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(26 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
|name=Dhalsim | |name=Dhalsim | ||
|hash=DSM | |hash=DSM | ||
|discord=0pw1HkuKuIcoL8th | |||
|image=SFV-Dhalsim_Portrait.jpg | |image=SFV-Dhalsim_Portrait.jpg | ||
|hp=950 | |hp=950 | ||
Line 26: | Line 27: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5LP.png | |image=SFV_Dhalsim_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 48: | Line 50: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MP.png | |image=SFV_Dhalsim_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 74: | Line 77: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5HP.png | |image=SFV_Dhalsim_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 90: | Line 94: | ||
|attack=<nowiki>L</nowiki> | |attack=<nowiki>L</nowiki> | ||
|cancel=<nowiki>su vt1 vt2</nowiki> | |cancel=<nowiki>su vt1 vt2</nowiki> | ||
|ccst=<nowiki>Spinning Knockdown</nowiki> | |||
|ccadv=<nowiki>KD</nowiki> | |||
|ccvg=<nowiki>+100</nowiki> | |||
|kd=<nowiki>92</nowiki> | |||
|kdr=<nowiki>33</nowiki> | |||
|kdrb=<nowiki>38</nowiki> | |||
|hcWinSpCa=<nowiki>*20</nowiki> | |hcWinSpCa=<nowiki>*20</nowiki> | ||
|hcWinVt=<nowiki>19</nowiki> | |hcWinVt=<nowiki>19</nowiki> | ||
Line 102: | Line 112: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5LK.png | |image=SFV_Dhalsim_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 123: | Line 134: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MK.png | |image=SFV_Dhalsim_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 143: | Line 155: | ||
|description= | |description= | ||
:Juggle Limit: 1 | :Juggle Limit: 1 | ||
:Lingering hurtbox, can be whiff punished | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Stand%20MK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5HK.png | |image=SFV_Dhalsim_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 175: | Line 189: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2LP.png | |image=SFV_Dhalsim_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 196: | Line 211: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2MP.png | |image=SFV_Dhalsim_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 222: | Line 238: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2HP.png | |image=SFV_Dhalsim_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 245: | Line 262: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2LK.png | |image=SFV_Dhalsim_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 255: | Line 273: | ||
|active=<nowiki>6</nowiki> | |active=<nowiki>6</nowiki> | ||
|recovery=<nowiki>14</nowiki> | |recovery=<nowiki>14</nowiki> | ||
|hit=<nowiki>-3</nowiki> | |hit=<nowiki>-3(2)</nowiki> | ||
|block=<nowiki>-6</nowiki> | |block=<nowiki>-6(-1)</nowiki> | ||
|damage=<nowiki>30</nowiki> | |damage=<nowiki>30</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
Line 264: | Line 282: | ||
|description= | |description= | ||
:Low profile and top of hurtbox projectile invincible on frames 5-16 | :Low profile and top of hurtbox projectile invincible on frames 5-16 | ||
: | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20LK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2MK.png | |image=SFV_Dhalsim_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 279: | Line 298: | ||
|active=<nowiki>11</nowiki> | |active=<nowiki>11</nowiki> | ||
|recovery=<nowiki>12</nowiki> | |recovery=<nowiki>12</nowiki> | ||
|hit=<nowiki>-2</nowiki> | |hit=<nowiki>-2(8)</nowiki> | ||
|block=<nowiki>-7</nowiki> | |block=<nowiki>-7(3)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>100</nowiki> | |stun=<nowiki>100</nowiki> | ||
Line 288: | Line 307: | ||
|description= | |description= | ||
:Low profile and top of hurtbox projectile invincible on frames 4-20 | :Low profile and top of hurtbox projectile invincible on frames 4-20 | ||
: | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20MK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2HK.png | |image=SFV_Dhalsim_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 304: | Line 324: | ||
|recovery=<nowiki>19</nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>-20</nowiki> | |block=<nowiki>-20(-5)</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
Line 312: | Line 332: | ||
|ccadv=<nowiki>KD</nowiki> | |ccadv=<nowiki>KD</nowiki> | ||
|ccvg=<nowiki>+150</nowiki> | |ccvg=<nowiki>+150</nowiki> | ||
|kd=<nowiki>58</nowiki> | |kd=<nowiki>58(73)</nowiki> | ||
|kdr=<nowiki>9</nowiki> | |kdr=<nowiki>9(24)</nowiki> | ||
|kdrb=<nowiki>14</nowiki> | |kdrb=<nowiki>14(29)</nowiki> | ||
|hcWinVt=<nowiki>26</nowiki> | |hcWinVt=<nowiki>26</nowiki> | ||
|description= | |description= | ||
:Low profile and goes under projectiles on frames 5-33 | :Low profile and goes under projectiles on frames 5-33 | ||
:- | :Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | ||
:Cannot cancel during last 4 active frames | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Crouch%20HK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8LP.png | |image=SFV_Dhalsim_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 338: | Line 360: | ||
|description= | |description= | ||
:Can instantly overhead crouching opponents (AKA Yoga Sniper) | :Can instantly overhead crouching opponents (AKA Yoga Sniper) | ||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LP}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8MP.png | |image=SFV_Dhalsim_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 359: | Line 383: | ||
:Cancelable into V-Skill on hit / block | :Cancelable into V-Skill on hit / block | ||
:Dhalsim has no hurtbox on his legs during this move | :Dhalsim has no hurtbox on his legs during this move | ||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20MP}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8HP.png | |image=SFV_Dhalsim_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 372: | Line 398: | ||
|startup=<nowiki>9</nowiki> | |startup=<nowiki>9</nowiki> | ||
|active=<nowiki>4</nowiki> | |active=<nowiki>4</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
Line 382: | Line 408: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8LK.png | |image=SFV_Dhalsim_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 397: | Line 424: | ||
|description= | |description= | ||
:Can Cross-up | :Can Cross-up | ||
:Can juggle after some attacks | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Jump%20LK}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8MK.png | |image=SFV_Dhalsim_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 419: | Line 448: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8HK.png | |image=SFV_Dhalsim_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 439: | Line 469: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1 or 2 or 3LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_1 or 2 or 3LK (air).png | |image=SFV_Dhalsim_1 or 2 or 3LK (air).png | ||
|name=LK Drill Kick | |name=LK Drill Kick | ||
|anchor=yes | |||
|input=1 or 2 or 3LK (air) | |input=1 or 2 or 3LK (air) | ||
|data= | |data= | ||
Line 449: | Line 480: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>9</nowiki> | |hit=<nowiki>9</nowiki> | ||
|block=<nowiki>6</nowiki> | |block=<nowiki>-4(6)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | :Cannot hit Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LK%20Drill%20Kick}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/LK%20Drill%20Kick}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2 or 2 or 3LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_1 or 2 or 3MK (air).png | ||
|name=MK Drill Kick | |name=MK Drill Kick | ||
|input= | |anchor=yes | ||
|input=1 or 2 or 3MK (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 470: | Line 502: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>10</nowiki> | |hit=<nowiki>10</nowiki> | ||
|block=<nowiki>7</nowiki> | |block=<nowiki>0(7)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | :Cannot hit Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/MK%20Drill%20Kick}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/ | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1 or 2 or 3LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_1 or 2 or | |image=SFV_Dhalsim_1 or 2 or 3HK (air).png | ||
|name=HK Drill Kick | |name=HK Drill Kick | ||
|input=1 or 2 or | |anchor=yes | ||
|input=1 or 2 or 3HK (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 491: | Line 524: | ||
|recovery=<nowiki>7</nowiki> | |recovery=<nowiki>7</nowiki> | ||
|hit=<nowiki>11</nowiki> | |hit=<nowiki>11</nowiki> | ||
|block=<nowiki>8</nowiki> | |block=<nowiki>0(8)</nowiki> | ||
|damage=<nowiki>60</nowiki> | |damage=<nowiki>60</nowiki> | ||
|stun=<nowiki>70</nowiki> | |stun=<nowiki>70</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|description= | |description= | ||
:Advantage listed with parentheses format; x(y) - refers to worst(x) to best(y) frame advantage depending on how late into active frames it connects | |||
:Cannot hit Cross-up | :Cannot hit Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/HK%20Drill%20Kick}} | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/ | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4HP.png | |image=SFV_Dhalsim_4HP.png | ||
|name=Yoga Anvil | |name=Yoga Anvil | ||
|anchor=yes | |||
|input=4HP | |input=4HP | ||
|data= | |data= | ||
Line 518: | Line 552: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vs2 vt1 vt2</nowiki> | ||
|ccst=<nowiki> | |ccst=<nowiki>Flipping Juggle</nowiki> | ||
|ccadv=<nowiki>KD</nowiki> | |ccadv=<nowiki>KD</nowiki> | ||
|ccvg=<nowiki>+150</nowiki> | |ccvg=<nowiki>+150</nowiki> | ||
Line 531: | Line 565: | ||
:Cancelable into V-Skill 1/2 on Hit/Block | :Cancelable into V-Skill 1/2 on Hit/Block | ||
:Juggle Limit / Increase / Start: 0 / 1 / 0 (Free Juggle on Crush Counter) | :Juggle Limit / Increase / Start: 0 / 1 / 0 (Free Juggle on Crush Counter) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Anvil}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4MP.png | |image=SFV_Dhalsim_4MP.png | ||
|name=Yoga Upper | |name=Yoga Upper | ||
|anchor=yes | |||
|input=4MP | |input=4MP | ||
|data= | |data= | ||
Line 556: | Line 591: | ||
:Forces standing state on hit | :Forces standing state on hit | ||
:Can hit cross-up (behind Dhalsim) | :Can hit cross-up (behind Dhalsim) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Upper}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4MK.png | |image=SFV_Dhalsim_4MK.png | ||
|name=Divine Kick | |name=Divine Kick | ||
|anchor=yes | |||
|input=4MK | |input=4MK | ||
|data= | |data= | ||
Line 579: | Line 615: | ||
|hcWinVt=<nowiki>16</nowiki> | |hcWinVt=<nowiki>16</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Divine%20Kick}} | ||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_1MK.png | |image=SFV_Dhalsim_1MK.png | ||
|name=Thrust Kick | |name=Thrust Kick | ||
|anchor=yes | |||
|input=1MK | |input=1MK | ||
|data= | |data= | ||
Line 602: | Line 639: | ||
|hcWinVt=<nowiki>15</nowiki> | |hcWinVt=<nowiki>15</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/ | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Thrust%20Kick}} | ||
}} | }} | ||
}} | }} | ||
Line 608: | Line 645: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_LPLK.png | |image=SFV_Dhalsim_LPLK.png | ||
|name=Yoga Rocket | |name=Yoga Rocket | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 631: | Line 669: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4LPLK.png | |image=SFV_Dhalsim_4LPLK.png | ||
|name=Yoga Hoop | |name=Yoga Hoop | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 656: | Line 695: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236LP.png | |image=SFV_Dhalsim_236LP.png | ||
|name=LP Yoga Fire | |name=LP Yoga Fire | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 677: | Line 717: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236MP.png | |image=SFV_Dhalsim_236MP.png | ||
|name=MP Yoga Fire | |name=MP Yoga Fire | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 698: | Line 739: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236HP.png | |image=SFV_Dhalsim_236HP.png | ||
|name=HP Yoga Fire | |name=HP Yoga Fire | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 719: | Line 761: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236PP.png | |image=SFV_Dhalsim_236PP.png | ||
|name=EX Yoga Fire | |name=EX Yoga Fire | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 741: | Line 784: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_63214P.png | ||
|name=LP Yoga Flame | |name=LP Yoga Flame | ||
|anchor=yes | |||
|input=63214LP | |input=63214LP | ||
|data= | |data= | ||
Line 769: | Line 813: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_63214P.png | ||
|name=MP Yoga Flame | |name=MP Yoga Flame | ||
|anchor=yes | |||
|input=63214MP | |input=63214MP | ||
|data= | |data= | ||
Line 797: | Line 842: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_63214P.png | ||
|name=HP Yoga Flame | |name=HP Yoga Flame | ||
|anchor=yes | |||
|input=63214HP | |input=63214HP | ||
|data= | |data= | ||
Line 826: | Line 872: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214PP.png | |image=SFV_Dhalsim_63214PP.png | ||
|name=EX Yoga Flame | |name=EX Yoga Flame | ||
|anchor=yes | |||
|input=63214PP | |input=63214PP | ||
|data= | |data= | ||
Line 841: | Line 888: | ||
|stun=<nowiki>30x2*40*50 (150)</nowiki> | |stun=<nowiki>30x2*40*50 (150)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt2</nowiki> | |cancel=<nowiki>vs1 vs2 vt2</nowiki> | ||
|kd=<nowiki>116</nowiki> | |kd=<nowiki>116</nowiki> | ||
|kdr=<nowiki>57</nowiki> | |kdr=<nowiki>57</nowiki> | ||
Line 849: | Line 896: | ||
:Launches opponent into a limited juggle state | :Launches opponent into a limited juggle state | ||
:Spawns secondary hitboxes that activate / alter the trajectory of the V-Trigger 2 projectile | :Spawns secondary hitboxes that activate / alter the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into | :Can be canceled into V-Trigger 2 on hit or block | ||
:Can be canceled into V-Skill on hit | |||
:Juggle Limit / Increase / Start: 6 / 8 / 1 (3rd hit starts juggle: +1 and then 4th hit adds +8 Juggle Increase) | :Juggle Limit / Increase / Start: 6 / 8 / 1 (3rd hit starts juggle: +1 and then 4th hit adds +8 Juggle Increase) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Flame}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/EX%20Yoga%20Flame}} | ||
Line 855: | Line 903: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214LP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_63214P (air).png | ||
|name=LP Yoga Gale | |name=LP Yoga Gale | ||
|anchor=yes | |||
|input=63214LP (air) | |input=63214LP (air) | ||
|data= | |data= | ||
Line 868: | Line 917: | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>2</nowiki> | ||
|damage=<nowiki>80</nowiki> | |damage=<nowiki>80</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
|kd=<nowiki>100</nowiki> | |kd=<nowiki>100</nowiki> | ||
|kdr=<nowiki>41</nowiki> | |kdr=<nowiki>41</nowiki> | ||
Line 877: | Line 926: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 884: | Line 934: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214MP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_63214P (air).png | ||
|name=MP Yoga Gale | |name=MP Yoga Gale | ||
|anchor=yes | |||
|input=63214MP (air) | |input=63214MP (air) | ||
|data= | |data= | ||
Line 897: | Line 948: | ||
|block=<nowiki>0</nowiki> | |block=<nowiki>0</nowiki> | ||
|damage=<nowiki>90</nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
|kd=<nowiki>96</nowiki> | |kd=<nowiki>96</nowiki> | ||
|kdr=<nowiki>37</nowiki> | |kdr=<nowiki>37</nowiki> | ||
Line 906: | Line 957: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 913: | Line 965: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214HP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Dhalsim_63214P (air).png | ||
|name=HP Yoga Gale | |name=HP Yoga Gale | ||
|anchor=yes | |||
|input=63214HP (air) | |input=63214HP (air) | ||
|data= | |data= | ||
Line 926: | Line 979: | ||
|block=<nowiki>-2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
|kd=<nowiki>94</nowiki> | |kd=<nowiki>94</nowiki> | ||
|kdr=<nowiki>35</nowiki> | |kdr=<nowiki>35</nowiki> | ||
Line 935: | Line 988: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 942: | Line 996: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214PP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214PP (air).png | |image=SFV_Dhalsim_63214PP (air).png | ||
|name=EX Yoga Gale | |name=EX Yoga Gale | ||
|anchor=yes | |||
|input=63214PP (air) | |input=63214PP (air) | ||
|data= | |data= | ||
Line 957: | Line 1,012: | ||
|stun=<nowiki>70*70*60 (200)</nowiki> | |stun=<nowiki>70*70*60 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 vs2</nowiki> | |cancel=<nowiki>vs1 vs2 vt2</nowiki> | ||
|kd=<nowiki>80</nowiki> | |kd=<nowiki>80</nowiki> | ||
|kdr=<nowiki>21</nowiki> | |kdr=<nowiki>21</nowiki> | ||
Line 964: | Line 1,019: | ||
:Spawns 3 separate 1-hit projectile hitboxes that overlap with each other | :Spawns 3 separate 1-hit projectile hitboxes that overlap with each other | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 972: | Line 1,028: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623PPP or KKK, or 421PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_623PPP or KKK or 421PPP.png | |image=SFV_Dhalsim_623PPP or KKK or 421PPP.png | ||
|name=Yoga Teleport | |name=Yoga Teleport | ||
|anchor=yes | |||
|input=623PPP or KKK, or 421PPP | |input=623PPP or KKK, or 421PPP | ||
|data= | |data= | ||
Line 992: | Line 1,049: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623 or 421+PPP or KKK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_623 or 421+PPP or KKK (air).png | |image=SFV_Dhalsim_623 or 421+PPP or KKK (air).png | ||
|name=Yoga Teleport (Air) | |name=Yoga Teleport (Air) | ||
|anchor=yes | |||
|input=623 or 421+PPP or KKK (air) | |input=623 or 421+PPP or KKK (air) | ||
|data= | |data= | ||
Line 1,006: | Line 1,064: | ||
:Can follow-up with moves on frame 29 | :Can follow-up with moves on frame 29 | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
:Dhalsim is susceptible to special counter-hits during the startup and reappear of teleport by any medium / heavy / command normal, this special counter-hit state puts Dhalsim into a free juggle state | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Teleport%20(Air)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Dhalsim/normal/Yoga%20Teleport%20(Air)}} | ||
}} | }} | ||
Line 1,012: | Line 1,071: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold).png | |image=SFV_Dhalsim_236236P.png | ||
|image2=SFV_Dhalsim_236236P (can hold) 1.png | |||
|name=Yoga Sunburst lvl 1 | |name=Yoga Sunburst lvl 1 | ||
|anchor=yes | |||
|input=236236P (can hold) | |input=236236P (can hold) | ||
|data= | |data= | ||
Line 1,042: | Line 1,103: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold).png | |image=SFV_Dhalsim_236236P (can hold) 2.png | ||
|name=Yoga Sunburst lvl 2 | |name=Yoga Sunburst lvl 2 | ||
|anchor=yes | |||
|input=236236P (can hold) | |input=236236P (can hold) | ||
|data= | |data= | ||
Line 1,073: | Line 1,135: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold).png | |image=SFV_Dhalsim_236236P (can hold) 3.png | ||
|name=Yoga Sunburst lvl 3 | |name=Yoga Sunburst lvl 3 | ||
|anchor=yes | |||
|input=236236P (can hold) | |input=236236P (can hold) | ||
|data= | |data= | ||
Line 1,104: | Line 1,167: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold) (air).png | |image=SFV_Dhalsim_236236P (can hold) (air) 1.png | ||
|name=Air Yoga Sunburst lvl 1 | |name=Air Yoga Sunburst lvl 1 | ||
|anchor=yes | |||
|input=236236P (can hold) (air) | |input=236236P (can hold) (air) | ||
|data= | |data= | ||
Line 1,129: | Line 1,193: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold) (air).png | |image=SFV_Dhalsim_236236P (can hold) (air) 2.png | ||
|name=Air Yoga Sunburst lvl 2 | |name=Air Yoga Sunburst lvl 2 | ||
|anchor=yes | |||
|input=236236P (can hold) (air) | |input=236236P (can hold) (air) | ||
|data= | |data= | ||
Line 1,154: | Line 1,219: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold) (air).png | |image=SFV_Dhalsim_236236P (can hold) (air) 3.png | ||
|name=Air Yoga Sunburst lvl 3 | |name=Air Yoga Sunburst lvl 3 | ||
|anchor=yes | |||
|input=236236P (can hold) (air) | |input=236236P (can hold) (air) | ||
|data= | |data= | ||
Line 1,181: | Line 1,247: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5PPPKKK.png | |image=SFV_Dhalsim_5PPPKKK.png | ||
|caption="You look impatient." | |||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,198: | Line 1,266: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1) or 6MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK | |image=SFV_Dhalsim_MPMK (VS1).png | ||
|name=Yoga Float | |name=Yoga Float | ||
|anchor=yes | |||
|input=MPMK (VS1) or 6MPMK (VS1) | |input=MPMK (VS1) or 6MPMK (VS1) | ||
|data= | |data= | ||
Line 1,216: | Line 1,285: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS1 | |image=SFV_Dhalsim_MPMK (VS1).png | ||
|name=Yoga Float (airborne) | |name=Yoga Float (airborne) | ||
|anchor=yes | |||
|input=MPMK (VS1) (air) | |input=MPMK (VS1) (air) | ||
|data= | |data= | ||
Line 1,235: | Line 1,305: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS2).png | |image=SFV_Dhalsim_MPMK (VS2).png | ||
|name=Yoga Deep Breath | |name=Yoga Deep Breath | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,252: | Line 1,323: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS2).png | |image=SFV_Dhalsim_MPMK (VS2) (air).png | ||
|name=Yoga Deep Breath (airborne) | |name=Yoga Deep Breath (airborne) | ||
|input=MPMK (VS2) | |anchor=yes | ||
|input=MPMK (VS2) (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,273: | Line 1,345: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236LP (VS2).png | |image=SFV_Dhalsim_236LP (VS2).png | ||
|name=LP Yoga Fire (V-Skill 2) | |name=LP Yoga Fire (V-Skill 2) | ||
|anchor=yes | |||
|input=236LP (VS2) | |input=236LP (VS2) | ||
|data= | |data= | ||
Line 1,298: | Line 1,371: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236MP (VS2).png | |image=SFV_Dhalsim_236MP (VS2).png | ||
|name=MP Yoga Fire (V-Skill 2) | |name=MP Yoga Fire (V-Skill 2) | ||
|anchor=yes | |||
|input=236MP (VS2) | |input=236MP (VS2) | ||
|data= | |data= | ||
Line 1,323: | Line 1,397: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236HP (VS2).png | |image=SFV_Dhalsim_236HP (VS2).png | ||
|name=HP Yoga Fire (V-Skill 2) | |name=HP Yoga Fire (V-Skill 2) | ||
|anchor=yes | |||
|input=236HP (VS2) | |input=236HP (VS2) | ||
|data= | |data= | ||
Line 1,348: | Line 1,423: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236PP (VS2).png | |image=SFV_Dhalsim_236PP (VS2).png | ||
|name=EX Yoga Fire (V-Skill 2) | |name=EX Yoga Fire (V-Skill 2) | ||
|anchor=yes | |||
|input=236PP (VS2) | |input=236PP (VS2) | ||
|data= | |data= | ||
Line 1,376: | Line 1,452: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_HPHK (VT1).png | |image=SFV_Dhalsim_HPHK (VT1).png | ||
|name=Yoga Burner | |name=Yoga Burner | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,404: | Line 1,481: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_HPHK (VT2).png | |image=SFV_Dhalsim_HPHK (VT2).png | ||
|image2=SFV_Dhalsim_HPHK (VT2) transformed.png | |||
|name=Yoga Sansara | |name=Yoga Sansara | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,423: | Line 1,502: | ||
:Secondary activation spends all the remaining V-Timer | :Secondary activation spends all the remaining V-Timer | ||
:Spawns a 5-hit projectile (can absorb up to 5 hits of projectiles) that floats in place for 200 frames (3.33 seconds) | :Spawns a 5-hit projectile (can absorb up to 5 hits of projectiles) that floats in place for 200 frames (3.33 seconds) | ||
:Cannot be reflected | |||
:The initial stationary flame can be transformed into a stronger mobile version if it is touched by either a Yoga Flame or Yoga Gale | :The initial stationary flame can be transformed into a stronger mobile version if it is touched by either a Yoga Flame or Yoga Gale | ||
:Once transformed, the fireball gains more damage and stun, improved juggle properties on hit (free juggle state), grows in size and starts moving forward (trajectories of its movement depend on which move it was modified by) | :Once transformed, the fireball gains more damage and stun, improved juggle properties on hit (free juggle state), grows in size and starts moving forward (trajectories of its movement depend on which move it was modified by) | ||
:The transformed fireball also regains its 5-hit projectile status (and can absorb up to 5 hits of | :The transformed fireball also regains its 5-hit projectile status (and can absorb up to 5 hits of projectiles again) and gains infinite active frames until it either gets destroyed or floats off screen | ||
:Framedata in the parentheses refers to the secondary post-activation version | :Framedata in the parentheses refers to the secondary post-activation version | ||
:KDA and frame advantage varies greatly depending on if it's the initial V-Trigger hit or a modified fireball hit (as well as their height and angle at time of collision) | :KDA and frame advantage varies greatly depending on if it's the initial V-Trigger hit or a modified fireball hit (as well as their height and angle at time of collision) | ||
Line 1,433: | Line 1,513: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_HPHK (VT2 air).png | |image=SFV_Dhalsim_HPHK (VT2) (air).png | ||
|image2=SFV_Dhalsim_HPHK (VT2) (air) transformed.png | |||
|name=Yoga Sansara (air) | |name=Yoga Sansara (air) | ||
|input=HPHK (VT2 air) | |anchor=yes | ||
|input=HPHK (VT2) (air) | |||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 1,450: | Line 1,532: | ||
:The V-Trigger 2 timer itself has a duration of 3000 frames (50 seconds) | :The V-Trigger 2 timer itself has a duration of 3000 frames (50 seconds) | ||
:Secondary activation spends all the remaining V-Timer | :Secondary activation spends all the remaining V-Timer | ||
:Spawns a 5-hit projectile (can absorb up to 5 hits of projectiles) that floats in place for 200 frames (3 | :Spawns a 5-hit projectile (can absorb up to 5 hits of projectiles) that floats in place for 200 frames (3.33 seconds) | ||
:Cannot be reflected | |||
:The initial stationary flame can be transformed into a stronger mobile version if it is touched by either a Yoga Flame or Yoga Gale | :The initial stationary flame can be transformed into a stronger mobile version if it is touched by either a Yoga Flame or Yoga Gale | ||
:Once transformed, the fireball gains more damage and stun, improved juggle properties on hit (free juggle state), grows in size and starts moving forward (trajectories of its movement depend on which move it was modified by) | :Once transformed, the fireball gains more damage and stun, improved juggle properties on hit (free juggle state), grows in size and starts moving forward (trajectories of its movement depend on which move it was modified by) | ||
:The transformed fireball also regains its 5-hit projectile status (and can absorb up to 5 hits of | :The transformed fireball also regains its 5-hit projectile status (and can absorb up to 5 hits of projectiles again) and gains infinite active frames until it either gets destroyed or floats off screen | ||
:Framedata in the parentheses refers to the secondary post-activation version | :Framedata in the parentheses refers to the secondary post-activation version | ||
:KDA and frame advantage varies greatly depending on if it's the initial V-Trigger hit or a modified fireball hit (as well as their height and angle at time of collision) | :KDA and frame advantage varies greatly depending on if it's the initial V-Trigger hit or a modified fireball hit (as well as their height and angle at time of collision) | ||
Line 1,463: | Line 1,546: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MKHP.png | |image=SFV_Dhalsim_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,488: | Line 1,572: | ||
=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MKHP_break.png | |image=SFV_Dhalsim_5MKHP_break.png | ||
|name=Yoga Bazooka | |name=Yoga Bazooka | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,514: | Line 1,599: | ||
=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_6PPP.png | |image=SFV_Dhalsim_6PPP.png | ||
|name=Yoga Mala | |name=Yoga Mala | ||
|anchor=yes | |||
|input=6PPP | |input=6PPP | ||
|data= | |data= |
Latest revision as of 20:25, 7 July 2023
Introduction
About Dhalsim
A yoga master seeking to help those understand the power of yoga, he fights only when it is required.
Final Patch
Players to Watch
- Commander Jesse
- FChamp
- Mister Crimson
- Sabin
- YHC-Mochi
Dhalsim | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.022 |
Backward Walk Speed | 0.02 |
Forward Dash Speed | 21 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.196 |
Backward Dash Distance | 0.825 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 72(4+64+4) |
Neutral Jump Speed | 72(4+64+4) |
Forward Jump Speed | 71(3+64+4) |
Forward Jump Distance | 2.24 |
Backward Jump Distance | 1.92 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
1 or 2 or 3LK (air)
2 or 2 or 3LK (air)
1 or 2 or 3LK (air)
4HP
4MP
4MK
1MK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
63214LP
63214MP
63214HP
63214PP
63214LP (air)
63214MP (air)
63214HP (air)
63214PP (air)
623PPP or KKK, or 421PPP
623 or 421+PPP or KKK (air)
Critical Art
236236P (can hold)
236236P (can hold)
236236P (can hold)
236236P (can hold) (air)
236236P (can hold) (air)
236236P (can hold) (air)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1) or 6MPMK (VS1)
MPMK (VS1) (air)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (air)
236LP (VS2)
236MP (VS2)
236HP (VS2)
236PP (VS2)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2) (air)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP