< Street Fighter 6 | Ken
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Line 59: | Line 59: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 14 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 4 | ||
| blockAdv = | | blockAdv = -2 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 83: | Line 83: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 10 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = 17 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -2 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 107: | Line 107: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 12 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 0 | ||
| blockAdv = | | blockAdv = -2 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 131: | Line 131: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 8 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -5 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 155: | Line 155: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 12 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 1 | ||
| blockAdv = | | blockAdv = -7 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = KD(+56) | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 181: | Line 181: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 4 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 9 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 5 | ||
| blockAdv = | | blockAdv = -1 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 206: | Line 206: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 14 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = 0 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 231: | Line 231: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 8 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -10 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 255: | Line 255: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 10 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 1 | ||
| blockAdv = | | blockAdv = -3 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 279: | Line 279: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = -2 | ||
| blockAdv = | | blockAdv = -6 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 303: | Line 303: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 8 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = HKD(+31) | ||
| blockAdv = | | blockAdv = -8 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| punish = | | punish = HKD(+47) | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 318: | Line 318: | ||
=== Jumping Normals === | === Jumping Normals === | ||
===== j.LP ===== | ===== j.LP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.lp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.lp | moveType = air_normal | ||
| input = j.LP | | input = j.LP | ||
| name = Jumping Light Punch | | name = Jumping Light Punch | ||
Line 329: | Line 328: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 343: | Line 342: | ||
}} | }} | ||
===== j. | ===== j.MP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.mp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.mp | moveType = air_normal | ||
| input = j.MP | | input = j.MP | ||
| name = Jumping Medium Punch | | name = Jumping Medium Punch | ||
Line 353: | Line 352: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 368: | Line 367: | ||
===== j.HP ===== | ===== j.HP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.hp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.hp | moveType = air_normal | ||
| input = j.HP | | input = j.HP | ||
| name = Jumping Heavy Punch | | name = Jumping Heavy Punch | ||
Line 377: | Line 376: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 9 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 392: | Line 391: | ||
===== j.LK ===== | ===== j.LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.lk | moveType = air_normal | ||
| input = j.LK | | input = j.LK | ||
| name = Jumping Heavy Kick | | name = Jumping Heavy Kick | ||
Line 401: | Line 400: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 416: | Line 415: | ||
===== j.MK ===== | ===== j.MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.mk | moveType = air_normal | ||
| input = j.mK | | input = j.mK | ||
| name = Jumping Medium Kick | | name = Jumping Medium Kick | ||
Line 425: | Line 424: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 440: | Line 439: | ||
===== j.HK ===== | ===== j.HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.hk | moveType = air_normal | ||
| input = 7HK or 9HK | | input = 7HK or 9HK | ||
| name = Jumping Heavy Kick | | name = Jumping Heavy Kick | ||
Line 449: | Line 448: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 10 | ||
| active = | | active = 7 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 464: | Line 463: | ||
===== Neutral Jump HK ===== | ===== Neutral Jump HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_8hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_8hk | moveType = air_normal | ||
| input = 8HK | | input = 8HK | ||
| name = Neutral Jumping Heavy Kick | | name = Neutral Jumping Heavy Kick | ||
Line 473: | Line 472: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = H | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 488: | Line 487: | ||
== Command Normals == | == Command Normals == | ||
Ken has no command normals. | |||
== Target Combos == | == Target Combos == | ||
===== MP>HP ===== | ===== MP>HP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_mp_hp | moveType = ground_normal | {{FrameData-SF6 | chara = Ken | moveId = ken_mp_hp | moveType = ground_normal | ||
Line 503: | Line 500: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5+11 | ||
| active = | | active = 4*3 | ||
| recovery = | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+36) | ||
| blockAdv = | | blockAdv = -7 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 527: | Line 524: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 8+11 | ||
| active = | | active = 3*2 | ||
| recovery = | | recovery = 27 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+28) | ||
| blockAdv = | | blockAdv = -12 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 551: | Line 548: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 8+11+13 | ||
| active = | | active = 3*2*3 | ||
| recovery = | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+32) | ||
| blockAdv = | | blockAdv = -11 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 568: | Line 565: | ||
===Throws=== | ===Throws=== | ||
===== LPLK ===== | ===== LPLK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_lplk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_lplk | moveType = throw | ||
| input = LPLK | | input = LPLK | ||
| name = Knee Strikes | | name = Knee Strikes | ||
Line 577: | Line 574: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 17 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+24) | ||
| blockAdv = | | blockAdv = KD(+24) | ||
| guard = | | guard = T | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 591: | Line 588: | ||
}} | }} | ||
===== 4LPLK ===== | ===== 4LPLK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_4lplk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_4lplk | moveType = throw | ||
| input = 4LPLK | | input = 4LPLK | ||
| name = Hell Wheel | | name = Hell Wheel | ||
Line 600: | Line 597: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 17 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+6) | ||
| blockAdv = | | blockAdv = KD(+6) | ||
| guard = | | guard = T | ||
| cancel = | | cancel = | ||
| punish = | | punish = | ||
Line 615: | Line 612: | ||
===Drive Moves=== | ===Drive Moves=== | ||
===== HPHK ===== | ===== HPHK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_hphk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_hphk | moveType = drive | ||
| input = HPHK | | input = HPHK | ||
| name = Drive Impact | | name = Drive Impact | ||
Line 629: | Line 626: | ||
| invuln = | | invuln = | ||
| hitAdv = KD (+35/65) | | hitAdv = KD (+35/65) | ||
| blockAdv = -3 / HKD (+72) | | blockAdv = -3 / HKD(+72) | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 638: | Line 635: | ||
}} | }} | ||
===== 6HPHK ===== | ===== 6HPHK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_6hphk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_6hphk | moveType = drive | ||
| input = 6HPHK | | input = 6HPHK | ||
| name = Drive Reversal | | name = Drive Reversal | ||
Line 651: | Line 648: | ||
| recovery = 26 | | recovery = 26 | ||
| invuln = 1-22 | | invuln = 1-22 | ||
| hitAdv = KD (+23) | | hitAdv = KD(+23) | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard = | | guard = | ||
Line 662: | Line 659: | ||
===== 66 ===== | ===== 66 ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_66 | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_66 | moveType = drive | ||
| input = 66 | | input = 66 | ||
| name = Drive Rush | | name = Drive Rush | ||
Line 685: | Line 682: | ||
}} | }} | ||
===== MPMK ===== | ===== MPMK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_mpmk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_mpmk | moveType = drive | ||
| input = MPMK | | input = MPMK | ||
| name = Drive Parry | | name = Drive Parry | ||
Line 710: | Line 707: | ||
== Special Moves == | == Special Moves == | ||
===== 236LP ===== | ===== 236LP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236lp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236lp | moveType = special | ||
| input = 236LP | | input = 236LP | ||
| name = LP Hadouken | | name = LP Hadouken | ||
Line 719: | Line 716: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 16 | ||
| active = | | active = | ||
| recovery = | | recovery = 33 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = -3 | ||
| blockAdv = | | blockAdv = -8 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 734: | Line 731: | ||
===== 236MP ===== | ===== 236MP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236mp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236mp | moveType = special | ||
| input = 236MP | | input = 236MP | ||
| name = MP Hadouken | | name = MP Hadouken | ||
Line 743: | Line 740: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 14 | ||
| active = | | active = | ||
| recovery = | | recovery = 35 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = -5 | ||
| blockAdv = | | blockAdv = -10 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 758: | Line 755: | ||
===== 236HP ===== | ===== 236HP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236hp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236hp | moveType = special | ||
| input = 236HP | | input = 236HP | ||
| name = HP Hadouken | | name = HP Hadouken | ||
Line 767: | Line 764: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 12 | ||
| active = | | active = | ||
| recovery = | | recovery = 37 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = -7 | ||
| blockAdv = | | blockAdv = -12 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 782: | Line 779: | ||
===== 236PP ===== | ===== 236PP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236pp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236pp | moveType = special | ||
| input = 236PP | | input = 236PP | ||
| name = OD Hadouken | | name = OD Hadouken | ||
Line 791: | Line 788: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 12 | ||
| active = | | active = | ||
| recovery = | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 2 | ||
| blockAdv = | | blockAdv = -2 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 806: | Line 803: | ||
===== 623LP ===== | ===== 623LP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623lp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623lp | moveType = special | ||
| input = 623LP | | input = 623LP | ||
| name = LP Shoryuken | | name = LP Shoryuken | ||
Line 815: | Line 812: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 10 | ||
| recovery = | | recovery = 33 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+33) | ||
| blockAdv = | | blockAdv = -23 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 830: | Line 827: | ||
===== 623MP ===== | ===== 623MP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623mp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623mp | moveType = special | ||
| input = 623MP | | input = 623MP | ||
| name = MP Shoryuken | | name = MP Shoryuken | ||
Line 839: | Line 836: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 10 | ||
| recovery = | | recovery = 40 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+33) | ||
| blockAdv = | | blockAdv = -28 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 854: | Line 851: | ||
===== 623HP ===== | ===== 623HP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623hp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623hp | moveType = special | ||
| input = 623HP | | input = 623HP | ||
| name = HP Shoryuken | | name = HP Shoryuken | ||
Line 863: | Line 860: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 10 | ||
| recovery = | | recovery = 50 | ||
| invuln = | | invuln = 5-?(projectile) | ||
| hitAdv = | | hitAdv = KD(+25) | ||
| blockAdv = | | blockAdv = -36 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 878: | Line 875: | ||
===== 623PP ===== | ===== 623PP ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623pp | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623pp | moveType = special | ||
| input = 623PP | | input = 623PP | ||
| name = OD Shoryuken | | name = OD Shoryuken | ||
Line 887: | Line 884: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 10(14)10 | ||
| recovery = | | recovery = 50 | ||
| invuln = | | invuln = 1-? | ||
| hitAdv = | | hitAdv = KD(+29) | ||
| blockAdv = | | blockAdv = -37 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 902: | Line 899: | ||
===== 214LK ===== | ===== 214LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_214lk | moveType = special | ||
| input = 214LK | | input = 214LK | ||
| name = LK Tatsumaki Senpukyaku | | name = LK Tatsumaki Senpukyaku | ||
Line 911: | Line 908: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 4 | ||
| active = | | active = 2(6)3 | ||
| recovery = | | recovery = 32 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+46*38) | ||
| blockAdv = | | blockAdv = -14 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 926: | Line 923: | ||
===== 214MK ===== | ===== 214MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_214mk | moveType = special | ||
| input = 214MK | | input = 214MK | ||
| name = MK Tatsumaki Senpukyaku | | name = MK Tatsumaki Senpukyaku | ||
Line 935: | Line 932: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 14 | ||
| active = | | active = 2(13)2 | ||
| recovery = | | recovery = 31 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+44*32) | ||
| blockAdv = | | blockAdv = -12 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 950: | Line 947: | ||
===== 214HK ===== | ===== 214HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_214hk | moveType = special | ||
| input = 214HK | | input = 214HK | ||
| name = HK Tatsumaki Senpukyaku | | name = HK Tatsumaki Senpukyaku | ||
Line 959: | Line 956: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 16 | ||
| active = | | active = 2(13)2(13)2 | ||
| recovery = | | recovery = 31 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+36) | ||
| blockAdv = | | blockAdv = -12 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 974: | Line 971: | ||
===== 214KK ===== | ===== 214KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214kk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_214kk | moveType = special | ||
| input = 214KK | | input = 214KK | ||
| name = OD Tatsumaki Senpukyaku | | name = OD Tatsumaki Senpukyaku | ||
Line 983: | Line 980: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 9 | ||
| active = | | active = 4(5)3(6)3(6)3(15)3 | ||
| recovery = | | recovery = 34 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+28) | ||
| blockAdv = | | blockAdv = -61 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 998: | Line 995: | ||
===== j.214LK ===== | ===== j.214LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.214lk | moveType = special | ||
| input = j.214LK | | input = j.214LK | ||
| name = LK Air Tatsumaki Senpukyaku | | name = LK Air Tatsumaki Senpukyaku | ||
Line 1,007: | Line 1,004: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11 | ||
| active = | | active = 2(5)2(6)2 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD +42(46) | ||
| blockAdv = | | blockAdv = -4(0) | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,022: | Line 1,019: | ||
===== j.214MK ===== | ===== j.214MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.214mk | moveType = special | ||
| input = j.214MK | | input = j.214MK | ||
| name = MK Air Tatsumaki Senpukyaku | | name = MK Air Tatsumaki Senpukyaku | ||
Line 1,031: | Line 1,028: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11 | ||
| active = | | active = 2(5)2(6)2 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD +42(46) | ||
| blockAdv = | | blockAdv = -4(0) | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,046: | Line 1,043: | ||
===== j.214HK ===== | ===== j.214HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.214hk | moveType = special | ||
| input = j.214HK | | input = j.214HK | ||
| name = HK Air Tatsumaki Senpukyaku | | name = HK Air Tatsumaki Senpukyaku | ||
Line 1,055: | Line 1,052: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11 | ||
| active = | | active = 2(5)2(6)2 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD +42(46) | ||
| blockAdv = | | blockAdv = -4(0) | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,070: | Line 1,067: | ||
===== j.214KK ===== | ===== j.214KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214kk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_j.214kk | moveType = special | ||
| input = j.214KK | | input = j.214KK | ||
| name = OD Air Tatsumaki Senpukyaku | | name = OD Air Tatsumaki Senpukyaku | ||
Line 1,079: | Line 1,076: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11 | ||
| active = | | active = 2(1)2(2)2(2)2(3)2 | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 5(10) | ||
| blockAdv = | | blockAdv = -4(1) | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,094: | Line 1,091: | ||
===== 623LK ===== | ===== 623LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623lk | moveType = special | ||
| input = 623LK | | input = 623LK | ||
| name = LK Dragonlash Kick | | name = LK Dragonlash Kick | ||
Line 1,103: | Line 1,100: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 18 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 22 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 1 | ||
| blockAdv = | | blockAdv = -6 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,114: | Line 1,111: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = ["Has additional frame advantage on crouching opponents due to hitting in later active frames"] | ||
}} | }} | ||
===== 623MK ===== | ===== 623MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623mk | moveType = special | ||
| input = 623MK | | input = 623MK | ||
| name = MK Dragonlash Kick | | name = MK Dragonlash Kick | ||
Line 1,127: | Line 1,124: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 18 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -8 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,138: | Line 1,135: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = ["Has additional frame advantage on crouching opponents due to hitting in later active frames"] | ||
}} | }} | ||
===== 623HK ===== | ===== 623HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623hk | moveType = special | ||
| input = 623HK | | input = 623HK | ||
| name = HK Dragonlash Kick | | name = HK Dragonlash Kick | ||
Line 1,151: | Line 1,148: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 28 | ||
| active = | | active = 5 | ||
| recovery = | | recovery = 21 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = 1 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,162: | Line 1,159: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = ["Has additional frame advantage on crouching opponents due to hitting in later active frames"] | ||
}} | }} | ||
===== 623KK ===== | ===== 623KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_623kk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_623kk | moveType = special | ||
| input = 623KK | | input = 623KK | ||
| name = OD Dragonlash Kick | | name = OD Dragonlash Kick | ||
Line 1,175: | Line 1,172: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 9 | ||
| active = | | active = 2(7)6 | ||
| recovery = | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 2 | ||
| blockAdv = | | blockAdv = -8 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,186: | Line 1,183: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = ["First hit only hits airborne", "Second hit hits grounded on active frames 3-6 (effective start-up against grounded opponents: 21F)", "Has additional frame advantage on crouching opponents due to hitting in later active frames"] | ||
}} | }} | ||
===== 236LK ===== | ===== 236LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236lk | moveType = special | ||
| input = 236LK | | input = 236LK | ||
| name = LK Jinrai Kick | | name = LK Jinrai Kick | ||
Line 1,199: | Line 1,196: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 12 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 1 | ||
| blockAdv = | | blockAdv = -11 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,214: | Line 1,211: | ||
===== 236MK ===== | ===== 236MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236mk | moveType = special | ||
| input = 236MK | | input = 236MK | ||
| name = MK Jinrai Kick | | name = MK Jinrai Kick | ||
Line 1,223: | Line 1,220: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 16 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 2 | ||
| blockAdv = | | blockAdv = -7 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,238: | Line 1,235: | ||
===== 236HK ===== | ===== 236HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236hk | moveType = special | ||
| input = 236HK | | input = 236HK | ||
| name = HK Jinrai Kick | | name = HK Jinrai Kick | ||
Line 1,247: | Line 1,244: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 25 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+42) | ||
| blockAdv = | | blockAdv = -2 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,262: | Line 1,259: | ||
===== 236K>6LK ===== | ===== 236K>6LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236k_6lk | moveType = special | ||
| input = 236K>6LK | | input = 236K>6LK | ||
| name = Kazekama Shin Kick | | name = Kazekama Shin Kick | ||
Line 1,271: | Line 1,268: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -5 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,286: | Line 1,283: | ||
===== 236K>6MK ===== | ===== 236K>6MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236k_6mk | moveType = special | ||
| input = 236K>6MK | | input = 236K>6MK | ||
| name = Gorai Axe Kick | | name = Gorai Axe Kick | ||
Line 1,295: | Line 1,292: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 18 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 20 | ||
| invuln = | | invuln = 3 | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = -3 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,310: | Line 1,307: | ||
===== 236K>6HK ===== | ===== 236K>6HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236k_6hk | moveType = special | ||
| input = 236K>6HK | | input = 236K>6HK | ||
| name = Senka Snap Kick | | name = Senka Snap Kick | ||
Line 1,319: | Line 1,316: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 10 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+33) | ||
| blockAdv = | | blockAdv = -3 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,334: | Line 1,331: | ||
===== 236KK ===== | ===== 236KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk | moveType = special | ||
| input = 236KK | | input = 236KK | ||
| name = OD Jinrai Kick | | name = OD Jinrai Kick | ||
Line 1,343: | Line 1,340: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 13 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = -4 | ||
| blockAdv = | | blockAdv = -7 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,358: | Line 1,355: | ||
===== 236KK>6LK ===== | ===== 236KK>6LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6lk | moveType = special | ||
| input = 236KK>6LK | | input = 236KK>6LK | ||
| name = OD Kazekama Shin Kick | | name = OD Kazekama Shin Kick | ||
Line 1,367: | Line 1,364: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -5 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,382: | Line 1,379: | ||
===== 236KK>6MK ===== | ===== 236KK>6MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk | moveType = special | ||
| input = 236KK>6MK | | input = 236KK>6MK | ||
| name = OD Gorai Axe Kick | | name = OD Gorai Axe Kick | ||
Line 1,391: | Line 1,388: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 17 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = -3 | ||
| blockAdv = | | blockAdv = -7 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,406: | Line 1,403: | ||
===== 236KK>6HK ===== | ===== 236KK>6HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk | moveType = special | ||
| input = 236KK>6HK | | input = 236KK>6HK | ||
| name = OD Senka Snap Kick | | name = OD Senka Snap Kick | ||
Line 1,415: | Line 1,412: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 10 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 20 | ||
| invuln = | |||
| hitAdv = KD(+37) | |||
| blockAdv = -4 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK>6LK>6K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6lk_6k | moveType = special | |||
| input = 236KK>6LK>6K | |||
| name = OD Kasai Thrust Kick (LK) | |||
| images = SF6_Ken_236kk_6lk_6k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 15 | |||
| active = 3 | |||
| recovery = 29 | |||
| invuln = | |||
| hitAdv = KD(+31) | |||
| blockAdv = -12 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK>6MK>6K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk_6k | moveType = special | |||
| input = 236KK>6MK>6K | |||
| name = OD Kasai Thrust Kick (MK) | |||
| images = SF6_Ken_236kk_6mk_6k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 11 | |||
| active = 3 | |||
| recovery = 29 | |||
| invuln = | |||
| hitAdv = KD(+34) | |||
| blockAdv = -12 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK>6HK>6K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk_6k | moveType = special | |||
| input = 236KK>6HK>6K | |||
| name = OD Kasai Thrust Kick (HK) | |||
| images = SF6_Ken_236kk_6hk_6k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 15 | |||
| active = 3 | |||
| recovery = 54 | |||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+42) | ||
| blockAdv = | | blockAdv = -20 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,430: | Line 1,499: | ||
===== KK ===== | ===== KK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk | moveType = Special | ||
| input = KK | | input = KK | ||
| name = Quick Dash | | name = Quick Dash | ||
Line 1,439: | Line 1,508: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11 | ||
| active = | | active = | ||
| recovery = | | recovery = | ||
Line 1,454: | Line 1,523: | ||
===== KK>LK ===== | ===== KK>LK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_lk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_lk | moveType = Special | ||
| input = KK>LK | | input = KK>LK | ||
| name = Emergency Stop | | name = Emergency Stop | ||
Line 1,463: | Line 1,532: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11 | ||
| active = | | active = | ||
| recovery = | | recovery = 16 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = | ||
Line 1,478: | Line 1,547: | ||
===== KK>MK ===== | ===== KK>MK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_mk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_mk | moveType = Special | ||
| input = KK>MK | | input = KK>MK | ||
| name = Thunder Kick | | name = Thunder Kick | ||
Line 1,487: | Line 1,556: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11+18 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -3 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,502: | Line 1,571: | ||
===== KK>HK ===== | ===== KK>HK ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_hk | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_hk | moveType = Special | ||
| input = KK>HK | | input = KK>HK | ||
| name = Forward Step Kick | | name = Forward Step Kick | ||
Line 1,511: | Line 1,580: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11+10 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -5 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,526: | Line 1,595: | ||
===== KK>623P ===== | ===== KK>623P ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_623p | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_623p | moveType = Special | ||
| input = KK>623P | | input = KK>623P | ||
| name = Run>Shoryuken | | name = Run>Shoryuken | ||
Line 1,535: | Line 1,604: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11+9 | ||
| active = | | active = 11 | ||
| recovery = | | recovery = 48 | ||
| invuln = | | invuln = 3-?(projectile) | ||
| hitAdv = | | hitAdv = (KD+22) | ||
| blockAdv = | | blockAdv = -35 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,550: | Line 1,619: | ||
===== KK>214K ===== | ===== KK>214K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_214k | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_214k | moveType = Special | ||
| input = KK>214K | | input = KK>214K | ||
| name = Run>Tatsu | | name = Run>Tatsu | ||
Line 1,559: | Line 1,628: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11+13 | ||
| active = | | active = 2(2)3(2)2(2)3(2)2(2)3(2)2(2)3(2)2 | ||
| recovery = | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 3 | ||
| blockAdv = | | blockAdv = -9 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,574: | Line 1,643: | ||
===== KK>623K ===== | ===== KK>623K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_623k | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_kk_623k | moveType = Special | ||
| input = KK>623K | | input = KK>623K | ||
| name = Run>Dragonlash Kick | | name = Run>Dragonlash Kick | ||
Line 1,583: | Line 1,652: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 11+9 | ||
| active = | | active = 4(5)6 | ||
| recovery = | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = 2 | ||
| blockAdv = | | blockAdv = -8 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,600: | Line 1,669: | ||
===== 214214K ===== | ===== 214214K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_214214k | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_214214k | moveType = super | ||
| input = 214214K | | input = 214214K | ||
| name = Dragonlash Flame | | name = Dragonlash Flame | ||
Line 1,609: | Line 1,678: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 40 | ||
| invuln = | | invuln = 1-10 | ||
| hitAdv = | | hitAdv = KD(+35) | ||
| blockAdv = | | blockAdv = -24 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,620: | Line 1,689: | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = Switches sides with opponent. | ||
}} | }} | ||
===== 236236K ===== | ===== 236236K ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236k | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236236k | moveType = super | ||
| input = 236236K | | input = 236236K | ||
| name = Shippu Jinrai-kyaku | | name = Shippu Jinrai-kyaku | ||
Line 1,633: | Line 1,702: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 6 | ||
| active = | | active = 2(10)3(10)3(12)3(11)2 | ||
| recovery = | | recovery = 32 | ||
| invuln = | | invuln = | ||
| hitAdv = | | hitAdv = KD(+36) | ||
| blockAdv = | | blockAdv = -19 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,648: | Line 1,717: | ||
===== 236236P ===== | ===== 236236P ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236p | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236236p | moveType = super | ||
| input = 236236P | | input = 236236P | ||
| name = Shinryu Reppa | | name = Shinryu Reppa | ||
Line 1,657: | Line 1,726: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 3(1)6(16)13 | ||
| recovery = | | recovery = 45 | ||
| invuln = | | invuln = 1-8 | ||
| hitAdv = | | hitAdv = HKD(+15/21) | ||
| blockAdv = | | blockAdv = -30 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,672: | Line 1,741: | ||
===== 236236P(CA) ===== | ===== 236236P(CA) ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236p(ca) | moveType = | {{FrameData-SF6 | chara = Ken | moveId = ken_236236p(ca) | moveType = super | ||
| input = 236236P | | input = 236236P | ||
| name = Shinryu Reppa (Critical Art) | | name = Shinryu Reppa (Critical Art) | ||
Line 1,681: | Line 1,750: | ||
| chip = | | chip = | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 3(1)6(16)13 | ||
| recovery = | | recovery = 45 | ||
| invuln = | | invuln = 1-8 | ||
| hitAdv = | | hitAdv = HKD(21) | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = |
Revision as of 18:51, 10 October 2022
Character Vitals
Normals
Standing Normals
5LP
Ken
ken_5lp
|
|||||
---|---|---|---|---|---|
5LP Standing Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | LH | Yes | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 3 | 7 | - | 14 | 9 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -1 | |||
Notes | |||||
5MP
Ken
ken_5mp
|
|||||
---|---|---|---|---|---|
5MP Standing Medium Punch
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 4 | 14 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 4 | -2 | |||
Notes | |||||
5HP
Ken
ken_5hp
|
|||||
---|---|---|---|---|---|
5HP Standing Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 5 | 17 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -2 | |||
Notes | |||||
5LK
Ken
ken_5lk
|
|||||
---|---|---|---|---|---|
5LK Standing Light Kick
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 2 | 12 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 0 | -2 | |||
Notes | |||||
5MK
Ken
ken_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -5 | |||
Notes | |||||
5HK
Ken
ken_5hk
|
|||||
---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 2 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 1 | -7 | |||
Notes | |||||
Crouching Normals
2LP
Ken
ken_2lp
|
|||||
---|---|---|---|---|---|
2LP Crouching Light Punch
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 2 | 9 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 5 | -1 | |||
Notes | |||||
2MP
Ken
ken_2mp
|
|||||
---|---|---|---|---|---|
2mP Crouching Medium Punch
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 3 | 14 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | 0 | |||
Notes | |||||
2HP
Ken
ken_2hp
|
|||||
---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 4 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -10 | |||
Notes | |||||
2LK
Ken
ken_2lk
|
|||||
---|---|---|---|---|---|
2LK Crouching Light Kick
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 10 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 1 | -3 | |||
Notes | |||||
2MK
Ken
ken_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -2 | -6 | |||
Notes | |||||
2HK
Ken
ken_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD(+31) | -8 | |||
Notes | |||||
Jumping Normals
j.LP
Ken
ken_j.lp
|
|||||
---|---|---|---|---|---|
j.LP Jumping Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 7 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.MP
Ken
ken_j.mp
|
|||||
---|---|---|---|---|---|
j.MP Jumping Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 4 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.HP
Ken
ken_j.hp
|
|||||
---|---|---|---|---|---|
j.HP Jumping Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 6 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.LK
Ken
ken_j.lk
|
|||||
---|---|---|---|---|---|
j.LK Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 6 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.MK
Ken
ken_j.mk
|
|||||
---|---|---|---|---|---|
j.mK Jumping Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 6 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.HK
Ken
ken_j.hk
|
|||||
---|---|---|---|---|---|
7HK or 9HK Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 7 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Neutral Jump HK
Ken
ken_8hk
|
|||||
---|---|---|---|---|---|
8HK Neutral Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 4 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Command Normals
Ken has no command normals.
Target Combos
MP>HP
Ken
ken_mp_hp
|
|||||
---|---|---|---|---|---|
MP>HP Chin Buster 2nd
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5+11 | 4*3 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+36) | -7 | |||
Notes | |||||
MK>MK
Ken
ken_mk_mk
|
|||||
---|---|---|---|---|---|
MK>MK Triple Flash Kicks 1
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8+11 | 3*2 | 27 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+28) | -12 | |||
Notes | |||||
MK>MK>HK
Ken
ken_mk_mk_hk
|
|||||
---|---|---|---|---|---|
MK>MK>HK Triple Flash Kicks 2
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
8+11+13 | 3*2*3 | 28 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+32) | -11 | |||
Notes | |||||
Universal Mechanics
Throws
LPLK
Ken
ken_lplk
|
|||||
---|---|---|---|---|---|
LPLK Knee Strikes
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | T | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 17 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+24) | KD(+24) | |||
Notes | |||||
4LPLK
Ken
ken_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Hell Wheel
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | T | - | |||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 3 | 17 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+6) | KD(+6) | |||
Notes | |||||
Drive Moves
HPHK
Ken
ken_hphk
|
|||||
---|---|---|---|---|---|
HPHK Drive Impact
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD (+35/65) | -3 / HKD(+72) | |||
Notes | |||||
See Drive Impact. |
6HPHK
Ken
ken_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+23) | -8 | |||
Notes | |||||
See Drive Reversal. |
66
Ken
ken_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9(11) | 45(46) | 24(23) | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
Ken
ken_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 8 or until released | 29(1)(11) | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Special Moves
236LP
Ken
ken_236lp
|
|||||
---|---|---|---|---|---|
236LP LP Hadouken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 33 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -8 | |||
Notes | |||||
236MP
Ken
ken_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Hadouken
|
|||||
File:SF6 Ken 236mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
14 | 35 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -5 | -10 | |||
Notes | |||||
236HP
Ken
ken_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Hadouken
|
|||||
File:SF6 Ken 236hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 37 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -7 | -12 | |||
Notes | |||||
236PP
Ken
ken_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Hadouken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 28 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 2 | -2 | |||
Notes | |||||
623LP
Ken
ken_623lp
|
|||||
---|---|---|---|---|---|
623LP LP Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
5 | 10 | 33 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+33) | -23 | |||
Notes | |||||
623MP
Ken
ken_623mp
|
|||||
---|---|---|---|---|---|
623MP MP Shoryuken
|
|||||
File:SF6 Ken 623mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 10 | 40 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+33) | -28 | |||
Notes | |||||
623HP
Ken
ken_623hp
|
|||||
---|---|---|---|---|---|
623HP HP Shoryuken
|
|||||
File:SF6 Ken 623hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 10 | 50 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-?(projectile) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+25) | -36 | |||
Notes | |||||
623PP
Ken
ken_623pp
|
|||||
---|---|---|---|---|---|
623PP OD Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 10(14)10 | 50 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+29) | -37 | |||
Notes | |||||
214LK
Ken
ken_214lk
|
|||||
---|---|---|---|---|---|
214LK LK Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 2(6)3 | 32 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+46*38) | -14 | |||
Notes | |||||
214MK
Ken
ken_214mk
|
|||||
---|---|---|---|---|---|
214MK MK Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken 214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
14 | 2(13)2 | 31 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+44*32) | -12 | |||
Notes | |||||
214HK
Ken
ken_214hk
|
|||||
---|---|---|---|---|---|
214HK HK Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken 214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 2(13)2(13)2 | 31 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+36) | -12 | |||
Notes | |||||
214KK
Ken
ken_214kk
|
|||||
---|---|---|---|---|---|
214KK OD Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 4(5)3(6)3(6)3(15)3 | 34 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+28) | -61 | |||
Notes | |||||
j.214LK
Ken
ken_j.214lk
|
|||||
---|---|---|---|---|---|
j.214LK LK Air Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(5)2(6)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42(46) | -4(0) | |||
Notes | |||||
j.214MK
Ken
ken_j.214mk
|
|||||
---|---|---|---|---|---|
j.214MK MK Air Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken j.214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(5)2(6)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42(46) | -4(0) | |||
Notes | |||||
j.214HK
Ken
ken_j.214hk
|
|||||
---|---|---|---|---|---|
j.214HK HK Air Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken j.214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(5)2(6)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD +42(46) | -4(0) | |||
Notes | |||||
j.214KK
Ken
ken_j.214kk
|
|||||
---|---|---|---|---|---|
j.214KK OD Air Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 2(1)2(2)2(2)2(3)2 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 5(10) | -4(1) | |||
Notes | |||||
623LK
Ken
ken_623lk
|
|||||
---|---|---|---|---|---|
623LK LK Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 6 | 22 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 1 | -6 | |||
Notes | |||||
["Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
623MK
Ken
ken_623mk
|
|||||
---|---|---|---|---|---|
623MK MK Dragonlash Kick
|
|||||
File:SF6 Ken 623mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 5 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -8 | |||
Notes | |||||
["Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
623HK
Ken
ken_623hk
|
|||||
---|---|---|---|---|---|
623HK HK Dragonlash Kick
|
|||||
File:SF6 Ken 623hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
28 | 5 | 21 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | 1 | |||
Notes | |||||
["Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
623KK
Ken
ken_623kk
|
|||||
---|---|---|---|---|---|
623KK OD Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9 | 2(7)6 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 2 | -8 | |||
Notes | |||||
["First hit only hits airborne", "Second hit hits grounded on active frames 3-6 (effective start-up against grounded opponents: 21F)", "Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
236LK
Ken
ken_236lk
|
|||||
---|---|---|---|---|---|
236LK LK Jinrai Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
12 | 3 | 28 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 1 | -11 | |||
Notes | |||||
236MK
Ken
ken_236mk
|
|||||
---|---|---|---|---|---|
236MK MK Jinrai Kick
|
|||||
File:SF6 Ken 236mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
16 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 2 | -7 | |||
Notes | |||||
236HK
Ken
ken_236hk
|
|||||
---|---|---|---|---|---|
236HK HK Jinrai Kick
|
|||||
File:SF6 Ken 236hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
25 | 3 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+42) | -2 | |||
Notes | |||||
236K>6LK
Ken
ken_236k_6lk
|
|||||
---|---|---|---|---|---|
236K>6LK Kazekama Shin Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 4 | 19 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -5 | |||
Notes | |||||
236K>6MK
Ken
ken_236k_6mk
|
|||||
---|---|---|---|---|---|
236K>6MK Gorai Axe Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
18 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
3 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | ||||
Notes | |||||
236K>6HK
Ken
ken_236k_6hk
|
|||||
---|---|---|---|---|---|
236K>6HK Senka Snap Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 3 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+33) | -3 | |||
Notes | |||||
236KK
Ken
ken_236kk
|
|||||
---|---|---|---|---|---|
236KK OD Jinrai Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
13 | 2 | 25 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -4 | -7 | |||
Notes | |||||
236KK>6LK
Ken
ken_236kk_6lk
|
|||||
---|---|---|---|---|---|
236KK>6LK OD Kazekama Shin Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -5 | |||
Notes | |||||
236KK>6MK
Ken
ken_236kk_6mk
|
|||||
---|---|---|---|---|---|
236KK>6MK OD Gorai Axe Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
17 | 3 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | -3 | -7 | |||
Notes | |||||
236KK>6HK
Ken
ken_236kk_6hk
|
|||||
---|---|---|---|---|---|
236KK>6HK OD Senka Snap Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
10 | 4 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+37) | -4 | |||
Notes | |||||
236KK>6LK>6K
Ken
ken_236kk_6lk_6k
|
|||||
---|---|---|---|---|---|
236KK>6LK>6K OD Kasai Thrust Kick (LK)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
15 | 3 | 29 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+31) | -12 | |||
Notes | |||||
236KK>6MK>6K
Ken
ken_236kk_6mk_6k
|
|||||
---|---|---|---|---|---|
236KK>6MK>6K OD Kasai Thrust Kick (MK)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 3 | 29 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+34) | -12 | |||
Notes | |||||
236KK>6HK>6K
Ken
ken_236kk_6hk_6k
|
|||||
---|---|---|---|---|---|
236KK>6HK>6K OD Kasai Thrust Kick (HK)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
15 | 3 | 54 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+42) | -20 | |||
Notes | |||||
KK
Ken
ken_kk
|
|||||
---|---|---|---|---|---|
KK Quick Dash
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | - | ||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>LK
Ken
ken_kk_lk
|
|||||
---|---|---|---|---|---|
KK>LK Emergency Stop
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11 | 16 | - | |||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>MK
Ken
ken_kk_mk
|
|||||
---|---|---|---|---|---|
KK>MK Thunder Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+18 | 3 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -3 | |||
Notes | |||||
KK>HK
Ken
ken_kk_hk
|
|||||
---|---|---|---|---|---|
KK>HK Forward Step Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+10 | 4 | 20 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -5 | |||
Notes | |||||
KK>623P
Ken
ken_kk_623p
|
|||||
---|---|---|---|---|---|
KK>623P Run>Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+9 | 11 | 48 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
3-?(projectile) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | (KD+22) | -35 | |||
Notes | |||||
KK>214K
Ken
ken_kk_214k
|
|||||
---|---|---|---|---|---|
KK>214K Run>Tatsu
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+13 | 2(2)3(2)2(2)3(2)2(2)3(2)2(2)3(2)2 | 28 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 3 | -9 | |||
Notes | |||||
KK>623K
Ken
ken_kk_623k
|
|||||
---|---|---|---|---|---|
KK>623K Run>Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
11+9 | 4(5)6 | 24 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | 2 | -8 | |||
Notes | |||||
Super Arts
214214K
Ken
ken_214214k
|
|||||
---|---|---|---|---|---|
214214K Dragonlash Flame
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3 | 40 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-10 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+35) | -24 | |||
Notes | |||||
Switches sides with opponent. |
236236K
Ken
ken_236236k
|
|||||
---|---|---|---|---|---|
236236K Shippu Jinrai-kyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
6 | 2(10)3(10)3(12)3(11)2 | 32 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD(+36) | -19 | |||
Notes | |||||
236236P
Ken
ken_236236p
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3(1)6(16)13 | 45 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD(+15/21) | -30 | |||
Notes | |||||
236236P(CA)
Ken
ken_236236p(ca)
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa (Critical Art)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
7 | 3(1)6(16)13 | 45 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | HKD(21) | ||||
Notes | |||||