Street Fighter V/Sakura/Combos

From SuperCombo Wiki
General legend
Abbreviation Meaning
A,B Link X into Y. This is done by pressing X, then Y after the recovery frames of X.
A xx B Cancel A into B. During A's animation, press B to cancel.
A > B Alternate notation indicating chains or target combos, cancelling A into B.
(N) Multi-hit move hits only N times. Omitted if all hits are used.
xN Normal that chains into itself pressed N times
[X] Hold down X
]X[ Release X
X~Y X then Y done in quick succession
X/Y X or Y
Fastfall Cancelling an air normal into another move to change momentum and land early. The 2nd move is land cancelled during startup.
Kara Quickly cancelling a move into another move before it becomes active. This is done for positioning or to access airborne specials from grounded attacks.
OTG Following move hits off the ground
CH Counter hit
CC Crush Counter
CA Critical Art
GB Guard Break
VS(1/2) V-Skill 1 or 2. Input with MP+MK
VT(1/2) V-Trigger 1 or 2. Input with HP+HK. Combos may either activate V-Trigger or use attack on the same input when Trigger is active.
j. Prefix an attack command with j. to indicate it must be performed in the air. "nj." means neutral jump only.
jc Jump cancel
dl Delay
jf Just Frame (special move with precise button timing, e.g. Karin's Tenko)
TK Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button.)
whiff / (w) Indicates that the move must not hit the opponent.
(move) Indicates that the move is optional in a sequence.
236 Qcf.png
214 Qcb.png
623 Dp.png
421 Rdp.png
41236 Hcf.png
63214 Hcb.png
[4]6 Cb.png (hold), F.png
[2]8 Cd.png (hold), U.png
360 360.png
720 360.png 360.png
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Light Confirms

Notation Damage Stun Meter Cost Notes

2LP, 5LP, 5LK xx 623MP

150

294

0

3f starter 3-hit bnb

5LP, 5LP, 5LK xx 623MP

160

294

0

4f starter 3-hit bnb

2LK, 2LP xx 623MP

126

253

0

4f low starter

2LP, 5LP, 5LK xx 623PP

176

329

1

5LP, 5LP, 5LK xx 623PP

186

329

1

2LK, 2LP xx 623PP

158

293

1

2LP, 5LP, 5LK xx 623MP xx CA

302

189

3

5LP, 5LP, 5LK xx 623MP xx CA

312

294

3

2LK, 2LP xx 623MP xx CA

305

133

3

Confirms

Notation Damage Stun Meter Cost Notes

5MP, 4HP xx 623HP

228

355

0

point blank

5MP, 4HP xx 214HK

212

355

0

leaves you +2 and close enough to mix between st. mp, cr. lk, or throw

5MP, 2MK xx 623HP

201

310

0

works from all ranges. finish with hadouken if blocked

5MP, 5LK xx 623MP

175

283

0

5MP, 4HP xx 236KK, 623HP

277

460

1

point blank

5MP, 4HP xx 214KK, 623LP

296

460

1

point blank corner only

5MP, 2MK xx 214KK, 623LP

271

415

1

corner only

5MP, 4HP xx 236KK, 623PP

310

495

2

point blank

5MP, 4HP xx 214KK, 623PP

333

495

2

point blank corner only

5MP, 2MK xx 214KK, 623PP

306

450

2

corner only

5MP, 4HP xx 623HP xx CA

415

235

3

point blank

5MP, 2MK xx 623HP xx CA

388

190

3

Punishes

Notation Damage Stun Meter Cost Notes

2LP xx 623MP

121

205

0

3f punish

5LK xx 623MP

131

205

0

4f punish, excellent range

5MP, 4HP xx 623HP

228

355

0

5f punish, point blank

5MP, 2MK xx 623HP

201

310

0

5f punish

2MK xx 623HP

160

235

0

7f ranged punish

4HP xx 623HP

190

285

0

7f point blank punish

2HP xx 214MK, 2LP xx 623MP

257

446

0

8f point blank punish

5HP xx 623HP

190

285

0

9f ranged punish

nj.HK, 5MP, 4HP xx 623HP

334

495

0

Use against Ken/Akuma/Kage/Sakura EX DP

CC punishes

Notation Damage Stun Meter Cost Notes

5HK CC, dash, 5LK xx 623MP

199

341

0

ranged CC punish

3 HK CH, 5MP, 4HP xx 623HP

319

495

0

point blank CH punish

4HP CC xx [236K], 623HP

262

405

0

point blank CC punish, note the d/f CH punish does more

VT1 Activation Combo

Notation Damage Stun Meter Cost Notes

5MP, 4HP xx VT1, 5HP xx 236MP, 623HP

268

460

0

5HK xx VT1, 2MK xx 236P, 623HP

225

385

0

VT1 Combo

Notation Damage Stun Meter Cost Notes

5MP, 4HP xx 236MP, 623HP

282

460

0

5MP, 2MK xx 236MP, 623HP

255

415

0

VT2 Activation Combo

Notation Damage Stun Meter Cost Notes

2MK xx 236PP xx VT2, dash, 214LK xx VS1 > Px3

272

413

0

(uses 1 charge)

2MK xx 236PP xx VT2, dash, 214K xx VS1 > K, 623P

320

455

0

(uses 2 charges)

5MP, 4HP xx VT2, 4HP xx 214LK xx VS1 > K, 623P xx CA

467

440

3

(uses 2 charges)

VT2 Combo

Notation Damage Stun Meter Cost Notes

5MP, 4HP xx 214K xx VS1 > Px3

318

491

0

(uses 1 charge)

5MP, 4HP xx 214K xx VS1 > K, 623P

386

545

0

(uses 2 charges)

5MP, 4HP xx 214K xx VS2, 236KK, 623P

376

580

1

5MP, 4HP xx 214K xx VS2, 623P xx CA

482

355

3

External Sources

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