No edit summary |
No edit summary |
||
Line 26: | Line 26: | ||
== Normals == | == Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5LP.png | |image=SFV_Dhalsim_5LP.png | ||
Line 48: | Line 48: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MP.png | |image=SFV_Dhalsim_5MP.png | ||
Line 74: | Line 74: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5HP.png | |image=SFV_Dhalsim_5HP.png | ||
Line 102: | Line 102: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5LK.png | |image=SFV_Dhalsim_5LK.png | ||
Line 123: | Line 123: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MK.png | |image=SFV_Dhalsim_5MK.png | ||
Line 147: | Line 147: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5HK.png | |image=SFV_Dhalsim_5HK.png | ||
Line 175: | Line 175: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2LP.png | |image=SFV_Dhalsim_2LP.png | ||
Line 196: | Line 196: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2MP.png | |image=SFV_Dhalsim_2MP.png | ||
Line 222: | Line 222: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2HP.png | |image=SFV_Dhalsim_2HP.png | ||
Line 245: | Line 245: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2LK.png | |image=SFV_Dhalsim_2LK.png | ||
Line 269: | Line 269: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2MK.png | |image=SFV_Dhalsim_2MK.png | ||
Line 293: | Line 293: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2HK.png | |image=SFV_Dhalsim_2HK.png | ||
Line 323: | Line 323: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8LP.png | |image=SFV_Dhalsim_8LP.png | ||
Line 342: | Line 342: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8MP.png | |image=SFV_Dhalsim_8MP.png | ||
Line 363: | Line 363: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8HP.png | |image=SFV_Dhalsim_8HP.png | ||
Line 382: | Line 382: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8LK.png | |image=SFV_Dhalsim_8LK.png | ||
Line 401: | Line 401: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8MK.png | |image=SFV_Dhalsim_8MK.png | ||
Line 419: | Line 419: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">8HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_8HK.png | |image=SFV_Dhalsim_8HK.png | ||
Line 439: | Line 439: | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1 or 2 or 3LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_1 or 2 or 3LK (air).png | |image=SFV_Dhalsim_1 or 2 or 3LK (air).png | ||
Line 460: | Line 460: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">2 or 2 or 3LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_2 or 2 or 3LK (air).png | |image=SFV_Dhalsim_2 or 2 or 3LK (air).png | ||
Line 481: | Line 481: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1 or 2 or 3LK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_1 or 2 or 3LK (air).png | |image=SFV_Dhalsim_1 or 2 or 3LK (air).png | ||
Line 502: | Line 502: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4HP.png | |image=SFV_Dhalsim_4HP.png | ||
Line 535: | Line 535: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4MP.png | |image=SFV_Dhalsim_4MP.png | ||
Line 560: | Line 560: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4MK.png | |image=SFV_Dhalsim_4MK.png | ||
Line 583: | Line 583: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">1MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_1MK.png | |image=SFV_Dhalsim_1MK.png | ||
Line 608: | Line 608: | ||
== Throws == | == Throws == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_LPLK.png | |image=SFV_Dhalsim_LPLK.png | ||
Line 631: | Line 631: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">4LPLK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_4LPLK.png | |image=SFV_Dhalsim_4LPLK.png | ||
Line 656: | Line 656: | ||
== Special Moves == | == Special Moves == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236LP.png | |image=SFV_Dhalsim_236LP.png | ||
Line 677: | Line 677: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236MP.png | |image=SFV_Dhalsim_236MP.png | ||
Line 698: | Line 698: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236HP.png | |image=SFV_Dhalsim_236HP.png | ||
Line 719: | Line 719: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236PP.png | |image=SFV_Dhalsim_236PP.png | ||
Line 741: | Line 741: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214LP.png | |image=SFV_Dhalsim_63214LP.png | ||
Line 769: | Line 769: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214MP.png | |image=SFV_Dhalsim_63214MP.png | ||
Line 797: | Line 797: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214HP.png | |image=SFV_Dhalsim_63214HP.png | ||
Line 826: | Line 826: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214PP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214PP.png | |image=SFV_Dhalsim_63214PP.png | ||
Line 855: | Line 855: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214LP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214LP (air).png | |image=SFV_Dhalsim_63214LP (air).png | ||
Line 870: | Line 870: | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
|kd=<nowiki>100</nowiki> | |kd=<nowiki>100</nowiki> | ||
|kdr=<nowiki>41</nowiki> | |kdr=<nowiki>41</nowiki> | ||
Line 877: | Line 877: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 884: | Line 885: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214MP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214MP (air).png | |image=SFV_Dhalsim_63214MP (air).png | ||
Line 899: | Line 900: | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
|kd=<nowiki>96</nowiki> | |kd=<nowiki>96</nowiki> | ||
|kdr=<nowiki>37</nowiki> | |kdr=<nowiki>37</nowiki> | ||
Line 906: | Line 907: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 913: | Line 915: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214HP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214HP (air).png | |image=SFV_Dhalsim_63214HP (air).png | ||
Line 928: | Line 930: | ||
|stun=<nowiki>200</nowiki> | |stun=<nowiki>200</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>su</nowiki> | |cancel=<nowiki>su vt2</nowiki> | ||
|kd=<nowiki>94</nowiki> | |kd=<nowiki>94</nowiki> | ||
|kdr=<nowiki>35</nowiki> | |kdr=<nowiki>35</nowiki> | ||
Line 935: | Line 937: | ||
:Projectile Hitbox | :Projectile Hitbox | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 942: | Line 945: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214PP (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_63214PP (air).png | |image=SFV_Dhalsim_63214PP (air).png | ||
Line 957: | Line 960: | ||
|stun=<nowiki>70*70*60 (200)</nowiki> | |stun=<nowiki>70*70*60 (200)</nowiki> | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vs1 vs2</nowiki> | |cancel=<nowiki>vs1 vs2 vt2</nowiki> | ||
|kd=<nowiki>80</nowiki> | |kd=<nowiki>80</nowiki> | ||
|kdr=<nowiki>21</nowiki> | |kdr=<nowiki>21</nowiki> | ||
Line 964: | Line 967: | ||
:Spawns 3 separate 1-hit projectile hitboxes that overlap with each other | :Spawns 3 separate 1-hit projectile hitboxes that overlap with each other | ||
:Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | :Spawns a secondary hitbox that activates / alters the trajectory of the V-Trigger 2 projectile | ||
:Can be canceled into VT2 on hit or block | |||
:Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | :Framedata refers to forward jump version (1 frame slower startup when initiated from a neutral or back jump due to pre-jump frames) | ||
:4 frames of landing recovery | :4 frames of landing recovery | ||
Line 972: | Line 976: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623PPP or KKK, or 421PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_623PPP or KKK or 421PPP.png | |image=SFV_Dhalsim_623PPP or KKK or 421PPP.png | ||
Line 992: | Line 996: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623 or 421+PPP or KKK (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_623 or 421+PPP or KKK (air).png | |image=SFV_Dhalsim_623 or 421+PPP or KKK (air).png | ||
Line 1,012: | Line 1,016: | ||
== Critical Art == | == Critical Art == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold).png | |image=SFV_Dhalsim_236236P (can hold).png | ||
Line 1,042: | Line 1,046: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold).png | |image=SFV_Dhalsim_236236P (can hold).png | ||
Line 1,073: | Line 1,077: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold).png | |image=SFV_Dhalsim_236236P (can hold).png | ||
Line 1,104: | Line 1,108: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold) (air).png | |image=SFV_Dhalsim_236236P (can hold) (air).png | ||
Line 1,129: | Line 1,133: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold) (air).png | |image=SFV_Dhalsim_236236P (can hold) (air).png | ||
Line 1,154: | Line 1,158: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236236P (can hold) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236236P (can hold) (air).png | |image=SFV_Dhalsim_236236P (can hold) (air).png | ||
Line 1,181: | Line 1,185: | ||
== Taunts == | == Taunts == | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5PPPKKK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5PPPKKK.png | |image=SFV_Dhalsim_5PPPKKK.png | ||
Line 1,198: | Line 1,202: | ||
=== V-Skill 1 === | === V-Skill 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1) or 6MPMK (VS1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS1) or 6MPMK (VS1).png | |image=SFV_Dhalsim_MPMK (VS1) or 6MPMK (VS1).png | ||
Line 1,216: | Line 1,220: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS1) (air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS1) (air).png | |image=SFV_Dhalsim_MPMK (VS1) (air).png | ||
Line 1,235: | Line 1,239: | ||
=== V-Skill 2 === | === V-Skill 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS2).png | |image=SFV_Dhalsim_MPMK (VS2).png | ||
Line 1,252: | Line 1,256: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">MPMK (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_MPMK (VS2).png | |image=SFV_Dhalsim_MPMK (VS2).png | ||
Line 1,273: | Line 1,277: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236LP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236LP (VS2).png | |image=SFV_Dhalsim_236LP (VS2).png | ||
Line 1,298: | Line 1,302: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236MP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236MP (VS2).png | |image=SFV_Dhalsim_236MP (VS2).png | ||
Line 1,323: | Line 1,327: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236HP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236HP (VS2).png | |image=SFV_Dhalsim_236HP (VS2).png | ||
Line 1,348: | Line 1,352: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236PP (VS2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_236PP (VS2).png | |image=SFV_Dhalsim_236PP (VS2).png | ||
Line 1,376: | Line 1,380: | ||
=== V-Trigger 1 === | === V-Trigger 1 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT1)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_HPHK (VT1).png | |image=SFV_Dhalsim_HPHK (VT1).png | ||
Line 1,404: | Line 1,408: | ||
=== V-Trigger 2 === | === V-Trigger 2 === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_HPHK (VT2).png | |image=SFV_Dhalsim_HPHK (VT2).png | ||
Line 1,433: | Line 1,437: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">HPHK (VT2 air)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_HPHK (VT2 air).png | |image=SFV_Dhalsim_HPHK (VT2 air).png | ||
Line 1,463: | Line 1,467: | ||
=== V-Shift === | === V-Shift === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MKHP.png | |image=SFV_Dhalsim_5MKHP.png | ||
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=== V-Shift Break === | === V-Shift Break === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">5MKHP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_5MKHP_break.png | |image=SFV_Dhalsim_5MKHP_break.png | ||
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=== V-Reversal === | === V-Reversal === | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">6PPP</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Dhalsim_6PPP.png | |image=SFV_Dhalsim_6PPP.png |
Revision as of 02:10, 25 May 2021
Introduction
About Dhalsim
A yoga master seeking to help those understand the power of yoga, he fights only when it is required.
Final Patch
Players to Watch
- Commander Jesse
- FChamp
- Mister Crimson
- Sabin
- YHC-Mochi
Dhalsim | |
---|---|
Vitals | |
Life Points | 950 |
Stun Points | 950 |
V-Gauge Points | |
V-Trigger 1 | 2 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.022 |
Backward Walk Speed | 0.02 |
Forward Dash Speed | 21 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.196 |
Backward Dash Distance | 0.825 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 72(4+64+4) |
Neutral Jump Speed | 72(4+64+4) |
Forward Jump Speed | 71(3+64+4) |
Forward Jump Distance | 2.24 |
Backward Jump Distance | 1.92 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
1 or 2 or 3LK (air)
2 or 2 or 3LK (air)
1 or 2 or 3LK (air)
4HP
4MP
4MK
1MK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
63214LP
63214MP
63214HP
63214PP
63214LP (air)
63214MP (air)
63214HP (air)
63214PP (air)
623PPP or KKK, or 421PPP
623 or 421+PPP or KKK (air)
Critical Art
236236P (can hold)
236236P (can hold)
236236P (can hold)
236236P (can hold) (air)
236236P (can hold) (air)
236236P (can hold) (air)
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1) or 6MPMK (VS1)
MPMK (VS1) (air)
V-Skill 2
MPMK (VS2)
MPMK (VS2)
236LP (VS2)
236MP (VS2)
236HP (VS2)
236PP (VS2)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK (VT2 air)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6PPP