< Street Fighter 6 | Ken
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{{ ProConTable | {{ ProConTable | ||
| pros= | | pros= | ||
* '''Corner Carry''': Ken has an incredible amount of options to take corner with his back throw, his side switching OD Dragon Lash Kick and Run Dragon Lash Kick, OD Tatsu and Run Tatsu | * '''Corner Carry''': Ken has an incredible amount of options to take corner with his back throw, his side switching OD Dragon Lash Kick and Run Dragon Lash Kick, OD Tatsu and Run Tatsu no matter where you are on screen he's taking you to the corner. | ||
no matter where you are on screen he's taking you to the corner. | |||
* '''Drive Gauge Damage''': Kens Heavies both have great range, great start up and great pushback. And with his ability to cancel his Stand HP into ***Jinrai Kicks*** this allows him to remove 1 drive gauge per Heavy Punch reducing your opponents options. | * '''Drive Gauge Damage''': Kens Heavies both have great range, great start up and great pushback. And with his ability to cancel his Stand HP into ***Jinrai Kicks*** this allows him to remove 1 drive gauge per Heavy Punch reducing your opponents options. |
Revision as of 10:16, 23 December 2022
Former US National Fighting Champ, and ex-VP of the Masters Foundation. Accusations of orchestrating a criminal plot have forced Ken to abandon his family and business and go into hiding.
Players to watch: TBW
Strengths | Weaknesses |
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Awareness : In order for Ken to get his high damage he needs to be paying attention to Crouching or Standing states. Failure to recognise can not only lead to loss of damage but also a loss of a knockdown.
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