< Street Fighter 6 | E.Honda
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* '''Dangerously Cheesy:''' Many of Honda's core tools (Headbutt, Sumo Smash) require counterplay that involves careful timing or matchup knowledge. Because of this, at lower levels of play Honda can be an absolute menace that's hard to turn the tables against. | * '''Dangerously Cheesy:''' Many of Honda's core tools (Headbutt, Sumo Smash) require counterplay that involves careful timing or matchup knowledge. Because of this, at lower levels of play Honda can be an absolute menace that's hard to turn the tables against. | ||
| cons= | | cons= | ||
* '''No Corner Throw Loop:''' Honda cannot immediately threaten another meaty throw after forward throwing the opponent into the corner, even with drive rush. He must condition their behavior and threaten corner pressure in other ways. | * '''No Corner Throw Loop:''' Honda cannot immediately threaten another meaty throw after forward throwing the opponent into the corner, even with drive rush. He must condition their behavior and threaten corner pressure in other ways. |
Revision as of 15:03, 9 June 2023
Introduction
A sumo wrestler looking to bring the sport worldwide, E. Honda has the skills of a yokozuna, but his constant globetrotting has prevented his promotion. Also an expert chef renowned for mouthwatering chanko stew.
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