mNo edit summary |
No edit summary |
||
Line 43: | Line 43: | ||
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Combo / Frametrap / Pressure tool | |||
:Furthest range of Dictator's light normals | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LP}} | ||
}} | }} | ||
Line 66: | Line 68: | ||
|hcWinTc=<nowiki>14</nowiki> | |hcWinTc=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:Dictator's main combo starter | |||
:Has more range than crouch MK and crouch MP | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20MP}} | ||
}} | }} | ||
Line 89: | Line 93: | ||
|hcWinVt=<nowiki>17</nowiki> | |hcWinVt=<nowiki>17</nowiki> | ||
|description= | |description= | ||
:Great range and special cancelable makes this a | :Great range and special cancelable makes this a fantastic whiff punish tool | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HP}} | ||
}} | }} | ||
Line 111: | Line 115: | ||
|cancel=<nowiki>sp su vs1 vt1 vt2</nowiki> | |cancel=<nowiki>sp su vs1 vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Dictator's only 3F move | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20LK}} | ||
}} | }} | ||
Line 163: | Line 168: | ||
|description= | |description= | ||
:Forces standing state on hit | :Forces standing state on hit | ||
:Combo / Frametrap / Pressure tool | |||
:+5 extra recovery frames on whiff (18) | :+5 extra recovery frames on whiff (18) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Stand%20HK}} | ||
Line 185: | Line 191: | ||
|cancel=<nowiki>ch sp su vs1 vt1 vt2</nowiki> | |cancel=<nowiki>ch sp su vs1 vt1 vt2</nowiki> | ||
|description= | |description= | ||
:Combo / Frametrap / Pressure tool | |||
:Chains into cr.LP / cr.LK | :Chains into cr.LP / cr.LK | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20LP}} | ||
Line 209: | Line 216: | ||
|hcWinVt=<nowiki>14</nowiki> | |hcWinVt=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:Good buffer tool in neutral | |||
:Tiny bit less range than crouch MK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MP}} | ||
}} | }} | ||
Line 278: | Line 287: | ||
|hcWinVt=<nowiki>14</nowiki> | |hcWinVt=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:Decent SFV style crouch MK | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Crouch%20MK}} | ||
}} | }} | ||
Line 326: | Line 336: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:High hitting air-to-air | |||
:Also known as 'The Holy Water' by Yipes | :Also known as 'The Holy Water' by Yipes | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LP}} | ||
Line 364: | Line 375: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Dictator's best vertical jump-in | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HP}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HP}} | ||
}} | }} | ||
Line 381: | Line 393: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Great air-to-air hitbox priority | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20LK}} | ||
}} | }} | ||
Line 398: | Line 411: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Can Cross | :Can Cross-up | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20MK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20MK}} | ||
}} | }} | ||
Line 416: | Line 429: | ||
|attack=<nowiki>M</nowiki> | |attack=<nowiki>M</nowiki> | ||
|description= | |description= | ||
:Furthest horizontal reach of Dictator's jump normals | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HK}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Jump%20HK}} | ||
}} | }} | ||
Line 495: | Line 509: | ||
|hcWinTc=<nowiki>14</nowiki> | |hcWinTc=<nowiki>14</nowiki> | ||
|description= | |description= | ||
:Cancelable into V-Skill 2 follow-up on HIT only | |||
:Not cancelable into Psycho Charge (Command Grab) | :Not cancelable into Psycho Charge (Command Grab) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Axe}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Axe}} | ||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">5MP > 3HP > MPMK (VS2)</font>===== | |||
{{MoveData | |||
|image=SFV_M.Bison_5MP 3HP MPMK (VS2).png | |||
|name=Shadow Pressure | |||
|input=5MP > 3HP > MPMK (VS2) | |||
|data= | |||
{{AttackData-SFV | |||
|startup=<nowiki>7+14+21</nowiki> | |||
|active=<nowiki>4(15)4</nowiki> | |||
|recovery=<nowiki>34</nowiki> | |||
|hit=<nowiki>KD</nowiki> | |||
|block=<nowiki>-8</nowiki> | |||
|damage=<nowiki>60*45*24*32 (161)</nowiki> | |||
|stun=<nowiki>100*108*0*80 (288)</nowiki> | |||
|attack=<nowiki>H*H</nowiki> | |||
|kd=<nowiki>73</nowiki> | |||
|kdr=<nowiki>24</nowiki> | |||
|kdrb=<nowiki>29</nowiki> | |||
|description= | |||
:Only possible on hit | |||
:Not cancelable in any way | |||
:Puts opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 10 / 0 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Shadow%20Pressure}} | |||
}} | }} | ||
}} | }} | ||
Line 574: | Line 616: | ||
|kdrb=<nowiki>29</nowiki> | |kdrb=<nowiki>29</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Horizontal range: 1.58 | |||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
: | :Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle) | ||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Blast}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Blast}} | ||
}} | }} | ||
Line 593: | Line 638: | ||
|kdrb=<nowiki>33</nowiki> | |kdrb=<nowiki>33</nowiki> | ||
|description= | |description= | ||
:Can be | :Can be canceled into any other V-Trigger enhanced Special move on Hit and Block | ||
:Horizontal range: 1.75 | |||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Projectile hitbox | :Projectile hitbox | ||
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle) | |||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
}} | }} | ||
}} | }} | ||
Line 623: | Line 671: | ||
|kdrb=<nowiki>32</nowiki> | |kdrb=<nowiki>32</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Horizontal range: 1.64 | |||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
: | :Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle) | ||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Blast}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Blast}} | ||
}} | }} | ||
Line 642: | Line 693: | ||
|kdrb=<nowiki>33</nowiki> | |kdrb=<nowiki>33</nowiki> | ||
|description= | |description= | ||
:Can be | :Can be canceled into any other V-Trigger enhanced Special move on Hit and Block | ||
:Horizontal range: 1.75 | |||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Projectile hitbox | :Projectile hitbox | ||
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle) | |||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
}} | }} | ||
}} | }} | ||
Line 672: | Line 726: | ||
|kdrb=<nowiki>36</nowiki> | |kdrb=<nowiki>36</nowiki> | ||
|description= | |description= | ||
:Projectile hitbox | |||
:Horizontal range: 1.70 | |||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
: | :Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle) | ||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Blast}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Blast}} | ||
}} | }} | ||
Line 691: | Line 748: | ||
|kdrb=<nowiki>33</nowiki> | |kdrb=<nowiki>33</nowiki> | ||
|description= | |description= | ||
:Can be | :Can be canceled into any other V-Trigger enhanced Special move on Hit and Block | ||
:Horizontal range: 1.75 | |||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Projectile hitbox | :Projectile hitbox | ||
:Launches opponent a free juggle state on hit (limited juggle state if used mid-juggle) | |||
:Juggle Limit / Increase / Start: 2 / 1 / 0 | |||
}} | }} | ||
}} | }} | ||
Line 724: | Line 784: | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Launches opponent into a limited juggle state | :Launches opponent into a limited juggle state | ||
:Projectile lasts until off screen | |||
:Juggle Limit / Increase / Start: 7 / 4 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Blast}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Blast}} | ||
}} | }} | ||
Line 740: | Line 802: | ||
|description= | |description= | ||
:Hits once but has two projectile durability points | :Hits once but has two projectile durability points | ||
:Projectile Speed: 0. | :Projectile Speed: 0.037 | ||
: | :Takes 40 frames to charge | ||
:Launches | :Launches opponent into a limited juggle state | ||
:Projectile lasts until off screen | :Projectile lasts until off screen | ||
: | :Juggle Limit / Increase / Start: 7 / 7 / 5 | ||
}} | }} | ||
}} | }} | ||
Line 771: | Line 833: | ||
:Airborne on frames 13-16 | :Airborne on frames 13-16 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Double%20Knee%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Double%20Knee%20Press}} | ||
}} | }} | ||
Line 785: | Line 849: | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|description= | |description= | ||
: | :Fully invincible on frames 6-9 | ||
:Airborne on frames 9-18 | :Airborne on frames 9-18 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Can be | :Can be canceled into any other V-Trigger enhanced Special move on Hit and Block | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1 | |||
}} | }} | ||
}} | }} | ||
Line 815: | Line 881: | ||
:Airborne on frames 16-19 | :Airborne on frames 16-19 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Double%20Knee%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Double%20Knee%20Press}} | ||
}} | }} | ||
Line 829: | Line 897: | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|description= | |description= | ||
: | :Fully invincible on frames 6-11 | ||
:Airborne on frames 9-20 | :Airborne on frames 9-20 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Can be | :Can be canceled into any other V-Trigger enhanced Special move on Hit and Block | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1 | |||
}} | }} | ||
}} | }} | ||
Line 859: | Line 929: | ||
:Airborne on frames 21-25 | :Airborne on frames 21-25 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Double%20Knee%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Double%20Knee%20Press}} | ||
}} | }} | ||
Line 873: | Line 945: | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su</nowiki> | ||
|description= | |description= | ||
: | :Fully invincible on frames 6-13 | ||
:Airborne on frames 13-24 | :Airborne on frames 13-24 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Can be | :Can be canceled into any other V-Trigger enhanced Special move on Hit and Block | ||
:Puts airborne opponents into a limited juggle state | |||
:Juggle Limit / Increase / Start: 1*5 / 1*1 / 1*1 | |||
}} | }} | ||
}} | }} | ||
Line 907: | Line 981: | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Hard knockdown on full animation | :Hard knockdown on full animation | ||
:Juggle Limit: 7 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Double%20Knee%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Double%20Knee%20Press}} | ||
}} | }} | ||
Line 923: | Line 998: | ||
|kdrb=<nowiki>25</nowiki> | |kdrb=<nowiki>25</nowiki> | ||
|description= | |description= | ||
: | :Fully invincible on frames 4-12 | ||
:Airborne on frames 6-16 | :Airborne on frames 6-16 | ||
:Takes 40 frames to charge | :Takes 40 frames to charge | ||
:Can be | :Can be canceled into any other V-Trigger enhanced EX Special Move on block | ||
:Hard knockdown on full animation | :Hard knockdown on full animation | ||
:Juggle Limit: 8 | |||
}} | }} | ||
}} | }} | ||
Line 954: | Line 1,030: | ||
:Cancelable into Devil's Reverse on frame 14 | :Cancelable into Devil's Reverse on frame 14 | ||
:Takes 30 frames to charge | :Takes 30 frames to charge | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Head%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LK%20Head%20Press}} | ||
}} | }} | ||
Line 972: | Line 1,050: | ||
|description= | |description= | ||
:Hits Overhead | :Hits Overhead | ||
:Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff | |||
:Airborne on frame 8 | :Airborne on frame 8 | ||
:Requires 30 frames of charge | :Requires 30 frames of charge | ||
Line 1,003: | Line 1,082: | ||
:Cancelable into Devil's Reverse on frame 14 | :Cancelable into Devil's Reverse on frame 14 | ||
:Takes 30 frames to charge | :Takes 30 frames to charge | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Head%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MK%20Head%20Press}} | ||
}} | }} | ||
Line 1,021: | Line 1,102: | ||
|description= | |description= | ||
:Hits Overhead | :Hits Overhead | ||
:Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff | |||
:Airborne on frame 8 | :Airborne on frame 8 | ||
:Requires 30 frames of charge | :Requires 30 frames of charge | ||
Line 1,052: | Line 1,134: | ||
:Cancelable into Devil's Reverse on frame 14 | :Cancelable into Devil's Reverse on frame 14 | ||
:Takes 30 frames to charge | :Takes 30 frames to charge | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Head%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HK%20Head%20Press}} | ||
}} | }} | ||
Line 1,070: | Line 1,154: | ||
|description= | |description= | ||
:Hits Overhead | :Hits Overhead | ||
:Can cancel the landing recovery into other V-Trigger enhanced special on block or whiff | |||
:Airborne on frame 8 | :Airborne on frame 8 | ||
:Requires 30 frames of charge | :Requires 30 frames of charge | ||
Line 1,101: | Line 1,186: | ||
|description= | |description= | ||
:Hits Overhead | :Hits Overhead | ||
:Can hit behind cross-up (behind Dictator) | |||
:Projectile invincible until stomp connects | :Projectile invincible until stomp connects | ||
:Airborne on frame 6 | :Airborne on frame 6 | ||
Line 1,106: | Line 1,192: | ||
:Requires 30 frames of charge | :Requires 30 frames of charge | ||
:Hard knockdown on hit | :Hard knockdown on hit | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Head%20Press}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Head%20Press}} | ||
}} | }} | ||
Line 1,123: | Line 1,211: | ||
|description= | |description= | ||
:Hits Overhead | :Hits Overhead | ||
:Can hit OTG | |||
:Can hit cross-up (behind Dictator) | |||
:Fully invincible from frames 1-25 | :Fully invincible from frames 1-25 | ||
:Can cancel the landing recovery into other V-Trigger enhanced EX specials on block or whiff | |||
:Requires 30 frames of charge | :Requires 30 frames of charge | ||
:Hard knockdown on hit | :Hard knockdown on hit | ||
Line 1,152: | Line 1,243: | ||
:Frame Advantage oH/oB depends on height | :Frame Advantage oH/oB depends on height | ||
:Not usable during V-Trigger Head Press | :Not usable during V-Trigger Head Press | ||
:Puts airborne opponents into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 1 / 1 / 2 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Somersault%20Skull%20Diver}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Somersault%20Skull%20Diver}} | ||
}} | }} | ||
Line 1,179: | Line 1,272: | ||
:Hits Overhead | :Hits Overhead | ||
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing | :Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3 / 1 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Devil%20Reverse}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Devil%20Reverse}} | ||
}} | }} | ||
Line 1,225: | Line 1,320: | ||
:Puts opponent into a juggle state | :Puts opponent into a juggle state | ||
:Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing | :Frame Advantage and KDA varies greatly depending on height / angle / how long it has been active before landing | ||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 3*3 / 1*1 / 1*1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Devil%20Reverse}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Devil%20Reverse}} | ||
}} | }} | ||
Line 1,270: | Line 1,367: | ||
|kdrb=<nowiki>42</nowiki> | |kdrb=<nowiki>42</nowiki> | ||
|description= | |description= | ||
: | :3-hit Projectile hitbox wall in front of Dictator | ||
:Crouching hurtbox on frames 5-11 | :Crouching hurtbox on frames 5-11 and 32-42 | ||
:No head hurtbox on frames 12-31 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 1 / 0*0*7 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Inferno}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/LP%20Psycho%20Inferno}} | ||
}} | }} | ||
Line 1,289: | Line 1,389: | ||
|kdrb=<nowiki>54</nowiki> | |kdrb=<nowiki>54</nowiki> | ||
|description= | |description= | ||
:Can be | :4-hit Projectile hitbox wall in front of Dictator | ||
:Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff | |||
:Crouching hurtbox on frames 4-13 | :Crouching hurtbox on frames 4-13 and 41-47 | ||
:No head hurtbox on frames 14-40 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1 | |||
}} | }} | ||
}} | }} | ||
Line 1,319: | Line 1,422: | ||
|kdrb=<nowiki>45</nowiki> | |kdrb=<nowiki>45</nowiki> | ||
|description= | |description= | ||
: | :4-hit Projectile hitbox wall in front of Dictator | ||
:Crouching hurtbox on frames 6-15 | :Crouching hurtbox on frames 6-15 and 37-47 | ||
:No head hurtbox on frames 16-36 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 1 / 0*0*5 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Inferno}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/MP%20Psycho%20Inferno}} | ||
}} | }} | ||
Line 1,338: | Line 1,444: | ||
|kdrb=<nowiki>54</nowiki> | |kdrb=<nowiki>54</nowiki> | ||
|description= | |description= | ||
:Can be | :4-hit Projectile hitbox wall in front of Dictator | ||
:Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff | |||
:Crouching hurtbox on frames 4-13 | :Crouching hurtbox on frames 4-13 and 41-47 | ||
:No head hurtbox on frames 14-40 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1 | |||
}} | }} | ||
}} | }} | ||
Line 1,368: | Line 1,477: | ||
|kdrb=<nowiki>50</nowiki> | |kdrb=<nowiki>50</nowiki> | ||
|description= | |description= | ||
: | :5-hit Projectile hitbox wall in front of Dictator | ||
:Crouching hurtbox on frames 5-16 | :Crouching hurtbox on frames 5-16 and 43-52 | ||
:No head hurtbox on frames 17-42 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 1 / 0*0*2 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Inferno}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/HP%20Psycho%20Inferno}} | ||
}} | }} | ||
Line 1,387: | Line 1,499: | ||
|kdrb=<nowiki>54</nowiki> | |kdrb=<nowiki>54</nowiki> | ||
|description= | |description= | ||
:Can be | :4-hit Projectile hitbox wall in front of Dictator | ||
:Can be canceled into any other V-Trigger enhanced special on Hit / Block / Whiff | |||
:Crouching hurtbox on frames 4-13 | :Crouching hurtbox on frames 4-13 and 41-47 | ||
:No head hurtbox on frames 14-40 | |||
:Puts opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 4*4*4*4 / 1*1*1*4 / 1 | |||
}} | }} | ||
}} | }} | ||
Line 1,417: | Line 1,532: | ||
|kdrb=<nowiki>56</nowiki> | |kdrb=<nowiki>56</nowiki> | ||
|description= | |description= | ||
: | :Four separate 5-hit projectile hitboxes surround Dictator | ||
:Crouching hurtbox on frames 5-17 | :Crouching hurtbox on frames 5-17 and 41-50 | ||
:No head hurtbox on frames 18-40 | |||
:Launches opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 4 / 0*0*0*0*5 / 1 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Inferno}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/EX%20Psycho%20Inferno}} | ||
}} | }} | ||
Line 1,435: | Line 1,553: | ||
|kdrb=<nowiki>66</nowiki> | |kdrb=<nowiki>66</nowiki> | ||
|description= | |description= | ||
:Can be | :Can be canceled into any other V-Trigger enhanced EX special on Hit / Block / Whiff | ||
: | :Four separate 5-hit projectile hitboxes surround Dictator | ||
:Crouching hurtbox | :Crouching hurtbox on frames 5-13 of startup | ||
:No head hurtbox on frames 18-40 | |||
:Launches opponent into a limited juggle state on hit | |||
:Juggle Limit / Increase / Start: 6*7*8*8*9 / 0*0*0*0*2 / 1 | |||
}} | }} | ||
}} | }} | ||
Line 1,462: | Line 1,583: | ||
|description= | |description= | ||
:Frames 6-13 fully invincible; Frames 14-18 strike and projectile invincible | :Frames 6-13 fully invincible; Frames 14-18 strike and projectile invincible | ||
:No collision boxes on frames 8-13 (allows dashing through opponent) | |||
}} | }} | ||
}} | }} | ||
Line 1,495: | Line 1,617: | ||
:Fully invincible on frames 1-20 | :Fully invincible on frames 1-20 | ||
:Not actually airborne at all if done on the ground | :Not actually airborne at all if done on the ground | ||
:If used in the air this has | :If used in the air this has 15 grounded recovery frames on landing | ||
:Juggle Limit: 98 | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Ultimate%20Psycho%20Crusher}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Ultimate%20Psycho%20Crusher}} | ||
}} | }} | ||
Line 1,517: | Line 1,640: | ||
:Fully invincible on frames 1-20 | :Fully invincible on frames 1-20 | ||
:Not actually airborne at all if done on the ground | :Not actually airborne at all if done on the ground | ||
:If used in the air this has | :If used in the air, this has 15 grounded recovery frames on landing | ||
}} | }} | ||
}} | }} | ||
Line 1,551: | Line 1,674: | ||
|recovery=<nowiki>28</nowiki> | |recovery=<nowiki>28</nowiki> | ||
|description= | |description= | ||
:Absorbs 1 hit during active frames (Projectile: 7F ** Strike | :Absorbs 1 hit during active frames (Projectile: 7F ** Strike: 9F) | ||
:Cannot absorb low hitting attacks or multi-hitting moves | :Cannot absorb low hitting attacks or multi-hitting moves | ||
:Recovery frames listed is if the V-Skill whiffs (reduces the remaining active + recovery frames by 10 on a successful V-Skill absorption) | :Recovery frames listed is if the V-Skill whiffs (reduces the remaining active + recovery frames by 10 on a successful V-Skill absorption) | ||
Line 1,580: | Line 1,703: | ||
|description= | |description= | ||
:2-hit projectile | :2-hit projectile | ||
:Projectile Speed: 0.2 | |||
:Launches opponent on hit into a limited juggle state | :Launches opponent on hit into a limited juggle state | ||
:Builds 50/25 V-Gauge on Hit/Block | :Builds 50/25 V-Gauge on Hit/Block | ||
:Juggle Limit / Increase / Start: 6*6 / 0*1 / 0*0 (Juggle Start: 3*3 on airborne opponents) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect%20(release)}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Reflect%20(release)}} | ||
}} | }} | ||
Line 1,597: | Line 1,722: | ||
|recovery=<nowiki>25(17)</nowiki> | |recovery=<nowiki>25(17)</nowiki> | ||
|hit=<nowiki>KD</nowiki> | |hit=<nowiki>KD</nowiki> | ||
|block=<nowiki>2</nowiki> | |||
|damage=<nowiki>100</nowiki> | |damage=<nowiki>100</nowiki> | ||
|stun=<nowiki>150</nowiki> | |stun=<nowiki>150</nowiki> | ||
Line 1,661: | Line 1,787: | ||
:Duration of 1500 frames (25 seconds) | :Duration of 1500 frames (25 seconds) | ||
:Forward dash and specials gain new or improved properties | :Forward dash and specials gain new or improved properties | ||
: | :Gives the ability to cancel specials into other specials, with the exception of ex to normal specials | ||
:Canceling into an EX special spends 200 V-Timer (13.3% of V-Timer) and regular specials spends 700 V-Timer (46.6% of V-Timer) | |||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Power}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/normal/Psycho%20Power}} | ||
}} | }} | ||
Line 1,679: | Line 1,806: | ||
|description= | |description= | ||
:2 bar V-Trigger | :2 bar V-Trigger | ||
:Duration of | :Duration of 3000 frames (50 seconds) | ||
:Gives access to new moves (Psycho Crusher / Psycho Charge / Psycho Judgement) for the duration of V-Trigger 2 | :Gives access to new moves (Psycho Crusher / Psycho Charge / Psycho Judgement) for the duration of V-Trigger 2 | ||
:Cannot cancel into this V-Trigger 2 activation from specials like you can with V-Trigger 1 activation | :Cannot cancel into this V-Trigger 2 activation from specials like you can with V-Trigger 1 activation | ||
Line 1,714: | Line 1,841: | ||
:Pulls Dictator's hurtbox back during startup on frames 4-12 | :Pulls Dictator's hurtbox back during startup on frames 4-12 | ||
:KDA shown is if Psycho Crusher hits on its first active frame (KDA varies depending on how late into the active frames Psycho Crusher hits and if it hits with the in-front / behind hitbox) | :KDA shown is if Psycho Crusher hits on its first active frame (KDA varies depending on how late into the active frames Psycho Crusher hits and if it hits with the in-front / behind hitbox) | ||
:Spends | :Spends 1500 V-Timer (50% V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Crusher}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Crusher}} | ||
}} | }} | ||
Line 1,742: | Line 1,869: | ||
:Can be canceled into from special cancelable moves (with the exception of df+HP which can also cancel into this) | :Can be canceled into from special cancelable moves (with the exception of df+HP which can also cancel into this) | ||
:The grab has a bit more range when canceled into | :The grab has a bit more range when canceled into | ||
:Spends | :Spends 750 V-Timer (25% V-Timer) on startup and on hit another 750 V-Timer is spent again (total of 50% V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Charge}} | {{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/M.Bison/vtTwo/Psycho%20Charge}} | ||
}} | }} |
Revision as of 00:39, 4 June 2022
Introduction
About M. Bison
The leader of Shadaloo, Bison is the main villain of the Street Fighter series and seeks world domination.
Bison is an explosive character defined by his dominant range, sticky pressure, and high damage output. His movement is slow and linear, with the 2nd slowest walkspeed in the game and a long but slow dash. In exchange, he has excellent reach on his normals and strong movement and frame data on some attacks, with safe moves like Scissor Kick, Devil's Reverse, and Psycho Axe moving him forward into his offensive range. When he gets close, his gameplan starts to shine, as he has many options to maintain advantage on block and excellent throw range to make up for his poor walkspeed; getting bison away from you often requires good abare, and his explosive damage makes that abare very risky. His offensive crush counters are some of the best in the game, with 5HK and Psycho Axe both being plus on block and converting into full combos on CC. On top of all this, he has some of the best EXs in the game, with EX scissors and EX blast in particular being extremely powerful both for neutral and pressure. His strong neutral tools and seemingly endless pressure strings allow him to slow the game down to a grind, chipping away at opponents with long blockstrings in order to bait them into taking a risk and eating big damage. His mixup is fairly basic without trigger, with throw as his only real way to open up a blocking opponent, but his oppressive chip damage and frame data more than make up for it.
V-system
V-Trigger 1: Psycho Power
Enhances Bison's forward dash, giving it more invul frames and the ability to cross up. Enhances the properties of his special moves and allows him to freely cancel them into EXs. Explosive damage and comeback potential, but requires you save EX for the end of the round. Used in matchups you expect to need to make big comebacks in.
V-Trigger 2: Psycho Nightmare
Gives Bison access to a command grab and Psycho Crusher. The grab deals low damage but has great oki and plants a bomb on the opponent that detonates automatically or manually, allowing for powerful combos, extended pressure, or mixups. Psycho Crusher can be used for crossups, fullscreen approach, anti-air, or as a combo ender. The more stable choice in most matchups.
V-Skill 1: Psycho Reflect
Absorbs a single projectile hit, stocking Bison's own projectile in the process. If a strike comes in contact with the reflect, an invincible counter attack is triggered. Used in fireball matchups and situationally as an anti-air.
V-Skill 2: Hell's Warp
Teleports behind the opponent and launches on hit; plus on block. Used to side switch, as a mixup with VT2 bomb or EX psycho blast, or in certain extended combos. Fairly easy to interrupt on reaction without a projectile covering it. Leads to meaties after MP inferno that cover both wakeups, making it a great corner escape in non-projectile matchups.
Final Patch
Players to Watch
- LPN
- Pnoy
- Problem X
- HotDog29
- Pikoro
- Dogura
M.Bison | |
---|---|
Vitals | |
Life Points | 1000 |
Stun Points | 1000 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0262 |
Backward Walk Speed | 0.023 |
Forward Dash Speed | 22 |
Backward Dash Speed | 22 |
Forward Dash Distance | 1.98 |
Backward Dash Distance | 1.25 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 47 (4+39+4) |
Neutral Jump Speed | 47 (4+39+4) |
Forward Jump Speed | 46 (3+39+4) |
Forward Jump Distance | 2.34 |
Backward Jump Distance | 2.34 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.9 |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
3HP
Target Combos
8MP > 8MP
5MP > 3HP
5MP > 3HP > MPMK (VS2)
Throws
LPLK
4LPLK
Special Moves
46LP
46MP
46HP
46PP
46LK
46MK
46HK
46KK
28LK
28MK
28HK
28KK
P after head press
P before head press
PP before head press
214LP
214MP
214HP
214PP
66
Critical Art
236236P
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK (VS1) (release)
MPMK (VS1) (parry)
V-Skill 2
MPMK (VS2)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK
63214K
63214K (bomb)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP