< Street Fighter 6 | Guile
Line 1,002: | Line 1,002: | ||
| cost = - | | cost = - | ||
| damage = 550 (600) | | damage = 550 (600) | ||
| chip = | | chip = 138 (150) | ||
| driveDamage = 2500 | | driveDamage = 2500 | ||
| startup = 10 | | startup = 10 | ||
Line 1,025: | Line 1,025: | ||
| cost = - | | cost = - | ||
| damage = 550 (600) | | damage = 550 (600) | ||
| chip = | | chip = 138 (150) | ||
| driveDamage = 2500 | | driveDamage = 2500 | ||
| startup = 10 | | startup = 10 | ||
Line 1,048: | Line 1,048: | ||
| cost = - | | cost = - | ||
| damage = 550 (600) | | damage = 550 (600) | ||
| chip = | | chip = 138 (150) | ||
| driveDamage = 2500 | | driveDamage = 2500 | ||
| startup = 10 | | startup = 10 | ||
Line 1,071: | Line 1,071: | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = 500*500 (1000) | | damage = 500*500 (1000) | ||
| chip = | | chip = 125*125 | ||
| driveDamage = 2000 | | driveDamage = 2000 | ||
| startup = 10 | | startup = 10 | ||
Line 1,095: | Line 1,095: | ||
| cost = - | | cost = - | ||
| damage = 1000 (1200) | | damage = 1000 (1200) | ||
| chip = | | chip = 250 (300) | ||
| driveDamage = 4000 | | driveDamage = 4000 | ||
| startup = 5 | | startup = 5 | ||
Line 1,118: | Line 1,118: | ||
| cost = - | | cost = - | ||
| damage = 1100 (1300) | | damage = 1100 (1300) | ||
| chip = | | chip = 275 (325) | ||
| driveDamage = 4000 | | driveDamage = 4000 | ||
| startup = 6 | | startup = 6 | ||
Line 1,139: | Line 1,139: | ||
| images = SF6_Guile_28hk.png | | images = SF6_Guile_28hk.png | ||
| hitboxes = SF6_Guile_28hk_hitbox.png | | hitboxes = SF6_Guile_28hk_hitbox.png | ||
| cost = | | cost = - | ||
| damage = 1200 (1400) | | damage = 1200 (1400) | ||
| chip = | | chip = 300 (350) | ||
| driveDamage = 4000 | | driveDamage = 4000 | ||
| startup = 7 | | startup = 7 | ||
Line 1,164: | Line 1,164: | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = 1000*600 (1600) | | damage = 1000*600 (1600) | ||
| chip = | | chip = 250*150 | ||
| driveDamage = 4000 | | driveDamage = 4000 | ||
| startup = 5 | | startup = 5 | ||
Line 1,188: | Line 1,188: | ||
| cost = - | | cost = - | ||
| damage = 400 | | damage = 400 | ||
| chip = | | chip = 100 | ||
| driveDamage = 2500 | | driveDamage = 2500 | ||
| startup = 16 | | startup = 16 | ||
Line 1,211: | Line 1,211: | ||
| cost = - | | cost = - | ||
| damage = 400 | | damage = 400 | ||
| chip = | | chip = 100 | ||
| driveDamage = 2500 | | driveDamage = 2500 | ||
| startup = 21 | | startup = 21 | ||
Line 1,234: | Line 1,234: | ||
| cost = - | | cost = - | ||
| damage = 250*250 (500) | | damage = 250*250 (500) | ||
| chip = | | chip = 63*63 | ||
| driveDamage = 2500 | | driveDamage = 2500 | ||
| startup = 30 | | startup = 30 | ||
Line 1,257: | Line 1,257: | ||
| cost = - | | cost = - | ||
| damage = 600(800)*400 (1000/1200) | | damage = 600(800)*400 (1000/1200) | ||
| chip = | | chip = 150(200)*100 | ||
| driveDamage = 3500 (5000 2 hits) | | driveDamage = 3500 (5000 2 hits) | ||
| startup = 10 | | startup = 10 | ||
Line 1,280: | Line 1,280: | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = 400*400*500 | | damage = 400*400*500 | ||
| chip = | | chip = 100*100*125 | ||
| driveDamage = 8500(7000 2 hits) | | driveDamage = 8500(7000 2 hits) | ||
| startup = 10 | | startup = 10 | ||
Line 1,303: | Line 1,303: | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = 300*300 | | damage = 300*300 | ||
| chip = | | chip = 75*75 | ||
| driveDamage = 2000 | | driveDamage = 2000 | ||
| startup = 15 | | startup = 15 | ||
Line 1,327: | Line 1,327: | ||
| cost = - | | cost = - | ||
| damage = 400*400*500 (1300) | | damage = 400*400*500 (1300) | ||
| chip = | | chip = 100*100*125 | ||
| driveDamage = 8500 (4000 2 hits) | | driveDamage = 8500 (4000 2 hits) | ||
| startup = 10 | | startup = 10 | ||
Line 1,351: | Line 1,351: | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = 400x3*500 (1700) | | damage = 400x3*500 (1700) | ||
| chip = | | chip = 100x3*125 | ||
| driveDamage = 8500 (4000 2 hits) | | driveDamage = 8500 (4000 2 hits) | ||
| startup = 10 | | startup = 10 | ||
Line 1,375: | Line 1,375: | ||
| cost = | | cost = | ||
| damage = 600 each | | damage = 600 each | ||
| chip = | | chip = 150 each | ||
| driveDamage = | | driveDamage = | ||
| startup = 11 | | startup = 11 | ||
Line 1,399: | Line 1,399: | ||
| cost = | | cost = | ||
| damage = 500*500 (1000) | | damage = 500*500 (1000) | ||
| chip = | | chip = 125*125 | ||
| driveDamage = | | driveDamage = | ||
| startup = 11 | | startup = 11 |
Revision as of 12:57, 23 December 2022
Character Vitals
Normals
Standing Normals
5LP
Guile
guile_5lp
|
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---|---|---|---|---|---|
5LP Standing Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 7 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -2 | |||
Notes | |||||
5MP
Guile
guile_5mp
|
|||||
---|---|---|---|---|---|
5MP Standing Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 15 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +6 | 0 | |||
Notes | |||||
5HP
Guile
guile_5hp
|
|||||
---|---|---|---|---|---|
5HP Standing Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 23 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -1 | -6 | |||
Notes | |||||
5LK
Guile
guile_5lk
|
|||||
---|---|---|---|---|---|
5LK Standing Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 2 | 12 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -1 | |||
Notes | |||||
5MK
Guile
guile_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | No | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 5 | 18 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -4 | |||
Notes | |||||
5HK
Guile
guile_5hk
|
|||||
---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | No | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 3 | 21 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3 | -4 | |||
Notes | |||||
Crouching Normals
2LP
Guile
guile_2lp
|
|||||
---|---|---|---|---|---|
2LP Crouching Light Punch
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 3 | 8 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +5 | -2 | |||
Notes | |||||
2MP
Guile
guile_2mp
|
|||||
---|---|---|---|---|---|
2MP Crouching Medium Punch
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 3 | 12 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +5 | -2 | |||
Notes | |||||
2HP
Guile
guile_2hp
|
|||||
---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | No | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 5 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -9 | |||
Notes | |||||
2LK
Guile
guile_2lk
|
|||||
---|---|---|---|---|---|
2LK Crouching Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | No | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 2 | 13 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -5 | |||
Notes | |||||
2MK
Guile
guile_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | No | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 3 | 18 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -5 | |||
Notes | |||||
2HK
Guile
guile_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 2(16)3 | 21 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD | -12 | |||
Notes | |||||
Jumping Normals
JLP
JMP
JHP
JLK
JMK
JHK
6MP
6HP
4HP
4LK
4 OR 6+MK
Guile
Guile_4 or 6+mk
|
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---|---|---|---|---|---|
4 or 6+MK Rolling Sobat
|
|||||
![]() File:SF6 Guile 4 or 6+mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | No | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 3 | 18 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -6 | |||
Notes | |||||
6HK
3HK
5MP_4HP
2MP_2MP
2MK_6MP
Guile
Guile_2mk_6mp
|
|||||
---|---|---|---|---|---|
2MK > 6MP Drake Fang
|
|||||
File:SF6 Guile 2mk 6mp.png File:SF6 Guile 2mk 6mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | no | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8+19 | 3*3 | 21 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -5 | |||
Notes | |||||
2HK_3HK
Guile
Guile_2hk_3hk
|
|||||
---|---|---|---|---|---|
2HK > 3HK Phantom Cutter
|
|||||
File:SF6 Guile 2hk 3hk.png File:SF6 Guile 2hk 3hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
KD Spin +47 | - | yes | - | ||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9+10 | 2*3 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +33 | -12(-30) | |||
Notes | |||||
Universal Mechanics
Throws
LPLK
4LPLK
Guile
Guile_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Judo Throw
|
|||||
![]() File:SF6 Guile 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +19 | ~ | |||
Notes | |||||
LPLK_AIR
4LPLK_AIR
Drive Moves
HPHK
6HPHK
MPMK
66
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
2PPPKKK
specials
46LP
46MP
Guile
Guile_46mp
|
|||||
---|---|---|---|---|---|
46MP Sonic Boom
|
|||||
File:SF6 Guile 46mp.png File:SF6 Guile 46mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (600) | 138 (150) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | - | 30 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3(+4) | -3 | |||
Notes | |||||
Input 6+MP within 3f of each other for Perfect timing; better damage and Hit advantage |
46HP
Guile
Guile_46hp
|
|||||
---|---|---|---|---|---|
46HP Sonic Boom
|
|||||
File:SF6 Guile 46hp.png File:SF6 Guile 46hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (600) | 138 (150) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | - | 30 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +3(+4) | -3 | |||
Notes | |||||
Input 6+HP within 3f of each other for Perfect timing; better damage and Hit advantage |
46PP
28LK
28MK
Guile
Guile_28mk
|
|||||
---|---|---|---|---|---|
28MK Somersault Kick
|
|||||
File:SF6 Guile 28mk.png File:SF6 Guile 28mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 (1300) | 275 (325) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 6 | 42 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +37 | -31 | |||
Notes | |||||
45f charge; input 8+MK within 3f of each other for Perfect timing (better damage) |
28HK
Guile
Guile_28hk
|
|||||
---|---|---|---|---|---|
28HK Somersault Kick
|
|||||
File:SF6 Guile 28hk.png File:SF6 Guile 28hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (1400) | 300 (350) | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 6 | 43 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +39 | -32 | |||
Notes | |||||
45f charge; input 8+HK within 3f of each other for Perfect timing (better damage) |
28KK
214LP
214MP
Guile
Guile_214mp
|
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---|---|---|---|---|---|
214MP Sonic Blade
|
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File:SF6 Guile 214mp.png File:SF6 Guile 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
21 | ? | 29 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -6 | -7 | |||
Notes | |||||
214HP
Guile
Guile_214hp
|
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---|---|---|---|---|---|
214HP Sonic Blade
|
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File:SF6 Guile 214hp.png File:SF6 Guile 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250*250 (500) | 63*63 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
30 | ? | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +1 | -1 | |||
Notes | |||||
214P_6P
214P_6PP
214PP
Guile
Guile_214pp
|
|||||
---|---|---|---|---|---|
214PP Sonic Cross
|
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![]() File:SF6 Guile 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300*300 | 75*75 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
15 | ? | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +53 | -4 | |||
Notes | |||||
On grounded connect, 1st hit knocks down and the 2nd hit remains active |
214PP_6P
Guile
Guile_214pp_6p
|
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---|---|---|---|---|---|
214PP > 6P Sonic Cross
|
|||||
File:SF6 Guile 214pp 6p.png File:SF6 Guile 214pp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400*400*500 (1300) | 100*100*125 | - | LH | su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 28 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +47 | -3 | |||
Notes | |||||
214PP_6PP
Guile
Guile_214pp_6pp
|
|||||
---|---|---|---|---|---|
214PP > 6PP Sonic Cross
|
|||||
File:SF6 Guile 214pp 6pp.png File:SF6 Guile 214pp 6pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x3*500 (1700) | 100x3*125 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 28 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD (Spin+Splat) | +3 | |||
Notes | |||||
Costs 4 total stocks of Drive Gauge counting the initial Sonic Blade activation |
PP
P_Followup
Guile
Guile_p_followup
|
|||||
---|---|---|---|---|---|
P Followup OD Sonic Break
|
|||||
File:SF6 Guile p followup.png File:SF6 Guile p followup hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*500 (1000) | 125*125 | - | LH | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | - | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +54 | +3 | |||
Notes | |||||
While Super Art 2 (Solid Puncher) is active; OD Break can only be input as a followup to OD Sonic Boom or OD Sonic Cross |
Supers
4646P
4646HP
214214P
Guile
Guile_214214p
|
|||||
---|---|---|---|---|---|
214214P Solid Puncher
|
|||||
![]() File:SF6 Guile 214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 5 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | ~ | ~ | |||
Notes | |||||
4646K
4646K_CA
Guile
Guile_4646k_ca
|
|||||
---|---|---|---|---|---|
4646K Double Somersault (Critical Art)
|
|||||
![]() File:SF6 Guile 4646k ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 6 | 70 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD +16 | -59 | |||
Notes | |||||