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* '''Armored Moves:''' Marisa has several moves with armor that absorb mid or high-hitting attacks. Although vulnerable to low-hitting attacks, these armor moves allow Marisa to bully through attacks such as most fireballs, standing heavy attacks, and neutral pokes that hit mid. | * '''Armored Moves:''' Marisa has several moves with armor that absorb mid or high-hitting attacks. Although vulnerable to low-hitting attacks, these armor moves allow Marisa to bully through attacks such as most fireballs, standing heavy attacks, and neutral pokes that hit mid. | ||
* '''Armor Breaker:''' Marisa has ample access to armor breaking moves. Charged or OD gladius, OD | * '''Armor Breaker:''' Marisa has ample access to armor breaking moves. Charged or OD gladius, OD phalanx, and OD quadriga all break armor. Charged gladius gives Marisa the rare ability to break armor (such as on DI) without meter. | ||
* '''Meterless Plus Frames:''' Phalanx and charged moves are plus on block and can be used without meter. Turtle-y opponents will find themselves stuck in perpetual negative frames. | * '''Meterless Plus Frames:''' Phalanx and charged moves are plus on block and can be used without meter. Turtle-y opponents will find themselves stuck in perpetual negative frames. |
Revision as of 16:37, 23 June 2023
Introduction
An up-and-coming jewelry designer from Italy who claims ancestry to ancient Greek warriors. As a child, she was inspired by a vision of the Colosseum in its prime. Today, she seeks glory with a smile—and an eye for beauty.
Marisa is a high-damage juggernaut with a variety of far-reaching normals. She is able to charge all of her heavy attacks and some of her specials by holding the button down. If blocked, Marisa's charged moves deal significant chip to the opponent's drive bar and are extremely plus on block, allowing Marisa to continue pressure. She also has several moves with armor and can bully through an opponent's attacks.
Although she has some of the most damaging combos in the game, Marisa's offense can be volatile. For instance, charging a heavy attack can leave a large gap where an opponent can press a button or jump out. Some of her moves have armor, but the armor does not protect against low-hitting attacks. Many of her attacks cannot be special canceled and so can lose to drive impact. Marisa also lacks some tools that other characters use to keep defenders in check; for example, Marisa has no low attack that can be special canceled or drive rushed.
In short, much of Marisa's offense gives the opponent multiple ways to defend, escape, or punish you. What she lacks in offensive consistency she makes up for in damage, as she has high-damage combos and a variety of other attacks that can quickly drain an opponent's health bar.
Playing Marisa at a high level requires a tolerance for risky and volatile situations, strong hit confirms, and a knowledge of high-damage combo routes in different situations.
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Players to Watch
- Big Bird - (https://twitter.com/Bigbird_fgc)