mNo edit summary |
m (→5PPPKKK) |
||
(46 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Character SFV | |||
{{ | |name=Sakura | ||
|hash=SKR | |||
|discord=QRztyhd | |||
|image=SFV-Sakura_Portrait.jpg | |||
|hp=975 | |||
|stun=1000 | |||
|vt1=2 Bars | |||
|vt2=2 Bars | |||
|movef=0.0527 | |||
|moveb=0.047 | |||
|dashf=16 | |||
|dashb=23 | |||
|dashfd=1.643 | |||
|dashbd=0.998 | |||
|dashch=3-10 | |||
|jumpb=46 (4+38+4) | |||
|jumpn=46 (4+38+4) | |||
|jumpf=45 (3+38+4) | |||
|jumpbd=1.824 | |||
|jumpfd=2.128 | |||
|throwh=0.25 | |||
|throwr=0.8 | |||
}} | |||
{{SFV Ambox FAT}} | |||
<center>{{FrameDataKey-SFV}}</center> | |||
== Normals == | |||
=====<font style="visibility:hidden; float:right">5LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_5LP.png | |||
|name=Stand LP | |||
|anchor=yes | |||
|input=5LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Chains into st.LP and cr.LP | |||
:Combos into EX Tatsu if canceled | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Stand%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_5MP.png | |||
|name=Stand MP | |||
|anchor=yes | |||
|input=5MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>7</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>16</nowiki> | |||
|description= | |||
:Frametrap tool with short range | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Stand%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_5HP.png | |||
|name=Stand HP | |||
|anchor=yes | |||
|input=5HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>21</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>17</nowiki> | |||
|hcWinVt=<nowiki>21</nowiki> | |||
|description= | |||
:Decent whiff punish tool and combos into any special cancels from max range | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Stand%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_5LK.png | |||
|name=Stand LK | |||
|anchor=yes | |||
|input=5LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>-1</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>30</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Best st.LK footsie tool in the entire game (but a lot of recovery frames compared to the others) | |||
:Amazing whiff punish tool and combos into MP DP from max range | |||
:Furthest range of the special cancelable normals that Sakura has | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Stand%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_5MK.png | |||
|name=Stand MK | |||
|anchor=yes | |||
|input=5MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17(15)</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|hcWinVt=<nowiki>14</nowiki> | |||
|description= | |||
:Shrinks standing leg hurtbox slightly on frames 6-16 | |||
:Decent poke tool and + on block | |||
:Combos into st.LK as a counter-hit confirm in midrange | |||
:2 less recovery frames on whiff | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Stand%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_5HK.png | |||
|name=Stand HK | |||
|anchor=yes | |||
|input=5HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-4</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Stagger</nowiki> | |||
|ccadv=<nowiki>20</nowiki> | |||
|ccvg=<nowiki>+120</nowiki> | |||
|hcWinVt=<nowiki>25</nowiki> | |||
|description= | |||
:Pretty good range and poke tool | |||
:+20 advantage on Crush Counter (can dash up into 4F moves for example) | |||
:+4 on Crush Counter if canceled into the V-Skill 2 roll | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Stand%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_2LP.png | |||
|name=Crouch LP | |||
|anchor=yes | |||
|input=2LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>3</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>9</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>ch sp su vs1 vs2 vt1 vt2</nowiki> | |||
|description= | |||
:Chains into st.LP and cr.LP | |||
:Combos into EX Tatsu if canceled | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Crouch%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_2MP.png | |||
|name=Crouch MP | |||
|anchor=yes | |||
|input=2MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>4</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>5</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>15</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|description= | |||
:Pretty good oki tool with 4 active frames and good frame advantage | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Crouch%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_2HP.png | |||
|name=Crouch HP | |||
|anchor=yes | |||
|input=2HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>-2</nowiki> | |||
|block=<nowiki>-5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>19</nowiki> | |||
|hcWinVt=<nowiki>23</nowiki> | |||
|description= | |||
:Solid anti-air | |||
:Forces stand on hit | |||
:Unlike most cr.HP, this one has the same damage / stun and cancel properties throughout the active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Crouch%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_2LK.png | |||
|name=Crouch LK | |||
|anchor=yes | |||
|input=2LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>0</nowiki> | |||
|damage=<nowiki>20</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Crouch%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_2MK.png | |||
|name=Crouch MK | |||
|anchor=yes | |||
|input=2MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>14</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-3</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>15</nowiki> | |||
|hcWinVt=<nowiki>15</nowiki> | |||
|description= | |||
:Decent low poke check and small pushback | |||
:Counter-hit combos into st.LK confirms from a decent range | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Crouch%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">2HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_2HK.png | |||
|name=Crouch HK | |||
|anchor=yes | |||
|input=2HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-13</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>L</nowiki> | |||
|cancel=<nowiki>vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Hard Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>66</nowiki> | |||
|kdr=<nowiki>17</nowiki> | |||
|kdrb=<nowiki>22</nowiki> | |||
|hcWinVt=<nowiki>18</nowiki> | |||
|description= | |||
:Decent range for a sweep but very punishable on block | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Crouch%20HK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_8LP.png | |||
|name=Jump LP | |||
|anchor=yes | |||
|input=8LP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>6</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Jump%20LP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_8MP.png | |||
|name=Jump MP | |||
|anchor=yes | |||
|input=8MP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>6</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|cancel=<nowiki>sp</nowiki> | |||
|description= | |||
:Special cancelable into air tatsus | |||
:Puts airborne opponents into a juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Jump%20MP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_8HP.png | |||
|name=Jump HP | |||
|anchor=yes | |||
|input=8HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>8</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Sakura's best jump-in hitbox wise | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Jump%20HP}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_8LK.png | |||
|name=Jump LK | |||
|anchor=yes | |||
|input=8LK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>8</nowiki> | |||
|damage=<nowiki>40</nowiki> | |||
|stun=<nowiki>70</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Jump%20LK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_8MK.png | |||
|name=Jump MK | |||
|anchor=yes | |||
|input=8MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Cross-up | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Jump%20MK}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">8HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_8HK.png | |||
|name=Jump HK | |||
|anchor=yes | |||
|input=8HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>10</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|damage=<nowiki>90</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Jump%20HK}} | |||
}} | |||
}} | |||
== Command Normals == | |||
=====<font style="visibility:hidden; float:right">6MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_6MK.png | |||
|name=Flower Kick | |||
|anchor=yes | |||
|input=6MK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>23</nowiki> | |||
|hit=<nowiki>1</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|description= | |||
:Very good range for an overhead | |||
:Sakura's furthest reaching normal (tiny bit further range than st.HK) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Flower%20Kick}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_4HP.png | |||
|name=Furiko Upper | |||
|anchor=yes | |||
|input=4HP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>26</nowiki> | |||
|hit=<nowiki>-4</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |||
|ccst=<nowiki>Flipping Juggle</nowiki> | |||
|ccadv=<nowiki>J</nowiki> | |||
|ccvg=<nowiki>+150</nowiki> | |||
|kd=<nowiki>108</nowiki> | |||
|kdr=<nowiki>49</nowiki> | |||
|kdrb=<nowiki>54</nowiki> | |||
|hcWinSpCa=<nowiki>18</nowiki> | |||
|hcWinVt=<nowiki>18</nowiki> | |||
|description= | |||
:Great whiff punish and combo tool (similar in design and application to Cammy's st.HP) | |||
:Tiny bit less range than st.LK | |||
:Last active frame does not crush counter and cannot hit grounded opponents | |||
:Last active frame can anti-air (but not easy to time this) | |||
:Combos into HK tastu which means Sakura can consistently combo into a +2 mixup between st.MP or Throw every time she lands b+HP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Furiko%20Upper}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">3HK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_3HK.png | |||
|name=Chin Buster Kick | |||
|anchor=yes | |||
|input=3HK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>20</nowiki> | |||
|hit=<nowiki>4</nowiki> | |||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>sp vs2 vt1 vt2</nowiki> | |||
|hcWinSpCa=<nowiki>17</nowiki> | |||
|hcWinVt=<nowiki>17</nowiki> | |||
|description= | |||
:Counter-hit combo starter / anti-air / meaty setups | |||
:Forces stand on hit | |||
:Can hit cross-up (behind Sakura) | |||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 0 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Chin%20Buster%20Kick}} | |||
}} | |||
}} | |||
== Throws == | |||
=====<font style="visibility:hidden; float:right">LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_LPLK.png | |||
|name=Hanakaze | |||
|anchor=yes | |||
|input=LPLK | |||
|subtitle=Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>130</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>61</nowiki> | |||
|kdr=<nowiki>12</nowiki> | |||
|kdrb=<nowiki>12</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Hanakaze}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">4LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_4LPLK.png | |||
|name=Sakura Shoulder Throw | |||
|anchor=yes | |||
|input=4LPLK | |||
|subtitle=Back Throw | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>17</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>56</nowiki> | |||
|kdr=<nowiki>7</nowiki> | |||
|kdrb=<nowiki>7</nowiki> | |||
|description= | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sakura%20Shoulder%20Throw}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">LPLK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_LPLK (air).png | |||
|name=Sailor Hop | |||
|anchor=yes | |||
|input=LPLK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>160</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>61(69)</nowiki> | |||
|kdr=<nowiki>2(10)</nowiki> | |||
|kdrb=<nowiki>2(10)</nowiki> | |||
|description= | |||
:KDA varies depending on height of opponent when thrown (the higher up the throw is performed, the lower the KDA is) | |||
:Denies backroll | |||
:6 grounded recovery frames on a whiffed air throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sailor%20Hop}} | |||
}} | |||
}} | |||
== Special Moves == | |||
=====<font style="visibility:hidden; float:right">236LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236P.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_236P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=LP Hadoken | |||
|anchor=yes | |||
|input=236LP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>42</nowiki> | |||
|recovery=<nowiki>32</nowiki> | |||
|hit=<nowiki>-2</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.045 | |||
:Projectile persists on screen for 42 frames and travels about 60% screen-length | |||
:Juggle Limit / Increase / Start: 0 / 4 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/LP%20Hadoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>14</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>20*60 (80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>110</nowiki> | |||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.?? | |||
:Cancelable into V-Skill hop on frames 19-28 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Puts opponent into a limited juggle state on-hit | |||
:Spends 800 V-meter on use (27% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236P.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_236P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=MP Hadoken | |||
|anchor=yes | |||
|input=236MP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>49</nowiki> | |||
|recovery=<nowiki>34</nowiki> | |||
|hit=<nowiki>-2</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.055 | |||
:Projectile persists on screen for 49 frames and travels about 80% screen-length | |||
:Juggle Limit / Increase / Start: 0 / 4 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/MP%20Hadoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>14</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>20*60 (80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>110</nowiki> | |||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.?? | |||
:Cancelable into V-Skill hop on frames 19-28 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Puts opponent into a limited juggle state on-hit | |||
:Spends 800 V-meter on use (27% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236P.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_236P_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=HP Hadoken | |||
|anchor=yes | |||
|input=236HP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>56</nowiki> | |||
|recovery=<nowiki>36</nowiki> | |||
|hit=<nowiki>-2</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.065 | |||
:Projectile persists on screen for 56 frames and travels full-screen (but not beyond full-screen) | |||
:Juggle Limit / Increase / Start: 0 / 4 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/HP%20Hadoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>14</nowiki> | |||
|recovery=<nowiki>28</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>20*60 (80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>110</nowiki> | |||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.?? | |||
:Cancelable into V-Skill hop on frames 19-28 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Puts opponent into a limited juggle state on-hit | |||
:Spends 800 V-meter on use (27% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236P (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236P (hold).png | |||
|caption=Normal | |||
|image2=SFV_Sakura_236P (hold)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Hadoken lvl 2 | |||
|anchor=yes | |||
|input=236P (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>41</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>3</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>109</nowiki> | |||
|kdr=<nowiki>50</nowiki> | |||
|kdrb=<nowiki>55</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.045 | |||
:Cancelable into V-Skill hop on frames 47-53 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Launches opponent on-hit into a free juggle state | |||
:Cancels into V-Skill on hit/block/whiff on frame 47 (6 frames after firing the charged-up fireball) | |||
:Takes 34 frames to charge up (Sakura cannot fire the regular fireball version after holding down P for 34 frames) | |||
:Juggle Limit / Increase / Start: 4*4 / 0*0 / 0*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Hadoken%20lvl%202}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>33</nowiki> | |||
|recovery=<nowiki>27</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>10</nowiki> | |||
|damage=<nowiki>20*20*60 (100)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>114</nowiki> | |||
|kdr=<nowiki>55</nowiki> | |||
|kdrb=<nowiki>60</nowiki> | |||
|description= | |||
:3-hit projectile, | |||
:Projectile Speed: 0.?? | |||
:Cancelable into V-Skill hop on frames 23-44 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Launches opponent on-hit into a free juggle state | |||
:Cancels into V-Skill on hit/block/whiff on frame 36 (3 frames after firing the charged-up fireball) | |||
:Takes 26 frames to charge up (Sakura cannot fire the regular fireball version after holding down P for 26 frames) | |||
:Spends 800 V-meter on use (27% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236PP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236PP.png | |||
|name=EX Hadoken | |||
|anchor=yes | |||
|input=236PP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>14</nowiki> | |||
|recovery=<nowiki>31</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>50*50 (100)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>101</nowiki> | |||
|kdr=<nowiki>42</nowiki> | |||
|kdrb=<nowiki>47</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.06 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Puts opponent into a limited juggle state on-hit | |||
:Juggle Limit / Increase / Start: 4*4 / 0*4 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/EX%20Hadoken}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236K</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236K.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_236K_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Tengyo Hadoken | |||
|anchor=yes | |||
|input=236K | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>27</nowiki> | |||
|recovery=<nowiki>29</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>4</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>97</nowiki> | |||
|kdr=<nowiki>38</nowiki> | |||
|kdrb=<nowiki>43</nowiki> | |||
|description= | |||
:1-hit projectile | |||
:Projectile Speed: 0.055 | |||
:Cannot hit crouching | |||
:Projectile persists on screen for 27 frames and travels about 50% screen-length | |||
:Really good frame advantage on block (can be good for uncrouchable setups during oki) | |||
:Juggle Limit / Increase / Start: 0 / 10 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Tengyo%20Hadoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>29</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>9</nowiki> | |||
|damage=<nowiki>30*50 (80)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>110</nowiki> | |||
|kdr=<nowiki>51</nowiki> | |||
|kdrb=<nowiki>56</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.?? | |||
:Cannot hit crouching | |||
:Cancelable into V-Skill hop on frames 20-30 | |||
:Projectile persists on screen for 34 frames and travels about 50% screen length | |||
:Puts opponent into a limited juggle state on-hit | |||
:Spends 500 V-meter on use (25% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236K (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236K (hold).png | |||
|caption=Normal | |||
|image2=SFV_Sakura_236K (hold)_vt1.png | |||
|caption2=V-Trigger 1 | |||
|name=Tengyo Hadoken lvl 2 | |||
|anchor=yes | |||
|input=236K (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>39</nowiki> | |||
|active=<nowiki>34</nowiki> | |||
|recovery=<nowiki>36</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>1</nowiki> | |||
|damage=<nowiki>40*60 (100)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>95</nowiki> | |||
|kdr=<nowiki>37</nowiki> | |||
|kdrb=<nowiki>42</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.06 | |||
:Cannot hit crouching | |||
:Cancelable into V-Skill hop on frames 47-58 | |||
:Projectile persists on screen for 34 frames and travels about 50% screen-length | |||
:Puts opponent into a free juggle state | |||
:Takes 32 frames to charge up (Sakura cannot fire the regular fireball version after holding down P for 32 frames) | |||
:Juggle Limit / Increase / Start: 4*4 / 0*0 / 0*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Tengyo%20Hadoken%20lvl%202}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>31</nowiki> | |||
|active=<nowiki>29</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>13</nowiki> | |||
|damage=<nowiki>30*30*50 (110)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su vs1 vs2</nowiki> | |||
|kd=<nowiki>112</nowiki> | |||
|kdr=<nowiki>53</nowiki> | |||
|kdrb=<nowiki>58</nowiki> | |||
|description= | |||
:3 -hit projectile | |||
:Projectile Speed: 0.?? | |||
:Cannot hit crouching | |||
:Cancelable into V-Skill hop on frames 40-50 | |||
:Projectile persists on screen for 29 frames and travels about 50% screen-length | |||
:Puts opponent into a free juggle state | |||
:Takes 34 frames to charge up (Sakura cannot fire the regular fireball version after holding down P for 26 frames) | |||
:Spends 500 V-meter on use (25% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">236KK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_236KK.png | |||
|name=EX Tengyo Hadoken | |||
|anchor=yes | |||
|input=236KK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>15</nowiki> | |||
|active=<nowiki>34</nowiki> | |||
|recovery=<nowiki>30</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-1</nowiki> | |||
|damage=<nowiki>40*60 (100)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>98</nowiki> | |||
|kdr=<nowiki>40</nowiki> | |||
|kdrb=<nowiki>45</nowiki> | |||
|description= | |||
:2-hit projectile | |||
:Projectile Speed: 0.60 | |||
:The projectile is not limited to a duration or length like Sakura's non-EX projectiles | |||
:Puts opponent into a limited juggle state on-hit | |||
:Juggle Limit / Increase / Start: 4*4 / 0*2 / 0*4 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/EX%20Tengyo%20Hadoken}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623LP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_623LP.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_623P_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=LP Shouoken | |||
|anchor=yes | |||
|input=623LP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3(1)4</nowiki> | |||
|recovery=<nowiki>26+18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-31</nowiki> | |||
|damage=<nowiki>20*20*60 (100)</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>81</nowiki> | |||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |||
:3 hits | |||
:No form of invincibility properties (and no counter-hit state during recovery frames) | |||
:An effective anti-air despite no form of invincibility due to its strong hitboxes | |||
:Cannot hit cross-up (behind Sakura) | |||
:Juggle Limit: 10 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/LP%20Shouoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5(1)3(20)4(1)8(2)2</nowiki> | |||
|recovery=<nowiki>26+25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-33</nowiki> | |||
|damage=<nowiki>20x3*10*20*10x5*30 (170)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:11 hits | |||
:Fully invincible on frames 1-12 | |||
:Airborne on frames 10-74 | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:-37 against crouching opponents | |||
:Hard knockdown on the first four hits | |||
:Sakura is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623MP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_623MP.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_623P_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=MP Shouoken | |||
|anchor=yes | |||
|input=623MP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>9</nowiki> | |||
|active=<nowiki>3(1)4</nowiki> | |||
|recovery=<nowiki>2818</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-32</nowiki> | |||
|damage=<nowiki>15x3*5*60 (110)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>81</nowiki> | |||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |||
:5 hits | |||
:No form of invincibility properties (and no counter-hit state during recovery frames) | |||
:An effective anti-air despite no form of invincibility due to its strong hitboxes | |||
:Cannot hit cross-up (behind Sakura) | |||
:Juggle Limit: 11 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/MP%20Shouoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5(1)3(20)4(1)8(2)2</nowiki> | |||
|recovery=<nowiki>26+25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-33</nowiki> | |||
|damage=<nowiki>20x3*10*20*10x5*30 (170)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:11 hits | |||
:Fully invincible on frames 1-12 | |||
:Airborne on frames 10-74 | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:-37 against crouching opponents | |||
:Hard knockdown on the first four hits | |||
:Sakura is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623HP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_623HP.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_623P_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=HP Shouoken | |||
|anchor=yes | |||
|input=623HP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>14</nowiki> | |||
|active=<nowiki>10(1)2</nowiki> | |||
|recovery=<nowiki>34+18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-37</nowiki> | |||
|damage=<nowiki>30x2*5x4*40 (120)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>81</nowiki> | |||
|kdr=<nowiki>22</nowiki> | |||
|kdrb=<nowiki>27</nowiki> | |||
|description= | |||
:7 hits | |||
:No form of invincibility properties (and no counter-hit state during recovery frames) | |||
:An effective anti-air despite no form of invincibility due to its strong hitboxes | |||
:Cannot hit cross-up (behind Sakura) | |||
:Juggle Limit: 9 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/HP%20Shouoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5(1)3(20)4(1)8(2)2</nowiki> | |||
|recovery=<nowiki>26+25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-33</nowiki> | |||
|damage=<nowiki>20x3*10*20*10x5*30 (170)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:11 hits | |||
:Fully invincible on frames 1-12 | |||
:Airborne on frames 10-74 | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:-37 against crouching opponents | |||
:Hard knockdown on the first four hits | |||
:Sakura is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">623PP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_623PP.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_623P_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=EX Shouoken | |||
|anchor=yes | |||
|input=623PP | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5(1)3(20)10</nowiki> | |||
|recovery=<nowiki>36+18</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-45</nowiki> | |||
|damage=<nowiki>10x3*30*10x4*50 (150)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>72</nowiki> | |||
|kdr=<nowiki>13</nowiki> | |||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |||
:9 hits | |||
:Fully invincible on frames 1-12 | |||
:Cannot hit crossups | |||
:Sakura is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:Juggle Limit: 20 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/EX%20Shouoken}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>5(1)3(20)4(1)8(2)2</nowiki> | |||
|recovery=<nowiki>26+25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-33</nowiki> | |||
|damage=<nowiki>20x3*10*20*10x5*30 (170)</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>su</nowiki> | |||
|kd=<nowiki>78</nowiki> | |||
|kdr=<nowiki>19</nowiki> | |||
|kdrb=<nowiki>24</nowiki> | |||
|description= | |||
:11 hits | |||
:Fully invincible on frames 1-12 | |||
:Airborne on frames 10-74 | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:-37 against crouching opponents | |||
:Hard knockdown on the first four hits | |||
:Sakura is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214LK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_214LK.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_214K_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=LK Shunpukyaku | |||
|anchor=yes | |||
|input=214LK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>13+9</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Airborne on frames 11-31 | |||
:Puts airborne opponents into a free juggle state | |||
:Juggle Limit / Increase / Start: 10 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/LK%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(6)2(7)2</nowiki> | |||
|recovery=<nowiki>4+22(29)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>30x4 (120)</nowiki> | |||
|stun=<nowiki>30x3*60 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Launches opponent into a limited juggle state on-hit only | |||
:Airborne on frames 11-35 | |||
:Cancelable into V-Skill on hit only | |||
:Cancels into an extended version on hit | |||
:Hurtbox on the V-Trigger version of Sakura's tatsu is a bit smaller while in-air (can hop over some abilities hitboxes) | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214MK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_214MK.png | |||
|caption=Normal | |||
|image2=SFV_Sakura_214K_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=MK Shunpukyaku | |||
|anchor=yes | |||
|input=214MK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>2(13)2</nowiki> | |||
|recovery=<nowiki>9+15</nowiki> | |||
|hit=<nowiki>3</nowiki> | |||
|block=<nowiki>-6</nowiki> | |||
|damage=<nowiki>40*40 (80)</nowiki> | |||
|stun=<nowiki>50*100 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Airborne on frames 18-46 | |||
:Both hits can put airborne opponents into a free juggle state (but the 2nd hit does increase the juggle count if the prior hit started the juggle) | |||
:Juggle Limit / Increase / Start: 15*15 / 0*9 / 0*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/MK%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(6)2(7)2</nowiki> | |||
|recovery=<nowiki>4+22(29)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>30x4 (120)</nowiki> | |||
|stun=<nowiki>30x3*60 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Launches opponent into a limited juggle state on-hit only | |||
:Airborne on frames 11-35 | |||
:Cancelable into V-Skill on hit only | |||
:Cancels into an extended version on hit | |||
:Hurtbox on the V-Trigger version of Sakura's tatsu is a bit smaller while in-air (can hop over some abilities hitboxes) | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
== | =====<font style="visibility:hidden; float:right">214HK</font>===== | ||
{| | {{MoveData | ||
| | |image=SFV_Sakura_214HK.png | ||
|caption=Normal | |||
|image2=SFV_Sakura_214K_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=HK Shunpukyaku | |||
|anchor=yes | |||
|input=214HK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>24</nowiki> | |||
|active=<nowiki>2(10)2(9)2</nowiki> | |||
|recovery=<nowiki>8+14</nowiki> | |||
|hit=<nowiki>2</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>30*30*40 (100)</nowiki> | |||
|stun=<nowiki>45*45*60 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Airborne and projectile invincible on lower body and legs on frames 22-57 | |||
:Combos if canceled into from b+HP which leads into an up close loopable +2 mixup between st.MP / Throw every time Sakura lands b+HP | |||
:All three hits can put airborne opponents into a free juggle state (but the 3rd hit does increase the juggle count if the prior hits started the juggle) | |||
:Juggle Limit / Increase / Start: 15*15*15 / 0*0*9 / 0*0*0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/HK%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(6)2(7)2</nowiki> | |||
|recovery=<nowiki>4+22(29)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>30x4 (120)</nowiki> | |||
|stun=<nowiki>30x3*60 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Launches opponent into a limited juggle state on-hit only | |||
:Airborne on frames 11-35 | |||
:Cancelable into V-Skill on hit only | |||
:Cancels into an extended version on hit | |||
:Hurtbox on the V-Trigger version of Sakura's tatsu is a bit smaller while in-air (can hop over some abilities hitboxes) | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
|} | =====<font style="visibility:hidden; float:right">214KK</font>===== | ||
{{ | {{MoveData | ||
|image=SFV_Sakura_214KK.png | |||
| | |caption=Normal | ||
|image2=SFV_Sakura_214K_vt2.png | |||
| | |caption2=V-Trigger 2 | ||
{{ | |name=EX Shunpukyaku | ||
|anchor=yes | |||
|input=214KK | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>15(12)</nowiki> | |||
|active=<nowiki>2(7)2(7)2</nowiki> | |||
|recovery=<nowiki>4+18 (22)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>20x3*60 (120)</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vt1 vt2</nowiki> | |||
|kd=<nowiki>94</nowiki> | |||
|kdr=<nowiki>35</nowiki> | |||
|kdrb=<nowiki>40</nowiki> | |||
|description= | |||
:Cancels into an extended version on hit | |||
:Launches into a limited juggle state if this move starts the juggle (but doesn't increase juggle state at all if this move hits after juggle state has started) | |||
:Faster startup (12F) if canceled from crouch LP / stand LP / crouch MK | |||
:Cancels into V-Trigger activations on the 3rd hit (before the knockdown) | |||
:Juggle Limit / Increase / Start: 15/0/8 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/EX%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(6)2(7)2</nowiki> | |||
|recovery=<nowiki>4+22(29)</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-10</nowiki> | |||
|damage=<nowiki>30x4 (120)</nowiki> | |||
|stun=<nowiki>30x3*60 (150)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1 vs2</nowiki> | |||
|kd=<nowiki>113</nowiki> | |||
|kdr=<nowiki>54</nowiki> | |||
|kdrb=<nowiki>59</nowiki> | |||
|description= | |||
:Launches opponent into a limited juggle state on-hit only | |||
:Airborne on frames 11-35 | |||
:Cancelable into V-Skill on hit only | |||
:Cancels into an extended version on hit | |||
:Hurtbox on the V-Trigger version of Sakura's tatsu is a bit smaller while in-air (can hop over some abilities hitboxes) | |||
:Spends 1000 V-meter on use (~29% meter) | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214LK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_214K (air).png | |||
|caption=Normal | |||
|image2=SFV_Sakura_214K (air)_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=LK Airborne Shunpukyaku | |||
|anchor=yes | |||
|input=214LK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>2(10)2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-5(-1)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>95(99)</nowiki> | |||
|kdr=<nowiki>36(40)</nowiki> | |||
|kdrb=<nowiki>41(44)</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Frame Advantage varies depending on angle and height | |||
:Juggle Limit / Increase / Start: 2 / 8 / 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/LK%20Airborne%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>2(10)2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-5(-1)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>95(99)</nowiki> | |||
|kdr=<nowiki>36(40)</nowiki> | |||
|kdrb=<nowiki>41(44)</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Puts opponents into a free juggle state and also doesn't increase juggle state at all if this move hits after juggle state has started | |||
:Juggle Limit / Increase / Start: 10 / 0*0*0*10 / 0 | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">214MK (air)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_214K (air).png | |||
|caption=Normal | |||
|image2=SFV_Sakura_214K (air)_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=MK Airborne Shunpukyaku | |||
|anchor=yes | |||
|input=214MK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>2(10)2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6(-1)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>94(100)</nowiki> | |||
|kdr=<nowiki>35(41)</nowiki> | |||
|kdrb=<nowiki>40(46)</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Frame Advantage varies depending on angle and height | |||
:Juggle Limit / Increase / Start: 2 / 8 / 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/MK%20Airborne%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>2(10)2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6(-1)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>94(100)</nowiki> | |||
|kdr=<nowiki>35(41)</nowiki> | |||
|kdrb=<nowiki>40(46)</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Puts opponents into a free juggle state and also doesn't increase juggle state at all if this move hits after juggle state has started | |||
:Juggle Limit / Increase / Start: 10 / 0*0*0*10 / 0 | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">214HK (air)</font>===== | ||
{{MoveData | |||
|image=SFV_Sakura_214K (air).png | |||
|caption=Normal | |||
|image2=SFV_Sakura_214K (air)_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=HK Airborne Shunpukyaku | |||
|anchor=yes | |||
|input=214HK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>2(10)2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6(0)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>95(100)</nowiki> | |||
|kdr=<nowiki>36(41)</nowiki> | |||
|kdrb=<nowiki>41(45)</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Frame Advantage varies depending on angle and height | |||
:Juggle Limit / Increase / Start: 2 / 8 / 99 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/HK%20Airborne%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>13</nowiki> | |||
|active=<nowiki>2(10)2</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-6(0)</nowiki> | |||
|damage=<nowiki>100</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>95(100)</nowiki> | |||
|kdr=<nowiki>36(41)</nowiki> | |||
|kdrb=<nowiki>41(45)</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Puts opponents into a free juggle state and also doesn't increase juggle state at all if this move hits after juggle state has started | |||
:Juggle Limit / Increase / Start: 10 / 0*0*0*10 / 0 | |||
}} | |||
}} | |||
{{ | =====<font style="visibility:hidden; float:right">214KK (air)</font>===== | ||
{{MoveData | |||
|image=SFV_Sakura_214KK (air).png | |||
|caption=Normal | |||
|image2=SFV_Sakura_214K (air)_vt2.png | |||
|caption2=V-Trigger 2 | |||
|name=EX Airborne Shunpukyaku | |||
|anchor=yes | |||
|input=214KK (air) | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(3)5(2)4(1)5(2)3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>28x5 (140)</nowiki> | |||
|stun=<nowiki>40x5 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Puts opponents into a free juggle state and also doesn't increase juggle state at all if this move hits after juggle state has started | |||
:Juggle Limit / Increase / Start: 10 / 0 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/EX%20Airborne%20Shunpukyaku}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT2 | |||
|startup=<nowiki>12</nowiki> | |||
|active=<nowiki>2(3)5(2)4(1)5(2)3</nowiki> | |||
|recovery=<nowiki>16</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>28x5 (140)</nowiki> | |||
|stun=<nowiki>40x5 (200)</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Can only be performed during a forward jump | |||
:Cannot crossup | |||
:Puts opponents into a free juggle state and also doesn't increase juggle state at all if this move hits after juggle state has started | |||
:Juggle Limit / Increase / Start: 10 / 0*0*0*10 / 0 | |||
}} | |||
}} | |||
== | == Critical Art == | ||
== | =====<font style="visibility:hidden; float:right">236236P</font>===== | ||
{{MoveData | |||
|image=SFV_Sakura_236236P 1.png | |||
|image2=SFV_Sakura_236236P 2.png | |||
|caption2=Normal | |||
|image3=SFV_Sakura_236236P_vt1 1.png | |||
|image4=SFV_Sakura_236236P_vt1 2.png | |||
|caption4=V-Trigger 1 | |||
|name=Sakura Rain | |||
|anchor=yes | |||
|input=236236P | |||
|data= | |||
{{AttackData-SFV | |||
|version=Normal | |||
|startup=<nowiki>1+5</nowiki> | |||
|recovery=<nowiki>71</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-23</nowiki> | |||
|damage=<nowiki>30*40x5*100 (330/250)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>19(~)</nowiki> | |||
|kdr=<nowiki>19(~)</nowiki> | |||
|kdrb=<nowiki>19(~)</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-7 | |||
:Super has different properties and damage depending on if Sakura is in close range (330) or not (250) when used | |||
:Close-range version causes HKD (other version is just a regular KD) and does 80 more damage | |||
:The long-range version has variable KDA based on distance away from opponent when used (but at the clostest range that it can come out it's +90/21/26) | |||
:Up close version deals 20 more damage if used during V-Trigger 1 | |||
:Further away version deals 30 more damage if used during V-Trigger 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sakura%20Rain}} | |||
}} | |||
{{AttackData-SFV | |||
|version=VT1 | |||
|startup=<nowiki>1+5</nowiki> | |||
|recovery=<nowiki>71</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-23</nowiki> | |||
|damage=<nowiki>30*40x5*120 (350/280)</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>19(~)</nowiki> | |||
|kdr=<nowiki>19(~)</nowiki> | |||
|kdrb=<nowiki>19(~)</nowiki> | |||
|description= | |||
:Fully invincible on frames 1-7 | |||
:Super has different properties and damage depending on if Sakura is in close range (350) or not (280) when used | |||
:Close-range version causes HKD (other version is just a regular KD) and does 80 more damage | |||
:The long-range version has variable KDA based on distance away from opponent when used (but at the clostest range that it can come out it's +90/21/26) | |||
:Up close version deals 20 more damage if used during V-Trigger 1 | |||
:Further away version deals 30 more damage if used during V-Trigger 1 | |||
:Juggle Limit / Increase / Start: ? | |||
}} | |||
}} | |||
== | == Taunts == | ||
== | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
=== | {{MoveData | ||
=== | |image=SFV_Sakura_5PPPKKK.png | ||
= | |caption="Go on! I'd do it if I were you!" | ||
= | |name=Taunt | ||
|anchor=yes | |||
{{ | |input=5PPPKKK | ||
|data= | |||
| | {{AttackData-SFV | ||
| | |recovery=<nowiki>61</nowiki> | ||
| | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Taunt}} | |||
}} | }} | ||
== | }} | ||
=== | |||
=== | == V-System == | ||
[[Category: Street Fighter V]] | |||
=== V-Skill 1 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS1).png | |||
|name=Haru Kaze | |||
|anchor=yes | |||
|input=MPMK (VS1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23</nowiki> | |||
|recovery=<nowiki>15</nowiki> | |||
|description= | |||
:Sakura hops into the air allowing for 3 different follow-up options | |||
:Airborne and lower body projectile invincible on frames 12-54 during the jump | |||
:Cancels into follow-ups on frames 28-54 (V-Skill lands on frame 55 followed by 15 grounded recovery frames) | |||
:Can cancel into this V-Skill hop from special cancelable normals / charged fireballs / V-Trigger 1 Fireballs / Hogasho (V-Trigger 1 palm attack) / V-Trigger 2 Tatsus (on hit only) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Haru%20Kaze}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) > P</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS1) P.png | |||
|name=Sakura Otoshi | |||
|anchor=yes | |||
|input=MPMK (VS1) > P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23+11</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-3(9)</nowiki> | |||
|damage=<nowiki>50</nowiki> | |||
|stun=<nowiki>40</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|kd=<nowiki>74~79(94)</nowiki> | |||
|kdr=<nowiki>15~20(45)</nowiki> | |||
|kdrb=<nowiki>20~25(50)</nowiki> | |||
|description= | |||
:Overhead | |||
:This 1st hit builds 30/15 V-Gauge on hit/block | |||
:Cancels into the follow-up punches can be delayed up to 17 frames after hitting with the initial punch | |||
:Block advantage and KDA varies depending on how high/low the punch lands | |||
:If the punch connects on the last possible frame before landing, Sakura will immediately land instead of bouncing up again (this allows for alternative follow-up juggles to be possible and greatly increases the KDA) | |||
:The KDA in the parentheses (X) refers to the KDA when the punch is delayed to the last frame so Sakura lands immediately | |||
:Juggle Limit / Increase / Start: 20 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sakura%20Otoshi}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) > P > P</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS1) P P.png | |||
|name=Sakura Otoshi 2nd | |||
|anchor=yes | |||
|input=MPMK (VS1) > P > P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>6</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-3(9)</nowiki> | |||
|damage=<nowiki>50*45 (95)</nowiki> | |||
|stun=<nowiki>40*72 (112)</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|kd=<nowiki>75~80(94)</nowiki> | |||
|kdr=<nowiki>16~21(45)</nowiki> | |||
|kdrb=<nowiki>21~26(50)</nowiki> | |||
|description= | |||
:Overhead | |||
:This 2nd hit builds 40/20 V-Gauge on hit/block | |||
:Cancels into the follow-up punches can be delayed up to 17 frames after hitting with the initial punch | |||
:Block advantage and KDA varies depending on how high/low the punch lands | |||
:If the punch connects on the last possible frame before landing, Sakura will immediately land instead of bouncing up again (this allows for alternative follow-up juggles to be possible and greatly increases the KDA) | |||
:The KDA in the parentheses (X) refers to the KDA when the punch is delayed to the last frame so Sakura lands immediately | |||
:Juggle Limit / Increase / Start: 20 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sakura%20Otoshi%202nd}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) > P > P > P</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS1) P P.png | |||
|image2=SFV_Sakura_MPMK (VS1) P P P.png | |||
|name=Sakura Otoshi 3rd | |||
|anchor=yes | |||
|input=MPMK (VS1) > P > P > P | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>5</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>5</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>50*45*40 (135)</nowiki> | |||
|stun=<nowiki>40*72*96 (208)</nowiki> | |||
|attack=<nowiki>M</nowiki> | |||
|kd=<nowiki>58~66(88)</nowiki> | |||
|kdr=<nowiki>-1~7(29)</nowiki> | |||
|kdrb=<nowiki>4~12(34)</nowiki> | |||
|description= | |||
:Overhead | |||
:This 3rd hit builds 50/25 V-Gauge on hit/block | |||
:No juggles possible after the 3rd last punch as the last hit causes a spiked knockdown | |||
:Juggle Limit: 20 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sakura%20Otoshi%203rd}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) > K</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS1) K.png | |||
|name=Oukakyaku | |||
|anchor=yes | |||
|input=MPMK (VS1) > K | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23+18</nowiki> | |||
|active=<nowiki>14</nowiki> | |||
|recovery=<nowiki>11</nowiki> | |||
|hit=<nowiki>3(12)</nowiki> | |||
|block=<nowiki>-2(7)</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|description= | |||
:Not an Overhead | |||
:Puts airborne opponents into a limited juggle state | |||
:Builds 60/30 V-Gauge on hit/block | |||
:Juggle Limit / Increase / Start: 20 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Oukakyaku}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS1) > LPLK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS1) LPLK.png | |||
|name=Kashinfu | |||
|anchor=yes | |||
|input=MPMK (VS1) > LPLK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>23+8</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>13</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|damage=<nowiki>150</nowiki> | |||
|stun=<nowiki>200</nowiki> | |||
|attack=<nowiki>T</nowiki> | |||
|kd=<nowiki>67</nowiki> | |||
|kdr=<nowiki>18</nowiki> | |||
|kdrb=<nowiki>18</nowiki> | |||
|description= | |||
:Can only throw standing opponents | |||
:Denies back roll | |||
:Builds 100 V-gauge (1/3rd V-Bar) on a successful throw | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Kashinfu}} | |||
}} | |||
}} | |||
=== V-Skill 2 === | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS2).png | |||
|name=Haru Hayate | |||
|anchor=yes | |||
|input=MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|recovery=<nowiki>34</nowiki> | |||
|description= | |||
:Can cancel into V-Skill 2 from every normal other than the Overhead (f+MK) | |||
:Cancels into attack follow-up on the 22nd frame if buttons are held down until then | |||
:Not projectile invincible | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Haru%20Hayate}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">MPMK (VS2) (hold)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MPMK (VS2) (hold).png | |||
|name=Haru Hayate (attack) | |||
|anchor=yes | |||
|input=MPMK (VS2) (hold) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21+5</nowiki> | |||
|active=<nowiki>5</nowiki> | |||
|recovery=<nowiki>25</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-7</nowiki> | |||
|damage=<nowiki>70</nowiki> | |||
|stun=<nowiki>100</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>99</nowiki> | |||
|kdr=<nowiki>40</nowiki> | |||
|kdrb=<nowiki>45</nowiki> | |||
|description= | |||
:Puts opponent in limited juggle state | |||
:Airborne frames 5-23 | |||
:Builds 80 / 40 V-Gauge on Hit / Block | |||
:Juggle Limit / Increase / Start: 10 / 1 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Haru%20Hayate%20(attack)}} | |||
}} | |||
}} | |||
=== V-Trigger 1 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_HPHK (VT1).png | |||
|name=Haru Arashi | |||
|anchor=yes | |||
|input=HPHK (VT1) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>5</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 2000 frames (~33 seconds) | |||
:Improves Sakura's Fireballs while active (ground and air) and also gives Sakura access to a new special move via the HP+HK input | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Haru%20Arashi}} | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">HPHK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_HPHK.png | |||
|name=Hogasho | |||
|anchor=yes | |||
|input=HPHK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>21</nowiki> | |||
|active=<nowiki>7</nowiki> | |||
|recovery=<nowiki>17(22)</nowiki> | |||
|hit=<nowiki>9</nowiki> | |||
|block=<nowiki>5</nowiki> | |||
|damage=<nowiki>80</nowiki> | |||
|stun=<nowiki>150</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|cancel=<nowiki>vs1</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |||
|hcWinNotes=<nowiki>*V-Skill Cancel</nowiki> | |||
|description= | |||
:1-hit Projectile hitbox | |||
:5 extra recovery frames (22F) on whiff | |||
:Puts an airborne opponent into a limited juggle state | |||
:Projectile invincible on extended arms and legs on frames 20-44 (until the end) | |||
:Cancelable into V-Skill 1 on hit / block | |||
:Sakura cannot special cancel into this move | |||
:Spends 500 V-Meter on use (17% of meter) | |||
:Juggle Limit / Increase / Start: ? | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/vtOne/Hogasho}} | |||
}} | |||
}} | |||
=== V-Trigger 2 === | |||
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_HPHK (VT2).png | |||
|name=Sakura Senpu | |||
|anchor=yes | |||
|input=HPHK (VT2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|recovery=<nowiki>5</nowiki> | |||
|description= | |||
:2 bar V-Trigger | |||
:Duration of 3500 frames (~58 seconds) | |||
:Greatly improves Sakura's Shouoken (DP) and Shunpukyaku (Tatsu) while active | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Sakura%20Senpu}} | |||
}} | |||
}} | |||
=== V-Shift === | |||
=====<font style="visibility:hidden; float:right">MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MKHP.png | |||
|name=V-Shift | |||
|anchor=yes | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>1</nowiki> | |||
|active=<nowiki>9</nowiki> | |||
|recovery=<nowiki>22</nowiki> | |||
|description= | |||
:Shifts back 1.09 range | |||
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players | |||
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9 | |||
:Throw invincible on frames 1-16 on an empty / raw V-Shift | |||
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift | |||
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans) | |||
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | |||
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/V-Shift}} | |||
}} | |||
}} | |||
=== V-Shift Break === | |||
=====<font style="visibility:hidden; float:right">MKHP</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_MKHP_break.png | |||
|name=Floral Side-Kick | |||
|anchor=yes | |||
|input=MKHP | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>?</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>?</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>73</nowiki> | |||
|kdr=<nowiki>14</nowiki> | |||
|kdrb=<nowiki>19</nowiki> | |||
|description= | |||
:Fully invincible during startup and active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Floral%20Side-Kick}} | |||
}} | |||
}} | |||
=== V-Reversal === | |||
=====<font style="visibility:hidden; float:right">6KKK</font>===== | |||
{{MoveData | |||
|image=SFV_Sakura_6KKK.png | |||
|name=Floral Spin | |||
|anchor=yes | |||
|input=6KKK | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>17</nowiki> | |||
|active=<nowiki>2</nowiki> | |||
|recovery=<nowiki>24</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-2</nowiki> | |||
|damage=<nowiki>60</nowiki> | |||
|stun=<nowiki>0</nowiki> | |||
|attack=<nowiki>H</nowiki> | |||
|kd=<nowiki>74</nowiki> | |||
|kdr=<nowiki>15</nowiki> | |||
|kdrb=<nowiki>20</nowiki> | |||
|description= | |||
:Strike and projectile invincible on frames 1-32 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Sakura/normal/Floral%20Spin}} | |||
}} | |||
}} | |||
{{Navbox-SFV}} | |||
[[Category:Street Fighter V]] | |||
[[Category:Street Fighter games]] |
Latest revision as of 20:44, 7 July 2023
Introduction
About Sakura
A college student who recently graduated and now has a job, Sakura is Ryu's pupil.
Sakura is a quick, aggressive rushdown character with a lot of safe attacks. With a quick walk-speed and dash, she can "shimmy" well and keep up the pressure and chase her fireballs. Many of her moves are safe on block, as well, allowing you to safely force your opponent to block. To add on, her light moves can easily convert into big damage, allowing her to punish mistakes very well. If you like to play quick, aggressive characters who can get a lot of opportunities on hit or on block, then Sakura is for you.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- Alex Myers
- ISA
- Nauman
Sakura | |
---|---|
Vitals | |
Life Points | 975 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0527 |
Backward Walk Speed | 0.047 |
Forward Dash Speed | 16 |
Backward Dash Speed | 23 |
Forward Dash Distance | 1.643 |
Backward Dash Distance | 0.998 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
![]() |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6MK
4HP
3HK
Throws
LPLK
4LPLK
LPLK (air)
Special Moves
236LP
236MP
236HP
236P (hold)
236PP
236K
236K (hold)
236KK
623LP
623MP
623HP
623PP
214LK
214MK
214HK
214KK
214LK (air)
214MK (air)
214HK (air)
214KK (air)
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK (VS1) > P
MPMK (VS1) > P > P
MPMK (VS1) > P > P > P
MPMK (VS1) > K
MPMK (VS1) > LPLK
V-Skill 2
MPMK (VS2)
MPMK (VS2) (hold)
V-Trigger 1
HPHK (VT1)
HPHK
V-Trigger 2
HPHK (VT2)
V-Shift
MKHP
V-Shift Break
MKHP
V-Reversal
6KKK