< Street Fighter 6 | Marisa
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* '''Armor Everywhere''': With armor on most of her heavy attacks and specials, Marisa can power through most any attack and win neutral through brute force. Opponents may find themselves losing a giant chunk of health if they try and challenge at the wrong time. | * '''Armor Everywhere''': With armor on most of her heavy attacks and specials, Marisa can power through most any attack and win neutral through brute force. Opponents may find themselves losing a giant chunk of health if they try and challenge at the wrong time. | ||
* ''' | * '''Armor Breaker''': Gladius, Phalanx and Scutum/Enfold are all reliable counters to Drive Impact and other armored moves, punishing poor guesses on defense/approach heavily and giving her viable counter-play to those options even when she's in burnout. | ||
* '''Range and Power''': Marisa has great range and can charge certain moves for added damage and combo routes. If she does land a hit, the damage is devastating, even from simple buffers. OD specials and drive rush open up even more disastrously damaging combos and can easily drain the opponent of more than half their health bar. | * '''Range and Power''': Marisa has great range and can charge certain moves for added damage and combo routes. If she does land a hit, the damage is devastating, even from simple buffers. OD specials and drive rush open up even more disastrously damaging combos and can easily drain the opponent of more than half their health bar. |
Revision as of 18:25, 8 June 2023
Introduction
An up-and-coming jewelry designer from Italy who claims ancestry to ancient Greek warriors. As a child, she was inspired by a vision of the Colosseum in its prime. Today, she seeks glory with a smile—and an eye for beauty.
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