3}} | ||
| | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = {{sf6-adv|P|+1}} | ||
| | |||
| | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 14 | | blockstun = 14 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Gives a risky 2nd overhead after 3MP; true blockstring, so opponent can safely mash a standing normal after blocking 3MP without being frame trapped or hit by the overhead; can be juggled into | ||
}} | }} | ||
Line 1,436: | Line 1,355: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_6hk_6hk | moveType = ground_normal | {{FrameData-SF6 | chara = Marisa | moveId = marisa_6hk_6hk | moveType = ground_normal | ||
| input = 6HK~6HK | | input = 6HK~6HK | ||
| name = Falx Crusher | | name = Falx Crusher 2 | ||
| images = SF6_Marisa_6hk_6hk.png | | images = SF6_Marisa_6hk_6hk.png | ||
| hitboxes = SF6_Marisa_6hk_6hk_hitbox.png | | hitboxes = SF6_Marisa_6hk_6hk_hitbox.png | ||
Line 1,443: | Line 1,362: | ||
| active = 5 | | active = 5 | ||
| recovery = 25 | | recovery = 25 | ||
| | | total = 45 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +52 | ||
| blockAdv = {{sf6-adv|VM|-12}} | |||
| | | punishAdv = KD +52 | ||
| | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| perfParryAdv = -28 | |||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [5000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 6 | ||
| jugIncrease = 0 | |||
| jugLimit = 3 | |||
| jugStart = | | notes = Hitconfirmable ender after 6HK; delaying the input can create a frame trap up to 3f on block (no gap if starting from 6[HK]); puts opponent into limited juggle state; extremely powerful when juggled into (does not increase juggle count at all from DR~6HK) | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 1,479: | Line 1,392: | ||
| active = 3 | | active = 3 | ||
| recovery = 3 land | | recovery = 3 land | ||
| total = - | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | hitstop = 11 | ||
| driveGain = 1000 | |||
| superGainHit = 500 (350) | |||
| | |||
| | |||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
Line 1,511: | Line 1,413: | ||
| hitboxes = SF6_Marisa_lplk_hitbox.png | | hitboxes = SF6_Marisa_lplk_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| dmgScaling = 20% Immediate | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 30 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +23 | | hitAdv = KD +23 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +23 | ||
| driveDmgHit = [10000] | |||
| driveGain = 2000 | |||
| driveDmgHit = [] | | superGainHit = 2000(1400) [4000(2800)] | ||
| | | notes = Can use Drive Rush for a corner throw loop | ||
| | |||
| notes = | |||
}} | }} | ||
Line 1,533: | Line 1,436: | ||
| hitboxes = SF6_Marisa_lplk_hitbox.png | | hitboxes = SF6_Marisa_lplk_hitbox.png | ||
| damage = 1200 (2040) | | damage = 1200 (2040) | ||
| dmgScaling = 20% Immediate | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 30 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +33 | | hitAdv = KD +33 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +33 | ||
| driveDmgHit = [10000] | |||
| driveGain = 2000 | |||
| driveDmgHit = [] | | superGainHit = 2000(1400) [4000(2800)] | ||
| | | notes = Side switch; after throwing opponent into corner, can Drive Rush for strong strike/throw mixup; DR~5[HP] trades with reversal 4f normals for a high-damage trade combo; meaty options are much weaker after normal dash (no throw, limited conversions on hit) | ||
| | |||
| notes = | |||
}} | }} | ||
Line 1,555: | Line 1,459: | ||
| images = SF6_Marisa_hphk.png | | images = SF6_Marisa_hphk.png | ||
| hitboxes = SF6_Marisa_hphk_hitbox.png | | hitboxes = SF6_Marisa_hphk_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| chip = | | chip = 200 | ||
| dmgScaling = 20% Starter (Hit)<br>20% Multiplier (Block) | |||
| startup = 26 | | startup = 26 | ||
| active = 2 | | active = 2 | ||
| recovery = 35 | | recovery = 35 | ||
| | | total = 62 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +35 / Wall Splat KD +65 | ||
| blockstun = | | blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | ||
| hitstop = | | punishAdv = Crumple (Standing +21, Juggle +46, HKD +104) | ||
| perfParryAdv = {{sf6-adv|VM|-35}} | |||
| blockstun = 34 | |||
| hitstop = 25 | |||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = 10000 [15000] | | driveDmgHit = 10000 [15000] | ||
| | | driveGain = -10000 | ||
| | | superGainHit = [3000(2100)] | ||
| jugStart = | | armor = 1-27 | ||
| jugIncrease = | | jugStart = 0 | ||
| jugLimit = | | jugIncrease = 1 | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | | jugLimit = 0 | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. | |||
}} | }} | ||
Line 1,581: | Line 1,488: | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_6hphk | moveType = drive | {{FrameData-SF6 | chara = Marisa | moveId = marisa_6hphk | moveType = drive | ||
| input = 6HPHK | | input = 6HPHK | ||
| name = Love Tap | | name = Love Tap (Block) | ||
| images = SF6_Marisa_6hphk.png | | images = SF6_Marisa_6hphk.png | ||
| hitboxes = SF6_Marisa_6hphk_hitbox.png | | hitboxes = SF6_Marisa_6hphk_hitbox.png | ||
| damage = 500 recoverable | | damage = 500 recoverable | ||
| chip = 125 recoverable | | chip = 125 recoverable | ||
| startup = 20 | | startup = 20 | ||
| active = 3 | | active = 3 | ||
| recovery = 26 | | recovery = 26(31) | ||
| | | total = 48(53) | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +23 | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|- | | blockAdv = {{sf6-adv|VM|-6}} | ||
| punishAdv = KD +23 | |||
| perfParryAdv = {{sf6-adv|VM|-27}} | |||
| blockstun = 23 | |||
| hitstop = 20 (16 block) | |||
| driveGain = -20000 | |||
| invuln = 1-22 Full | |||
| armor = Break | |||
| jugStart = 200 | |||
| jugIncrease = 100 | |||
| jugLimit = 1 | |||
| notes = Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; 4f less hitstop on block compared to most Drive Reversals (changes the punish timing); see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | |||
}} | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_6hphk_recovery | moveType = drive | |||
| input = 6HPHK | |||
| name = Love Tap (Recovery) | |||
| images = SF6_Marisa_6hphk.png | |||
| hitboxes = SF6_Marisa_6hphk_hitbox.png | |||
| damage = 500 recoverable | |||
| chip = 125 recoverable | |||
| startup = 18 | |||
| active = 3 | |||
| recovery = 26(31) | |||
| total = 46(51) | |||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|-6}} | |||
| punishAdv = KD +23 | |||
| perfParryAdv = {{sf6-adv|VM|-27}} | | perfParryAdv = {{sf6-adv|VM|-27}} | ||
| blockstun = | | blockstun = 23 | ||
| hitstop = | | hitstop = 20 (16 block) | ||
| | | driveGain = -20000 | ||
| | | invuln = 1-20 Full | ||
| jugStart = | | armor = Break | ||
| jugIncrease = | | jugStart = 200 | ||
| jugLimit = | | jugIncrease = 100 | ||
| notes = | | jugLimit = 1 | ||
| notes = Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; 4f less hitstop on block compared to most Drive Reversals (changes the punish timing); see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | |||
}} | }} | ||
Line 1,613: | Line 1,548: | ||
| images = SF6_Marisa_mpmk.png | | images = SF6_Marisa_mpmk.png | ||
| hitboxes = SF6_Marisa_mpmk_hitbox.png | | hitboxes = SF6_Marisa_mpmk_hitbox.png | ||
| damage = - | | damage = - | ||
| dmgScaling = 50% Multiplier (Perfect) | |||
| startup = 1 | | startup = 1 | ||
| active = | | active = 12 or until released | ||
| recovery = | | recovery = 33(1)(11) | ||
| | | total = 45(3) | ||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -5000,250~ | ||
| invuln = 6 Full (after Perfect Parry) | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. | |||
| | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | |||
}} | }} | ||
===== 66 ===== | ===== MPMK~66 ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_mpmk_66_pdr | moveType = drive | ||
| input = 66 | | input = MPMK~66 | ||
| name = Drive Rush | | name = Parry Drive Rush | ||
| images = SF6_Marisa_66.png | | images = SF6_Marisa_66.png | ||
| hitboxes = SF6_Marisa_66_hitbox.png | | hitboxes = SF6_Marisa_66_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = | | dmgScaling = 15% Multiplier (Mid-Combo) | ||
| active = | | startup = 3+8 | ||
| recovery = | | active = - | ||
| recovery = 15(37) | |||
| total = 26(48) | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| driveGain = -10000 | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.544 (min/throw), 1.903 (min/block), 3.081 (max/final DR frame) | |||
}} | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_mpmk_66_drc | moveType = drive | |||
| input = MPMK or 66 | |||
| name = Drive Rush Cancel | |||
| images = SF6_Marisa_66.png | |||
| hitboxes = SF6_Marisa_66_hitbox.png | |||
| damage = - | |||
| dmgScaling = 15% Multiplier (Mid-Combo) | |||
| startup = 9 | |||
| active = - | |||
| recovery = 15(37) | |||
| total = 24(46) | |||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = - | ||
| | | blockAdv = - | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]] | | driveGain = -30000 | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties | |||
}} | }} | ||
== Special Moves == | == Special Moves == | ||
Line 1,658: | Line 1,611: | ||
| hitboxes = SF6_Marisa_236p_hitbox.png, SF6_Marisa_236p_hitbox2.png | | hitboxes = SF6_Marisa_236p_hitbox.png, SF6_Marisa_236p_hitbox2.png | ||
| damage = 1200 | | damage = 1200 | ||
| chip = | | chip = 300 | ||
| startup = 17 | | startup = 17 | ||
| active = 4 | | active = 4 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 41 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 21 | |||
| hitAdv = KD +36 | | hitAdv = KD +36 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-5}} | ||
| | | punishAdv = KD +36 | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| | | blockstun = 20 | ||
| hitstop = 16(14 block) | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| blockstun = | | driveGain = 2000 | ||
| hitstop = | | superGainHit = 1150 (805) | ||
| driveDmgBlk = | | superGainBlk = 575 (287) | ||
| driveDmgHit = [] | | armor = 5-10 (High/Mid) | ||
| | | jugStart = 1 | ||
| | | jugIncrease = 1 | ||
| | |||
| | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; cannot hit cross-up; can hold the button 26f to charge a more powerful version (armor is lost immediately upon button release); after releasing partial charge, startup is 5f (frames 12-19) or 4f (frames 20-25); holding the button for 11-12f can extend the armor by 1-2f without increasing startup | ||
}} | }} | ||
====== 236[LP] ====== | |||
===== | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236lp_hold | moveType = special | ||
{{FrameData-SF6 | chara = Marisa | moveId = | | input = 236[LP] | ||
| input = | | name = Gladius (Hold) | ||
| name = Gladius | | images = SF6_Marisa_236p_hold.png, SF6_Marisa_236p_hold_2.png | ||
| images = | | hitboxes = SF6_Marisa_236p_hold_hitbox.png | ||
| hitboxes = | | damage = 1200,1000,200 (2400) | ||
| damage = | | chip = 300 | ||
| chip = | | startup = 30 | ||
| startup = | |||
| active = 4 | | active = 4 | ||
| recovery = | | recovery = 20 | ||
| | | total = 53 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA3 (1st) | ||
| | | hitconfirm = 17 | ||
| | | hitAdv = HKD +40 | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VP|+4}} | ||
| | | punishAdv = HKD +40 | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| hitstop = | | blockstun = 28 | ||
| driveDmgBlk = | | hitstop = 15 | ||
| driveDmgHit = [] | | driveDmgBlk = 8000 | ||
| | | driveDmgHit = [12000] | ||
| | | driveGain = 2000x2 (2000) | ||
| | | superGainHit = 1150,1500[1150] (805,1050[805]) | ||
| | | superGainBlk = 575 (287) | ||
| armor = Break; 5-26 (High/Mid) | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; transitions to a cinematic follow-up on hit; vs. airborne opponents, 2nd follow-up hit whiffs (no Hard Knockdown and reduced Super Meter gain); cannot hit cross-up | ||
}} | }} | ||
===== | ===== 236MP ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236mp | moveType = special | ||
| input = | | input = 236MP | ||
| name = Gladius | | name = Gladius | ||
| images = SF6_Marisa_236p.png | | images = SF6_Marisa_236p.png | ||
| hitboxes = SF6_Marisa_236p_hitbox.png | | hitboxes = SF6_Marisa_236p_hitbox.png | ||
| damage = | | damage = 1400 | ||
| chip = | | chip = 350 | ||
| startup = | | startup = 19 | ||
| active = 4 | | active = 4 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 43 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 21 | |||
| hitAdv = KD +36 | | hitAdv = KD +36 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-5}} | ||
| | | punishAdv = KD +36 | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| | | blockstun = 20 | ||
| hitstop = 16(14 block) | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| blockstun = | | driveGain = 2000 | ||
| hitstop = | | superGainHit = 1150 (805) | ||
| driveDmgBlk = | | superGainBlk = 575 (287) | ||
| driveDmgHit = [] | | armor = 5-12 (High/Mid) | ||
| | | jugStart = 1 | ||
| | | jugIncrease = 1 | ||
| | |||
| | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; cannot hit cross-up; can hold the button 29f to charge a more powerful version (armor is lost immediately upon button release); after releasing partial charge, startup is 7f (frames 12-19) or 6f (frames 20-28) | ||
}} | }} | ||
====== 236[MP] ====== | ====== 236[MP] ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236mp_hold | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236mp_hold | moveType = special | ||
Line 1,801: | Line 1,707: | ||
| images = SF6_Marisa_236p_hold.png | | images = SF6_Marisa_236p_hold.png | ||
| hitboxes = SF6_Marisa_236p_hold_hitbox.png | | hitboxes = SF6_Marisa_236p_hold_hitbox.png | ||
| damage = 1400 | | damage = 1400,1000,200 (2600) | ||
| chip = | | chip = 350 | ||
| startup = 35 | | startup = 35 | ||
| active = 4 | | active = 4 | ||
| recovery = 20 | | recovery = 20 | ||
| | | total = 58 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA3 (1st) | ||
| | | hitconfirm = 17 | ||
| | | hitAdv = HKD +40 | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VP|+4}} | ||
| | | punishAdv = HKD +40 | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| hitstop = | | blockstun = 28 | ||
| driveDmgBlk = | | hitstop = 15 | ||
| driveDmgHit = [] | | driveDmgBlk = 8000 | ||
| | | driveDmgHit = [12000] | ||
| | | driveGain = 2000x2 (2000) | ||
| | | superGainHit = 1150,1500[1150] (805,1050[805]) | ||
| | | superGainBlk = 575 (287) | ||
| armor = Break; 5-29 (High/Mid) | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; transitions to a cinematic follow-up on hit; vs. airborne opponents, 2nd follow-up hit whiffs (no Hard Knockdown and reduced Super Meter gain); cannot hit cross-up | ||
}} | }} | ||
====== 236[HP] ====== | ===== 236HP ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236hp_hold | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236hp | moveType = special | ||
| input = 236HP | |||
| name = Gladius | |||
| images = SF6_Marisa_236p.png | |||
| hitboxes = SF6_Marisa_236p_hitbox.png | |||
| damage = 1600 | |||
| chip = 400 | |||
| startup = 22 | |||
| active = 4 | |||
| recovery = 21 | |||
| total = 46 | |||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 21 | |||
| hitAdv = KD +36 | |||
| blockAdv = {{sf6-adv|VM|-5}} | |||
| punishAdv = KD +36 | |||
| perfParryAdv = {{sf6-adv|VM|-23}} | |||
| blockstun = 20 | |||
| hitstop = 16(14 block) | |||
| driveDmgBlk = 5000 | |||
| driveDmgHit = [12000] | |||
| driveGain = 2000 | |||
| superGainHit = 1150 (805) | |||
| superGainBlk = 575 (287) | |||
| armor = 5-15 (High/Mid) | |||
| jugStart = 1 | |||
| jugIncrease = 1 | |||
| jugLimit = | |||
| notes = Armor loses to low attacks; cannot hit cross-up; can hold the button 35f to charge a more powerful version (armor is lost immediately upon button release); after releasing partial charge, startup is 10f (frames 12-19), 9f (frames 20-27), or 8f (frames 28-34); holding the button for 33-34f results in an uncharged 236HP with even slower startup than the fully charged version | |||
}} | |||
====== 236[HP] ====== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236hp_hold | moveType = special | |||
| input = 236[HP] | | input = 236[HP] | ||
| name = Gladius (Hold) | | name = Gladius (Hold) | ||
| images = SF6_Marisa_236p_hold.png | | images = SF6_Marisa_236p_hold.png | ||
| hitboxes = SF6_Marisa_236p_hold_hitbox.png | | hitboxes = SF6_Marisa_236p_hold_hitbox.png | ||
| damage = 1600 | | damage = 1600,1000,200 (2800) | ||
| chip = | | chip = 400 | ||
| startup = 41 | | startup = 41 | ||
| active = 4 | | active = 4 | ||
| recovery = 20 | | recovery = 20 | ||
| | | total = 64 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA3 (1st) | ||
| | | hitconfirm = 17 | ||
| | | hitAdv = HKD +40 | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VP|+4}} | ||
| | | punishAdv = HKD +40 | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| hitstop = | | blockstun = 28 | ||
| driveDmgBlk = | | hitstop = 15 | ||
| driveDmgHit = [] | | driveDmgBlk = 8000 | ||
| | | driveDmgHit = [12000] | ||
| | | driveGain = 2000x2 (2000) | ||
| | | superGainHit = 1150,1500[1150] (805,1050[805]) | ||
| | | superGainBlk = 575 (287) | ||
| armor = Break; 5-35 (High/Mid) | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; transitions to a cinematic follow-up on hit; vs. airborne opponents, 2nd follow-up hit whiffs (no Hard Knockdown and reduced Super Meter gain); cannot hit cross-up | ||
}} | }} | ||
Line 1,873: | Line 1,805: | ||
| images = SF6_Marisa_236pp.png | | images = SF6_Marisa_236pp.png | ||
| hitboxes = SF6_Marisa_236pp_hitbox.png | | hitboxes = SF6_Marisa_236pp_hitbox.png | ||
| damage = 1700 | | damage = 1700 | ||
| chip = | | chip = 425 | ||
| dmgScaling = 30% Starter | |||
| startup = 19 | | startup = 19 | ||
| active = 4 | | active = 4 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 43 | ||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 21 | |||
| hitAdv = KD +36 | | hitAdv = KD +36 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = KD +36 | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| | | blockstun = 23 | ||
| hitstop = 16(14 block) | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| blockstun = | | driveGain = -20000 | ||
| hitstop = | | superGainHit = 1150 (805) | ||
| driveDmgBlk = | | superGainBlk = 575 (287) | ||
| driveDmgHit = [] | | armor = Break; 1-22 (High/Mid) | ||
| | | jugStart = 1 | ||
| | | jugIncrease = 1 | ||
| | |||
| | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; cannot hit cross-up; can hold the button 29f to charge a more powerful version (2nd hit of armor is lost immediately upon releasing both Punch buttons); after releasing partial charge, startup is 8f (frames 11-12), 7f (frames 13-19), or 6f (frames 20-28) | ||
}} | }} | ||
====== 236[PP] ====== | ====== 236[PP] ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236pp_hold | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236pp_hold | moveType = special | ||
Line 1,910: | Line 1,838: | ||
| images = SF6_Marisa_236pp_hold.png | | images = SF6_Marisa_236pp_hold.png | ||
| hitboxes = SF6_Marisa_236pp_hold_hitbox.png | | hitboxes = SF6_Marisa_236pp_hold_hitbox.png | ||
| damage = 1700,1000,200 (2900) | |||
| damage = 1700 | | chip = 425 | ||
| chip = | | dmgScaling = 30% Starter | ||
| startup = 35 | | startup = 35 | ||
| active = 4 | | active = 4 | ||
| recovery = 20 | | recovery = 20 | ||
| | | total = 58 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA2 SA3 (1st) | ||
| | | hitconfirm = 17 | ||
| | | hitAdv = HKD +40 | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VP|+4}} | ||
| | | punishAdv = HKD +40 | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| hitstop = | | blockstun = 28 | ||
| driveDmgBlk = | | hitstop = 15 | ||
| driveDmgHit = [] | | driveDmgBlk = 8000 | ||
| | | driveDmgHit = [12000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 1150,1500[1150] (805,1050[805]) | ||
| | | superGainBlk = 575 (287) | ||
| armor = Break; 1-38 (2-hit, High/Mid) | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Armor loses to low attacks; transitions to a cinematic follow-up on hit; vs. airborne opponents, 2nd follow-up hit whiffs (no Hard Knockdown and reduced Super Meter gain); cannot hit cross-up | ||
}} | }} | ||
=== Dimachaerus === | === Dimachaerus === | ||
Line 1,950: | Line 1,874: | ||
| hitboxes = SF6_Marisa_214lp_hitbox.png | | hitboxes = SF6_Marisa_214lp_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| chip = | | chip = 150 | ||
| startup = 12 | | startup = 12 | ||
| active = 4 | | active = 4 | ||
| recovery = 30 | | recovery = 30 | ||
| | | total = 45 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA3 | ||
| | | hitconfirm = 24 SA / 34(32) follow-up | ||
| | | hitAdv = {{sf6-adv|M|-3}} | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VM|-16}} | ||
| hitstun = | | punishAdv = {{sf6-adv|P|+1}} | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-32}} | ||
| hitstop = | | hitstun = 31 | ||
| driveDmgBlk = | | blockstun = 18 | ||
| driveDmgHit = [] | | hitstop = 13 | ||
| | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [5000] | ||
| | | driveGain = 1250 | ||
| | | superGainHit = 575 (402) | ||
| superGainBlk = 288 (144) | |||
| invuln = 5-15 Air | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state | ||
}} | }} | ||
Line 1,986: | Line 1,908: | ||
| hitboxes = SF6_Marisa_214mp_hitbox.png | | hitboxes = SF6_Marisa_214mp_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| chip = | | chip = 175 | ||
| startup = 16 | | startup = 16 | ||
| active = 4 | | active = 4 | ||
| recovery = 30 | | recovery = 30 | ||
| | | total = 49 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA3 | ||
| | | hitconfirm = 24 SA / 34 follow-up | ||
| | | hitAdv = {{sf6-adv|E|0}} | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VM|-16}} | ||
| hitstun = | | punishAdv = {{sf6-adv|VP|+4}} | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-32}} | ||
| hitstop = | | hitstun = 34 | ||
| driveDmgBlk = | | blockstun = 18 | ||
| driveDmgHit = [] | | hitstop = 13 | ||
| | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [5000] | ||
| | | driveGain = 1250 | ||
| | | superGainHit = 575 (402) | ||
| superGainBlk = 288 (144) | |||
| invuln = 6-19 Air (Head) | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state | ||
}} | }} | ||
Line 2,022: | Line 1,942: | ||
| hitboxes = SF6_Marisa_214hp_hitbox.png | | hitboxes = SF6_Marisa_214hp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| chip = | | chip = 200 | ||
| startup = 22 | | startup = 22 | ||
| active = 4 | | active = 4 | ||
| recovery = 30 | | recovery = 30 | ||
| | | total = 55 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 25 SA / 34 follow-up | |||
| hitAdv = KD +38 | | hitAdv = KD +38 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-16}} | ||
| | | punishAdv = KD +38 | ||
| | | perfParryAdv = {{sf6-adv|VM|-32}} | ||
| | | blockstun = 18 | ||
| hitstop = 13 | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [5000] | ||
| blockstun = | | driveGain = 1250 | ||
| hitstop = | | superGainHit = 575 (402) | ||
| driveDmgBlk = | | superGainBlk = 288 (144) | ||
| driveDmgHit = [] | | invuln = 10-25 Air (Head) | ||
| | |||
| | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state | ||
}} | }} | ||
Line 2,057: | Line 1,974: | ||
| images = SF6_Marisa_214pp.png | | images = SF6_Marisa_214pp.png | ||
| hitboxes = SF6_Marisa_214pp_hitbox.png | | hitboxes = SF6_Marisa_214pp_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| chip = | | chip = 150 | ||
| startup = 16 | | startup = 16 | ||
| active = 4 | | active = 4 | ||
| recovery = 26 | | recovery = 26 | ||
| | | total = 45 | ||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 25 SA / 37 follow-up | |||
| hitAdv = KD +42 | | hitAdv = KD +42 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +42 | ||
| | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| | | blockstun = 18 | ||
| hitstop = 13 | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [5000] | ||
| blockstun = | | driveGain = -20000 | ||
| hitstop = | | superGainHit = 575 (402) | ||
| driveDmgBlk = | | superGainBlk = 288 (144) | ||
| driveDmgHit = [] | | invuln = 5-19 Air | ||
| | | armor = Break | ||
| | |||
| | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state | ||
}} | }} | ||
=== Dimachaerus | === Dimachaerus Follow-up === | ||
===== | ===== 214LP~6P ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214lp_6p | moveType = special | ||
| input = | | input = 214LP~6P | ||
| name = Dimachaerus | | name = LP Dimachaerus Follow-up | ||
| images = SF6_Marisa_214p_6p.png | | images = SF6_Marisa_214p_6p.png | ||
| hitboxes = SF6_Marisa_214p_6p_hitbox.png | | hitboxes = SF6_Marisa_214p_6p_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| startup = 13 | |||
| startup = 13 | |||
| active = 5 | | active = 5 | ||
| recovery = | | recovery = 23 | ||
| | | total = 40 | ||
| hitAdv = KD +31 | | guard = LH | ||
| cancel = - | |||
| hitAdv = KD +31 | |||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD +31 | ||
| hitstop = 10 | |||
| driveDmgHit = [5000] | |||
| driveGain = 1250 | |||
| superGainHit = 575 (402) | |||
| hitstop = | |||
| driveDmgHit = [] | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Only comes out after 214LP hits or is armor absorbed | ||
}} | }} | ||
===== | ===== 214MP~6P ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214mp_6p | moveType = special | ||
| input = | | input = 214MP~6P | ||
| name = Dimachaerus | | name = MP Dimachaerus Follow-up | ||
| images = | | images = SF6_Marisa_214p_6p.png | ||
| hitboxes = | | hitboxes = SF6_Marisa_214p_6p_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| | | dmgScaling = Combo (2 hits) | ||
| startup = 13 | | startup = 13 | ||
| active = 5 | |||
| recovery = 24 | |||
| total = 41 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +36 | |||
| blockAdv = - | |||
| punishAdv = KD +36 | |||
| hitstop = 13 | |||
| driveDmgHit = [5000] | |||
| driveGain = 1250 | |||
| superGainHit = 575 (402) | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Only comes out after 214MP hits or is armor absorbed; gives a slight ground bounce on hit (can follow up with juggle vs. airborne opponents) | |||
}} | |||
===== 214HP~6P ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214hp_6p | moveType = special | |||
| input = 214HP~6P | |||
| name = HP Dimachaerus Follow-up | |||
| images = SF6_Marisa_214p_6p.png | |||
| hitboxes = SF6_Marisa_214p_6p_hitbox.png | |||
| damage = 600 | |||
| dmgScaling = Combo (2 hits) | |||
| startup = 18 | |||
| active = 5 | | active = 5 | ||
| recovery = 23 | | recovery = 23 | ||
| | | total = 45 | ||
| hitAdv = Bounce | | guard = LH | ||
| cancel = - | |||
| hitAdv = KD +56 Bounce | |||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD +50 Bounce | ||
| hitstop = 13 | |||
| driveDmgHit = [5000] | |||
| driveGain = 1250 | |||
| superGainHit = 575 (402) | |||
| hitstop = | |||
| driveDmgHit = [] | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Only comes out after 214HP hits or is armor absorbed | ||
}} | }} | ||
=== Phalanx === | ===== 214PP~6P ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214pp_6p | moveType = special | |||
| input = 214PP~6P | |||
| name = OD Dimachaerus Follow-up | |||
| images = SF6_Marisa_214pp_6p.png | |||
| hitboxes = SF6_Marisa_214pp_6p_hitbox.png | |||
| damage = 600 | |||
| dmgScaling = Combo (2 hits) | |||
| startup = 13 | |||
| active = 5 | |||
| recovery = 23 | |||
| total = 40 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +58 Bounce | |||
| blockAdv = - | |||
| hitstop = 13 | |||
| superGainHit = 575 (402) | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Only comes out after 214PP hits or is armor absorbed | |||
}} | |||
=== Phalanx === | |||
===== 623LP ===== | ===== 623LP ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_623lp | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_623lp | moveType = special | ||
Line 2,170: | Line 2,116: | ||
| hitboxes = SF6_Marisa_623lp_hitbox.png, SF6_Marisa_623lp_hitbox2.png | | hitboxes = SF6_Marisa_623lp_hitbox.png, SF6_Marisa_623lp_hitbox2.png | ||
| damage = 1500 | | damage = 1500 | ||
| chip = | | chip = 375 | ||
| startup = 25 | | startup = 25 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 2+16 land | ||
| total = 45 | |||
| | |||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +42(43) | ||
| | | blockAdv = {{sf6-adv|P|+2(3)}} | ||
| perfParryAdv = | | punishAdv = HKD +58(59) | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| blockstun = | | blockstun = 23 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1150 (805) | ||
| | | superGainBlk = 575 (287) | ||
| | | invuln = 12-27 Lower Body Projectile | ||
| | | armor = 7-11 High/Mid | ||
| | | airborne = 11-29 (FKD) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; hits 1f later vs. crouching opponents | ||
}} | }} | ||
Line 2,206: | Line 2,150: | ||
| hitboxes = SF6_Marisa_623mp_hitbox.png | | hitboxes = SF6_Marisa_623mp_hitbox.png | ||
| damage = 1600 | | damage = 1600 | ||
| chip = | | chip = 400 | ||
| startup = 28 | | startup = 28 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 2+16 land | ||
| total = 48 | |||
| | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +42(43) | ||
| | | blockAdv = {{sf6-adv|P|+2(3)}} | ||
| perfParryAdv = | | punishAdv = HKD +58(59) | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| blockstun = | | blockstun = 23 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1150 (805) | ||
| | | superGainBlk = 575 (287) | ||
| | | invuln = 12-30 Lower Body Projectile | ||
| | | armor = 7-13 High/Mid | ||
| | | airborne = 14-32 (FKD) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; hits 1f later vs. crouching opponents | ||
}} | }} | ||
Line 2,242: | Line 2,184: | ||
| hitboxes = SF6_Marisa_623hp_hitbox.png | | hitboxes = SF6_Marisa_623hp_hitbox.png | ||
| damage = 1700 | | damage = 1700 | ||
| chip = | | chip = 425 | ||
| startup = 32 | | startup = 32 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 2+16 land | ||
| total = 52 | |||
| | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +42(43) | ||
| | | blockAdv = {{sf6-adv|P|+2(3)}} | ||
| perfParryAdv = | | punishAdv = HKD +58(59) | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| blockstun = | | blockstun = 23 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1150 (805) | ||
| | | superGainBlk = 575 (287) | ||
| | | invuln = 12-34 Lower Body Projectile | ||
| | | armor = 10-15 High/Mid | ||
| | | airborne = 17-36 (FKD) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; hits 1f later vs. crouching opponents | ||
}} | }} | ||
Line 2,277: | Line 2,217: | ||
| images = SF6_Marisa_623pp.png | | images = SF6_Marisa_623pp.png | ||
| hitboxes = SF6_Marisa_623pp_hitbox.png | | hitboxes = SF6_Marisa_623pp_hitbox.png | ||
| damage = 1400 | | damage = 1400 | ||
| chip = | | chip = 350 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 28 | | startup = 28 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 2+16 land | ||
| total = 48 | |||
| | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +70 Tumble (HKD +138 Wall Splat) | ||
| | | blockAdv = {{sf6-adv|P|+4(5)}} | ||
| perfParryAdv = | | punishAdv = HKD +76 Tumble (HKD +144 Wall Splat) | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| blockstun = | | blockstun = 25 | ||
| hitstop = | | hitstop = 15 | ||
| driveDmgBlk = | | driveDmgBlk = 5000 | ||
| driveDmgHit = [] | | driveDmgHit = [12000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 1150 (805) | ||
| | | superGainBlk = 575 (287) | ||
| | | invuln = 12-30 Lower Body Projectile | ||
| | | armor = Break; 6-12 High/Mid | ||
| | | airborne = 14-32 (FKD) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Sends opponent tumbling backward into OTG state; if opponent hits the corner, a low-height Wall Splat occurs (opponent is grounded and throwable, but strikes put them into juggle state); cannot hit cross-up; hits 1f later vs. crouching opponents | ||
}} | }} | ||
Line 2,317: | Line 2,255: | ||
| hitboxes = SF6_Marisa_236lk_hitbox.png | | hitboxes = SF6_Marisa_236lk_hitbox.png | ||
| damage = 1400 | | damage = 1400 | ||
| chip = | | chip = 350 | ||
| startup = 20 | | startup = 20 | ||
| active = 4 | | active = 4 | ||
| recovery = 24 | | recovery = 24 | ||
| | | total = 47 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 20 | |||
| hitAdv = KD +35 | | hitAdv = KD +35 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = KD +35 | ||
| | | perfParryAdv = {{sf6-adv|VM|-26}} | ||
| | | blockstun = 22 | ||
| hitstop = 15 | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| blockstun = | | driveGain = 2000 | ||
| hitstop = | | superGainHit = 1150 (805) | ||
| driveDmgBlk = | | superGainBlk = 575 (287) | ||
| driveDmgHit = [] | |||
| | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; ~50% screen length | ||
}} | }} | ||
Line 2,353: | Line 2,287: | ||
| hitboxes = SF6_Marisa_236mk_hitbox.png | | hitboxes = SF6_Marisa_236mk_hitbox.png | ||
| damage = 1500 | | damage = 1500 | ||
| chip = | | chip = 375 | ||
| startup = 24 | | startup = 24 | ||
| active = 4 | | active = 4 | ||
| recovery = 22 | | recovery = 22 | ||
| | | total = 49 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 20 | |||
| hitAdv = KD +37 | | hitAdv = KD +37 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = KD +37 | ||
| | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| | | blockstun = 22 | ||
| hitstop = 15 | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| blockstun = | | driveGain = 2000 | ||
| hitstop = | | superGainHit = 1150 (805) | ||
| driveDmgBlk = | | superGainBlk = 575 (287) | ||
| driveDmgHit = [] | |||
| | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; ~60% screen length | ||
}} | }} | ||
Line 2,389: | Line 2,319: | ||
| hitboxes = SF6_Marisa_236hk_hitbox.png | | hitboxes = SF6_Marisa_236hk_hitbox.png | ||
| damage = 1600 | | damage = 1600 | ||
| chip = | | chip = 400 | ||
| startup = 29 | | startup = 29 | ||
| active = 4 | | active = 4 | ||
| recovery = 21 | | recovery = 21 | ||
| | | total = 53 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 20 | |||
| hitAdv = KD +37 | | hitAdv = KD +37 | ||
| blockAdv = - | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +37 | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| | | blockstun = 22 | ||
| hitstop = 15 | |||
| perfParryAdv = | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| blockstun = | | driveGain = 2000 | ||
| hitstop = | | superGainHit = 1150 (805) | ||
| driveDmgBlk = | | superGainBlk = 575 (287) | ||
| driveDmgHit = [] | |||
| | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; ~70% screen length | ||
}} | }} | ||
Line 2,424: | Line 2,350: | ||
| images = SF6_Marisa_236kk.png | | images = SF6_Marisa_236kk.png | ||
| hitboxes = SF6_Marisa_236kk_hitbox.png | | hitboxes = SF6_Marisa_236kk_hitbox.png | ||
| damage = 1500 | | damage = 1500 | ||
| chip = | | chip = 375 | ||
| startup = 24 | | startup = 24 | ||
| active = 4 | | active = 4 | ||
| recovery = 24 | | recovery = 24 | ||
| | | total = 51 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA2 SA3 | ||
| | | hitconfirm = 20 | ||
| | | hitAdv = KD +50(68) Wall Splat | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = KD +50(68) Wall Splat | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-26}} | ||
| hitstop = | | blockstun = 22 | ||
| driveDmgBlk = | | hitstop = 15 | ||
| driveDmgHit = [] | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [12000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 1150 (805) | ||
| | | superGainBlk = 575 (287) | ||
| armor = Break | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Cannot hit cross-up; ~65% screen length; Wall Splat on hit; KD Advantage increases when farther from the wall; significant pushback on block makes it hard to punish when spaced out | ||
}} | }} | ||
Line 2,461: | Line 2,383: | ||
| input = 214K | | input = 214K | ||
| name = Scutum | | name = Scutum | ||
| images = SF6_Marisa_214k.png | | images = SF6_Marisa_214k.png, SF6_Marisa_214k_2.png | ||
| hitboxes = SF6_Marisa_214k_hitbox.png | | hitboxes = SF6_Marisa_214k_hitbox.png | ||
| damage = | | damage = - | ||
| startup = 3(8) | |||
| startup = 3 | | active = 26(116) | ||
| active = 26 | |||
| recovery = 26 | | recovery = 26 | ||
| | | total = 54(144) | ||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| armor = 3-28(118) Upper Body | |||
| notes = Stance with 1-hit armor can be extended an extra 90f by holding the button, followed by 26 unarmored recovery frames; no armor on lower half of body; cancelable into follow-ups after 8f; stance cannot be canceled into from other attacks; absorbing an attack automatically triggers counterattack follow-up; Marisa takes a fixed 6f hitstop when absorbing attacks (causing the counterattack to often land as a Counter-hit rather than a Punish Counter against medium/heavy attacks) | |||
}} | |||
===== 214KK ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214kk | moveType = special | |||
| input = 214KK | |||
| name = Scutum | |||
| images = SF6_Marisa_214kk.png | |||
| hitboxes = SF6_Marisa_214kk_hitbox.png | |||
| damage = - | |||
| startup = 1 | |||
| active = 28(58) | |||
| recovery = 29 | |||
| total = 57(87) | |||
| guard = - | | guard = - | ||
| cancel = | | cancel = - | ||
| | | hitAdv = - | ||
| blockAdv = - | |||
| | | driveGain = -20000 | ||
| armor = 1-28(58) 2-hit | |||
| | | notes = Stance with 2-hit full-body armor can be extended an extra 30f by holding a kick button, followed by 29 unarmored recovery frames; cancelable into follow-ups after 8f; stance cannot be canceled into from other attacks; absorbing an attack automatically triggers counterattack follow-up; Marisa takes a fixed 6f hitstop when absorbing attacks (causing the counterattack to often land as a Counter-hit rather than a Punish Counter against medium/heavy attacks) | ||
| | |||
| notes = | |||
}} | }} | ||
====== 214K | ====== 214K Counter ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_counter | moveType = special | ||
| input = 214K | | input = 214K | ||
| name = Scutum ( | | name = Scutum (Counter) | ||
| images = | | images = SF6_Marisa_214k_counter.png | ||
| hitboxes = | | hitboxes = SF6_Marisa_214k_counter_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| chip = 175 | | chip = 175 | ||
Line 2,504: | Line 2,429: | ||
| active = 4 | | active = 4 | ||
| recovery = 20 | | recovery = 20 | ||
| | | total = 30 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = {{sf6-adv|M|-1}} | ||
| | | blockAdv = {{sf6-adv|M|-3}} | ||
| perfParryAdv = -22 | | punishAdv = {{sf6-adv|P|+3}} | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = | | blockstun = 21 | ||
| hitstop = | | hitstop = 11(13) | ||
| driveDmgBlk = | | driveDmgBlk = 2500 | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| | | superGainBlk = 250 (125) | ||
| armor = Break | |||
| | |||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Automatically triggers counterattack after 214K absorbs attack; Marisa is in a Punish Counter state for entire duration; can hold button to remain in Scutum stance after counterattack; hit advantage depends on attack that is absorbed; Marisa's short 6f hitstop causes attack to land as a +1 Counter-hit against most Medium/Heavy normals, while landing as a +3 Punish Counter against Lights | ||
}} | }} | ||
====== 214K~P | ====== 214KK Counter ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214kk_counter | moveType = special | |||
| input = 214KK | |||
| name = Scutum (Counter) | |||
| images = SF6_Marisa_214kk_counter.png | |||
| hitboxes = SF6_Marisa_214kk_counter_hitbox.png | |||
| damage = 700 | |||
| chip = 175 | |||
| startup = 7 | |||
| active = 4 | |||
| recovery = 20 | |||
| total = 30 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|M|-1}} | |||
| blockAdv = {{sf6-adv|M|-3}} | |||
| punishAdv = {{sf6-adv|P|+3}} | |||
| perfParryAdv = {{sf6-adv|VM|-22}} | |||
| hitstun = 23 | |||
| blockstun = 21 | |||
| hitstop = 11(13) | |||
| driveDmgBlk = 2500 | |||
| driveDmgHit = [4000] | |||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| armor = 1-10; Break | |||
| jugStart = | |||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Automatically triggers counterattack after 214KK absorbs attack; Marisa is in a Punish Counter state for entire duration; can hold button to remain in Scutum stance after counterattack; hit advantage depends on attack that is absorbed; Marisa's short 6f hitstop causes attack to land as a +1 Counter-hit against most Medium/Heavy normals, while landing as a +3 Punish Counter against Lights | |||
}} | |||
==== Tonitrus ==== | |||
===== 214K~P ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_p | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_p | moveType = special | ||
| input = 214K~P | | input = 214K~P | ||
Line 2,536: | Line 2,491: | ||
| hitboxes = SF6_Marisa_214k_p_hitbox.png, SF6_Marisa_214k_p_hitbox2.png | | hitboxes = SF6_Marisa_214k_p_hitbox.png, SF6_Marisa_214k_p_hitbox2.png | ||
| damage = 900 | | damage = 900 | ||
| chip = | | chip = 225 | ||
| startup = 15 | | startup = 8+15(16) | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23(25) | ||
| | | total = 40(42) | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = TC | ||
| | | hitconfirm = 17(16) | ||
| | | hitAdv = {{sf6-adv|P|+1}} | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|M|-3}} | ||
| hitstun = | | punishAdv = {{sf6-adv|VP|+5}} | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| hitstop = | | hitstun = 26 | ||
| driveDmgBlk = | | blockstun = 22 | ||
| driveDmgHit = [] | | hitstop = 13 | ||
| | | driveDmgBlk = 5000 | ||
| | | driveDmgHit = [5000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| superGainBlk = 250 (125) | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 1st active frame only hits airborne opponents (functionally 8+16f startup vs. grounded); causes spike knockdown vs. airborne opponents; Marisa is in a Punish Counter state for entire duration; hitconfirm window is 1f shorter vs. grounded opponents | ||
}} | }} | ||
===== 214K~P~P ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_p_p | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_p_p | moveType = special | ||
| input = 214K~P~P | | input = 214K~P~P | ||
Line 2,572: | Line 2,524: | ||
| hitboxes = SF6_Marisa_214k_p_p_hitbox.png | | hitboxes = SF6_Marisa_214k_p_p_hitbox.png | ||
| damage = 1000 | | damage = 1000 | ||
| chip = | | chip = 250 | ||
| startup = 20 | | startup = 20 | ||
| active = 3 | | active = 3 | ||
| recovery = 36 | | recovery = 36 | ||
| | | total = 58 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +31 | ||
| | | blockAdv = {{sf6-adv|VM|-21}} | ||
| | | punishAdv = KD +31 | ||
| | | blockstun = 18 | ||
| blockstun = | | hitstop = 13 | ||
| hitstop = | | driveDmgBlk = 5000 | ||
| driveDmgBlk = | | driveDmgHit = [5000] | ||
| driveDmgHit = [] | | driveGain = 1500 | ||
| | | superGainHit = 1150 (805) | ||
| | | superGainBlk = 575 (287) | ||
| | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = True blockstring from overhead starter; Marisa is in a Punish Counter state for entire duration | ||
}} | }} | ||
==== Procella ==== | |||
====== 214K~K ====== | ====== 214K~K ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_k | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_k | moveType = special | ||
Line 2,608: | Line 2,555: | ||
| hitboxes = SF6_Marisa_214k_k_hitbox.png | | hitboxes = SF6_Marisa_214k_k_hitbox.png | ||
| damage = 1200 | | damage = 1200 | ||
| chip = | | chip = 300 | ||
| startup = 16 | | startup = 8+16 | ||
| active = 3 | | active = 3 | ||
| recovery = 37 | | recovery = 37 | ||
| | | total = 55 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = - | ||
| | | hitAdv = HKD +22 | ||
| | | blockAdv = {{sf6-adv|VM|-24}} | ||
| perfParryAdv = | | punishAdv = HKD +22 | ||
| | | perfParryAdv = {{sf6-adv|VM|-38}} | ||
| blockstun = | | blockstun = 16 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = 3000 | ||
| driveDmgHit = [] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1000 (700) | ||
| | | superGainBlk = 500 (250) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Risky low ender; may catch opponent by surprise since the overhead ender is safe on block; Marisa is in a Punish Counter state for entire duration | ||
}} | }} | ||
==== Enfold ==== | |||
====== 214K~LPLK ====== | ====== 214K~LPLK ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_lplk | moveType = special | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214k_lplk | moveType = special | ||
Line 2,643: | Line 2,586: | ||
| images = SF6_Marisa_214k_lplk.png | | images = SF6_Marisa_214k_lplk.png | ||
| hitboxes = SF6_Marisa_214k_lplk_hitbox.png | | hitboxes = SF6_Marisa_214k_lplk_hitbox.png | ||
| damage = 2500 | | damage = 2500 (2875) | ||
| startup = 5 | | startup = 8+5 | ||
| active = 3 | | active = 3 | ||
| recovery = 54 | | recovery = 54 | ||
| | | total = 61 | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| hitAdv = HKD +18 | |||
| hitAdv = | |||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +18 | ||
| driveDmgHit = [10000] | |||
| driveGain = 2000 | |||
| superGainHit = 3000 (2100) | |||
| notes = Marisa is in a Punish Counter state for entire duration; Range: 1.11 (final active frame: 1.17); range includes 0.22 forward movement from 214K startup | |||
| driveDmgHit = [] | |||
| | |||
| | |||
| notes = | |||
}} | }} | ||
====== | == Super Arts == | ||
{{FrameData-SF6 | chara = Marisa | moveId = | ===== 236236P ===== | ||
| input = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236236p | moveType = super | ||
| name = | | input = 236236P | ||
| images = | | name = Javelin of Marisa | ||
| hitboxes = | | images = SF6_Marisa_236236p.png | ||
| damage = | | hitboxes = SF6_Marisa_236236p_hitbox.png | ||
| chip = | | damage = 2200 | ||
| startup = | | chip = 500 | ||
| active = | | dmgScaling = 30% Minimum | ||
| recovery = | | startup = 19 | ||
| | | active = 5 | ||
| recovery = 60 | |||
| total = 83 | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +14 | ||
| | | blockAdv = {{sf6-adv|VM|-43}} | ||
| perfParryAdv = - | | punishAdv = KD +14 | ||
| | | perfParryAdv = {{sf6-adv|VM|-63}} | ||
| blockstun = | | blockstun = 22 | ||
| hitstop = | | hitstop = 20 | ||
| driveDmgBlk = | | driveDmgBlk = 2500 | ||
| driveDmgHit = | | driveDmgHit = 5000 | ||
| | | superGainHit = -10000 | ||
| | | superGainBlk = -10000 | ||
| | | invuln = 1 Strike/Throw | ||
| | | armor = Break; 1-23 (2 hits) | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Can hold button 27f for more damage and a cinematic counter that activates against strikes | ||
}} | }} | ||
====== 236236[P] ====== | |||
====== | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236236p_hold | moveType = super | ||
{{FrameData-SF6 | chara = Marisa | moveId = | | input = 236236[P] | ||
| input = | | name = Javelin of Marisa | ||
| name = | | images = SF6_Marisa_236236p_hold.png | ||
| images = | | hitboxes = SF6_Marisa_236236p_hold_hitbox.png | ||
| hitboxes = | | damage = 2900(2600) | ||
| damage = | | chip = 500 | ||
| chip = | | dmgScaling = 30% Minimum | ||
| startup = | | startup = 42 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 60 | ||
| | | total = 107 | ||
| hitAdv = + | | guard = LH | ||
| blockAdv = - | | cancel = - | ||
| | | hitAdv = HKD +35 (KD +17) | ||
| | | blockAdv = {{sf6-adv|VM|-42}} | ||
| | | punishAdv = HKD +35 (KD +17) | ||
| perfParryAdv = {{sf6-adv|VM|-64}} | |||
| perfParryAdv = | | blockstun = 24 | ||
| | | hitstop = 20 | ||
| blockstun = | | driveDmgBlk = 2500 | ||
| hitstop = | | driveDmgHit = 5000,2500 | ||
| driveDmgBlk = | | superGainHit = -10000 | ||
| driveDmgHit = | | superGainBlk = -10000 | ||
| | | invuln = 1 Strike/Throw | ||
| | | armor = Break; 1-47 (2 hits) | ||
| | |||
| | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Held version; only the first 3 active frames trigger cinematic hit, which deals extra damage and Drive damage; max-range non-cinematic version does not give a Hard Knockdown; if frames 1-27 absorb a strike, results in Counterattack version instead | ||
}} | }} | ||
====== | ====== 236236[P] Counter ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236236p_counter | moveType = super | ||
| input = | | input = 236236[P] Counter | ||
| name = | | name = Javelin of Marisa | ||
| images = | | images = SF6_Marisa_236236p_counter.png | ||
| hitboxes = | | hitboxes = SF6_Marisa_236236p_counter_hitbox.png | ||
| damage = | | damage = 2640 | ||
| chip = | | chip = 500 | ||
| startup = | | dmgScaling = 30% Minimum | ||
| startup = 7 | |||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 54 | ||
| | | total = 63 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| | | hitAdv = KD +46 | ||
| | | blockAdv = {{sf6-adv|VM|-37}} | ||
| perfParryAdv = | | punishAdv = KD +46 | ||
| | | perfParryAdv = {{sf6-adv|VM|-55}} | ||
| blockstun = | | blockstun = 20 | ||
| hitstop = | | hitstop = 20 | ||
| driveDmgBlk = | | driveDmgBlk = 2500 | ||
| driveDmgHit = | | driveDmgHit = 5000 | ||
| | | superGainHit = -10000 | ||
| | | superGainBlk = -10000 | ||
| | | invuln = 1-10 Full | ||
| | | armor = Break | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Automatically triggers counterattack after Held SA1 armor absorbs a strike on frames 1-27; can be baited with safe jump timing | ||
}} | }} | ||
===== | ===== 214214P ===== | ||
{{FrameData-SF6 | chara = Marisa | moveId = | {{FrameData-SF6 | chara = Marisa | moveId = marisa_214214p | moveType = super | ||
| input = | | input = 214214P | ||
| name = | | name = Meteorite | ||
| images = | | images = SF6_Marisa_214214p.png, SF6_Marisa_214214p_whiff.png | ||
| hitboxes = | | hitboxes = SF6_Marisa_214214p_hitbox.png, SF6_Marisa_214214p_whiff_hitbox.png | ||
| damage = | | damage = 3000(2500) | ||
| chip = | | chip = 500,250 | ||
| startup = | | dmgScaling = 40% Minimum; 15% Immediate | ||
| active = 3 | | startup = 9 | ||
| recovery = | | active = 7(33)3 | ||
| | | recovery = 59 | ||
| hitAdv = | | total = 110 | ||
| blockAdv = - | | guard = LH | ||
| | | cancel = - | ||
| | | hitAdv = HKD +17 | ||
| | | blockAdv = {{sf6-adv|VM|-44(-77)}} | ||
| punishAdv = HKD +17 | |||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-60(-100)}} | ||
| | | blockstun = 25,18 | ||
| blockstun = | | hitstop = 10,13 | ||
| hitstop = | | driveDmgBlk = 2500x2 | ||
| driveDmgBlk = | | driveDmgHit = 10000 | ||
| driveDmgHit = | | superGainHit = -20000 | ||
| | | superGainBlk = -20000 | ||
| | | invuln = 1-15 Full | ||
| | | armor = Break | ||
| | | airborne = 16-47 (FKD) | ||
| | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Useful anti-air, reversal, and juggle ender; upward hit triggers a cinematic; on block/whiff, ends with a downward slam that does 500 less damage than the cinematic version (still does full Drive Damage on hit); Marisa's collision box extends far downward, preventing opponent from walking or dashing underneath (opponent can still jump to avoid 2nd hit) | ||
}} | }} | ||
===== 236236K ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236236k | moveType = super | |||
| input = 236236K | |||
| name = Goddess of the Hunt | |||
| images = SF6_Marisa_236236k.png | |||
| hitboxes = SF6_Marisa_236236k_hitbox.png | |||
| damage = 4000 | |||
| chip = 1000 | |||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | |||
===== 236236K ===== | |||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236236k | moveType = super | |||
| input = 236236K | |||
| name = Goddess of the Hunt | |||
| images = SF6_Marisa_236236k.png | |||
| hitboxes = SF6_Marisa_236236k_hitbox.png | |||
| damage = 4000 | |||
| chip = | |||
| startup = 13 | | startup = 13 | ||
| active = 7 | | active = 7 | ||
| recovery = 60 | | recovery = 60 | ||
| | | total = 79 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = HKD +14 | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VM|-39(-33)}} | ||
| | | punishAdv = HKD +14 | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-65(-59)}} | ||
| hitstop = | | blockstun = 28 | ||
| driveDmgBlk = | | hitstop = 4 | ||
| driveDmgHit = | | driveDmgBlk = 7500 | ||
| | | driveDmgHit = 15000 | ||
| | | superGainHit = -30000 | ||
| | | superGainBlk = -30000 | ||
| | | invuln = 1-19 Full | ||
| armor = Break | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Takes opponent to corner; cinematic time regenerates ~2.1 Drive bars for Marisa; excellent whiff punish and projectile counter tool (especially with Modern controls) | ||
}} | }} | ||
===== 236236K(CA) ===== | ====== 236236K (CA) ====== | ||
{{FrameData-SF6 | chara = Marisa | moveId = marisa_236236k(ca) | moveType = super | {{FrameData-SF6 | chara = Marisa | moveId = marisa_236236k(ca) | moveType = super | ||
| input = 236236K | | input = 236236K | ||
Line 3,038: | Line 2,764: | ||
| images = SF6_Marisa_236236k(ca).png | | images = SF6_Marisa_236236k(ca).png | ||
| hitboxes = SF6_Marisa_236236k(ca)_hitbox.png | | hitboxes = SF6_Marisa_236236k(ca)_hitbox.png | ||
| damage = 4500 | | damage = 4500 | ||
| chip = | | chip = 1250 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | |||
| startup = 13 | | startup = 13 | ||
| active = 7 | | active = 7 | ||
| recovery = 60 | | recovery = 60 | ||
| | | total = 79 | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = HKD +14 | ||
| perfParryAdv = | | blockAdv = {{sf6-adv|VM|-39(-33)}} | ||
| | | punishAdv = HKD +14 | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-65(-59)}} | ||
| hitstop = | | blockstun = 28 | ||
| driveDmgBlk = | | hitstop = 4 | ||
| driveDmgHit = | | driveDmgBlk = 10000 | ||
| | | driveDmgHit = 20000 | ||
| | | superGainHit = -30000 | ||
| | | superGainBlk = -30000 | ||
| | | invuln = 1-19 Full | ||
| armor = Break | |||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Takes opponent to corner; available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Marisa; excellent whiff punish and projectile counter tool (especially with Modern controls) | ||
}} | }} | ||
Line 3,075: | Line 2,800: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 242 | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
Line 3,090: | Line 2,816: | ||
| damage = - | | damage = - | ||
| startup = 85 | | startup = 85 | ||
| active = 55 | | active = [55] | ||
| recovery = 72 | | recovery = 72 | ||
| total = 211 | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| notes = "Come on, the first hit's free."; active frames refer to armored period | | armor = 85-139 | ||
| notes = "Come on, the first hit's free."; active frames refer to armored period | |||
}} | }} | ||
Line 3,109: | Line 2,837: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 184 | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - |
Latest revision as of 23:29, 2 July 2024
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5[HP]
Marisa
marisa_5hp_hold
|
|||||
---|---|---|---|---|---|
5[HP] Marisa Style (HP)
|
|||||
![]() File:SF6 Marisa 5hp hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | - | 10% Starter | LH | TC | 20 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26(5) | 2 | 21(22) | 48(49) | 30 | 27 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
8000 | [12000] | 3000 | 1000 (700) | 500 (250) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-21 | +11 | +8 | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+15 | +7 | +4 | |||
Notes | |||||
1f extra recovery on whiff; releasing the button on frames 7-20 results in uncharged version with 5f startup; great range and frame advantage for follow-up combos and pressure; puts airborne opponents into limited juggle state |
5LK
5MK
5HK
5[HK]
Marisa
marisa_5hk_hold
|
|||||
---|---|---|---|---|---|
5[HK] Marisa Style (HK)
|
|||||
![]() File:SF6 Marisa 5hk hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | - | 10% Starter | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
27(10) | 2 | 25 | 53 | - | 28 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
8000 | [12000] | 3000 | 1000 (700) | 500 (250) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-25 | KD +36 | +5 | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +65 Launch | KD +36 | +1 | |||
Notes | |||||
Releasing the button on frames 5-16 results in uncharged version with 10f startup; puts airborne opponents into limited juggle state; Punish Counter causes free juggle state |
Crouching Normals
2LP
2MP
2HP
2[HP]
2LK
2MK
2HK
2[HK]
Jumping Normals
j.LP
j.MP
j.HP
j.[HP]
j.LK
j.MK
j.HK
j.[HK]
Marisa
marisa_jhk_hold
|
|||||
---|---|---|---|---|---|
j.[HK] Marisa Style (j.HK)
|
|||||
![]() File:SF6 Marisa jhk hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1500 | - | - | H | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
29(3) | 6 | 3 land | - | - | 22 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
6000 | [15000] | 2000 | 1000 (700) | 500 (250) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-10(-5) | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +67(+72) | +10(+15) | |||
Notes | |||||
Releasing the button on frames 7-25 results in uncharged version with 3f startup; causes spike knockdown |
Command Normals
6MP
4HP
4[HP]
Marisa
marisa_4hp_hold
|
|||||
---|---|---|---|---|---|
4[HP] Magna Bunker (Hold)
|
|||||
![]() File:SF6 Marisa 4hp hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | - | LH | Sp SA | 20 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20(3) | 2 | 19(24) | 39(45) | 33 | 24 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
6000 | [10000] | 2500 | 500 (350) | 250 (125) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-18 | +17 | +8 | +23 | +14 | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+17 | +13 | +4 | |||
Notes | |||||
5f extra recovery on whiff; releasing the button on frames 5-16 results in uncharged version with 3f startup; short range but excellent combo and pressure tool; meaty connect does not give extra frame advantage; puts airborne opponents into limited juggle state |
3HP
3[HP]
Marisa
marisa_3hp_hold
|
|||||
---|---|---|---|---|---|
3[HP] Malleus Breaker 1 (Hold)
|
|||||
![]() File:SF6 Marisa 3hp hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | - | H | TC | 16 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
31(14) | 2 | 19 | 51 | 26 | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | 1500 | 500 (350) | 250 (125) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-19 | +9 | +6 | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+9 | +5 | +2 | |||
Notes | |||||
Slow overhead that can combo on hit or give pressure on block; releasing the button on frames 7-16 results in uncharged version with 14f startup; causes a short OTG bounce vs. airborne opponents |
6HK
6[HK]
Marisa
marisa_6hk_hold
|
|||||
---|---|---|---|---|---|
6[HK] Falx Crusher 1 (Hold)
|
|||||
![]() File:SF6 Marisa 6hk hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | - | LH | Sp SA TC | 20 Sp / 25 TC |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
27(4~7) | 4 | 19 | 49 | 33 | 26 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
8000 | [12000] | 3000 | 1000 (700) | 500 (250) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-21 | +14 | +7 | +21 | +14 | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+14 | +10 | +3 | |||
Notes | |||||
Releasing the button on frames 7-14 results in uncharged version with 7f startup (frames 15-20: 4f startup); has a hitconfirmable Target Combo follow-up; forces stand on hit; puts airborne opponents into limited juggle state; more range than uncharged version with excellent follow-up combos or block pressure; special/DR cancel is delayed until after 3rd active frame |
nj.2HP
nj.2[HP]
Marisa
marisa_nj2hp_hold
|
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nj.2[HP] Caelum Arc (Hold)
|
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![]() File:SF6 Marisa nj2hp hold hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1500 | - | - | H | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
28(4) | 9 | 3 land | - | - | 22 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
6000 | [15000] | 2000 | 1000 (700) | 500 (250) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-9(-5) | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +68(72) | HKD +68(+72) | +11(+15) | |||
Notes | |||||
Can hit Cross-up; releasing the button on frames 5-24 results in uncharged version with 4f startup; causes spike knockdown |
Target Combos
5LP~LP
5MP~MP
5HP~HP
6MP~HP
6MP~HK
3HP~3HP
6HK~6HK
j.MP~MP
Throws
LPLK
4LPLK
Drive Moves
HPHK
Marisa
marisa_hphk
|
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HPHK Secutor
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter (Hit) 20% Multiplier (Block) |
LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | 62 | - | 34 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | 10000 [15000] | -10000 | [3000(2100)] | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-35 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
Crumple (Standing +21, Juggle +46, HKD +104) | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | |||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
Marisa
marisa_6hphk
|
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---|---|---|---|---|---|
6HPHK Love Tap (Block)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26(31) | 48(53) | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -20000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +23 | KD +23 | -6 | |||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; 4f less hitstop on block compared to most Drive Reversals (changes the punish timing); see Drive Reversal. |
Marisa
marisa_6hphk_recovery
|
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---|---|---|---|---|---|
6HPHK Love Tap (Recovery)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 3 | 26(31) | 46(51) | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -20000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-27 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +23 | KD +23 | -6 | |||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; 4f less hitstop on block compared to most Drive Reversals (changes the punish timing); see Drive Reversal. |
MPMK
Marisa
marisa_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 12 or until released | 33(1)(11) | 45(3) | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -5000,250~ | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
MPMK~66
Marisa
marisa_mpmk_66_pdr
|
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---|---|---|---|---|---|
MPMK~66 Parry Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
3+8 | - | 15(37) | 26(48) | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -10000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.544 (min/throw), 1.903 (min/block), 3.081 (max/final DR frame) |
Marisa
marisa_mpmk_66_drc
|
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---|---|---|---|---|---|
MPMK or 66 Drive Rush Cancel
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | - | 15(37) | 24(46) | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | -30000 | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | - | - | |||
Notes | |||||
See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties |
Special Moves
Gladius
236LP
236[LP]
236MP
236[MP]
236HP
236[HP]
236PP
236[PP]
Marisa
marisa_236pp_hold
|
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---|---|---|---|---|---|
236[PP] Gladius (Hold)
|
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File:SF6 Marisa 236pp hold.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1700,1000,200 (2900) | 425 | 30% Starter | LH | SA2 SA3 (1st) | 17 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
35 | 4 | 20 | 58 | - | 28 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
8000 | [12000] | -20000 | 1150,1500[1150] (805,1050[805]) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | Break; 1-38 (2-hit, High/Mid) | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +40 | HKD +40 | +4 | |||
Notes | |||||
Armor loses to low attacks; transitions to a cinematic follow-up on hit; vs. airborne opponents, 2nd follow-up hit whiffs (no Hard Knockdown and reduced Super Meter gain); cannot hit cross-up |
Dimachaerus
214LP
214MP
Marisa
marisa_214mp
|
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---|---|---|---|---|---|
214MP Dimachaerus
|
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File:SF6 Marisa 214mp.png File:SF6 Marisa 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | 175 | - | LH | SA3 | 24 SA / 34 follow-up |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 4 | 30 | 49 | 34 | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [5000] | 1250 | 575 (402) | 288 (144) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6-19 Air (Head) | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+4 | 0 | -16 | |||
Notes | |||||
Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state |
214HP
Marisa
marisa_214hp
|
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---|---|---|---|---|---|
214HP Dimachaerus
|
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File:SF6 Marisa 214hp.png File:SF6 Marisa 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | SA3 | 25 SA / 34 follow-up |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
22 | 4 | 30 | 55 | - | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [5000] | 1250 | 575 (402) | 288 (144) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
10-25 Air (Head) | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-32 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +38 | KD +38 | -16 | |||
Notes | |||||
Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state |
214PP
Marisa
marisa_214pp
|
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---|---|---|---|---|---|
214PP Dimachaerus
|
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![]() File:SF6 Marisa 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | SA2 SA3 | 25 SA / 37 follow-up |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 4 | 26 | 45 | - | 18 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [5000] | -20000 | 575 (402) | 288 (144) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-19 Air | Break | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-28 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +42 | KD +42 | -12 | |||
Notes | |||||
Cannot hit cross-up; cancelable into 6P follow-up on hit or armor absorb; puts airborne opponents into free juggle state |
Dimachaerus Follow-up
214LP~6P
214MP~6P
214HP~6P
214PP~6P
Marisa
marisa_214pp_6p
|
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---|---|---|---|---|---|
214PP~6P OD Dimachaerus Follow-up
|
|||||
![]() File:SF6 Marisa 214pp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | Combo (2 hits) | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 5 | 23 | 40 | - | - |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | 575 (402) | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +58 Bounce | - | |||
Notes | |||||
Only comes out after 214PP hits or is armor absorbed |
Phalanx
623LP
623MP
Marisa
marisa_623mp
|
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---|---|---|---|---|---|
623MP Phalanx
|
|||||
File:SF6 Marisa 623mp.png File:SF6 Marisa 623mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1600 | 400 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
28 | 3 | 2+16 land | 48 | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | 2000 | 1150 (805) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
12-30 Lower Body Projectile | 7-13 High/Mid | 14-32 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-19 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +58(59) | KD +42(43) | +2(3) | |||
Notes | |||||
Cannot hit cross-up; hits 1f later vs. crouching opponents |
623HP
Marisa
marisa_623hp
|
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---|---|---|---|---|---|
623HP Phalanx
|
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File:SF6 Marisa 623hp.png File:SF6 Marisa 623hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1700 | 425 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
32 | 3 | 2+16 land | 52 | - | 23 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | 2000 | 1150 (805) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
12-34 Lower Body Projectile | 10-15 High/Mid | 17-36 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-19 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +58(59) | KD +42(43) | +2(3) | |||
Notes | |||||
Cannot hit cross-up; hits 1f later vs. crouching opponents |
623PP
Marisa
marisa_623pp
|
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---|---|---|---|---|---|
623PP Phalanx
|
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![]() File:SF6 Marisa 623pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1400 | 350 | 20% Starter; Combo (2 hits) | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
28 | 3 | 2+16 land | 48 | - | 25 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | -20000 | 1150 (805) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
12-30 Lower Body Projectile | Break; 6-12 High/Mid | 14-32 (FKD) | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-19 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +76 Tumble (HKD +144 Wall Splat) | KD +70 Tumble (HKD +138 Wall Splat) | +4(5) | |||
Notes | |||||
Sends opponent tumbling backward into OTG state; if opponent hits the corner, a low-height Wall Splat occurs (opponent is grounded and throwable, but strikes put them into juggle state); cannot hit cross-up; hits 1f later vs. crouching opponents |
Quadriga
236LK
236MK
Marisa
marisa_236mk
|
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---|---|---|---|---|---|
236MK Quadriga
|
|||||
File:SF6 Marisa 236mk.png File:SF6 Marisa 236mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1500 | 375 | - | LH | SA3 | 20 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
24 | 4 | 22 | 49 | - | 22 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | 2000 | 1150 (805) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-24 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +37 | KD +37 | -4 | |||
Notes | |||||
Cannot hit cross-up; ~60% screen length |
236HK
Marisa
marisa_236hk
|
|||||
---|---|---|---|---|---|
236HK Quadriga
|
|||||
File:SF6 Marisa 236hk.png File:SF6 Marisa 236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1600 | 400 | - | LH | SA3 | 20 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
29 | 4 | 21 | 53 | - | 22 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | 2000 | 1150 (805) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-23 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +37 | KD +37 | -3 | |||
Notes | |||||
Cannot hit cross-up; ~70% screen length |
236KK
Marisa
marisa_236kk
|
|||||
---|---|---|---|---|---|
236KK Quadriga
|
|||||
![]() File:SF6 Marisa 236kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1500 | 375 | - | LH | SA2 SA3 | 20 |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
24 | 4 | 24 | 51 | - | 22 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
5000 | [12000] | -20000 | 1150 (805) | 575 (287) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | Break | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-26 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +50(68) Wall Splat | KD +50(68) Wall Splat | -6 | |||
Notes | |||||
Cannot hit cross-up; ~65% screen length; Wall Splat on hit; KD Advantage increases when farther from the wall; significant pushback on block makes it hard to punish when spaced out |
Scutum
214K
214KK
214K Counter
Marisa
marisa_214k_counter
|
|||||
---|---|---|---|---|---|
214K Scutum (Counter)
|
|||||
File:SF6 Marisa 214k counter.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | 175 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 4 | 20 | 30 | 23 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2500 | [4000] | 1000 | 500 (350) | 250 (125) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | Break | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+3 | -1 | -3 | |||
Notes | |||||
Automatically triggers counterattack after 214K absorbs attack; Marisa is in a Punish Counter state for entire duration; can hold button to remain in Scutum stance after counterattack; hit advantage depends on attack that is absorbed; Marisa's short 6f hitstop causes attack to land as a +1 Counter-hit against most Medium/Heavy normals, while landing as a +3 Punish Counter against Lights |
214KK Counter
Marisa
marisa_214kk_counter
|
|||||
---|---|---|---|---|---|
214KK Scutum (Counter)
|
|||||
File:SF6 Marisa 214kk counter.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | 175 | - | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 4 | 20 | 30 | 23 | 21 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2500 | [4000] | - | 500 (350) | 250 (125) | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-10; Break | - | |||
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-22 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
+3 | -1 | -3 | |||
Notes | |||||
Automatically triggers counterattack after 214KK absorbs attack; Marisa is in a Punish Counter state for entire duration; can hold button to remain in Scutum stance after counterattack; hit advantage depends on attack that is absorbed; Marisa's short 6f hitstop causes attack to land as a +1 Counter-hit against most Medium/Heavy normals, while landing as a +3 Punish Counter against Lights |
Tonitrus
214K~P
214K~P~P
Procella
214K~K
Enfold
214K~LPLK
Super Arts
236236P
236236[P]
236236[P] Counter
Marisa
marisa_236236p_counter
|
|||||
---|---|---|---|---|---|
236236[P] Counter Javelin of Marisa
|
|||||
![]() File:SF6 Marisa 236236p counter hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
2640 | 500 | 30% Minimum | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 54 | 63 | - | 20 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
2500 | 5000 | - | -10000 | -10000 | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-10 Full | Break | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-55 | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
KD +46 | KD +46 | -37 | |||
Notes | |||||
Automatically triggers counterattack after Held SA1 armor absorbs a strike on frames 1-27; can be baited with safe jump timing |
214214P
236236K
236236K (CA)
Marisa
marisa_236236k(ca)
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236236K Goddess of the Hunt (CA)
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![]() File:SF6 Marisa 236236k(ca) hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 | 1250 | 50% Minimum; 10% Immediate (Sp) | LH | - | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 7 | 60 | 79 | - | 28 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
10000 | 20000 | - | -30000 | -30000 | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-19 Full | Break | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
-65(-59) | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
HKD +14 | HKD +14 | -39(-33) | |||
Notes | |||||
Takes opponent to corner; available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Marisa; excellent whiff punish and projectile counter tool (especially with Modern controls) |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK