< Street Fighter 6 | Ken
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===== | == Universal Mechanics == | ||
{{FrameData-SF6 | chara = Ken | moveId = | ===Throws=== | ||
| input = | ===== LPLK ===== | ||
| name = | {{FrameData-SF6 | chara = Ken | moveId = ken_lplk | moveType = ground_normal | ||
| images = | | input = LPLK | ||
| name = Knee Strikes | |||
| images = SF6_Ken_lplk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 4LPLK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_4lplk | moveType = ground_normal | |||
| input = 4LPLK | |||
| name = Hell Wheel | |||
| images = SF6_Ken_4lplk.png | |||
| hitboxes = Placeholder.png | | hitboxes = Placeholder.png | ||
| cost = | | cost = | ||
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| blockstun = | | blockstun = | ||
| notes = | | notes = | ||
}} | |||
===Drive Moves=== | |||
===== HPHK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_hphk | moveType = ground_normal | |||
| input = HPHK | |||
| name = Drive Impact | |||
| images = SF6_Ken_hphk.png | |||
| hitboxes = Placeholder.png | |||
| cost = 1 drive | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 26 | |||
| active = 2 | |||
| recovery = 35 | |||
| invuln = | |||
| hitAdv = KD (+35/65) | |||
| blockAdv = -3 / HKD (+72) | |||
| guard = | |||
| cancel = | |||
| punish = crumple | |||
| hitstun = | |||
| blockstun = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. | |||
}} | |||
===== 6HPHK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_6hphk | moveType = ground_normal | |||
| input = 6HPHK | |||
| name = Drive Reversal | |||
| images = SF6_Ken_6hphk.png | |||
| hitboxes = Placeholder.png | |||
| cost = 2 drive | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 20 | |||
| active = 3 | |||
| recovery = 26 | |||
| invuln = 1-22 | |||
| hitAdv = KD (+23) | |||
| blockAdv = -8 | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | |||
}} | }} | ||
== | ===== 66 ===== | ||
{{FrameData-SF6 | chara = Ken | moveId = ken_66 | moveType = ground_normal | |||
| input = 66 | |||
| name = Drive Rush | |||
| images = SF6_Ken_66.png | |||
| hitboxes = Placeholder.png | |||
| cost = 3 drive (from normal) / 0.5 drive (from parry) | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 9(11) | |||
| active = 45(46) | |||
| recovery = 24(23) | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. | |||
}} | |||
===== MPMK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_mpmk | moveType = ground_normal | |||
| input = MPMK | |||
| name = Drive Parry | |||
| images = SF6_Ken_mpmk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 1 | |||
| active = 8 or until released | |||
| recovery = 29(1)(11) | |||
| invuln = 6f (after Perfect Parry) | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | |||
}} | |||
== Special Moves == | == Special Moves == | ||
===== 236LP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236lp | moveType = ground_normal | |||
| input = 236LP | |||
| name = LP Hadouken | |||
| images = SF6_Ken_236lp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236MP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236mp | moveType = ground_normal | |||
| input = 236MP | |||
| name = MP Hadouken | |||
| images = SF6_Ken_236mp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236HP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236hp | moveType = ground_normal | |||
| input = 236HP | |||
| name = HP Hadouken | |||
| images = SF6_Ken_236hp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236PP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236pp | moveType = ground_normal | |||
| input = 236PP | |||
| name = OD Hadouken | |||
| images = SF6_Ken_236pp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623LP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623lp | moveType = ground_normal | |||
| input = 623LP | |||
| name = LP Shoryuken | |||
| images = SF6_Ken_623lp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623MP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623mp | moveType = ground_normal | |||
| input = 623MP | |||
| name = MP Shoryuken | |||
| images = SF6_Ken_623mp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623HP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623hp | moveType = ground_normal | |||
| input = 623HP | |||
| name = HP Shoryuken | |||
| images = SF6_Ken_623hp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623PP ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623pp | moveType = ground_normal | |||
| input = 623PP | |||
| name = OD Shoryuken | |||
| images = SF6_Ken_623pp.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 214LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_214lk | moveType = ground_normal | |||
| input = 214LK | |||
| name = LK Tatsumaki Senpukyaku | |||
| images = SF6_Ken_214lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 214MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_214mk | moveType = ground_normal | |||
| input = 214MK | |||
| name = MK Tatsumaki Senpukyaku | |||
| images = SF6_Ken_214mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 214HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_214hk | moveType = ground_normal | |||
| input = 214HK | |||
| name = HK Tatsumaki Senpukyaku | |||
| images = SF6_Ken_214hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 214KK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_214kk | moveType = ground_normal | |||
| input = 214KK | |||
| name = OD Tatsumaki Senpukyaku | |||
| images = SF6_Ken_214kk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== j.214LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214lk | moveType = ground_normal | |||
| input = j.214LK | |||
| name = LK Air Tatsumaki Senpukyaku | |||
| images = SF6_Ken_j.214lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== j.214MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214mk | moveType = ground_normal | |||
| input = j.214MK | |||
| name = MK Air Tatsumaki Senpukyaku | |||
| images = SF6_Ken_j.214mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== j.214HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214hk | moveType = ground_normal | |||
| input = j.214HK | |||
| name = HK Air Tatsumaki Senpukyaku | |||
| images = SF6_Ken_j.214hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== j.214KK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_j.214kk | moveType = ground_normal | |||
| input = j.214KK | |||
| name = OD Air Tatsumaki Senpukyaku | |||
| images = SF6_Ken_j.214kk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623lk | moveType = ground_normal | |||
| input = 623LK | |||
| name = LK Dragonlash Kick | |||
| images = SF6_Ken_623lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623mk | moveType = ground_normal | |||
| input = 623MK | |||
| name = MK Dragonlash Kick | |||
| images = SF6_Ken_623mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623hk | moveType = ground_normal | |||
| input = 623HK | |||
| name = HK Dragonlash Kick | |||
| images = SF6_Ken_623hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 623KK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_623kk | moveType = ground_normal | |||
| input = 623KK | |||
| name = OD Dragonlash Kick | |||
| images = SF6_Ken_623kk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236lk | moveType = ground_normal | |||
| input = 236LK | |||
| name = LK Jinrai Kick | |||
| images = SF6_Ken_236lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236mk | moveType = ground_normal | |||
| input = 236MK | |||
| name = MK Jinrai Kick | |||
| images = SF6_Ken_236mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236hk | moveType = ground_normal | |||
| input = 236HK | |||
| name = HK Jinrai Kick | |||
| images = SF6_Ken_236hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236K>6LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6lk | moveType = ground_normal | |||
| input = 236K>6LK | |||
| name = Kazekama Shin Kick | |||
| images = SF6_Ken_236k_6lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236K>6MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6mk | moveType = ground_normal | |||
| input = 236K>6MK | |||
| name = Gorai Axe Kick | |||
| images = SF6_Ken_236k_6mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236K>6HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236k_6hk | moveType = ground_normal | |||
| input = 236K>6HK | |||
| name = Senka Snap Kick | |||
| images = SF6_Ken_236k_6hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk | moveType = ground_normal | |||
| input = 236KK | |||
| name = OD Jinrai Kick | |||
| images = SF6_Ken_236kk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK>6LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6lk | moveType = ground_normal | |||
| input = 236KK>6LK | |||
| name = OD Kazekama Shin Kick | |||
| images = SF6_Ken_236kk_6lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK>6MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6mk | moveType = ground_normal | |||
| input = 236KK>6MK | |||
| name = OD Gorai Axe Kick | |||
| images = SF6_Ken_236kk_6mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236KK>6HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236kk_6hk | moveType = ground_normal | |||
| input = 236KK>6HK | |||
| name = OD Senka Snap Kick | |||
| images = SF6_Ken_236kk_6hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk | moveType = ground_normal | |||
| input = KK | |||
| name = Quick Dash | |||
| images = SF6_Ken_kk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK>LK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_lk | moveType = ground_normal | |||
| input = KK>LK | |||
| name = Emergency Stop | |||
| images = SF6_Ken_kk_lk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK>MK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_mk | moveType = ground_normal | |||
| input = KK>MK | |||
| name = Thunder Kick | |||
| images = SF6_Ken_kk_mk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK>HK ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_hk | moveType = ground_normal | |||
| input = KK>HK | |||
| name = Forward Step Kick | |||
| images = SF6_Ken_kk_hk.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK>623P ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_623p | moveType = ground_normal | |||
| input = KK>623P | |||
| name = Run>Shoryuken | |||
| images = SF6_Ken_kk_623p.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK>214K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_214k | moveType = ground_normal | |||
| input = KK>214K | |||
| name = Run>Tatsu | |||
| images = SF6_Ken_kk_214k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== KK>623K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_kk_623k | moveType = ground_normal | |||
| input = KK>623K | |||
| name = Run>Dragonlash Kick | |||
| images = SF6_Ken_kk_623k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
== Super Arts == | == Super Arts == | ||
===== 214214K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_214214k | moveType = ground_normal | |||
| input = 214214K | |||
| name = Dragonlash Flame | |||
| images = SF6_Ken_214214k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236236K ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236k | moveType = ground_normal | |||
| input = 236236K | |||
| name = Shippu Jinrai-kyaku | |||
| images = SF6_Ken_236236k.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236236P ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236p | moveType = ground_normal | |||
| input = 236236P | |||
| name = Shinryu Reppa | |||
| images = SF6_Ken_236236p.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 236236P(CA) ===== | |||
{{FrameData-SF6 | chara = Ken | moveId = ken_236236p(ca) | moveType = ground_normal | |||
| input = 236236P | |||
| name = Shinryu Reppa (Critical Art) | |||
| images = SF6_Ken_236236p(ca).png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = | |||
| active = | |||
| recovery = | |||
| invuln = | |||
| hitAdv = | |||
| blockAdv = | |||
| guard = | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
{{Navbox-SF6}} | {{Navbox-SF6}} | ||
[[Category: Street Fighter 6]] | [[Category: Street Fighter 6]] |
Revision as of 15:55, 10 October 2022
Character Vitals
Normals
Standing Normals
5LP
Ken
ken_5lp
|
|||||
---|---|---|---|---|---|
5LP Standing Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | LH | Yes | - | |
Startup | Active | Recovery | Total | Hitstun | Blockstun |
4 | 3 | 7 | - | 14 | 9 |
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | +4 | -1 | |||
Notes | |||||
5MP
Ken
ken_5mp
|
|||||
---|---|---|---|---|---|
5MP Standing Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
5HP
Ken
ken_5hp
|
|||||
---|---|---|---|---|---|
5HP Standing Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
5LK
Ken
ken_5lk
|
|||||
---|---|---|---|---|---|
5LK Standing Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
5MK
Ken
ken_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
5HK
Ken
ken_5hk
|
|||||
---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Crouching Normals
2LP
Ken
ken_2lp
|
|||||
---|---|---|---|---|---|
2LP Crouching Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
2MP
Ken
ken_2mp
|
|||||
---|---|---|---|---|---|
2mP Crouching Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
2HP
Ken
ken_2hp
|
|||||
---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
2LK
Ken
ken_2lk
|
|||||
---|---|---|---|---|---|
2LK Crouching Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
2MK
Ken
ken_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
2HK
Ken
ken_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Jumping Normals
j.LP
Ken
ken_j.lp
|
|||||
---|---|---|---|---|---|
j.LP Jumping Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.LP
Ken
ken_j.mp
|
|||||
---|---|---|---|---|---|
j.MP Jumping Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.HP
Ken
ken_j.hp
|
|||||
---|---|---|---|---|---|
j.HP Jumping Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.LK
Ken
ken_j.lk
|
|||||
---|---|---|---|---|---|
j.LK Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.MK
Ken
ken_j.mk
|
|||||
---|---|---|---|---|---|
j.mK Jumping Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.HK
Ken
ken_j.hk
|
|||||
---|---|---|---|---|---|
7HK or 9HK Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Neutral Jump HK
Ken
ken_8hk
|
|||||
---|---|---|---|---|---|
8HK Neutral Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Command Normals
Target Combos
MP>HP
Ken
ken_mp_hp
|
|||||
---|---|---|---|---|---|
MP>HP Chin Buster 2nd
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
MK>MK
Ken
ken_mk_mk
|
|||||
---|---|---|---|---|---|
MK>MK Triple Flash Kicks 1
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
MK>MK>HK
Ken
ken_mk_mk_hk
|
|||||
---|---|---|---|---|---|
MK>MK>HK Triple Flash Kicks 2
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Universal Mechanics
Throws
LPLK
Ken
ken_lplk
|
|||||
---|---|---|---|---|---|
LPLK Knee Strikes
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
4LPLK
Ken
ken_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Hell Wheel
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Drive Moves
HPHK
Ken
ken_hphk
|
|||||
---|---|---|---|---|---|
HPHK Drive Impact
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
26 | 2 | 35 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD (+35/65) | -3 / HKD (+72) | |||
Notes | |||||
See Drive Impact. |
6HPHK
Ken
ken_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
20 | 3 | 26 | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | KD (+23) | -8 | |||
Notes | |||||
See Drive Reversal. |
66
Ken
ken_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
9(11) | 45(46) | 24(23) | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
Ken
ken_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
1 | 8 or until released | 29(1)(11) | - | ||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Special Moves
236LP
Ken
ken_236lp
|
|||||
---|---|---|---|---|---|
236LP LP Hadouken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236MP
Ken
ken_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Hadouken
|
|||||
File:SF6 Ken 236mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236HP
Ken
ken_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Hadouken
|
|||||
File:SF6 Ken 236hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236PP
Ken
ken_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Hadouken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623LP
Ken
ken_623lp
|
|||||
---|---|---|---|---|---|
623LP LP Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623MP
Ken
ken_623mp
|
|||||
---|---|---|---|---|---|
623MP MP Shoryuken
|
|||||
File:SF6 Ken 623mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623HP
Ken
ken_623hp
|
|||||
---|---|---|---|---|---|
623HP HP Shoryuken
|
|||||
File:SF6 Ken 623hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623PP
Ken
ken_623pp
|
|||||
---|---|---|---|---|---|
623PP OD Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
214LK
Ken
ken_214lk
|
|||||
---|---|---|---|---|---|
214LK LK Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
214MK
Ken
ken_214mk
|
|||||
---|---|---|---|---|---|
214MK MK Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken 214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
214HK
Ken
ken_214hk
|
|||||
---|---|---|---|---|---|
214HK HK Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken 214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
214KK
Ken
ken_214kk
|
|||||
---|---|---|---|---|---|
214KK OD Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.214LK
Ken
ken_j.214lk
|
|||||
---|---|---|---|---|---|
j.214LK LK Air Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.214MK
Ken
ken_j.214mk
|
|||||
---|---|---|---|---|---|
j.214MK MK Air Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken j.214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.214HK
Ken
ken_j.214hk
|
|||||
---|---|---|---|---|---|
j.214HK HK Air Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken j.214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
j.214KK
Ken
ken_j.214kk
|
|||||
---|---|---|---|---|---|
j.214KK OD Air Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623LK
Ken
ken_623lk
|
|||||
---|---|---|---|---|---|
623LK LK Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623MK
Ken
ken_623mk
|
|||||
---|---|---|---|---|---|
623MK MK Dragonlash Kick
|
|||||
File:SF6 Ken 623mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623HK
Ken
ken_623hk
|
|||||
---|---|---|---|---|---|
623HK HK Dragonlash Kick
|
|||||
File:SF6 Ken 623hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
623KK
Ken
ken_623kk
|
|||||
---|---|---|---|---|---|
623KK OD Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236LK
Ken
ken_236lk
|
|||||
---|---|---|---|---|---|
236LK LK Jinrai Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236MK
Ken
ken_236mk
|
|||||
---|---|---|---|---|---|
236MK MK Jinrai Kick
|
|||||
File:SF6 Ken 236mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236HK
Ken
ken_236hk
|
|||||
---|---|---|---|---|---|
236HK HK Jinrai Kick
|
|||||
File:SF6 Ken 236hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236K>6LK
Ken
ken_236k_6lk
|
|||||
---|---|---|---|---|---|
236K>6LK Kazekama Shin Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236K>6MK
Ken
ken_236k_6mk
|
|||||
---|---|---|---|---|---|
236K>6MK Gorai Axe Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236K>6HK
Ken
ken_236k_6hk
|
|||||
---|---|---|---|---|---|
236K>6HK Senka Snap Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236KK
Ken
ken_236kk
|
|||||
---|---|---|---|---|---|
236KK OD Jinrai Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236KK>6LK
Ken
ken_236kk_6lk
|
|||||
---|---|---|---|---|---|
236KK>6LK OD Kazekama Shin Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236KK>6MK
Ken
ken_236kk_6mk
|
|||||
---|---|---|---|---|---|
236KK>6MK OD Gorai Axe Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236KK>6HK
Ken
ken_236kk_6hk
|
|||||
---|---|---|---|---|---|
236KK>6HK OD Senka Snap Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK
Ken
ken_kk
|
|||||
---|---|---|---|---|---|
KK Quick Dash
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>LK
Ken
ken_kk_lk
|
|||||
---|---|---|---|---|---|
KK>LK Emergency Stop
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>MK
Ken
ken_kk_mk
|
|||||
---|---|---|---|---|---|
KK>MK Thunder Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>HK
Ken
ken_kk_hk
|
|||||
---|---|---|---|---|---|
KK>HK Forward Step Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>623P
Ken
ken_kk_623p
|
|||||
---|---|---|---|---|---|
KK>623P Run>Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>214K
Ken
ken_kk_214k
|
|||||
---|---|---|---|---|---|
KK>214K Run>Tatsu
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
KK>623K
Ken
ken_kk_623k
|
|||||
---|---|---|---|---|---|
KK>623K Run>Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
Super Arts
214214K
Ken
ken_214214k
|
|||||
---|---|---|---|---|---|
214214K Dragonlash Flame
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236236K
Ken
ken_236236k
|
|||||
---|---|---|---|---|---|
236236K Shippu Jinrai-kyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236236P
Ken
ken_236236p
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||
236236P(CA)
Ken
ken_236236p(ca)
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa (Critical Art)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Total | Hitstun | Blockstun |
- | |||||
DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk | Projectile Speed |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
Perfect Parry Advantage | After DR Hit | After DR Blk | DR Cancel Hit | DR Cancel Blk | |
- | - | - | - | - | |
Punish Advantage | Hit Advantage | Block Advantage | |||
- | |||||
Notes | |||||