Street Fighter V/M.Bison: Difference between revisions

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Line 1: Line 1:
{{Infobox Character SFV
{{Infobox Character SFV
|name=M.Bison
|name=M.Bison
|hash=BSN
|hash=DIC
|sim=VEG
|discord=0qStOBEBl8pEdFTC
|image=SFV-M.Bison_Portrait.jpg
|image=SFV-M.Bison_Portrait.jpg
|hp=1000
|hp=1000
Line 30: Line 32:
|image=SFV_M.Bison_5LP.png
|image=SFV_M.Bison_5LP.png
|name=Stand LP
|name=Stand LP
|anchor=yes
|input=5LP
|input=5LP
|data=
|data=
Line 43: Line 46:
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|description=
|description=
:Combo / Frametrap / Pressure tool
:Furthest range of Dictator's light normals
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LP}}
}}
}}
Line 51: Line 56:
|image=SFV_M.Bison_5MP.png
|image=SFV_M.Bison_5MP.png
|name=Stand MP
|name=Stand MP
|anchor=yes
|input=5MP
|input=5MP
|data=
|data=
Line 66: Line 72:
|hcWinTc=<nowiki>14</nowiki>
|hcWinTc=<nowiki>14</nowiki>
|description=
|description=
:Dictator's main combo starter
:Has more range than crouch MK and crouch MP
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20MP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20MP}}
}}
}}
Line 74: Line 82:
|image=SFV_M.Bison_5HP.png
|image=SFV_M.Bison_5HP.png
|name=Stand HP
|name=Stand HP
|anchor=yes
|input=5HP
|input=5HP
|data=
|data=
Line 89: Line 98:
|hcWinVt=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:Great range and special cancelable makes this a good whiff punish tool
:Great range and special cancelable makes this a fantastic whiff punish tool
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HP}}
}}
}}
Line 98: Line 107:
|image=SFV_M.Bison_5LK.png
|image=SFV_M.Bison_5LK.png
|name=Stand LK
|name=Stand LK
|anchor=yes
|input=5LK
|input=5LK
|data=
|data=
Line 111: Line 121:
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|description=
|description=
:Dictator's only 3F move
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LK}}
}}
}}
Line 119: Line 130:
|image=SFV_M.Bison_5MK.png
|image=SFV_M.Bison_5MK.png
|name=Stand MK
|name=Stand MK
|anchor=yes
|input=5MK
|input=5MK
|data=
|data=
Line 142: Line 154:
|image=SFV_M.Bison_5HK.png
|image=SFV_M.Bison_5HK.png
|name=Stand HK
|name=Stand HK
|anchor=yes
|input=5HK
|input=5HK
|data=
|data=
Line 163: Line 176:
|description=
|description=
:Forces standing state on hit
:Forces standing state on hit
:Combo / Frametrap / Pressure tool
:+5 extra recovery frames on whiff (18)
:+5 extra recovery frames on whiff (18)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HK}}
Line 172: Line 186:
|image=SFV_M.Bison_2LP.png
|image=SFV_M.Bison_2LP.png
|name=Crouch LP
|name=Crouch LP
|anchor=yes
|input=2LP
|input=2LP
|data=
|data=
Line 185: Line 200:
|cancel=<nowiki>ch sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>ch sp su vs1 vt1 vt2</nowiki>
|description=
|description=
:Combo / Frametrap / Pressure tool
:Chains into cr.LP / cr.LK
:Chains into cr.LP / cr.LK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20LP}}
Line 194: Line 210:
|image=SFV_M.Bison_2MP.png
|image=SFV_M.Bison_2MP.png
|name=Crouch MP
|name=Crouch MP
|anchor=yes
|input=2MP
|input=2MP
|data=
|data=
Line 209: Line 226:
|hcWinVt=<nowiki>14</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
:Good buffer tool in neutral
:Tiny bit less range than crouch MK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MP}}
}}
}}
Line 217: Line 236:
|image=SFV_M.Bison_2HP.png
|image=SFV_M.Bison_2HP.png
|name=Crouch HP
|name=Crouch HP
|anchor=yes
|input=2HP
|input=2HP
|data=
|data=
Line 241: Line 261:
|image=SFV_M.Bison_2LK.png
|image=SFV_M.Bison_2LK.png
|name=Crouch LK
|name=Crouch LK
|anchor=yes
|input=2LK
|input=2LK
|data=
|data=
Line 263: Line 284:
|image=SFV_M.Bison_2MK.png
|image=SFV_M.Bison_2MK.png
|name=Crouch MK
|name=Crouch MK
|anchor=yes
|input=2MK
|input=2MK
|data=
|data=
Line 278: Line 300:
|hcWinVt=<nowiki>14</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|description=
|description=
:Decent SFV style crouch MK
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MK}}
}}
}}
Line 286: Line 309:
|image=SFV_M.Bison_2HK.png
|image=SFV_M.Bison_2HK.png
|name=Crouch HK
|name=Crouch HK
|anchor=yes
|input=2HK
|input=2HK
|data=
|data=
Line 293: Line 317:
|recovery=<nowiki>18(23)</nowiki>
|recovery=<nowiki>18(23)</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>-12(-3)</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>90</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
Line 308: Line 332:
:Crouching state for entire move duration (can slide under attacks that can't hit crouch)
:Crouching state for entire move duration (can slide under attacks that can't hit crouch)
:+5 extra recovery frames on whiff
:+5 extra recovery frames on whiff
:-3 oB on last active frame
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20HK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20HK}}
}}
}}
Line 317: Line 341:
|image=SFV_M.Bison_8LP.png
|image=SFV_M.Bison_8LP.png
|name=Jump LP
|name=Jump LP
|anchor=yes
|input=8LP
|input=8LP
|data=
|data=
Line 326: Line 351:
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:High hitting air-to-air
:Also known as 'The Holy Water' by Yipes
:Also known as 'The Holy Water' by Yipes
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LP}}
Line 335: Line 361:
|image=SFV_M.Bison_8MP.png
|image=SFV_M.Bison_8MP.png
|name=Jump MP
|name=Jump MP
|anchor=yes
|input=8MP
|input=8MP
|data=
|data=
Line 355: Line 382:
|image=SFV_M.Bison_8HP.png
|image=SFV_M.Bison_8HP.png
|name=Jump HP
|name=Jump HP
|anchor=yes
|input=8HP
|input=8HP
|data=
|data=
Line 364: Line 392:
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Dictator's best vertical jump-in
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HP}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HP}}
}}
}}
Line 372: Line 401:
|image=SFV_M.Bison_8LK.png
|image=SFV_M.Bison_8LK.png
|name=Jump LK
|name=Jump LK
|anchor=yes
|input=8LK
|input=8LK
|data=
|data=
Line 381: Line 411:
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Great air-to-air hitbox priority
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LK}}
}}
}}
Line 389: Line 420:
|image=SFV_M.Bison_8MK.png
|image=SFV_M.Bison_8MK.png
|name=Jump MK
|name=Jump MK
|anchor=yes
|input=8MK
|input=8MK
|data=
|data=
Line 398: Line 430:
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Can Cross Up
:Can Cross-up
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20MK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20MK}}
}}
}}
Line 407: Line 439:
|image=SFV_M.Bison_8HK.png
|image=SFV_M.Bison_8HK.png
|name=Jump HK
|name=Jump HK
|anchor=yes
|input=8HK
|input=8HK
|data=
|data=
Line 416: Line 449:
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Furthest horizontal reach of Dictator's jump normals
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HK}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HK}}
}}
}}
Line 426: Line 460:
|image=SFV_M.Bison_3HP.png
|image=SFV_M.Bison_3HP.png
|name=Psycho Axe
|name=Psycho Axe
|anchor=yes
|input=3HP
|input=3HP
|data=
|data=
Line 456: Line 491:
=====<font style="visibility:hidden; float:right">8MP > 8MP</font>=====
=====<font style="visibility:hidden; float:right">8MP > 8MP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_8MP  8MP.png
|image=SFV_M.Bison_8MP  8MP 1.png
|image2=SFV_M.Bison_8MP  8MP 2.png
|name=Hell Attack
|name=Hell Attack
|anchor=yes
|input=8MP > 8MP
|input=8MP > 8MP
|data=
|data=
Line 475: Line 512:
=====<font style="visibility:hidden; float:right">5MP > 3HP</font>=====
=====<font style="visibility:hidden; float:right">5MP > 3HP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_5MP  3HP.png
|image=SFV_M.Bison_5MP  3HP 1.png
|image2=SFV_M.Bison_5MP  3HP 2.png
|name=Shadow Axe
|name=Shadow Axe
|anchor=yes
|input=5MP > 3HP
|input=5MP > 3HP
|data=
|data=
Line 495: Line 534:
|hcWinTc=<nowiki>14</nowiki>
|hcWinTc=<nowiki>14</nowiki>
|description=
|description=
:Cancelable into V-Skill 2 follow-up on HIT only
:Not cancelable into Psycho Charge (Command Grab)
:Not cancelable into Psycho Charge (Command Grab)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Axe}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Axe}}
}}
}}
=====<font style="visibility:hidden; float:right">5MP > 3HP > MPMK (VS2)</font>=====
{{MoveData
|image=SFV_M.Bison_5MP  3HP 1.png
|image2=SFV_M.Bison_5MP  3HP 2.png
|image3=SFV_M.Bison_5MP  3HP  MPMK (VS2).png
|name=Shadow Pressure
|anchor=yes
|input=5MP > 3HP > MPMK (VS2)
|data=
{{AttackData-SFV
|startup=<nowiki>7+14+21</nowiki>
|active=<nowiki>4(15)4</nowiki>
|recovery=<nowiki>34</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8</nowiki>
|damage=<nowiki>60*45*24*32 (161)</nowiki>
|stun=<nowiki>100*108*0*80 (288)</nowiki>
|attack=<nowiki>H*H</nowiki>
|kd=<nowiki>73</nowiki>
|kdr=<nowiki>24</nowiki>
|kdrb=<nowiki>29</nowiki>
|description=
:Only possible on hit
:Not cancelable in any way
:Puts opponents into a limited juggle state
:Juggle Limit / Increase / Start: 10 / 0 / 2
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Pressure}}
}}
}}
}}
}}
Line 506: Line 576:
|image=SFV_M.Bison_LPLK.png
|image=SFV_M.Bison_LPLK.png
|name=Psycho Impact
|name=Psycho Impact
|anchor=yes
|input=LPLK
|input=LPLK
|subtitle=Throw
|subtitle=Throw
Line 529: Line 600:
|image=SFV_M.Bison_4LPLK.png
|image=SFV_M.Bison_4LPLK.png
|name=Psycho Fall
|name=Psycho Fall
|anchor=yes
|input=4LPLK
|input=4LPLK
|subtitle=Back Throw
|subtitle=Back Throw
Line 552: Line 624:
=====<font style="visibility:hidden; float:right">46LP</font>=====
=====<font style="visibility:hidden; float:right">46LP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46LP.png
|image=SFV_M.Bison_46P.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46LP_vt1.png
|image2=SFV_M.Bison_46P_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=LP Psycho Blast
|name=LP Psycho Blast
|anchor=yes
|input=46LP
|input=46LP
|data=
|data=
Line 574: Line 647:
|kdrb=<nowiki>29</nowiki>
|kdrb=<nowiki>29</nowiki>
|description=
|description=
:Projectile hitbox
:Horizontal range: 1.58
:Takes 40 frames to charge
:Takes 40 frames to charge
:Has the hitbox of a projectile
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
:Juggle Limit / Increase / Start: 2 / 1 / 0
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Blast}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Blast}}
}}
}}
Line 593: Line 669:
|kdrb=<nowiki>33</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Can be cancelled into any other EX Special move
:Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
:Horizontal range: 1.75
:Takes 40 frames to charge
:Takes 40 frames to charge
:Projectile hitbox
:Projectile hitbox
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
:Juggle Limit / Increase / Start: 2 / 1 / 0
}}
}}
}}
}}
Line 601: Line 680:
=====<font style="visibility:hidden; float:right">46MP</font>=====
=====<font style="visibility:hidden; float:right">46MP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46MP.png
|image=SFV_M.Bison_46P.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46MP_vt1.png
|image2=SFV_M.Bison_46P_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=MP Psycho Blast
|name=MP Psycho Blast
|anchor=yes
|input=46MP
|input=46MP
|data=
|data=
Line 623: Line 703:
|kdrb=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Projectile hitbox
:Horizontal range: 1.64
:Takes 40 frames to charge
:Takes 40 frames to charge
:Has the hitbox of a projectile
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
:Juggle Limit / Increase / Start: 2 / 1 / 0
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Blast}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Blast}}
}}
}}
Line 642: Line 725:
|kdrb=<nowiki>33</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Can be cancelled into any other EX Special move
:Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
:Horizontal range: 1.75
:Takes 40 frames to charge
:Takes 40 frames to charge
:Projectile hitbox
:Projectile hitbox
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
:Juggle Limit / Increase / Start: 2 / 1 / 0
}}
}}
}}
}}
Line 650: Line 736:
=====<font style="visibility:hidden; float:right">46HP</font>=====
=====<font style="visibility:hidden; float:right">46HP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46HP.png
|image=SFV_M.Bison_46P.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46HP_vt1.png
|image2=SFV_M.Bison_46P_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=HP Psycho Blast
|name=HP Psycho Blast
|anchor=yes
|input=46HP
|input=46HP
|data=
|data=
Line 672: Line 759:
|kdrb=<nowiki>36</nowiki>
|kdrb=<nowiki>36</nowiki>
|description=
|description=
:Projectile hitbox
:Horizontal range: 1.70
:Takes 40 frames to charge
:Takes 40 frames to charge
:Has the hitbox of a projectile
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
:Juggle Limit / Increase / Start: 2 / 1 / 0
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Blast}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Blast}}
}}
}}
Line 691: Line 781:
|kdrb=<nowiki>33</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Can be cancelled into any other EX Special move
:Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
:Horizontal range: 1.75
:Takes 40 frames to charge
:Takes 40 frames to charge
:Projectile hitbox
:Projectile hitbox
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
:Juggle Limit / Increase / Start: 2 / 1 / 0
}}
}}
}}
}}
Line 704: Line 797:
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=EX Psycho Blast
|name=EX Psycho Blast
|anchor=yes
|input=46PP
|input=46PP
|data=
|data=
Line 724: Line 818:
:Takes 40 frames to charge
:Takes 40 frames to charge
:Launches opponent into a limited juggle state
:Launches opponent into a limited juggle state
:Projectile lasts until off screen
:Juggle Limit / Increase / Start: 7 / 4 / 2
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Blast}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Blast}}
}}
}}
Line 740: Line 836:
|description=
|description=
:Hits once but has two projectile durability points
:Hits once but has two projectile durability points
:Projectile Speed: 0.37
:Projectile Speed: 0.037
:Can be cancelled into any other EX Special Move
:Takes 40 frames to charge
:Launches opponents into a limited juggle state
:Launches opponent into a limited juggle state
:Projectile lasts until off screen
:Projectile lasts until off screen
:Takes 40 frames to charge
:Juggle Limit / Increase / Start: 7 / 7 / 5
}}
}}
}}
}}
Line 750: Line 846:
=====<font style="visibility:hidden; float:right">46LK</font>=====
=====<font style="visibility:hidden; float:right">46LK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46LK.png
|image=SFV_M.Bison_46K.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46LK_vt1.png
|image2=SFV_M.Bison_46K_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=LK Double Knee Press
|name=LK Double Knee Press
|anchor=yes
|input=46LK
|input=46LK
|data=
|data=
Line 771: Line 868:
:Airborne on frames 13-16
:Airborne on frames 13-16
:Takes 40 frames to charge
:Takes 40 frames to charge
:Puts airborne opponents into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Double%20Knee%20Press}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Double%20Knee%20Press}}
}}
}}
Line 785: Line 884:
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
|description=
:Completely invincible on frames 6-9
:Fully invincible on frames 6-9
:Airborne on frames 9-18
:Airborne on frames 9-18
:Takes 40 frames to charge
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
:Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
:Puts airborne opponents into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
}}
}}
}}
}}
Line 794: Line 895:
=====<font style="visibility:hidden; float:right">46MK</font>=====
=====<font style="visibility:hidden; float:right">46MK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46MK.png
|image=SFV_M.Bison_46K.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46MK_vt1.png
|image2=SFV_M.Bison_46K_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=MK Double Knee Press{{Infobox Character SFV
|name=MK Double Knee Press
|name=M.Bison
|anchor=yes
|hash=BSN
|input=46MK
|image=SFV-M.Bison_Portrait.jpg
|data=
|hp=1000
{{AttackData-SFV
|stun=1000
|version=Normal
|vt1=3 Bars
|startup=<nowiki>14</nowiki>
|vt2=2 Bars
|active=<nowiki>2(1)3</nowiki>
|movef=0.0262
|recovery=<nowiki>20</nowiki>
|moveb=0.023
|hit=<nowiki>2</nowiki>
|dashf=22
|block=<nowiki>-3</nowiki>
|dashb=22
|damage=<nowiki>40*50</nowiki>
|dashfd=1.98
|stun=<nowiki>50*100</nowiki>
|dashbd=1.25
|attack=<nowiki>H</nowiki>
|dashch=3-10
|cancel=<nowiki>su vt1</nowiki>
|jumpb=47 (4+39+4)
|description=
|jumpn=47 (4+39+4)
:Airborne on frames 16-19
|jumpf=46 (3+39+4)
:Takes 40 frames to charge
|jumpbd=2.34
:Puts airborne opponents into a limited juggle state
|jumpfd=2.34
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
|throwh=0.25
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Double%20Knee%20Press}}
|throwr=0.9
}}
}}
{{SFV Ambox FAT}}
{{AttackData-SFV
<center>{{FrameDataKey-SFV}}</center>
|version=VT1
== Normals ==
|startup=<nowiki>15</nowiki>
 
|active=<nowiki>2(1)3</nowiki>
=====<font style="visibility:hidden; float:right">5LP</font>=====
|recovery=<nowiki>20</nowiki>
{{MoveData
|hit=<nowiki>2</nowiki>
|image=SFV_M.Bison_5LP.png
|block=<nowiki>-3</nowiki>
|name=Stand LP
|damage=<nowiki>50*50 (100)</nowiki>
|input=5LP
|stun=<nowiki>50*100 (150)</nowiki>
|data=
{{AttackData-SFV
|startup=<nowiki>4</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>5</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LP}}
:Fully invincible on frames 6-11
:Airborne on frames 9-20
:Takes 40 frames to charge
:Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
:Puts airborne opponents into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">5MP</font>=====
=====<font style="visibility:hidden; float:right">46HK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_5MP.png
|image=SFV_M.Bison_46K.png
|name=Stand MP
|caption=Normal
|input=5MP
|image2=SFV_M.Bison_46K_vt1.png
|caption2=V-Trigger 1
|name=HK Double Knee Press
|anchor=yes
|input=46HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=Normal
|active=<nowiki>3</nowiki>
|startup=<nowiki>19</nowiki>
|recovery=<nowiki>14</nowiki>
|active=<nowiki>2(2)3</nowiki>
|hit=<nowiki>6</nowiki>
|recovery=<nowiki>21</nowiki>
|block=<nowiki>2</nowiki>
|hit=<nowiki>2</nowiki>
|damage=<nowiki>60</nowiki>
|block=<nowiki>-2</nowiki>
|stun=<nowiki>100</nowiki>
|damage=<nowiki>50*50</nowiki>
|stun=<nowiki>50*100</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|hcWinTc=<nowiki>14</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20MP}}
:Airborne on frames 21-25
:Takes 40 frames to charge
:Puts airborne opponents into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Double%20Knee%20Press}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">5HP</font>=====
{{MoveData
|image=SFV_M.Bison_5HP.png
|name=Stand HP
|input=5HP
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>11</nowiki>
|version=VT1
|active=<nowiki>3</nowiki>
|startup=<nowiki>19</nowiki>
|recovery=<nowiki>20</nowiki>
|active=<nowiki>2(1)3</nowiki>
|hit=<nowiki>-1</nowiki>
|recovery=<nowiki>22</nowiki>
|block=<nowiki>-6</nowiki>
|hit=<nowiki>2</nowiki>
|damage=<nowiki>90</nowiki>
|block=<nowiki>-2</nowiki>
|stun=<nowiki>150</nowiki>
|damage=<nowiki>60*50 (110)</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|hcWinSpCa=<nowiki>17</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:Great range and special cancelable makes this a good whiff punish tool
:Fully invincible on frames 6-13
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HP}}
:Airborne on frames 13-24
:Takes 40 frames to charge
:Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
:Puts airborne opponents into a limited juggle state
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">5LK</font>=====
=====<font style="visibility:hidden; float:right">46KK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_5LK.png
|image=SFV_M.Bison_46KK.png
|name=Stand LK
|caption=Normal
|input=5LK
|image2=SFV_M.Bison_46KK_vt1.png
|caption2=V-Trigger 1
|name=EX Double Knee Press
|anchor=yes
|input=46KK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>3</nowiki>
|version=Normal
|active=<nowiki>2</nowiki>
|startup=<nowiki>12</nowiki>
|recovery=<nowiki>10</nowiki>
|active=<nowiki>6</nowiki>
|hit=<nowiki>0</nowiki>
|recovery=<nowiki>17</nowiki>
|block=<nowiki>-2</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>30</nowiki>
|block=<nowiki>1</nowiki>
|stun=<nowiki>70</nowiki>
|damage=<nowiki>70*25*25*30 (150)</nowiki>
|stun=<nowiki>0*0*0*200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LK}}
:Airborne on frames 14-16
}}
:Takes 40 frames to charge
:Hard knockdown on full animation
:Juggle Limit: 7
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Double%20Knee%20Press}}
}}
}}
=====<font style="visibility:hidden; float:right">5MK</font>=====
{{MoveData
|image=SFV_M.Bison_5MK.png
|name=Stand MK
|input=5MK
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=VT1
|active=<nowiki>3</nowiki>
|startup=<nowiki>13</nowiki>
|recovery=<nowiki>13</nowiki>
|active=<nowiki>2(1)4</nowiki>
|hit=<nowiki>2</nowiki>
|recovery=<nowiki>15</nowiki>
|block=<nowiki>-2</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60</nowiki>
|block=<nowiki>3</nowiki>
|stun=<nowiki>100</nowiki>
|damage=<nowiki>70*20*20*50 (160)</nowiki>
|stun=<nowiki>0*0*0*200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|kd=<nowiki>25</nowiki>
|hcWinVt=<nowiki>15</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
:No hurtbox extension during start-up makes this a decent poke tool in neutral
:Fully invincible on frames 4-12
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20MK}}
:Airborne on frames 6-16
:Takes 40 frames to charge
:Can be canceled into any other V-Trigger enhanced EX Special Move on block
:Hard knockdown on full animation
:Juggle Limit: 8
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">5HK</font>=====
=====<font style="visibility:hidden; float:right">28LK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_5HK.png
|image=SFV_M.Bison_28K.png
|name=Stand HK
|caption=Normal
|input=5HK
|image2=SFV_M.Bison_28K_vt1.png
|caption2=V-Trigger 1
|name=LK Head Press
|anchor=yes
|input=28LK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>9</nowiki>
|version=Normal
|active=<nowiki>3</nowiki>
|startup=<nowiki>23</nowiki>
|recovery=<nowiki>13(18)</nowiki>
|active=<nowiki>27</nowiki>
|hit=<nowiki>6</nowiki>
|recovery=<nowiki>7</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>80</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|ccst=<nowiki>Crumple</nowiki>
|ccadv=<nowiki>C</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>110</nowiki>
|kdr=<nowiki>68</nowiki>
|kdrb=<nowiki>68</nowiki>
|hcWinVt=<nowiki>17</nowiki>
|description=
|description=
:Forces standing state on hit
:Hits Overhead
:+5 extra recovery frames on whiff (18)
:Airborne on frame 8
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HK}}
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Head%20Press}}
}}
}}
}}
{{AttackData-SFV
 
|version=VT1
=====<font style="visibility:hidden; float:right">2LP</font>=====
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28MK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_2LP.png
|image=SFV_M.Bison_28K.png
|name=Crouch LP
|caption=Normal
|input=2LP
|image2=SFV_M.Bison_28K_vt1.png
|caption2=V-Trigger 1
|name=MK Head Press
|anchor=yes
|input=28MK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>4</nowiki>
|version=Normal
|active=<nowiki>3</nowiki>
|startup=<nowiki>23</nowiki>
|recovery=<nowiki>5</nowiki>
|active=<nowiki>27</nowiki>
|hit=<nowiki>4</nowiki>
|recovery=<nowiki>7</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>30</nowiki>
|stun=<nowiki>200</nowiki>
|stun=<nowiki>70</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|cancel=<nowiki>ch sp su vs1 vt1 vt2</nowiki>
|description=
|description=
:Chains into cr.LP / cr.LK
:Hits Overhead
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20LP}}
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Head%20Press}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">2MP</font>=====
{{MoveData
|image=SFV_M.Bison_2MP.png
|name=Crouch MP
|input=2MP
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>6</nowiki>
|version=VT1
|active=<nowiki>3</nowiki>
|startup=<nowiki>38</nowiki>
|recovery=<nowiki>12</nowiki>
|active=<nowiki>10</nowiki>
|hit=<nowiki>3</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>60</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|hcWinSpCa=<nowiki>14</nowiki>
|kd=<nowiki>32</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MP}}
:Hits Overhead
:Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">2HP</font>=====
=====<font style="visibility:hidden; float:right">28HK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_2HP.png
|image=SFV_M.Bison_28K.png
|name=Crouch HP
|caption=Normal
|input=2HP
|image2=SFV_M.Bison_28K_vt1.png
|caption2=V-Trigger 1
|name=HK Head Press
|anchor=yes
|input=28HK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>10</nowiki>
|version=Normal
|active=<nowiki>5</nowiki>
|startup=<nowiki>23</nowiki>
|recovery=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|hit=<nowiki>-5</nowiki>
|recovery=<nowiki>7</nowiki>
|block=<nowiki>-11</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|hcWinVt=<nowiki>19</nowiki>
|description=
|description=
:Good vertical anti-air
:Hits Overhead
:First 2 active frames can't hit cross-up (active frames 3-5 can)
:Airborne on frame 8
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20HP}}
:Cancelable into Devil's Reverse on frame 14
}}
:Takes 30 frames to charge
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Head%20Press}}
}}
}}
=====<font style="visibility:hidden; float:right">2LK</font>=====
{{MoveData
|image=SFV_M.Bison_2LK.png
|name=Crouch LK
|input=2LK
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>4</nowiki>
|version=VT1
|active=<nowiki>2</nowiki>
|startup=<nowiki>38</nowiki>
|recovery=<nowiki>7</nowiki>
|active=<nowiki>10</nowiki>
|hit=<nowiki>3</nowiki>
|recovery=<nowiki>25</nowiki>
|block=<nowiki>2</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>20</nowiki>
|block=<nowiki>1</nowiki>
|stun=<nowiki>70</nowiki>
|damage=<nowiki>120</nowiki>
|attack=<nowiki>L</nowiki>
|stun=<nowiki>200</nowiki>
|cancel=<nowiki>ch vt1 vt2</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Chains into cr.LP / cr.LK
:Hits Overhead
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20LK}}
:Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">2MK</font>=====
=====<font style="visibility:hidden; float:right">28KK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_2MK.png
|image=SFV_M.Bison_28KK.png
|name=Crouch MK
|caption=Normal
|input=2MK
|image2=SFV_M.Bison_28KK_vt1.png
|caption2=V-Trigger 1
|name=EX Head Press
|anchor=yes
|input=28KK
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=Normal
|active=<nowiki>2</nowiki>
|startup=<nowiki>17</nowiki>
|recovery=<nowiki>13</nowiki>
|active=<nowiki>19(39)1</nowiki>
|hit=<nowiki>0</nowiki>
|recovery=<nowiki>16</nowiki>
|block=<nowiki>-2</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>50</nowiki>
|damage=<nowiki>60*100 / 120 (air)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>0*200</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki>
|kd=<nowiki>25</nowiki>
|hcWinSpCa=<nowiki>14</nowiki>
|kdr=<nowiki>25</nowiki>
|hcWinVt=<nowiki>14</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MK}}
:Hits Overhead
:Can hit behind cross-up (behind Dictator)
:Projectile invincible until stomp connects
:Airborne on frame 6
:Cancelable into Devil's Reverse on frame 9
:Requires 30 frames of charge
:Hard knockdown on hit
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>35</nowiki>
|active=<nowiki>12</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>10*70*100 (180)</nowiki>
|stun=<nowiki>0*0*200</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>16</nowiki>
|kdr=<nowiki>16</nowiki>
|kdrb=<nowiki>16</nowiki>
|description=
:Hits Overhead
:Can hit OTG
:Can hit cross-up (behind Dictator)
:Fully invincible from frames 1-25
:Can cancel the landing recovery into other V-Trigger enhanced EX specials on block or whiff
:Requires 30 frames of charge
:Hard knockdown on hit
:-3 oB vs taller characters (-4 oB vs Abigail)
:Incurs 1f of no-move state after block recovery; you cannot jump, dash or walk during this, making it -3 on block against command grabs unless a throw-invincible move is performed
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">2HK</font>=====
=====<font style="visibility:hidden; float:right">P after Head Press</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_2HK.png
|image=SFV_M.Bison_P after head press.png
|name=Crouch HK
|name=Somersault Skull Diver
|input=2HK
|anchor=yes
|input=P after Head Press
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>15</nowiki>
|startup=<nowiki>5</nowiki>
|active=<nowiki>10</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>18(23)</nowiki>
|recovery=<nowiki>4</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>11(16)</nowiki>
|block=<nowiki>-12</nowiki>
|block=<nowiki>3(8)</nowiki>
|damage=<nowiki>90</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>L</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>su</nowiki>
|ccst=<nowiki>Hard Knockdown</nowiki>
|ccadv=<nowiki>KD</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kd=<nowiki>69(78)</nowiki>
|kdr=<nowiki>20(29)</nowiki>
|kdrb=<nowiki>25(34)</nowiki>
|hcWinVt=<nowiki>26</nowiki>
|description=
|description=
:Crouching state for entire move duration (can slide under attacks that can't hit crouch)
:Hits Overhead
:+5 extra recovery frames on whiff
:Can be used at earliest 8 frames after connecting a Head Press
:-3 oB on last active frame
:Frame Advantage oH/oB depends on height
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20HK}}
:Not usable during V-Trigger Head Press
:Puts airborne opponents into a limited juggle state on hit
:Juggle Limit / Increase / Start: 1 / 1 / 2
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Somersault%20Skull%20Diver}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">8LP</font>=====
=====<font style="visibility:hidden; float:right">P before Head Press</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_8LP.png
|image=SFV_M.Bison_P before head press.png
|name=Jump LP
|caption=Normal
|input=8LP
|image2=SFV_M.Bison_P before head press_vt1.png
|caption2=V-Trigger 1
|name=Devil Reverse
|anchor=yes
|input=P before Head Press
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>4</nowiki>
|version=Normal
|active=<nowiki>6</nowiki>
|startup=<nowiki>15</nowiki>
|damage=<nowiki>40</nowiki>
|active=<nowiki>22</nowiki>
|stun=<nowiki>70</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>2(6)</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
|description=
:Also known as 'The Holy Water' by Yipes
:Hits Overhead
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LP}}
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
}}
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3 / 1 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Devil%20Reverse}}
}}
}}
=====<font style="visibility:hidden; float:right">8MP</font>=====
{{MoveData
|image=SFV_M.Bison_8MP.png
|name=Jump MP
|input=8MP
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7</nowiki>
|version=VT1
|active=<nowiki>3</nowiki>
|startup=<nowiki>32</nowiki>
|damage=<nowiki>50</nowiki>
|active=<nowiki>22</nowiki>
|stun=<nowiki>100</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>8</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>100</nowiki>
|kdr=<nowiki>42</nowiki>
|kdrb=<nowiki>47</nowiki>
|description=
|description=
:Puts airborne opponents into a free juggle state (and does not increase current juggle state either)
:Hits Overhead
:Has a built-in follow-up option on hit / block (see move: Hell Attack (MP > MP))
:Completely invincible while teleporting on frames 4-24
:Juggle Limit / Increase / Start: 0 / 0 / 0
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20MP}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">8HP</font>=====
=====<font style="visibility:hidden; float:right">PP before Head Press</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_8HP.png
|image=SFV_M.Bison_PP before head press.png
|name=Jump HP
|caption=Normal
|input=8HP
|image2=SFV_M.Bison_PP before head press_vt1.png
|caption2=V-Trigger 1
|name=EX Devil Reverse
|anchor=yes
|input=PP before Head Press
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>8</nowiki>
|version=Normal
|active=<nowiki>6</nowiki>
|startup=<nowiki>26</nowiki>
|damage=<nowiki>90</nowiki>
|active=<nowiki>12</nowiki>
|stun=<nowiki>150</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>7(11)</nowiki>
|damage=<nowiki>70*70</nowiki>
|stun=<nowiki>100*100</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HP}}
:Hits Overhead
}}
:Completely invincible on frames 1-16
:Puts opponent into a juggle state
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 3*3 / 1*1 / 1*1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Devil%20Reverse}}
}}
}}
=====<font style="visibility:hidden; float:right">8LK</font>=====
{{MoveData
|image=SFV_M.Bison_8LK.png
|name=Jump LK
|input=8LK
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>3</nowiki>
|version=VT1
|active=<nowiki>6</nowiki>
|startup=<nowiki>40</nowiki>
|damage=<nowiki>40</nowiki>
|active=<nowiki>24</nowiki>
|stun=<nowiki>70</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>13</nowiki>
|damage=<nowiki>80*80 (160)</nowiki>
|stun=<nowiki>100*100 (200)</nowiki>
|attack=<nowiki>M</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>107</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LK}}
:Hits Overhead
:After activation, warps to other side of opponent on frame 13, with frames 14-29 fully invincible
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">8MK</font>=====
=====<font style="visibility:hidden; float:right">214LP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_8MK.png
|image=SFV_M.Bison_214P.png
|name=Jump MK
|caption=Normal
|input=8MK
|image2=SFV_M.Bison_214P_vt1.png
|caption2=V-Trigger 1
|name=LP Psycho Inferno
|anchor=yes
|input=214LP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>6</nowiki>
|version=Normal
|active=<nowiki>6</nowiki>
|startup=<nowiki>14</nowiki>
|damage=<nowiki>60</nowiki>
|active=<nowiki>11</nowiki>
|stun=<nowiki>100</nowiki>
|recovery=<nowiki>32</nowiki>
|attack=<nowiki>M</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-12</nowiki>
|damage=<nowiki>25*25*30 (80)</nowiki>
|stun=<nowiki>40*40*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
|description=
:Can Cross Up
:3-hit Projectile hitbox wall in front of Dictator
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20MK}}
:Crouching hurtbox on frames 5-11 and 32-42
:No head hurtbox on frames 12-31
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 1 / 0*0*7 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Inferno}}
}}
}}
}}
{{AttackData-SFV
 
|version=VT1
=====<font style="visibility:hidden; float:right">8HK</font>=====
|startup=<nowiki>14</nowiki>
{{MoveData
|active=<nowiki>15</nowiki>
|image=SFV_M.Bison_8HK.png
|recovery=<nowiki>23</nowiki>
|name=Jump HK
|hit=<nowiki>KD</nowiki>
|input=8HK
|block=<nowiki>-5</nowiki>
|data=
|damage=<nowiki>30x3*10 (100)</nowiki>
{{AttackData-SFV
|stun=<nowiki>35x3*45 (150)</nowiki>
|startup=<nowiki>8</nowiki>
|attack=<nowiki>H</nowiki>
|active=<nowiki>6</nowiki>
|cancel=<nowiki>su</nowiki>
|damage=<nowiki>90</nowiki>
|kd=<nowiki>108</nowiki>
|stun=<nowiki>150</nowiki>
|kdr=<nowiki>49</nowiki>
|attack=<nowiki>M</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HK}}
:4-hit Projectile hitbox wall in front of Dictator
:Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff
:Crouching hurtbox on frames 4-13 and 41-47
:No head hurtbox on frames 14-40
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1
}}
}}
}}
}}


== Command Normals ==
=====<font style="visibility:hidden; float:right">214MP</font>=====
 
=====<font style="visibility:hidden; float:right">3HP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_3HP.png
|image=SFV_M.Bison_214P.png
|name=Psycho Axe
|caption=Normal
|input=3HP
|image2=SFV_M.Bison_214P_vt1.png
|caption2=V-Trigger 1
|name=MP Psycho Inferno
|anchor=yes
|input=214MP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>18</nowiki>
|version=Normal
|active=<nowiki>3</nowiki>
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>20(25)</nowiki>
|active=<nowiki>13</nowiki>
|hit=<nowiki>6</nowiki>
|recovery=<nowiki>30</nowiki>
|block=<nowiki>1</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>80</nowiki>
|block=<nowiki>-11</nowiki>
|stun=<nowiki>150</nowiki>
|damage=<nowiki>25x3*15 (90)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|kd=<nowiki>99</nowiki>
|ccadv=<nowiki>15</nowiki>
|kdr=<nowiki>40</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kdrb=<nowiki>45</nowiki>
|hcWinVt=<nowiki>18/*17</nowiki>
|hcWinNotes=<nowiki>*VT2 Command Grab</nowiki>
|description=
|description=
:5 extra recovery frames (25) on whiff
:4-hit Projectile hitbox wall in front of Dictator
:Cancelable into V-Trigger 2 command grab
:Crouching hurtbox on frames 6-15 and 37-47
:Juggle Limit: 5
:No head hurtbox on frames 16-36
:Everything I press is +1
:Puts opponent into a limited juggle state on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Axe}}
:Juggle Limit / Increase / Start: 1 / 0*0*5 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Inferno}}
}}
}}
}}
{{AttackData-SFV
 
|version=VT1
== Target Combos ==
|startup=<nowiki>14</nowiki>
 
|active=<nowiki>15</nowiki>
=====<font style="visibility:hidden; float:right">8MP > 8MP</font>=====
|recovery=<nowiki>23</nowiki>
{{MoveData
|hit=<nowiki>KD</nowiki>
|image=SFV_M.Bison_8MP  8MP.png
|block=<nowiki>-5</nowiki>
|name=Hell Attack
|damage=<nowiki>30x3*10 (100)</nowiki>
|input=8MP > 8MP
|stun=<nowiki>35x3*45 (150)</nowiki>
|data=
|attack=<nowiki>H</nowiki>
{{AttackData-SFV
|cancel=<nowiki>su</nowiki>
|startup=<nowiki>7+5</nowiki>
|kd=<nowiki>108</nowiki>
|active=<nowiki>4</nowiki>
|kdr=<nowiki>49</nowiki>
|damage=<nowiki>50*63 (113)</nowiki>
|kdrb=<nowiki>54</nowiki>
|stun=<nowiki>100*45 (145)</nowiki>
|attack=<nowiki>M</nowiki>
|description=
|description=
:Puts airborne opponents into a limited juggle state
:4-hit Projectile hitbox wall in front of Dictator
:Juggle Limit / Increase / Start: 2 / 1 / 1
:Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Hell%20Attack}}
:Crouching hurtbox on frames 4-13 and 41-47
:No head hurtbox on frames 14-40
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">5MP > 3HP</font>=====
=====<font style="visibility:hidden; float:right">214HP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_5MP  3HP.png
|image=SFV_M.Bison_214P.png
|name=Shadow Axe
|caption=Normal
|input=5MP > 3HP
|image2=SFV_M.Bison_214P_vt1.png
|caption2=V-Trigger 1
|name=HP Psycho Inferno
|anchor=yes
|input=214HP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|startup=<nowiki>7+14</nowiki>
|version=Normal
|active=<nowiki>3</nowiki>
|startup=<nowiki>18</nowiki>
|recovery=<nowiki>20</nowiki>
|active=<nowiki>15</nowiki>
|hit=<nowiki>2</nowiki>
|recovery=<nowiki>31</nowiki>
|block=<nowiki>-8</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60*45 (105)</nowiki>
|block=<nowiki>-10</nowiki>
|stun=<nowiki>100*108 (208)</nowiki>
|damage=<nowiki>20x5 (100)</nowiki>
|attack=<nowiki>H*H</nowiki>
|stun=<nowiki>30x5 (150)</nowiki>
|cancel=<nowiki>vt1 vt2</nowiki>
|attack=<nowiki>H</nowiki>
|ccst=<nowiki>Stagger</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|ccadv=<nowiki>15</nowiki>
|kd=<nowiki>104</nowiki>
|ccvg=<nowiki>+120</nowiki>
|kdr=<nowiki>45</nowiki>
|hcWinVt=<nowiki>18</nowiki>
|kdrb=<nowiki>50</nowiki>
|hcWinTc=<nowiki>14</nowiki>
|description=
|description=
:Not cancelable into Psycho Charge (Command Grab)
:5-hit Projectile hitbox wall in front of Dictator
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Axe}}
:Crouching hurtbox on frames 5-16 and 43-52
:No head hurtbox on frames 17-42
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 1 / 0*0*2 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Inferno}}
}}
}}
}}
{{AttackData-SFV
 
|version=VT1
== Throws ==
|startup=<nowiki>14</nowiki>
 
|active=<nowiki>15</nowiki>
=====<font style="visibility:hidden; float:right">LPLK</font>=====
|recovery=<nowiki>23</nowiki>
{{MoveData
|image=SFV_M.Bison_LPLK.png
|name=Psycho Impact
|input=LPLK
|subtitle=Throw
|data=
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>140</nowiki>
|block=<nowiki>-5</nowiki>
|stun=<nowiki>170</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|attack=<nowiki>T</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|kd=<nowiki>79</nowiki>
|attack=<nowiki>H</nowiki>
|kdr=<nowiki>20</nowiki>
|cancel=<nowiki>su</nowiki>
|kdrb=<nowiki>20</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Impact}}
:4-hit Projectile hitbox wall in front of Dictator
:Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff
:Crouching hurtbox on frames 4-13 and 41-47
:No head hurtbox on frames 14-40
:Puts opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">4LPLK</font>=====
=====<font style="visibility:hidden; float:right">214PP</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_4LPLK.png
|image=SFV_M.Bison_214PP.png
|name=Psycho Fall
|input=4LPLK
|subtitle=Back Throw
|data=
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>130</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>67</nowiki>
|kdr=<nowiki>18</nowiki>
|kdrb=<nowiki>18</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Fall}}
}}
}}
 
== Special Moves ==
 
=====<font style="visibility:hidden; float:right">46LP</font>=====
{{MoveData
|image=SFV_M.Bison_46LP.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46LP_vt1.png
|image2=SFV_M.Bison_214PP_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=LP Psycho Blast
|name=EX Psycho Inferno
|input=46LP
|anchor=yes
|input=214PP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Normal
|startup=<nowiki>12</nowiki>
|startup=<nowiki>15</nowiki>
|active=<nowiki>10</nowiki>
|active=<nowiki>17</nowiki>
|recovery=<nowiki>19</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>20x4*40 (120)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>20x4*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>83</nowiki>
|kd=<nowiki>110</nowiki>
|kdr=<nowiki>24</nowiki>
|kdr=<nowiki>51</nowiki>
|kdrb=<nowiki>29</nowiki>
|kdrb=<nowiki>56</nowiki>
|description=
|description=
:Takes 40 frames to charge
:Four separate 5-hit projectile hitboxes surround Dictator
:Has the hitbox of a projectile
:Crouching hurtbox on frames 5-17 and 41-50
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Blast}}
:No head hurtbox on frames 18-40
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 4 / 0*0*0*0*5 / 1
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Inferno}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT1
|version=VT1
|startup=<nowiki>11</nowiki>
|startup=<nowiki>15</nowiki>
|active=<nowiki>14</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>4</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>25x4*60 (160)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>20x4*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>120</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>61</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>66</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Can be cancelled into any other EX Special move
:Can be canceled into any other V-Trigger enhanced EX special on Hit / Block / Whiff
:Takes 40 frames to charge
:Four separate 5-hit projectile hitboxes surround Dictator
:Projectile hitbox
:Crouching hurtbox on frames 5-13 of startup
:No head hurtbox on frames 18-40
:Launches opponent into a limited juggle state on hit
:Juggle Limit / Increase / Start: 6*7*8*8*9 / 0*0*0*0*2 / 1
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">46MP</font>=====
=====<font style="visibility:hidden; float:right">66</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46MP.png
|image=SFV_M.Bison_66.png
|caption=Normal
|caption=Normal
|image2=SFV_M.Bison_46MP_vt1.png
|image2=SFV_M.Bison_66_vt1.png
|caption2=V-Trigger 1
|caption2=V-Trigger 1
|name=MP Psycho Blast
|name=Forward Dash
|input=46MP
|anchor=yes
|input=66
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Normal
|startup=<nowiki>15</nowiki>
|recovery=<nowiki>22</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>18</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>86</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
|description=
:Takes 40 frames to charge
:Frames 8-10 fully invincible; Frames 11-14 strike and projectile invincible
:Has the hitbox of a projectile
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Forward%20Dash}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Blast}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT1
|version=VT1
|startup=<nowiki>11</nowiki>
|recovery=<nowiki>22</nowiki>
|active=<nowiki>14</nowiki>
|recovery=<nowiki>13</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Can be cancelled into any other EX Special move
:Frames 6-13 fully invincible; Frames 14-18 strike and projectile invincible
:Takes 40 frames to charge
:No collision boxes on frames 8-13 (allows dashing through opponent)
:Projectile hitbox
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">46HP</font>=====
== Critical Art ==
 
=====<font style="visibility:hidden; float:right">236236P</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46HP.png
|image=SFV_M.Bison_236236P.png
|caption=Normal
|image2=SFV_M.Bison_236236P 2.png
|image2=SFV_M.Bison_46HP_vt1.png
|caption2=Normal
|caption2=V-Trigger 1
|image3=SFV_M.Bison_236236P_vt1.png
|name=HP Psycho Blast
|image4=SFV_M.Bison_236236P_vt1 2.png
|input=46HP
|caption4=V-Trigger 1
|name=Ultimate Psycho Crusher
|anchor=yes
|input=236236P
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|version=Normal
|startup=<nowiki>19</nowiki>
|startup=<nowiki>6</nowiki>
|active=<nowiki>10</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>14</nowiki>
|recovery=<nowiki>44+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>2</nowiki>
|block=<nowiki>-40</nowiki>
|damage=<nowiki>70</nowiki>
|damage=<nowiki>30*10x4*270 (340)</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>27</nowiki>
|kd=<nowiki>90</nowiki>
|kdr=<nowiki>27</nowiki>
|kdr=<nowiki>31</nowiki>
|kdrb=<nowiki>27</nowiki>
|kdrb=<nowiki>36</nowiki>
|description=
|description=
:Takes 40 frames to charge
:Hard Knockdown
:Has the hitbox of a projectile
:Projectile hitboxes
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Blast}}
:Can be done grounded or in the air
:Fully invincible on frames 1-20
:Not actually airborne at all if done on the ground
:If used in the air this has 15 grounded recovery frames on landing
:Juggle Limit: 98
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Ultimate%20Psycho%20Crusher}}
}}
}}
{{AttackData-SFV
{{AttackData-SFV
|version=VT1
|version=VT1
|startup=<nowiki>11</nowiki>
|startup=<nowiki>6</nowiki>
|active=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>13</nowiki>
|recovery=<nowiki>44+19</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|block=<nowiki>-40</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>340</nowiki>
|stun=<nowiki>100</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>27</nowiki>
|kd=<nowiki>87</nowiki>
|kdr=<nowiki>27</nowiki>
|kdr=<nowiki>28</nowiki>
|kdrb=<nowiki>27</nowiki>
|kdrb=<nowiki>33</nowiki>
|description=
|description=
:Can be cancelled into any other EX Special move
:Hard Knockdown
:Takes 40 frames to charge
:Projectile hitboxes
:Projectile hitbox
:Can be done grounded or in the air
:Fully invincible on frames 1-20
:Not actually airborne at all if done on the ground
:If used in the air, this has 15 grounded recovery frames on landing
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">46PP</font>=====
== Taunts ==
 
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46PP.png
|image=SFV_M.Bison_5PPPKKK.png
|caption=Normal
|caption="Writhe in utter despair."
|image2=SFV_M.Bison_46PP_vt1.png
|name=Taunt
|caption2=V-Trigger 1
|anchor=yes
|name=EX Psycho Blast
|input=5PPPKKK
|input=46PP
|data=
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=Normal
|recovery=<nowiki>61</nowiki>
|startup=<nowiki>15</nowiki>
|description=
|recovery=<nowiki>23</nowiki>
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Taunt}}
|hit=<nowiki>KD</nowiki>
}}
|block=<nowiki>6</nowiki>
}}
|damage=<nowiki>100</nowiki>
 
|stun=<nowiki>150</nowiki>
== V-System ==
|attack=<nowiki>H</nowiki>
 
|cancel=<nowiki>vt1</nowiki>
=== V-Skill 1 ===
|kd=<nowiki>114</nowiki>
 
|kdr=<nowiki>55</nowiki>
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
|kdrb=<nowiki>60</nowiki>
{{MoveData
|image=SFV_M.Bison_MPMK (VS1).png
|name=Psycho Reflect
|anchor=yes
|input=MPMK (VS1)
|data=
{{AttackData-SFV
|startup=<nowiki>6</nowiki>
|active=<nowiki>7(9)</nowiki>
|recovery=<nowiki>28</nowiki>
|description=
|description=
:Hits once but has two projectile durability points
:Absorbs 1 hit during active frames (Projectile: 7F ** Strike: 9F)
:Projectile Speed: 0.037
:Cannot absorb low hitting attacks or multi-hitting moves
:Takes 40 frames to charge
:Recovery frames listed is if the V-Skill whiffs (reduces the remaining active + recovery frames by 10 on a successful V-Skill absorption)
:Launches opponent into a limited juggle state
:Can cancel a successful projectile absorb during recovery frames into the Psycho Reflect (Release) by pressing the V-Skill button again
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Blast}}
:Builds 50 V-Gauge (1/6th V-Bar) on projectile absorb
:Counter-hit state for the whole duration
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect}}
}}
}}
}}
=====<font style="visibility:hidden; float:right">MPMK (VS1) (release)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1) (release).png
|name=Psycho Reflect (release)
|anchor=yes
|input=MPMK (VS1) (release)
|data=
{{AttackData-SFV
{{AttackData-SFV
|version=VT1
|startup=<nowiki>16</nowiki>
|startup=<nowiki>14</nowiki>
|recovery=<nowiki>21</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>7</nowiki>
|block=<nowiki>13</nowiki>
|damage=<nowiki>120</nowiki>
|damage=<nowiki>40*40</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>50*50</nowiki>
|attack=<nowiki>H</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>110</nowiki>
|kd=<nowiki>109</nowiki>
|kdr=<nowiki>51</nowiki>
|kdr=<nowiki>50</nowiki>
|kdrb=<nowiki>56</nowiki>
|kdrb=<nowiki>55</nowiki>
|description=
|description=
:Hits once but has two projectile durability points
:2-hit projectile
:Projectile Speed: 0.37
:Projectile Speed: 0.2
:Can be cancelled into any other EX Special Move
:Launches opponent on hit into a limited juggle state
:Launches opponents into a limited juggle state
:Builds 50/25 V-Gauge on Hit/Block
:Projectile lasts until off screen
:Juggle Limit / Increase / Start: 6*6 / 0*1 / 0*0 (Juggle Start: 3*3 on airborne opponents)
:Takes 40 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect%20(release)}}
}}
}}
}}
}}


=====<font style="visibility:hidden; float:right">46LK</font>=====
=====<font style="visibility:hidden; float:right">MPMK (VS1) (parry)</font>=====
{{MoveData
{{MoveData
|image=SFV_M.Bison_46LK.png
|image=SFV_M.Bison_MPMK (VS1) (parry).png
|caption=Normal
|image2=SFV_M.Bison_46LK_vt1.png
|caption2=V-Trigger 1
|name=LK Double Knee Press
|input=46LK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>11</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>19</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>40*40</nowiki>
|stun=<nowiki>50*100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|description=
:Airborne on frames 13-16
:Takes 40 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>13</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>19</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-4</nowiki>
|damage=<nowiki>40*50 (90)</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Completely invincible on frames 6-9
:Airborne on frames 9-18
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
}}
}}
 
=====<font style="visibility:hidden; float:right">46MK</font>=====
{{MoveData
|image=SFV_M.Bison_46MK.png
|caption=Normal
|image2=SFV_M.Bison_46MK_vt1.png
|caption2=V-Trigger 1
|name=MK Double Knee Press
|input=46MK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>14</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>40*50</nowiki>
|stun=<nowiki>50*100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|description=
:Airborne on frames 16-19
:Takes 40 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>15</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Completely invincible on frames 6-11
:Airborne on frames 9-20
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
}}
}}
 
=====<font style="visibility:hidden; float:right">46HK</font>=====
{{MoveData
|image=SFV_M.Bison_46HK.png
|caption=Normal
|image2=SFV_M.Bison_46HK_vt1.png
|caption2=V-Trigger 1
|name=HK Double Knee Press
|input=46HK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>19</nowiki>
|active=<nowiki>2(2)3</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50*50</nowiki>
|stun=<nowiki>50*100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|description=
:Airborne on frames 21-25
:Takes 40 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>19</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60*50 (110)</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Completely invincible on frames 6-13
:Airborne on frames 13-24
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
}}
}}
 
=====<font style="visibility:hidden; float:right">46KK</font>=====
{{MoveData
|image=SFV_M.Bison_46KK.png
|caption=Normal
|image2=SFV_M.Bison_46KK_vt1.png
|caption2=V-Trigger 1
|name=EX Double Knee Press
|input=46KK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>12</nowiki>
|active=<nowiki>6</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>70*25*25*30 (150)</nowiki>
|stun=<nowiki>0*0*0*200</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Airborne on frames 14-16
:Takes 40 frames to charge
:Hard knockdown on full animation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>13</nowiki>
|active=<nowiki>2(1)4</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>70*20*20*50 (160)</nowiki>
|stun=<nowiki>0*0*0*200</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Completely invincible on frames 4-12
:Airborne on frames 6-16
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
:Hard knockdown on full animation
}}
}}
 
=====<font style="visibility:hidden; float:right">28LK</font>=====
{{MoveData
|image=SFV_M.Bison_28LK.png
|caption=Normal
|image2=SFV_M.Bison_28LK_vt1.png
|caption2=V-Trigger 1
|name=LK Head Press
|input=28LK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>7</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28MK</font>=====
{{MoveData
|image=SFV_M.Bison_28MK.png
|caption=Normal
|image2=SFV_M.Bison_28MK_vt1.png
|caption2=V-Trigger 1
|name=MK Head Press
|input=28MK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>7</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28HK</font>=====
{{MoveData
|image=SFV_M.Bison_28HK.png
|caption=Normal
|image2=SFV_M.Bison_28HK_vt1.png
|caption2=V-Trigger 1
|name=HK Head Press
|input=28HK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>7</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28KK</font>=====
{{MoveData
|image=SFV_M.Bison_28KK.png
|caption=Normal
|image2=SFV_M.Bison_28KK_vt1.png
|caption2=V-Trigger 1
|name=EX Head Press
|input=28KK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>17</nowiki>
|active=<nowiki>19(39)1</nowiki>
|recovery=<nowiki>16</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60*100 / 120 (air)</nowiki>
|stun=<nowiki>0*200</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Hits Overhead
:Projectile invincible until stomp connects
:Airborne on frame 6
:Cancelable into Devil's Reverse on frame 9
:Requires 30 frames of charge
:Hard knockdown on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>35</nowiki>
|active=<nowiki>12</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>10*70*100 (180)</nowiki>
|stun=<nowiki>0*0*200</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>16</nowiki>
|kdr=<nowiki>16</nowiki>
|kdrb=<nowiki>16</nowiki>
|description=
:Hits Overhead
:Fully invincible from frames 1-25
:Requires 30 frames of charge
:Hard knockdown on hit
:-3 oB vs taller characters (-4 oB vs Abigail)
:Incurs 1f of no-move state after block recovery; you cannot jump, dash or walk during this, making it -3 on block against command grabs unless a throw-invincible move is performed
}}
}}
 
=====<font style="visibility:hidden; float:right">P after head press</font>=====
{{MoveData
|image=SFV_M.Bison_P after head press.png
|name=Somersault Skull Diver
|input=P after head press
|data=
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>4</nowiki>
|hit=<nowiki>11(16)</nowiki>
|block=<nowiki>3(8)</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Can be used at earliest 8 frames after connecting a Head Press
:Frame Advantage oH/oB depends on height
:Not usable during V-Trigger Head Press
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Somersault%20Skull%20Diver}}
}}
}}
 
=====<font style="visibility:hidden; float:right">P before head press</font>=====
{{MoveData
|image=SFV_M.Bison_P before head press.png
|caption=Normal
|image2=SFV_M.Bison_P before head press_vt1.png
|caption2=V-Trigger 1
|name=Devil Reverse
|input=P before head press
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>15</nowiki>
|active=<nowiki>22</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>2(6)</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Devil%20Reverse}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>32</nowiki>
|active=<nowiki>22</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>8</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>100</nowiki>
|kdr=<nowiki>42</nowiki>
|kdrb=<nowiki>47</nowiki>
|description=
:Hits Overhead
:Completely invincible while teleporting on frames 4-24
}}
}}
 
=====<font style="visibility:hidden; float:right">PP before head press</font>=====
{{MoveData
|image=SFV_M.Bison_PP before head press.png
|caption=Normal
|image2=SFV_M.Bison_PP before head press_vt1.png
|caption2=V-Trigger 1
|name=EX Devil Reverse
|input=PP before head press
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>26</nowiki>
|active=<nowiki>12</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>7(11)</nowiki>
|damage=<nowiki>70*70</nowiki>
|stun=<nowiki>100*100</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Hits Overhead
:Completely invincible on frames 1-16
:Puts opponent into a juggle state
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Devil%20Reverse}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>40</nowiki>
|active=<nowiki>24</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>13</nowiki>
|damage=<nowiki>80*80 (160)</nowiki>
|stun=<nowiki>100*100 (200)</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>107</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Hits Overhead
:After activation, warps to other side of opponent on frame 13, with frames 14-29 fully invincible
}}
}}
 
=====<font style="visibility:hidden; float:right">214LP</font>=====
{{MoveData
|image=SFV_M.Bison_214LP.png
|caption=Normal
|image2=SFV_M.Bison_214LP_vt1.png
|caption2=V-Trigger 1
|name=LP Psycho Inferno
|input=214LP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>14</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>32</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-12</nowiki>
|damage=<nowiki>25*25*30 (80)</nowiki>
|stun=<nowiki>40*40*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
:Has the hitbox of a projectile
:Crouching hurtbox on frames 5-11
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile
:Crouching hurtbox on frames 4-13
}}
}}
 
=====<font style="visibility:hidden; float:right">214MP</font>=====
{{MoveData
|image=SFV_M.Bison_214MP.png
|caption=Normal
|image2=SFV_M.Bison_214MP_vt1.png
|caption2=V-Trigger 1
|name=MP Psycho Inferno
|input=214MP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>16</nowiki>
|active=<nowiki>13</nowiki>
|recovery=<nowiki>30</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-11</nowiki>
|damage=<nowiki>25x3*15 (90)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>99</nowiki>
|kdr=<nowiki>40</nowiki>
|kdrb=<nowiki>45</nowiki>
|description=
:Has the hitbox of a projectile
:Crouching hurtbox on frames 6-15
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile
:Crouching hurtbox on frames 4-13
}}
}}
 
=====<font style="visibility:hidden; float:right">214HP</font>=====
{{MoveData
|image=SFV_M.Bison_214HP.png
|caption=Normal
|image2=SFV_M.Bison_214HP_vt1.png
|caption2=V-Trigger 1
|name=HP Psycho Inferno
|input=214HP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>18</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>31</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>20x5 (100)</nowiki>
|stun=<nowiki>30x5 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
:Has the hitbox of a projectile
:Crouching hurtbox on frames 5-16
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile
:Crouching hurtbox on frames 4-13
}}
}}
 
=====<font style="visibility:hidden; float:right">214PP</font>=====
{{MoveData
|image=SFV_M.Bison_214PP.png
|caption=Normal
|image2=SFV_M.Bison_214PP_vt1.png
|caption2=V-Trigger 1
|name=EX Psycho Inferno
|input=214PP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>15</nowiki>
|active=<nowiki>17</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>20x4*40 (120)</nowiki>
|stun=<nowiki>20x4*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>110</nowiki>
|kdr=<nowiki>51</nowiki>
|kdrb=<nowiki>56</nowiki>
|description=
:Has the hitbox of a projectile on both sides
:Crouching hurtbox on frames 5-17
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>15</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>4</nowiki>
|damage=<nowiki>25x4*60 (160)</nowiki>
|stun=<nowiki>20x4*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>120</nowiki>
|kdr=<nowiki>61</nowiki>
|kdrb=<nowiki>66</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile on both sides
:Crouching hurtbox during frames 5-13 of startup
}}
}}
 
=====<font style="visibility:hidden; float:right">66</font>=====
{{MoveData
|image=SFV_M.Bison_66.png
|caption=Normal
|image2=SFV_M.Bison_66_vt1.png
|caption2=V-Trigger 1
|name=Forward Dash
|input=66
|data=
{{AttackData-SFV
|version=Normal
|recovery=<nowiki>22</nowiki>
|description=
:Frames 8-10 fully invincible; Frames 11-14 strike and projectile invincible
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Forward%20Dash}}
}}
{{AttackData-SFV
|version=VT1
|recovery=<nowiki>22</nowiki>
|description=
:Frames 6-13 fully invincible; Frames 14-18 strike and projectile invincible
}}
}}
 
== Critical Art ==
 
=====<font style="visibility:hidden; float:right">236236P</font>=====
{{MoveData
|image=SFV_M.Bison_236236P.png
|caption=Normal
|image2=SFV_M.Bison_236236P_vt1.png
|caption2=V-Trigger 1
|name=Ultimate Psycho Crusher
|input=236236P
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>6</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>44+19</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-40</nowiki>
|damage=<nowiki>30*10x4*270 (340)</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>27</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>27</nowiki>
|description=
:Hard Knockdown
:Projectile hitboxes
:Can be done grounded or in the air
:Fully invincible on frames 1-20
:Not actually airborne at all if done on the ground
:If used in the air this has 14 grounded recovery frames on landing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Ultimate%20Psycho%20Crusher}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>6</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>44+19</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-40</nowiki>
|damage=<nowiki>340</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>27</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>27</nowiki>
|description=
:Hard Knockdown
:Projectile hitboxes
:Can be done grounded or in the air
:Fully invincible on frames 1-20
:Not actually airborne at all if done on the ground
:If used in the air this has 14 grounded recovery frames on landing
}}
}}
 
== Taunts ==
 
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
{{MoveData
|image=SFV_M.Bison_5PPPKKK.png
|name=Taunt
|input=5PPPKKK
|data=
{{AttackData-SFV
|recovery=<nowiki>61</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Taunt}}
}}
}}
 
== V-System ==
 
=== V-Skill 1 ===
 
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1).png
|name=Psycho Reflect
|input=MPMK (VS1)
|data=
{{AttackData-SFV
|startup=<nowiki>6</nowiki>
|active=<nowiki>7(9)</nowiki>
|recovery=<nowiki>28</nowiki>
|description=
:Absorbs 1 hit during active frames (Projectile: 7F ** Strike (1 hit of armor): 9F)
:Cannot absorb low hitting attacks or multi-hitting moves
:Recovery frames listed is if the V-Skill whiffs (reduces the remaining active + recovery frames by 10 on a successful V-Skill absorption)
:Can cancel a successful projectile absorb during recovery frames into the Psycho Reflect (Release) by pressing the V-Skill button again
:Builds 50 V-Gauge (1/6th V-Bar) on projectile absorb
:Counter-hit state for the whole duration
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect}}
}}
}}
 
=====<font style="visibility:hidden; float:right">MPMK (VS1) (release)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1) (release).png
|name=Psycho Reflect (release)
|input=MPMK (VS1) (release)
|data=
{{AttackData-SFV
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>13</nowiki>
|damage=<nowiki>40*40</nowiki>
|stun=<nowiki>50*50</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>109</nowiki>
|kdr=<nowiki>50</nowiki>
|kdrb=<nowiki>55</nowiki>
|description=
:2-hit projectile
:Launches opponent on hit into a limited juggle state
:Builds 50/25 V-Gauge on Hit/Block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect%20(release)}}
}}
}}
 
=====<font style="visibility:hidden; float:right">MPMK (VS1) (parry)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1) (parry).png
|name=Psycho Reflect (parry)
|input=MPMK (VS1) (parry)
|data=
{{AttackData-SFV
|startup=<nowiki>11(3)</nowiki>
|active=<nowiki>5</nowiki>
|recovery=<nowiki>25(17)</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>85</nowiki>
|kdr=<nowiki>26</nowiki>
|kdrb=<nowiki>31</nowiki>
|description=
:Strike and Throw invincible during start-up of the retaliation attack
:Freezes opponent after absorbing an attack for first 6F of start-up (overall start-up on the retaliating attack is effectively 6F faster start-up)
:The start-up of the retaliation attack can vary between 3~11F factoring in the freeze frames and depending on how early / late into V-Skill the attack was absorbed (faster startup the later into V-Skill the attack is absorbed)
:Has 8 less recovery frames (17F) on block
:Builds 60/30 V-Gauge on Hit/Block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect%20(parry)}}
}}
}}
 
=== V-Skill 2 ===
 
=====<font style="visibility:hidden; float:right">MPMK (VS2)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS2).png
|name=Hell's Warp
|input=MPMK (VS2)
|data=
{{AttackData-SFV
|startup=<nowiki>43</nowiki>
|active=<nowiki>4</nowiki>
|recovery=<nowiki>18(20)</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>105</nowiki>
|kdr=<nowiki>46</nowiki>
|kdrb=<nowiki>51</nowiki>
|description=
:Fully invincible on frames 21-31
:Dictator is vulnerable after re-appearing on frames 32-42 (11F) before the attack is active
:Teleports to the other side of the opponent with a psycho knee attack
:4 active frames makes this a potential oki tool to cover both wake-ups
:Launches opponent on hit into a limited juggle state (free juggle if this is used after a Crush Counter)
:V-Gauge on Hit / Block: 80 / 40
:Juggle Limit / Increase / Start: 10 / 0 / 1
:Of course it's +1 on block (What did you expect? It's Dictator)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Hell's%20Warp}}
}}
}}
 
=== V-Trigger 1 ===
 
=====<font style="visibility:hidden; float:right">HPHK (VT1)</font>=====
{{MoveData
|image=SFV_M.Bison_HPHK (VT1).png
|name=Psycho Power
|input=HPHK (VT1)
|data=
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|recovery=<nowiki>10</nowiki>
|description=
:3 bar V-Trigger
:Duration of 1500 frames (25 seconds)
:Forward dash and specials gain new or improved properties
:Using a V-enhanced special spends 200 duration frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Power}}
}}
}}
 
=== V-Trigger 2 ===
 
=====<font style="visibility:hidden; float:right">HPHK (VT2)</font>=====
{{MoveData
|image=SFV_M.Bison_HPHK (VT2).png
|name=Psycho Nightmare
|input=HPHK (VT2)
|data=
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|recovery=<nowiki>10</nowiki>
|description=
:2 bar V-Trigger
:Duration of 4000 frames (~67 seconds)
:Gives access to new moves (Psycho Crusher / Psycho Charge / Psycho Judgement) for the duration of V-Trigger 2
:Cannot cancel into this V-Trigger 2 activation from specials like you can with V-Trigger 1 activation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Nightmare}}
}}
}}
 
=====<font style="visibility:hidden; float:right">HPHK</font>=====
{{MoveData
|image=SFV_M.Bison_HPHK.png
|name=Psycho Crusher
|input=HPHK
|data=
{{AttackData-SFV
|startup=<nowiki>14</nowiki>
|active=<nowiki>17</nowiki>
|recovery=<nowiki>7+19</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-8(-11)</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>83</nowiki>
|kdr=<nowiki>24</nowiki>
|kdrb=<nowiki>29</nowiki>
|description=
:Projectile invincible during active frames (frames 14-30)
:Strike hitbox with 2-hits (second one hits opponents behind Dictator) and also a projectile hitbox that nullifies 2 hits of projectiles
:Can only cancel into super on the 1st hit
:Can hit cross-up
:-8 on block when used up close but -11 on block if the first hit only hits up close (such as in the corner)
:2nd hit (the hitbox behind Dictator) is less advantageous on block if hit in later active frames than the hitbox in front of Dictator
:Pulls Dictator's hurtbox back during startup on frames 4-12
:KDA shown is if Psycho Crusher hits on its first active frame (KDA varies depending on how late into the active frames Psycho Crusher hits and if it hits with the in-front / behind hitbox)
:Spends 2000 V-Timer (50% V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Crusher}}
}}
}}
 
=====<font style="visibility:hidden; float:right">63214K</font>=====
{{MoveData
|image=SFV_M.Bison_63214K.png
|name=Psycho Charge
|input=63214K
|data=
{{AttackData-SFV
|startup=<nowiki>6</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>60</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>T</nowiki>
|kd=<nowiki>83</nowiki>
|kdr=<nowiki>24</nowiki>
|kdrb=<nowiki>24</nowiki>
|description=
:Command grab that infuses the opponent with a Psycho Bomb that runs on a timer but can also be manually detonated by inputting Psycho Judgement (HCB+K again)
:The bomb effect fades away if Dictator is hit by the opponent while the bomb is still ticking
:The bomb has a strike hitbox and armor break properties
:Can be canceled into from special cancelable moves (with the exception of df+HP which can also cancel into this)
:The grab has a bit more range when canceled into
:Spends 1000 V-Timer (25% V-Timer) on startup and on hit another 1000 V-Timer is spent again (total of 50% V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Charge}}
}}
}}
 
=====<font style="visibility:hidden; float:right">63214K (bomb)</font>=====
{{MoveData
|image=SFV_M.Bison_63214K (bomb).png
|name=Psycho Judgement
|input=63214K (bomb)
|data=
{{AttackData-SFV
|startup=<nowiki>15</nowiki>
|active=<nowiki>12</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>14</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>90</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>126</nowiki>
|kdr=<nowiki>67</nowiki>
|kdrb=<nowiki>72</nowiki>
|description=
:Bomb self-detonates after 344 frames (~5.7 seconds) if Dictator does not detonate it himself
:Strike hitbox
:The bomb itself has armor break property
:Can still activate the detonation even if the V-Trigger has run out (as long as the bomb has already been planted)
:Counter hit frames during startup of this detonation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Judgement}}
}}
}}
 
=== V-Shift ===
 
=====<font style="visibility:hidden; float:right">5MKHP</font>=====
{{MoveData
|image=SFV_M.Bison_5MKHP.png
|name=V-Shift
|input=5MKHP
|data=
{{AttackData-SFV
|startup=<nowiki>1</nowiki>
|active=<nowiki>9</nowiki>
|recovery=<nowiki>22</nowiki>
|description=
:Shifts back 1.23 range
:Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
:Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
:Throw invincible on frames 1-16 on an empty / raw V-Shift
:Counter-Hit state on frames 10-31 on an empty / raw V-Shift
:Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
:Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
:If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/V-Shift}}
}}
}}
 
=== V-Shift Break ===
 
=====<font style="visibility:hidden; float:right">5MKHP</font>=====
{{MoveData
|image=SFV_M.Bison_5MKHP_break.png
|name=Psycho Fist
|input=5MKHP
|data=
{{AttackData-SFV
|startup=<nowiki>?</nowiki>
|active=<nowiki>3</nowiki>
|recovery=<nowiki>?</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>79</nowiki>
|kdr=<nowiki>20</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Fully invincible during startup and active frames
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Fist}}
}}
}}
 
=== V-Reversal ===
 
=====<font style="visibility:hidden; float:right">6PPP</font>=====
{{MoveData
|image=SFV_M.Bison_6PPP.png
|name=Psycho Burst
|input=6PPP
|data=
{{AttackData-SFV
|startup=<nowiki>17</nowiki>
|active=<nowiki>2</nowiki>
|recovery=<nowiki>23(31)</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>80</nowiki>
|kdr=<nowiki>21</nowiki>
|kdrb=<nowiki>26</nowiki>
|description=
:Strike and Projectile invincible on frames 1-30
:8 extra recovery frames (31) on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Burst}}
}}
}}
 
 
{{Navbox-SFV}}
[[Category:Street Fighter V]]
[[Category:Street Fighter games]]
|input=46MK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>14</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>40*50</nowiki>
|stun=<nowiki>50*100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|description=
:Airborne on frames 16-19
:Takes 40 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>15</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-3</nowiki>
|damage=<nowiki>50*50 (100)</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Completely invincible on frames 6-11
:Airborne on frames 9-20
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
}}
}}
 
=====<font style="visibility:hidden; float:right">46HK</font>=====
{{MoveData
|image=SFV_M.Bison_46HK.png
|caption=Normal
|image2=SFV_M.Bison_46HK_vt1.png
|caption2=V-Trigger 1
|name=HK Double Knee Press
|input=46HK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>19</nowiki>
|active=<nowiki>2(2)3</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>50*50</nowiki>
|stun=<nowiki>50*100</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|description=
:Airborne on frames 21-25
:Takes 40 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>19</nowiki>
|active=<nowiki>2(1)3</nowiki>
|recovery=<nowiki>22</nowiki>
|hit=<nowiki>2</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>60*50 (110)</nowiki>
|stun=<nowiki>50*100 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Completely invincible on frames 6-13
:Airborne on frames 13-24
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
}}
}}
 
=====<font style="visibility:hidden; float:right">46KK</font>=====
{{MoveData
|image=SFV_M.Bison_46KK.png
|caption=Normal
|image2=SFV_M.Bison_46KK_vt1.png
|caption2=V-Trigger 1
|name=EX Double Knee Press
|input=46KK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>12</nowiki>
|active=<nowiki>6</nowiki>
|recovery=<nowiki>17</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>70*25*25*30 (150)</nowiki>
|stun=<nowiki>0*0*0*200</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Airborne on frames 14-16
:Takes 40 frames to charge
:Hard knockdown on full animation
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Double%20Knee%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>13</nowiki>
|active=<nowiki>2(1)4</nowiki>
|recovery=<nowiki>15</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>3</nowiki>
|damage=<nowiki>70*20*20*50 (160)</nowiki>
|stun=<nowiki>0*0*0*200</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Completely invincible on frames 4-12
:Airborne on frames 6-16
:Takes 40 frames to charge
:Can be cancelled into any other EX Special Move
:Hard knockdown on full animation
}}
}}
 
=====<font style="visibility:hidden; float:right">28LK</font>=====
{{MoveData
|image=SFV_M.Bison_28LK.png
|caption=Normal
|image2=SFV_M.Bison_28LK_vt1.png
|caption2=V-Trigger 1
|name=LK Head Press
|input=28LK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>7</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28MK</font>=====
{{MoveData
|image=SFV_M.Bison_28MK.png
|caption=Normal
|image2=SFV_M.Bison_28MK_vt1.png
|caption2=V-Trigger 1
|name=MK Head Press
|input=28MK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>7</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28HK</font>=====
{{MoveData
|image=SFV_M.Bison_28HK.png
|caption=Normal
|image2=SFV_M.Bison_28HK_vt1.png
|caption2=V-Trigger 1
|name=HK Head Press
|input=28HK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>23</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>7</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Cancelable into Devil's Reverse on frame 14
:Takes 30 frames to charge
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>38</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>25</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>1</nowiki>
|damage=<nowiki>120</nowiki>
|stun=<nowiki>200</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>32</nowiki>
|kdr=<nowiki>32</nowiki>
|kdrb=<nowiki>32</nowiki>
|description=
:Hits Overhead
:Airborne on frame 8
:Requires 30 frames of charge
:Hard knockdown on hit
:KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
:Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
}}
}}
 
=====<font style="visibility:hidden; float:right">28KK</font>=====
{{MoveData
|image=SFV_M.Bison_28KK.png
|caption=Normal
|image2=SFV_M.Bison_28KK_vt1.png
|caption2=V-Trigger 1
|name=EX Head Press
|input=28KK
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>17</nowiki>
|active=<nowiki>19(39)1</nowiki>
|recovery=<nowiki>16</nowiki>
|hit=<nowiki>KD</nowiki>
|damage=<nowiki>60*100 / 120 (air)</nowiki>
|stun=<nowiki>0*200</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>25</nowiki>
|kdr=<nowiki>25</nowiki>
|kdrb=<nowiki>25</nowiki>
|description=
:Hits Overhead
:Projectile invincible until stomp connects
:Airborne on frame 6
:Cancelable into Devil's Reverse on frame 9
:Requires 30 frames of charge
:Hard knockdown on hit
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Head%20Press}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>35</nowiki>
|active=<nowiki>12</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-2</nowiki>
|damage=<nowiki>10*70*100 (180)</nowiki>
|stun=<nowiki>0*0*200</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>16</nowiki>
|kdr=<nowiki>16</nowiki>
|kdrb=<nowiki>16</nowiki>
|description=
:Hits Overhead
:Fully invincible from frames 1-25
:Requires 30 frames of charge
:Hard knockdown on hit
:-3 oB vs taller characters (-4 oB vs Abigail)
:Incurs 1f of no-move state after block recovery; you cannot jump, dash or walk during this, making it -3 on block against command grabs unless a throw-invincible move is performed
}}
}}
 
=====<font style="visibility:hidden; float:right">P after head press</font>=====
{{MoveData
|image=SFV_M.Bison_P after head press.png
|name=Somersault Skull Diver
|input=P after head press
|data=
{{AttackData-SFV
|startup=<nowiki>5</nowiki>
|active=<nowiki>10</nowiki>
|recovery=<nowiki>4</nowiki>
|hit=<nowiki>11(16)</nowiki>
|block=<nowiki>3(8)</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Can be used at earliest 8 frames after connecting a Head Press
:Frame Advantage oH/oB depends on height
:Not usable during V-Trigger Head Press
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Somersault%20Skull%20Diver}}
}}
}}
 
=====<font style="visibility:hidden; float:right">P before head press</font>=====
{{MoveData
|image=SFV_M.Bison_P before head press.png
|caption=Normal
|image2=SFV_M.Bison_P before head press_vt1.png
|caption2=V-Trigger 1
|name=Devil Reverse
|input=P before head press
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>15</nowiki>
|active=<nowiki>22</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>2(6)</nowiki>
|damage=<nowiki>70</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|description=
:Hits Overhead
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Devil%20Reverse}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>32</nowiki>
|active=<nowiki>22</nowiki>
|recovery=<nowiki>7</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>8</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>100</nowiki>
|attack=<nowiki>M</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>100</nowiki>
|kdr=<nowiki>42</nowiki>
|kdrb=<nowiki>47</nowiki>
|description=
:Hits Overhead
:Completely invincible while teleporting on frames 4-24
}}
}}
 
=====<font style="visibility:hidden; float:right">PP before head press</font>=====
{{MoveData
|image=SFV_M.Bison_PP before head press.png
|caption=Normal
|image2=SFV_M.Bison_PP before head press_vt1.png
|caption2=V-Trigger 1
|name=EX Devil Reverse
|input=PP before head press
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>26</nowiki>
|active=<nowiki>12</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>7(11)</nowiki>
|damage=<nowiki>70*70</nowiki>
|stun=<nowiki>100*100</nowiki>
|attack=<nowiki>M</nowiki>
|description=
:Hits Overhead
:Completely invincible on frames 1-16
:Puts opponent into a juggle state
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Devil%20Reverse}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>40</nowiki>
|active=<nowiki>24</nowiki>
|recovery=<nowiki>10</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>13</nowiki>
|damage=<nowiki>80*80 (160)</nowiki>
|stun=<nowiki>100*100 (200)</nowiki>
|attack=<nowiki>M</nowiki>
|kd=<nowiki>107</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Hits Overhead
:After activation, warps to other side of opponent on frame 13, with frames 14-29 fully invincible
}}
}}
 
=====<font style="visibility:hidden; float:right">214LP</font>=====
{{MoveData
|image=SFV_M.Bison_214LP.png
|caption=Normal
|image2=SFV_M.Bison_214LP_vt1.png
|caption2=V-Trigger 1
|name=LP Psycho Inferno
|input=214LP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>14</nowiki>
|active=<nowiki>11</nowiki>
|recovery=<nowiki>32</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-12</nowiki>
|damage=<nowiki>25*25*30 (80)</nowiki>
|stun=<nowiki>40*40*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>96</nowiki>
|kdr=<nowiki>37</nowiki>
|kdrb=<nowiki>42</nowiki>
|description=
:Has the hitbox of a projectile
:Crouching hurtbox on frames 5-11
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile
:Crouching hurtbox on frames 4-13
}}
}}
 
=====<font style="visibility:hidden; float:right">214MP</font>=====
{{MoveData
|image=SFV_M.Bison_214MP.png
|caption=Normal
|image2=SFV_M.Bison_214MP_vt1.png
|caption2=V-Trigger 1
|name=MP Psycho Inferno
|input=214MP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>16</nowiki>
|active=<nowiki>13</nowiki>
|recovery=<nowiki>30</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-11</nowiki>
|damage=<nowiki>25x3*15 (90)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>99</nowiki>
|kdr=<nowiki>40</nowiki>
|kdrb=<nowiki>45</nowiki>
|description=
:Has the hitbox of a projectile
:Crouching hurtbox on frames 6-15
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile
:Crouching hurtbox on frames 4-13
}}
}}
 
=====<font style="visibility:hidden; float:right">214HP</font>=====
{{MoveData
|image=SFV_M.Bison_214HP.png
|caption=Normal
|image2=SFV_M.Bison_214HP_vt1.png
|caption2=V-Trigger 1
|name=HP Psycho Inferno
|input=214HP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>18</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>31</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-10</nowiki>
|damage=<nowiki>20x5 (100)</nowiki>
|stun=<nowiki>30x5 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su vt1</nowiki>
|kd=<nowiki>104</nowiki>
|kdr=<nowiki>45</nowiki>
|kdrb=<nowiki>50</nowiki>
|description=
:Has the hitbox of a projectile
:Crouching hurtbox on frames 5-16
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>14</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-5</nowiki>
|damage=<nowiki>30x3*10 (100)</nowiki>
|stun=<nowiki>35x3*45 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>su</nowiki>
|kd=<nowiki>108</nowiki>
|kdr=<nowiki>49</nowiki>
|kdrb=<nowiki>54</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile
:Crouching hurtbox on frames 4-13
}}
}}
 
=====<font style="visibility:hidden; float:right">214PP</font>=====
{{MoveData
|image=SFV_M.Bison_214PP.png
|caption=Normal
|image2=SFV_M.Bison_214PP_vt1.png
|caption2=V-Trigger 1
|name=EX Psycho Inferno
|input=214PP
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>15</nowiki>
|active=<nowiki>17</nowiki>
|recovery=<nowiki>23</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-1</nowiki>
|damage=<nowiki>20x4*40 (120)</nowiki>
|stun=<nowiki>20x4*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|cancel=<nowiki>vt1</nowiki>
|kd=<nowiki>110</nowiki>
|kdr=<nowiki>51</nowiki>
|kdrb=<nowiki>56</nowiki>
|description=
:Has the hitbox of a projectile on both sides
:Crouching hurtbox on frames 5-17
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Inferno}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>15</nowiki>
|active=<nowiki>27</nowiki>
|recovery=<nowiki>20</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>4</nowiki>
|damage=<nowiki>25x4*60 (160)</nowiki>
|stun=<nowiki>20x4*70 (150)</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>120</nowiki>
|kdr=<nowiki>61</nowiki>
|kdrb=<nowiki>66</nowiki>
|description=
:Can be cancelled into any other EX Special Move
:Has the hitbox of a projectile on both sides
:Crouching hurtbox during frames 5-13 of startup
}}
}}
 
=====<font style="visibility:hidden; float:right">66</font>=====
{{MoveData
|image=SFV_M.Bison_66.png
|caption=Normal
|image2=SFV_M.Bison_66_vt1.png
|caption2=V-Trigger 1
|name=Forward Dash
|input=66
|data=
{{AttackData-SFV
|version=Normal
|recovery=<nowiki>22</nowiki>
|description=
:Frames 8-10 fully invincible; Frames 11-14 strike and projectile invincible
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Forward%20Dash}}
}}
{{AttackData-SFV
|version=VT1
|recovery=<nowiki>22</nowiki>
|description=
:Frames 6-13 fully invincible; Frames 14-18 strike and projectile invincible
}}
}}
 
== Critical Art ==
 
=====<font style="visibility:hidden; float:right">236236P</font>=====
{{MoveData
|image=SFV_M.Bison_236236P.png
|caption=Normal
|image2=SFV_M.Bison_236236P_vt1.png
|caption2=V-Trigger 1
|name=Ultimate Psycho Crusher
|input=236236P
|data=
{{AttackData-SFV
|version=Normal
|startup=<nowiki>6</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>44+19</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-40</nowiki>
|damage=<nowiki>30*10x4*270 (340)</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>27</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>27</nowiki>
|description=
:Hard Knockdown
:Projectile hitboxes
:Can be done grounded or in the air
:Fully invincible on frames 1-20
:Not actually airborne at all if done on the ground
:If used in the air this has 14 grounded recovery frames on landing
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Ultimate%20Psycho%20Crusher}}
}}
{{AttackData-SFV
|version=VT1
|startup=<nowiki>6</nowiki>
|active=<nowiki>15</nowiki>
|recovery=<nowiki>44+19</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>-40</nowiki>
|damage=<nowiki>340</nowiki>
|stun=<nowiki>0</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>27</nowiki>
|kdr=<nowiki>27</nowiki>
|kdrb=<nowiki>27</nowiki>
|description=
:Hard Knockdown
:Projectile hitboxes
:Can be done grounded or in the air
:Fully invincible on frames 1-20
:Not actually airborne at all if done on the ground
:If used in the air this has 14 grounded recovery frames on landing
}}
}}
 
== Taunts ==
 
=====<font style="visibility:hidden; float:right">5PPPKKK</font>=====
{{MoveData
|image=SFV_M.Bison_5PPPKKK.png
|name=Taunt
|input=5PPPKKK
|data=
{{AttackData-SFV
|recovery=<nowiki>61</nowiki>
|description=
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Taunt}}
}}
}}
 
== V-System ==
 
=== V-Skill 1 ===
 
=====<font style="visibility:hidden; float:right">MPMK (VS1)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1).png
|name=Psycho Reflect
|input=MPMK (VS1)
|data=
{{AttackData-SFV
|startup=<nowiki>6</nowiki>
|active=<nowiki>7(9)</nowiki>
|recovery=<nowiki>28</nowiki>
|description=
:Absorbs 1 hit during active frames (Projectile: 7F ** Strike (1 hit of armor): 9F)
:Cannot absorb low hitting attacks or multi-hitting moves
:Recovery frames listed is if the V-Skill whiffs (reduces the remaining active + recovery frames by 10 on a successful V-Skill absorption)
:Can cancel a successful projectile absorb during recovery frames into the Psycho Reflect (Release) by pressing the V-Skill button again
:Builds 50 V-Gauge (1/6th V-Bar) on projectile absorb
:Counter-hit state for the whole duration
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect}}
}}
}}
 
=====<font style="visibility:hidden; float:right">MPMK (VS1) (release)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1) (release).png
|name=Psycho Reflect (release)
|input=MPMK (VS1) (release)
|data=
{{AttackData-SFV
|startup=<nowiki>16</nowiki>
|recovery=<nowiki>21</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>13</nowiki>
|damage=<nowiki>40*40</nowiki>
|stun=<nowiki>50*50</nowiki>
|attack=<nowiki>H</nowiki>
|kd=<nowiki>109</nowiki>
|kdr=<nowiki>50</nowiki>
|kdrb=<nowiki>55</nowiki>
|description=
:2-hit projectile
:Launches opponent on hit into a limited juggle state
:Builds 50/25 V-Gauge on Hit/Block
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect%20(release)}}
}}
}}
 
=====<font style="visibility:hidden; float:right">MPMK (VS1) (parry)</font>=====
{{MoveData
|image=SFV_M.Bison_MPMK (VS1) (parry).png
|name=Psycho Reflect (parry)
|name=Psycho Reflect (parry)
|anchor=yes
|input=MPMK (VS1) (parry)
|input=MPMK (VS1) (parry)
|data=
|data=
Line 3,454: Line 1,780:
|recovery=<nowiki>25(17)</nowiki>
|recovery=<nowiki>25(17)</nowiki>
|hit=<nowiki>KD</nowiki>
|hit=<nowiki>KD</nowiki>
|block=<nowiki>2</nowiki>
|damage=<nowiki>100</nowiki>
|damage=<nowiki>100</nowiki>
|stun=<nowiki>150</nowiki>
|stun=<nowiki>150</nowiki>
Line 3,476: Line 1,803:
|image=SFV_M.Bison_MPMK (VS2).png
|image=SFV_M.Bison_MPMK (VS2).png
|name=Hell's Warp
|name=Hell's Warp
|anchor=yes
|input=MPMK (VS2)
|input=MPMK (VS2)
|data=
|data=
Line 3,509: Line 1,837:
|image=SFV_M.Bison_HPHK (VT1).png
|image=SFV_M.Bison_HPHK (VT1).png
|name=Psycho Power
|name=Psycho Power
|anchor=yes
|input=HPHK (VT1)
|input=HPHK (VT1)
|data=
|data=
Line 3,518: Line 1,847:
:Duration of 1500 frames (25 seconds)
:Duration of 1500 frames (25 seconds)
:Forward dash and specials gain new or improved properties
:Forward dash and specials gain new or improved properties
:Using a V-enhanced special spends 200 duration frames
:Gives the ability to cancel specials into other specials, with the exception of ex to normal specials
:Canceling into an EX special spends 200 V-Timer (13.3% of V-Timer) and regular specials spends 700 V-Timer (46.6% of V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Power}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Power}}
}}
}}
Line 3,529: Line 1,859:
|image=SFV_M.Bison_HPHK (VT2).png
|image=SFV_M.Bison_HPHK (VT2).png
|name=Psycho Nightmare
|name=Psycho Nightmare
|anchor=yes
|input=HPHK (VT2)
|input=HPHK (VT2)
|data=
|data=
Line 3,536: Line 1,867:
|description=
|description=
:2 bar V-Trigger
:2 bar V-Trigger
:Duration of 4000 frames (~67 seconds)
:Duration of 3000 frames (50 seconds)
:Gives access to new moves (Psycho Crusher / Psycho Charge / Psycho Judgement) for the duration of V-Trigger 2
:Gives access to new moves (Psycho Crusher / Psycho Charge / Psycho Judgement) for the duration of V-Trigger 2
:Cannot cancel into this V-Trigger 2 activation from specials like you can with V-Trigger 1 activation
:Cannot cancel into this V-Trigger 2 activation from specials like you can with V-Trigger 1 activation
Line 3,547: Line 1,878:
|image=SFV_M.Bison_HPHK.png
|image=SFV_M.Bison_HPHK.png
|name=Psycho Crusher
|name=Psycho Crusher
|anchor=yes
|input=HPHK
|input=HPHK
|data=
|data=
Line 3,571: Line 1,903:
:Pulls Dictator's hurtbox back during startup on frames 4-12
:Pulls Dictator's hurtbox back during startup on frames 4-12
:KDA shown is if Psycho Crusher hits on its first active frame (KDA varies depending on how late into the active frames Psycho Crusher hits and if it hits with the in-front / behind hitbox)
:KDA shown is if Psycho Crusher hits on its first active frame (KDA varies depending on how late into the active frames Psycho Crusher hits and if it hits with the in-front / behind hitbox)
:Spends 2000 V-Timer (50% V-Timer)
:Spends 1500 V-Timer (50% V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Crusher}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Crusher}}
}}
}}
Line 3,580: Line 1,912:
|image=SFV_M.Bison_63214K.png
|image=SFV_M.Bison_63214K.png
|name=Psycho Charge
|name=Psycho Charge
|anchor=yes
|input=63214K
|input=63214K
|data=
|data=
Line 3,599: Line 1,932:
:Can be canceled into from special cancelable moves (with the exception of df+HP which can also cancel into this)
:Can be canceled into from special cancelable moves (with the exception of df+HP which can also cancel into this)
:The grab has a bit more range when canceled into
:The grab has a bit more range when canceled into
:Spends 1000 V-Timer (25% V-Timer) on startup and on hit another 1000 V-Timer is spent again (total of 50% V-Timer)
:Spends 750 V-Timer (25% V-Timer) on startup and on hit another 750 V-Timer is spent again (total of 50% V-Timer)
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Charge}}
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Charge}}
}}
}}
Line 3,608: Line 1,941:
|image=SFV_M.Bison_63214K (bomb).png
|image=SFV_M.Bison_63214K (bomb).png
|name=Psycho Judgement
|name=Psycho Judgement
|anchor=yes
|input=63214K (bomb)
|input=63214K (bomb)
|data=
|data=
Line 3,638: Line 1,972:
|image=SFV_M.Bison_5MKHP.png
|image=SFV_M.Bison_5MKHP.png
|name=V-Shift
|name=V-Shift
|anchor=yes
|input=5MKHP
|input=5MKHP
|data=
|data=
Line 3,663: Line 1,998:
|image=SFV_M.Bison_5MKHP_break.png
|image=SFV_M.Bison_5MKHP_break.png
|name=Psycho Fist
|name=Psycho Fist
|anchor=yes
|input=5MKHP
|input=5MKHP
|data=
|data=
Line 3,689: Line 2,025:
|image=SFV_M.Bison_6PPP.png
|image=SFV_M.Bison_6PPP.png
|name=Psycho Burst
|name=Psycho Burst
|anchor=yes
|input=6PPP
|input=6PPP
|data=
|data=

Latest revision as of 20:31, 7 July 2023

Introduction

About M. Bison

The leader of Shadaloo, Bison is the main villain of the Street Fighter series and seeks world domination.

Bison is an explosive character defined by his dominant range, sticky pressure, and high damage output. His movement is slow and linear, with the 2nd slowest walkspeed in the game and a long but slow dash. In exchange, he has excellent reach on his normals and strong movement and frame data on some attacks, with safe moves like Scissor Kick, Devil's Reverse, and Psycho Axe moving him forward into his offensive range. When he gets close, his gameplan starts to shine, as he has many options to maintain advantage on block and excellent throw range to make up for his poor walkspeed; getting bison away from you often requires good abare, and his explosive damage makes that abare very risky. His offensive crush counters are some of the best in the game, with 5HK and Psycho Axe both being plus on block and converting into full combos on CC. On top of all this, he has some of the best EXs in the game, with EX scissors and EX blast in particular being extremely powerful both for neutral and pressure. His strong neutral tools and seemingly endless pressure strings allow him to slow the game down to a grind, chipping away at opponents with long blockstrings in order to bait them into taking a risk and eating big damage. His mixup is fairly basic without trigger, with throw as his only real way to open up a blocking opponent, but his oppressive chip damage and frame data more than make up for it.

V-system

V-Trigger 1: Psycho Power

Enhances Bison's forward dash, giving it more invul frames and the ability to cross up. Enhances the properties of his special moves and allows him to freely cancel them into EXs. Explosive damage and comeback potential, but requires you save EX for the end of the round. Used in matchups you expect to need to make big comebacks in.

V-Trigger 2: Psycho Nightmare

Gives Bison access to a command grab and Psycho Crusher. The grab deals low damage but has great oki and plants a bomb on the opponent that detonates automatically or manually, allowing for powerful combos, extended pressure, or mixups. Psycho Crusher can be used for crossups, fullscreen approach, anti-air, or as a combo ender. The more stable choice in most matchups.

V-Skill 1: Psycho Reflect

Absorbs a single projectile hit, stocking Bison's own projectile in the process. If a strike comes in contact with the reflect, an invincible counter attack is triggered. Used in fireball matchups and situationally as an anti-air.

V-Skill 2: Hell's Warp

Teleports behind the opponent and launches on hit; plus on block. Used to side switch, as a mixup with VT2 bomb or EX psycho blast, or in certain extended combos. Fairly easy to interrupt on reaction without a projectile covering it. Leads to meaties after MP inferno that cover both wakeups, making it a great corner escape in non-projectile matchups.

Final Patch

Players to Watch

  • LPN
  • Pnoy
  • Problem X
  • HotDog29
  • Pikoro
  • Dogura
M.Bison
SFV-M.Bison Portrait.jpg
Vitals
Life Points 1000
Stun Points 1000
V-Gauge Points
V-Trigger 1 3 Bars
V-Trigger 2 2 Bars
Ground Movement
Forward Walk Speed 0.0262
Backward Walk Speed 0.023
Forward Dash Speed 22
Backward Dash Speed 22
Forward Dash Distance 1.98
Backward Dash Distance 1.25
Backdash CH Frames 3-10
Jumping
Back Jump Speed 47 (4+39+4)
Neutral Jump Speed 47 (4+39+4)
Forward Jump Speed 46 (3+39+4)
Forward Jump Distance 2.34
Backward Jump Distance 2.34
Throws
Throw Hurtbox 0.25
Throw Range 0.9
SFV Frame Data Glossary
Active

How many frames a move remains active (can hurt opponents) for.

Attack

Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked).

Cancel options

Available cancel options.

  • "ch": Chain cancel, refer to description for options.
  • "sp": Special move.
  • "su": Critical art.
  • "vs[1/2]": V-Skill 1 or 2.
  • "vt[1/2]": V-Trigger 1 or 2 activation.
Confirm windows

Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.

  • Refers to the amount of time (in frames) you have to cancel into another move from the moment the attack connects with the opponent.
Crush Counter

Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit.

Damage

Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames.

Hit/Block

These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.

  • Note that generally, normal counter hits add an additional +2 to hit advantage in SFV.
Knockdown

Knockdown advantage against Normal, Quick Rise and Back Rise wake up options.

Recovery

How many frames it takes for a move to finish after it's been active.

Startup

How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1.

Stun

Amount of stun added to the opponent's stun bar on hit.

Normals

5LP
Stand LP
5LP
SFV M.Bison 5LP.png
Startup Active Recovery Hit
4 3 7 5
Damage Stun Attack Block
30 70 H 3
  • Cancel options: sp su vs1 vt1 vt2
Combo / Frametrap / Pressure tool
Furthest range of Dictator's light normals
FATonline.png
5MP
Stand MP
5MP
SFV M.Bison 5MP.png
Startup Active Recovery Hit
7 3 14 6
Damage Stun Attack Block
60 100 H 2
  • Confirm windows:
    • Target Combos: 14
    • V-Trigger: 14
  • Cancel options: vt1 vt2
Dictator's main combo starter
Has more range than crouch MK and crouch MP
FATonline.png
5HP
Stand HP
5HP
SFV M.Bison 5HP.png
Startup Active Recovery Hit
11 3 20 -1
Damage Stun Attack Block
90 150 H -6
  • Confirm windows:
    • Specials & CA: 17
    • V-Trigger: 17
  • Cancel options: sp su vs1 vt1 vt2
Great range and special cancelable makes this a fantastic whiff punish tool
FATonline.png
5LK
Stand LK
5LK
SFV M.Bison 5LK.png
Startup Active Recovery Hit
3 2 10 0
Damage Stun Attack Block
30 70 H -2
  • Cancel options: sp su vs1 vt1 vt2
Dictator's only 3F move
FATonline.png
5MK
Stand MK
5MK
SFV M.Bison 5MK.png
Startup Active Recovery Hit
7 3 13 2
Damage Stun Attack Block
60 100 H -2
  • Confirm windows:
    • V-Trigger: 15
  • Cancel options: vt1 vt2
No hurtbox extension during start-up makes this a decent poke tool in neutral
FATonline.png
5HK
Stand HK
5HK
SFV M.Bison 5HK.png
Startup Active Recovery Hit
9 3 13(18) 6
Damage Stun Attack Block
80 150 H 3
  • Crush Counter: Crumple, C Adv, +120 V-Gauge.
  • Knockdown: 110 KD Adv, 68 Quick Rise Adv, 68 Back Rise Adv.
  • Confirm windows:
    • V-Trigger: 17
  • Cancel options: vt1 vt2
Forces standing state on hit
Combo / Frametrap / Pressure tool
+5 extra recovery frames on whiff (18)
FATonline.png
2LP
Crouch LP
2LP
SFV M.Bison 2LP.png
Startup Active Recovery Hit
4 3 5 4
Damage Stun Attack Block
30 70 H 3
  • Cancel options: ch sp su vs1 vt1 vt2
Combo / Frametrap / Pressure tool
Chains into cr.LP / cr.LK
FATonline.png
2MP
Crouch MP
2MP
SFV M.Bison 2MP.png
Startup Active Recovery Hit
6 3 12 3
Damage Stun Attack Block
60 100 H 1
  • Confirm windows:
    • Specials & CA: 14
    • V-Trigger: 14
  • Cancel options: sp su vs1 vt1 vt2
Good buffer tool in neutral
Tiny bit less range than crouch MK
FATonline.png
2HP
Crouch HP
2HP
SFV M.Bison 2HP.png
Startup Active Recovery Hit
10 5 23 -5
Damage Stun Attack Block
100 150 H -11
  • Confirm windows:
    • V-Trigger: 19
  • Cancel options: vt1 vt2
Good vertical anti-air
First 2 active frames can't hit cross-up (active frames 3-5 can)
FATonline.png
2LK
Crouch LK
2LK
SFV M.Bison 2LK.png
Startup Active Recovery Hit
4 2 7 3
Damage Stun Attack Block
20 70 L 2
  • Cancel options: ch vt1 vt2
Chains into cr.LP / cr.LK
FATonline.png
2MK
Crouch MK
2MK
SFV M.Bison 2MK.png
Startup Active Recovery Hit
7 2 13 0
Damage Stun Attack Block
50 100 L -2
  • Confirm windows:
    • Specials & CA: 14
    • V-Trigger: 14
  • Cancel options: sp su vs1 vt1 vt2
Decent SFV style crouch MK
FATonline.png
2HK
Crouch HK
2HK
SFV M.Bison 2HK.png
Startup Active Recovery Hit
15 10 18(23) KD
Damage Stun Attack Block
90 150 L -12(-3)
  • Crush Counter: Hard Knockdown, KD Adv, +120 V-Gauge.
  • Knockdown: 69(78) KD Adv, 20(29) Quick Rise Adv, 25(34) Back Rise Adv.
  • Confirm windows:
    • V-Trigger: 26
  • Cancel options: vt1 vt2
Crouching state for entire move duration (can slide under attacks that can't hit crouch)
+5 extra recovery frames on whiff
Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it hits
FATonline.png
8LP
Jump LP
8LP
SFV M.Bison 8LP.png
Startup Active Recovery Hit
4 6 - -
Damage Stun Attack Block
40 70 M -
High hitting air-to-air
Also known as 'The Holy Water' by Yipes
FATonline.png
8MP
Jump MP
8MP
SFV M.Bison 8MP.png
Startup Active Recovery Hit
7 3 - -
Damage Stun Attack Block
50 100 M -
Puts airborne opponents into a free juggle state (and does not increase current juggle state either)
Has a built-in follow-up option on hit / block (see move: Hell Attack (MP > MP))
Juggle Limit / Increase / Start: 0 / 0 / 0
FATonline.png
8HP
Jump HP
8HP
SFV M.Bison 8HP.png
Startup Active Recovery Hit
8 6 - -
Damage Stun Attack Block
90 150 M -
Dictator's best vertical jump-in
FATonline.png
8LK
Jump LK
8LK
SFV M.Bison 8LK.png
Startup Active Recovery Hit
3 6 - -
Damage Stun Attack Block
40 70 M -
Great air-to-air hitbox priority
FATonline.png
8MK
Jump MK
8MK
SFV M.Bison 8MK.png
Startup Active Recovery Hit
6 6 - -
Damage Stun Attack Block
60 100 M -
Can Cross-up
FATonline.png
8HK
Jump HK
8HK
SFV M.Bison 8HK.png
Startup Active Recovery Hit
8 6 - -
Damage Stun Attack Block
90 150 M -
Furthest horizontal reach of Dictator's jump normals
FATonline.png

Command Normals

3HP
Psycho Axe
3HP
SFV M.Bison 3HP.png
Startup Active Recovery Hit
18 3 20(25) 6
Damage Stun Attack Block
80 150 H 1
  • Crush Counter: Stagger, 15 Adv, +120 V-Gauge.
  • Confirm windows:
    • V-Trigger: 18/*17
    • Notes: *VT2 Command Grab
  • Cancel options: vt1 vt2
5 extra recovery frames (25) on whiff
Cancelable into V-Trigger 2 command grab
Juggle Limit: 5
Everything I press is +1
FATonline.png

Target Combos

8MP > 8MP
Hell Attack
8MP > 8MP
SFV M.Bison 8MP 8MP 1.png
SFV M.Bison 8MP 8MP 2.png
Startup Active Recovery Hit
7+5 4 - -
Damage Stun Attack Block
50*63 (113) 100*45 (145) M -
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 2 / 1 / 1
FATonline.png
5MP > 3HP
Shadow Axe
5MP > 3HP
SFV M.Bison 5MP 3HP 1.png
SFV M.Bison 5MP 3HP 2.png
Startup Active Recovery Hit
7+14 3 20 2
Damage Stun Attack Block
60*45 (105) 100*108 (208) H*H -8
  • Crush Counter: Stagger, 15 Adv, +120 V-Gauge.
  • Confirm windows:
    • Target Combos: 14
    • V-Trigger: 18
  • Cancel options: vt1 vt2
Cancelable into V-Skill 2 follow-up on HIT only
Not cancelable into Psycho Charge (Command Grab)
FATonline.png
5MP > 3HP > MPMK (VS2)
Shadow Pressure
5MP > 3HP > MPMK (VS2)
SFV M.Bison 5MP 3HP 1.png
SFV M.Bison 5MP 3HP 2.png
SFV M.Bison 5MP 3HP MPMK (VS2).png
Startup Active Recovery Hit
7+14+21 4(15)4 34 KD
Damage Stun Attack Block
60*45*24*32 (161) 100*108*0*80 (288) H*H -8
  • Knockdown: 73 KD Adv, 24 Quick Rise Adv, 29 Back Rise Adv.
Only possible on hit
Not cancelable in any way
Puts opponents into a limited juggle state
Juggle Limit / Increase / Start: 10 / 0 / 2
FATonline.png

Throws

LPLK
Psycho Impact
Throw
LPLK
SFV M.Bison LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
140 170 T -
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 20 Back Rise Adv.
FATonline.png
4LPLK
Psycho Fall
Back Throw
4LPLK
SFV M.Bison 4LPLK.png
Startup Active Recovery Hit
5 3 17 KD
Damage Stun Attack Block
130 150 T -
  • Knockdown: 67 KD Adv, 18 Quick Rise Adv, 18 Back Rise Adv.
FATonline.png

Special Moves

46LP
LP Psycho Blast
46LP
SFV M.Bison 46P.png
Normal
SFV M.Bison 46P vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
12 10 19 KD
Damage Stun Attack Block
70 100 H -2
  • Knockdown: 83 KD Adv, 24 Quick Rise Adv, 29 Back Rise Adv.
  • Cancel options: su vt1
Projectile hitbox
Horizontal range: 1.58
Takes 40 frames to charge
Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
Juggle Limit / Increase / Start: 2 / 1 / 0
FATonline.png
VT1 Startup Active Recovery Hit
11 14 13 KD
Damage Stun Attack Block
100 100 H 1
  • Knockdown: 87 KD Adv, 28 Quick Rise Adv, 33 Back Rise Adv.
  • Cancel options: su
Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
Horizontal range: 1.75
Takes 40 frames to charge
Projectile hitbox
Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
Juggle Limit / Increase / Start: 2 / 1 / 0
46MP
MP Psycho Blast
46MP
SFV M.Bison 46P.png
Normal
SFV M.Bison 46P vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
15 10 18 KD
Damage Stun Attack Block
70 100 H -1
  • Knockdown: 86 KD Adv, 27 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su vt1
Projectile hitbox
Horizontal range: 1.64
Takes 40 frames to charge
Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
Juggle Limit / Increase / Start: 2 / 1 / 0
FATonline.png
VT1 Startup Active Recovery Hit
11 14 13 KD
Damage Stun Attack Block
100 100 H 1
  • Knockdown: 87 KD Adv, 28 Quick Rise Adv, 33 Back Rise Adv.
  • Cancel options: su
Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
Horizontal range: 1.75
Takes 40 frames to charge
Projectile hitbox
Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
Juggle Limit / Increase / Start: 2 / 1 / 0
46HP
HP Psycho Blast
46HP
SFV M.Bison 46P.png
Normal
SFV M.Bison 46P vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
19 10 14 KD
Damage Stun Attack Block
70 100 H 2
  • Knockdown: 90 KD Adv, 31 Quick Rise Adv, 36 Back Rise Adv.
  • Cancel options: su vt1
Projectile hitbox
Horizontal range: 1.70
Takes 40 frames to charge
Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
Juggle Limit / Increase / Start: 2 / 1 / 0
FATonline.png
VT1 Startup Active Recovery Hit
11 14 13 KD
Damage Stun Attack Block
100 100 H 1
  • Knockdown: 87 KD Adv, 28 Quick Rise Adv, 33 Back Rise Adv.
  • Cancel options: su
Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
Horizontal range: 1.75
Takes 40 frames to charge
Projectile hitbox
Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle)
Juggle Limit / Increase / Start: 2 / 1 / 0
46PP
EX Psycho Blast
46PP
SFV M.Bison 46PP.png
Normal
SFV M.Bison 46PP vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
15 - 23 KD
Damage Stun Attack Block
100 150 H 6
  • Knockdown: 114 KD Adv, 55 Quick Rise Adv, 60 Back Rise Adv.
  • Cancel options: vt1
Hits once but has two projectile durability points
Projectile Speed: 0.037
Takes 40 frames to charge
Launches opponent into a limited juggle state
Projectile lasts until off screen
Juggle Limit / Increase / Start: 7 / 4 / 2
FATonline.png
VT1 Startup Active Recovery Hit
14 - 22 KD
Damage Stun Attack Block
120 150 H 7
  • Knockdown: 110 KD Adv, 51 Quick Rise Adv, 56 Back Rise Adv.
Hits once but has two projectile durability points
Projectile Speed: 0.037
Takes 40 frames to charge
Launches opponent into a limited juggle state
Projectile lasts until off screen
Juggle Limit / Increase / Start: 7 / 7 / 5
46LK
LK Double Knee Press
46LK
SFV M.Bison 46K.png
Normal
SFV M.Bison 46K vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
11 2(1)3 19 2
Damage Stun Attack Block
40*40 50*100 H -4
  • Cancel options: su vt1
Airborne on frames 13-16
Takes 40 frames to charge
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
FATonline.png
VT1 Startup Active Recovery Hit
13 2(1)3 19 2
Damage Stun Attack Block
40*50 (90) 50*100 (150) H -4
  • Cancel options: su
Fully invincible on frames 6-9
Airborne on frames 9-18
Takes 40 frames to charge
Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
46MK
MK Double Knee Press
46MK
SFV M.Bison 46K.png
Normal
SFV M.Bison 46K vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
14 2(1)3 20 2
Damage Stun Attack Block
40*50 50*100 H -3
  • Cancel options: su vt1
Airborne on frames 16-19
Takes 40 frames to charge
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
FATonline.png
VT1 Startup Active Recovery Hit
15 2(1)3 20 2
Damage Stun Attack Block
50*50 (100) 50*100 (150) H -3
  • Cancel options: su
Fully invincible on frames 6-11
Airborne on frames 9-20
Takes 40 frames to charge
Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
46HK
HK Double Knee Press
46HK
SFV M.Bison 46K.png
Normal
SFV M.Bison 46K vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
19 2(2)3 21 2
Damage Stun Attack Block
50*50 50*100 H -2
  • Cancel options: su vt1
Airborne on frames 21-25
Takes 40 frames to charge
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
FATonline.png
VT1 Startup Active Recovery Hit
19 2(1)3 22 2
Damage Stun Attack Block
60*50 (110) 50*100 (150) H -2
  • Cancel options: su
Fully invincible on frames 6-13
Airborne on frames 13-24
Takes 40 frames to charge
Can be canceled into any other V-Trigger enhanced Special move on Hit and Block
Puts airborne opponents into a limited juggle state
Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1
46KK
EX Double Knee Press
46KK
SFV M.Bison 46KK.png
Normal
SFV M.Bison 46KK vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
12 6 17 KD
Damage Stun Attack Block
70*25*25*30 (150) 0*0*0*200 H 1
  • Knockdown: 25 KD Adv, 25 Quick Rise Adv, 25 Back Rise Adv.
  • Cancel options: vt1
Airborne on frames 14-16
Takes 40 frames to charge
Hard knockdown on full animation
Juggle Limit: 7
FATonline.png
VT1 Startup Active Recovery Hit
13 2(1)4 15 KD
Damage Stun Attack Block
70*20*20*50 (160) 0*0*0*200 H 3
  • Knockdown: 25 KD Adv, 25 Quick Rise Adv, 25 Back Rise Adv.
Fully invincible on frames 4-12
Airborne on frames 6-16
Takes 40 frames to charge
Can be canceled into any other V-Trigger enhanced EX Special Move on block
Hard knockdown on full animation
Juggle Limit: 8
28LK
LK Head Press
28LK
SFV M.Bison 28K.png
Normal
SFV M.Bison 28K vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
23 27 7 -
Damage Stun Attack Block
100 200 M -
  • Cancel options: su
Hits Overhead
Airborne on frame 8
Cancelable into Devil's Reverse on frame 14
Takes 30 frames to charge
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3 / 1 / 1
FATonline.png
VT1 Startup Active Recovery Hit
38 10 25 KD
Damage Stun Attack Block
120 200 M 1
  • Knockdown: 32 KD Adv, 32 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su
Hits Overhead
Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff
Airborne on frame 8
Requires 30 frames of charge
Hard knockdown on hit
KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
28MK
MK Head Press
28MK
SFV M.Bison 28K.png
Normal
SFV M.Bison 28K vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
23 27 7 -
Damage Stun Attack Block
100 200 M -
  • Cancel options: su
Hits Overhead
Airborne on frame 8
Cancelable into Devil's Reverse on frame 14
Takes 30 frames to charge
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3 / 1 / 1
FATonline.png
VT1 Startup Active Recovery Hit
38 10 25 KD
Damage Stun Attack Block
120 200 M 1
  • Knockdown: 32 KD Adv, 32 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su
Hits Overhead
Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff
Airborne on frame 8
Requires 30 frames of charge
Hard knockdown on hit
KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
28HK
HK Head Press
28HK
SFV M.Bison 28K.png
Normal
SFV M.Bison 28K vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
23 27 7 -
Damage Stun Attack Block
100 200 M -
  • Cancel options: su
Hits Overhead
Airborne on frame 8
Cancelable into Devil's Reverse on frame 14
Takes 30 frames to charge
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3 / 1 / 1
FATonline.png
VT1 Startup Active Recovery Hit
38 10 25 KD
Damage Stun Attack Block
120 200 M 1
  • Knockdown: 32 KD Adv, 32 Quick Rise Adv, 32 Back Rise Adv.
  • Cancel options: su
Hits Overhead
Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff
Airborne on frame 8
Requires 30 frames of charge
Hard knockdown on hit
KDA changes depending on distances traveled (+1 midscreen, +2 fullscreen)
Frame advantage on block changes based on distance traveled (+1 oB worst, +3 oB best)
28KK
EX Head Press
28KK
SFV M.Bison 28KK.png
Normal
SFV M.Bison 28KK vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
17 19(39)1 16 KD
Damage Stun Attack Block
60*100 / 120 (air) 0*200 M -
  • Knockdown: 25 KD Adv, 25 Quick Rise Adv, 25 Back Rise Adv.
Hits Overhead
Can hit behind cross-up (behind Dictator)
Projectile invincible until stomp connects
Airborne on frame 6
Cancelable into Devil's Reverse on frame 9
Requires 30 frames of charge
Hard knockdown on hit
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3 / 1 / 1
FATonline.png
VT1 Startup Active Recovery Hit
35 12 21 KD
Damage Stun Attack Block
10*70*100 (180) 0*0*200 M -2
  • Knockdown: 16 KD Adv, 16 Quick Rise Adv, 16 Back Rise Adv.
Hits Overhead
Can hit OTG
Can hit cross-up (behind Dictator)
Fully invincible from frames 1-25
Can cancel the landing recovery into other V-Trigger enhanced EX specials on block or whiff
Requires 30 frames of charge
Hard knockdown on hit
-3 oB vs taller characters (-4 oB vs Abigail)
Incurs 1f of no-move state after block recovery; you cannot jump, dash or walk during this, making it -3 on block against command grabs unless a throw-invincible move is performed
P after Head Press
Somersault Skull Diver
P after Head Press
SFV M.Bison P after head press.png
Startup Active Recovery Hit
5 10 4 11(16)
Damage Stun Attack Block
70 100 M 3(8)
  • Cancel options: su
Hits Overhead
Can be used at earliest 8 frames after connecting a Head Press
Frame Advantage oH/oB depends on height
Not usable during V-Trigger Head Press
Puts airborne opponents into a limited juggle state on hit
Juggle Limit / Increase / Start: 1 / 1 / 2
FATonline.png
P before Head Press
Devil Reverse
P before Head Press
SFV M.Bison P before head press.png
Normal
SFV M.Bison P before head press vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
15 22 7 KD
Damage Stun Attack Block
70 100 M 2(6)
  • Cancel options: su
Hits Overhead
Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3 / 1 / 1
FATonline.png
VT1 Startup Active Recovery Hit
32 22 7 KD
Damage Stun Attack Block
100 100 M 8
  • Knockdown: 100 KD Adv, 42 Quick Rise Adv, 47 Back Rise Adv.
  • Cancel options: su
Hits Overhead
Completely invincible while teleporting on frames 4-24
PP before Head Press
EX Devil Reverse
PP before Head Press
SFV M.Bison PP before head press.png
Normal
SFV M.Bison PP before head press vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
26 12 10 KD
Damage Stun Attack Block
70*70 100*100 M 7(11)
Hits Overhead
Completely invincible on frames 1-16
Puts opponent into a juggle state
Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 3*3 / 1*1 / 1*1
FATonline.png
VT1 Startup Active Recovery Hit
40 24 10 KD
Damage Stun Attack Block
80*80 (160) 100*100 (200) M 13
  • Knockdown: 107 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
Hits Overhead
After activation, warps to other side of opponent on frame 13, with frames 14-29 fully invincible
214LP
LP Psycho Inferno
214LP
SFV M.Bison 214P.png
Normal
SFV M.Bison 214P vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
14 11 32 KD
Damage Stun Attack Block
25*25*30 (80) 40*40*70 (150) H -12
  • Knockdown: 96 KD Adv, 37 Quick Rise Adv, 42 Back Rise Adv.
  • Cancel options: su vt1
3-hit Projectile hitbox wall in front of Dictator
Crouching hurtbox on frames 5-11 and 32-42
No head hurtbox on frames 12-31
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 1 / 0*0*7 / 1
FATonline.png
VT1 Startup Active Recovery Hit
14 15 23 KD
Damage Stun Attack Block
30x3*10 (100) 35x3*45 (150) H -5
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: su
4-hit Projectile hitbox wall in front of Dictator
Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff
Crouching hurtbox on frames 4-13 and 41-47
No head hurtbox on frames 14-40
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1
214MP
MP Psycho Inferno
214MP
SFV M.Bison 214P.png
Normal
SFV M.Bison 214P vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
16 13 30 KD
Damage Stun Attack Block
25x3*15 (90) 35x3*45 (150) H -11
  • Knockdown: 99 KD Adv, 40 Quick Rise Adv, 45 Back Rise Adv.
  • Cancel options: su vt1
4-hit Projectile hitbox wall in front of Dictator
Crouching hurtbox on frames 6-15 and 37-47
No head hurtbox on frames 16-36
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 1 / 0*0*5 / 1
FATonline.png
VT1 Startup Active Recovery Hit
14 15 23 KD
Damage Stun Attack Block
30x3*10 (100) 35x3*45 (150) H -5
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: su
4-hit Projectile hitbox wall in front of Dictator
Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff
Crouching hurtbox on frames 4-13 and 41-47
No head hurtbox on frames 14-40
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1
214HP
HP Psycho Inferno
214HP
SFV M.Bison 214P.png
Normal
SFV M.Bison 214P vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
18 15 31 KD
Damage Stun Attack Block
20x5 (100) 30x5 (150) H -10
  • Knockdown: 104 KD Adv, 45 Quick Rise Adv, 50 Back Rise Adv.
  • Cancel options: su vt1
5-hit Projectile hitbox wall in front of Dictator
Crouching hurtbox on frames 5-16 and 43-52
No head hurtbox on frames 17-42
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 1 / 0*0*2 / 1
FATonline.png
VT1 Startup Active Recovery Hit
14 15 23 KD
Damage Stun Attack Block
30x3*10 (100) 35x3*45 (150) H -5
  • Knockdown: 108 KD Adv, 49 Quick Rise Adv, 54 Back Rise Adv.
  • Cancel options: su
4-hit Projectile hitbox wall in front of Dictator
Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff
Crouching hurtbox on frames 4-13 and 41-47
No head hurtbox on frames 14-40
Puts opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1
214PP
EX Psycho Inferno
214PP
SFV M.Bison 214PP.png
Normal
SFV M.Bison 214PP vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
15 17 23 KD
Damage Stun Attack Block
20x4*40 (120) 20x4*70 (150) H -1
  • Knockdown: 110 KD Adv, 51 Quick Rise Adv, 56 Back Rise Adv.
  • Cancel options: vt1
Four separate 5-hit projectile hitboxes surround Dictator
Crouching hurtbox on frames 5-17 and 41-50
No head hurtbox on frames 18-40
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 4 / 0*0*0*0*5 / 1
FATonline.png
VT1 Startup Active Recovery Hit
15 27 20 KD
Damage Stun Attack Block
25x4*60 (160) 20x4*70 (150) H 4
  • Knockdown: 120 KD Adv, 61 Quick Rise Adv, 66 Back Rise Adv.
Can be canceled into any other V-Trigger enhanced EX special on Hit / Block / Whiff
Four separate 5-hit projectile hitboxes surround Dictator
Crouching hurtbox on frames 5-13 of startup
No head hurtbox on frames 18-40
Launches opponent into a limited juggle state on hit
Juggle Limit / Increase / Start: 6*7*8*8*9 / 0*0*0*0*2 / 1
66
Forward Dash
66
SFV M.Bison 66.png
Normal
SFV M.Bison 66 vt1.png
V-Trigger 1
Normal Startup Active Recovery Hit
- - 22 -
Damage Stun Attack Block
- - - -
Frames 8-10 fully invincible; Frames 11-14 strike and projectile invincible
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VT1 Startup Active Recovery Hit
- - 22 -
Damage Stun Attack Block
- - - -
Frames 6-13 fully invincible; Frames 14-18 strike and projectile invincible
No collision boxes on frames 8-13 (allows dashing through opponent)

Critical Art

236236P
Ultimate Psycho Crusher
236236P
SFV M.Bison 236236P.png
SFV M.Bison 236236P 2.png
Normal
SFV M.Bison 236236P vt1.png
SFV M.Bison 236236P vt1 2.png
V-Trigger 1
Normal Startup Active Recovery Hit
6 15 44+19 KD
Damage Stun Attack Block
30*10x4*270 (340) 0 H -40
  • Knockdown: 27 KD Adv, 27 Quick Rise Adv, 27 Back Rise Adv.
Hard Knockdown
Projectile hitboxes
Can be done grounded or in the air
Fully invincible on frames 1-20
Not actually airborne at all if done on the ground
If used in the air this has 15 grounded recovery frames on landing
Juggle Limit: 98
FATonline.png
VT1 Startup Active Recovery Hit
6 15 44+19 KD
Damage Stun Attack Block
340 0 H -40
  • Knockdown: 27 KD Adv, 27 Quick Rise Adv, 27 Back Rise Adv.
Hard Knockdown
Projectile hitboxes
Can be done grounded or in the air
Fully invincible on frames 1-20
Not actually airborne at all if done on the ground
If used in the air, this has 15 grounded recovery frames on landing

Taunts

5PPPKKK
Taunt
5PPPKKK
SFV M.Bison 5PPPKKK.png
"Writhe in utter despair."
Startup Active Recovery Hit
- - 61 -
Damage Stun Attack Block
- - - -
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V-System

V-Skill 1

MPMK (VS1)
Psycho Reflect
MPMK (VS1)
SFV M.Bison MPMK (VS1).png
Startup Active Recovery Hit
6 7(9) 28 -
Damage Stun Attack Block
- - - -
Absorbs 1 hit during active frames (Projectile: 7F ** Strike: 9F)
Cannot absorb low hitting attacks or multi-hitting moves
Recovery frames listed is if the V-Skill whiffs (reduces the remaining active + recovery frames by 10 on a successful V-Skill absorption)
Can cancel a successful projectile absorb during recovery frames into the Psycho Reflect (Release) by pressing the V-Skill button again
Builds 50 V-Gauge (1/6th V-Bar) on projectile absorb
Counter-hit state for the whole duration
FATonline.png
MPMK (VS1) (release)
Psycho Reflect (release)
MPMK (VS1) (release)
SFV M.Bison MPMK (VS1) (release).png
Startup Active Recovery Hit
16 - 21 KD
Damage Stun Attack Block
40*40 50*50 H 13
  • Knockdown: 109 KD Adv, 50 Quick Rise Adv, 55 Back Rise Adv.
2-hit projectile
Projectile Speed: 0.2
Launches opponent on hit into a limited juggle state
Builds 50/25 V-Gauge on Hit/Block
Juggle Limit / Increase / Start: 6*6 / 0*1 / 0*0 (Juggle Start: 3*3 on airborne opponents)
FATonline.png
MPMK (VS1) (parry)
Psycho Reflect (parry)
MPMK (VS1) (parry)
SFV M.Bison MPMK (VS1) (parry).png
Startup Active Recovery Hit
11(3) 5 25(17) KD
Damage Stun Attack Block
100 150 H 2
  • Knockdown: 85 KD Adv, 26 Quick Rise Adv, 31 Back Rise Adv.
Strike and Throw invincible during start-up of the retaliation attack
Freezes opponent after absorbing an attack for first 6F of start-up (overall start-up on the retaliating attack is effectively 6F faster start-up)
The start-up of the retaliation attack can vary between 3~11F factoring in the freeze frames and depending on how early / late into V-Skill the attack was absorbed (faster startup the later into V-Skill the attack is absorbed)
Has 8 less recovery frames (17F) on block
Builds 60/30 V-Gauge on Hit/Block
FATonline.png

V-Skill 2

MPMK (VS2)
Hell's Warp
MPMK (VS2)
SFV M.Bison MPMK (VS2).png
Startup Active Recovery Hit
43 4 18(20) KD
Damage Stun Attack Block
70 100 H 1
  • Knockdown: 105 KD Adv, 46 Quick Rise Adv, 51 Back Rise Adv.
Fully invincible on frames 21-31
Dictator is vulnerable after re-appearing on frames 32-42 (11F) before the attack is active
Teleports to the other side of the opponent with a psycho knee attack
4 active frames makes this a potential oki tool to cover both wake-ups
Launches opponent on hit into a limited juggle state (free juggle if this is used after a Crush Counter)
V-Gauge on Hit / Block: 80 / 40
Juggle Limit / Increase / Start: 10 / 0 / 1
Of course it's +1 on block (What did you expect? It's Dictator)
FATonline.png

V-Trigger 1

HPHK (VT1)
Psycho Power
HPHK (VT1)
SFV M.Bison HPHK (VT1).png
Startup Active Recovery Hit
1 - 10 -
Damage Stun Attack Block
- - - -
3 bar V-Trigger
Duration of 1500 frames (25 seconds)
Forward dash and specials gain new or improved properties
Gives the ability to cancel specials into other specials, with the exception of ex to normal specials
Canceling into an EX special spends 200 V-Timer (13.3% of V-Timer) and regular specials spends 700 V-Timer (46.6% of V-Timer)
FATonline.png

V-Trigger 2

HPHK (VT2)
Psycho Nightmare
HPHK (VT2)
SFV M.Bison HPHK (VT2).png
Startup Active Recovery Hit
1 - 10 -
Damage Stun Attack Block
- - - -
2 bar V-Trigger
Duration of 3000 frames (50 seconds)
Gives access to new moves (Psycho Crusher / Psycho Charge / Psycho Judgement) for the duration of V-Trigger 2
Cannot cancel into this V-Trigger 2 activation from specials like you can with V-Trigger 1 activation
FATonline.png
HPHK
Psycho Crusher
HPHK
SFV M.Bison HPHK.png
Startup Active Recovery Hit
14 17 7+19 KD
Damage Stun Attack Block
100 100 H -8(-11)
  • Knockdown: 83 KD Adv, 24 Quick Rise Adv, 29 Back Rise Adv.
  • Cancel options: su
Projectile invincible during active frames (frames 14-30)
Strike hitbox with 2-hits (second one hits opponents behind Dictator) and also a projectile hitbox that nullifies 2 hits of projectiles
Can only cancel into super on the 1st hit
Can hit cross-up
-8 on block when used up close but -11 on block if the first hit only hits up close (such as in the corner)
2nd hit (the hitbox behind Dictator) is less advantageous on block if hit in later active frames than the hitbox in front of Dictator
Pulls Dictator's hurtbox back during startup on frames 4-12
KDA shown is if Psycho Crusher hits on its first active frame (KDA varies depending on how late into the active frames Psycho Crusher hits and if it hits with the in-front / behind hitbox)
Spends 1500 V-Timer (50% V-Timer)
FATonline.png
63214K
Psycho Charge
63214K
SFV M.Bison 63214K.png
Startup Active Recovery Hit
6 2 60 KD
Damage Stun Attack Block
100 100 T -
  • Knockdown: 83 KD Adv, 24 Quick Rise Adv, 24 Back Rise Adv.
Command grab that infuses the opponent with a Psycho Bomb that runs on a timer but can also be manually detonated by inputting Psycho Judgement (HCB+K again)
The bomb effect fades away if Dictator is hit by the opponent while the bomb is still ticking
The bomb has a strike hitbox and armor break properties
Can be canceled into from special cancelable moves (with the exception of df+HP which can also cancel into this)
The grab has a bit more range when canceled into
Spends 750 V-Timer (25% V-Timer) on startup and on hit another 750 V-Timer is spent again (total of 50% V-Timer)
FATonline.png
63214K (bomb)
Psycho Judgement
63214K (bomb)
SFV M.Bison 63214K (bomb).png
Startup Active Recovery Hit
15 12 22 KD
Damage Stun Attack Block
70 90 H 14
  • Knockdown: 126 KD Adv, 67 Quick Rise Adv, 72 Back Rise Adv.
Bomb self-detonates after 344 frames (~5.7 seconds) if Dictator does not detonate it himself
Strike hitbox
The bomb itself has armor break property
Can still activate the detonation even if the V-Trigger has run out (as long as the bomb has already been planted)
Counter hit frames during startup of this detonation
FATonline.png

V-Shift

5MKHP
V-Shift
5MKHP
SFV M.Bison 5MKHP.png
Startup Active Recovery Hit
1 9 22 -
Damage Stun Attack Block
- - - -
Shifts back 1.23 range
Fully invincible on frames 1-9 during which time any strike or projectile evaded will trigger a slow-motion effect on frame 11 for both players
Immediately gains full invincibility for the full duration of V-Shift if you successfully evade a strike or projectile on start-up frames 1-9
Throw invincible on frames 1-16 on an empty / raw V-Shift
Counter-Hit state on frames 10-31 on an empty / raw V-Shift
Opponent can still cancel the attack that was V-Shifted as if it had connected (this allows for a lot of shenanigans)
Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered
If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit
FATonline.png

V-Shift Break

5MKHP
Psycho Fist
5MKHP
SFV M.Bison 5MKHP break.png
Startup Active Recovery Hit
? 3 ? KD
Damage Stun Attack Block
60 0 H -2
  • Knockdown: 79 KD Adv, 20 Quick Rise Adv, 25 Back Rise Adv.
Fully invincible during startup and active frames
FATonline.png

V-Reversal

6PPP
Psycho Burst
6PPP
SFV M.Bison 6PPP.png
Startup Active Recovery Hit
17 2 23(31) KD
Damage Stun Attack Block
60 0 H -2
  • Knockdown: 80 KD Adv, 21 Quick Rise Adv, 26 Back Rise Adv.
Strike and Projectile invincible on frames 1-30
8 extra recovery frames (31) on hit
FATonline.png


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