No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|hp=1025 | |hp=1025 | ||
|stun=1050 | |stun=1050 | ||
|vt1= | |vt1=3 Bars | ||
|vt2= | |vt2=2 Bars | ||
|movef=0.0435 | |movef=0.0435 | ||
|moveb=0.03 | |moveb=0.03 | ||
Line 47: | Line 47: | ||
|description= | |description= | ||
* Primarily used for Headbutt Loops | * Primarily used for Headbutt Loops | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 71: | Line 72: | ||
|description= | |description= | ||
* Good for starting frametraps and also has good hitbox and range for buffering in footsies | * Good for starting frametraps and also has good hitbox and range for buffering in footsies | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 97: | Line 99: | ||
* Juggle Limit: 17 | * Juggle Limit: 17 | ||
* The fLoEchart | * The fLoEchart | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 122: | Line 125: | ||
* Can tick throw most crouching jabs or any lights that move the opponent forward a bit (not a true tick grab on standing neutral) | * Can tick throw most crouching jabs or any lights that move the opponent forward a bit (not a true tick grab on standing neutral) | ||
* Pushback on block leads right into a st.HP (hold) > st.MP xx MP Headbutt loop starter (this makes st.LK a very dangerous shimmy tool) | * Pushback on block leads right into a st.HP (hold) > st.MP xx MP Headbutt loop starter (this makes st.LK a very dangerous shimmy tool) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 146: | Line 150: | ||
|description= | |description= | ||
* Solid poke tool | * Solid poke tool | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 171: | Line 176: | ||
* Throw Hurtbox reduced on frames 1-7 | * Throw Hurtbox reduced on frames 1-7 | ||
* st.HK is technically 9fr startup, but the first 2 active frames cannot hit grounded opponents | * st.HK is technically 9fr startup, but the first 2 active frames cannot hit grounded opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20HK%20(air)}} | |||
}} | }} | ||
}} | }} | ||
Line 196: | Line 202: | ||
* Throw Hurtbox reduced on frames 1-7 | * Throw Hurtbox reduced on frames 1-7 | ||
* Large characters are Birdie, Urien, Gief, FANG, Abigail, G, Sagat | * Large characters are Birdie, Urien, Gief, FANG, Abigail, G, Sagat | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20HK%20(large)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Stand HK ( | =====<font style="visibility:hidden; float:right">Stand HK (crouch large)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Urien_5HK | |image=SFV_Urien_5HK.png | ||
|name=Stand HK ( | |name=Stand HK (crouch large) | ||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki> | |startup=<nowiki>12</nowiki> | ||
|active=<nowiki> | |active=<nowiki>3</nowiki> | ||
|recovery=<nowiki> | |recovery=<nowiki>19</nowiki> | ||
|hit=<nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
|block=<nowiki>2</nowiki> | |block=<nowiki>-2</nowiki> | ||
|knockdown=<nowiki>- / - / -</nowiki> | |knockdown=<nowiki>- / - / -</nowiki> | ||
|damage=<nowiki> | |damage=<nowiki>90</nowiki> | ||
|stun=<nowiki> | |stun=<nowiki>150</nowiki> | ||
|attack=<nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
* Throw Hurtbox reduced on frames 1-7 | * Throw Hurtbox reduced on frames 1-7 | ||
* Large characters are Birdie, Urien, Gief, FANG, Abigail, G | |||
* Large characters are Birdie, Urien, Gief, FANG, Abigail, G | * Sagat also counts as small character when crouching | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20HK%20(crouch%20large)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Stand HK | =====<font style="visibility:hidden; float:right">Stand HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Urien_5HK.png | |image=SFV_Urien_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 244: | Line 251: | ||
|attack=<nowiki>H</nowiki> | |attack=<nowiki>H</nowiki> | ||
|cancel=<nowiki>vt1 vt2</nowiki> | |cancel=<nowiki>vt1 vt2</nowiki> | ||
|confirm=<nowiki>- / | |confirm=<nowiki>- / 22 / -</nowiki> | ||
|description= | |description= | ||
* Throw Hurtbox reduced on frames 1-7 | * Throw Hurtbox reduced on frames 1-7 | ||
* | * Small characters are everyone but Birdie, Urien, Gief, FANG, Abigail, G, Sagat | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20HK}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right">Stand HK | =====<font style="visibility:hidden; float:right">Stand HK (crouch)</font>===== | ||
{{MoveData | {{MoveData | ||
|image=SFV_Urien_5HK.png | |||
|image=SFV_Urien_5HK.png | |||
|name=Stand HK (crouch) | |name=Stand HK (crouch) | ||
|input=5HK | |input=5HK | ||
Line 303: | Line 282: | ||
* Small characters are everyone but Birdie, Urien, Gief, FANG, Abigail, G | * Small characters are everyone but Birdie, Urien, Gief, FANG, Abigail, G | ||
* Sagat also counts as small character when crouching | * Sagat also counts as small character when crouching | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Stand%20HK%20(crouch)}} | |||
}} | }} | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">Crouch LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_2LP.png | ||
|name= | |name=Crouch LP | ||
|input= | |input=2LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|startup=<nowiki>4</nowiki> | |||
|active=<nowiki>3</nowiki> | |||
|recovery=<nowiki>8</nowiki> | |||
|hit=<nowiki>4</nowiki> | |hit=<nowiki>4</nowiki> | ||
|crush=<nowiki>- / - / -</nowiki> | |crush=<nowiki>- / - / -</nowiki> | ||
Line 355: | Line 307: | ||
|description= | |description= | ||
* Only +1 on block so not ideal for pressure / frametraps | * Only +1 on block so not ideal for pressure / frametraps | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Crouch%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 379: | Line 332: | ||
|description= | |description= | ||
* Only 0 on block; You should challenge after depending on range | * Only 0 on block; You should challenge after depending on range | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Crouch%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 405: | Line 359: | ||
* Both hits are cancelable | * Both hits are cancelable | ||
* Juggle Limit: 0*2 | * Juggle Limit: 0*2 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Crouch%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 428: | Line 383: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Crouch%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 453: | Line 409: | ||
* Hit Confirm notes: *VT2 Tackle | * Hit Confirm notes: *VT2 Tackle | ||
* Don't walk into the range of this when Urien has V-Trigger | * Don't walk into the range of this when Urien has V-Trigger | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Crouch%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 476: | Line 433: | ||
|confirm=<nowiki>- / 17 / -</nowiki> | |confirm=<nowiki>- / 17 / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Crouch%20HK}} | |||
}} | }} | ||
}} | }} | ||
Line 481: | Line 439: | ||
=====<font style="visibility:hidden; float:right">Jump LP</font>===== | =====<font style="visibility:hidden; float:right">Jump LP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|input= | |input=8LP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 499: | Line 457: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Jump%20LP}} | |||
}} | }} | ||
}} | }} | ||
Line 504: | Line 463: | ||
=====<font style="visibility:hidden; float:right">Jump MP</font>===== | =====<font style="visibility:hidden; float:right">Jump MP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|input= | |input=8MP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 523: | Line 482: | ||
|description= | |description= | ||
* Puts opponent in juggle state when hitting air-to-air | * Puts opponent in juggle state when hitting air-to-air | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Jump%20MP}} | |||
}} | }} | ||
}} | }} | ||
Line 528: | Line 488: | ||
=====<font style="visibility:hidden; float:right">Jump HP</font>===== | =====<font style="visibility:hidden; float:right">Jump HP</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|input= | |input=8HP | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 546: | Line 506: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Jump%20HP}} | |||
}} | }} | ||
}} | }} | ||
Line 551: | Line 512: | ||
=====<font style="visibility:hidden; float:right">Jump LK</font>===== | =====<font style="visibility:hidden; float:right">Jump LK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|input= | |input=8LK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 569: | Line 530: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Jump%20LK}} | |||
}} | }} | ||
}} | }} | ||
Line 574: | Line 536: | ||
=====<font style="visibility:hidden; float:right">Jump MK</font>===== | =====<font style="visibility:hidden; float:right">Jump MK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|input= | |input=8MK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 592: | Line 554: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Jump%20MK}} | |||
}} | }} | ||
}} | }} | ||
Line 597: | Line 560: | ||
=====<font style="visibility:hidden; float:right">Jump HK</font>===== | =====<font style="visibility:hidden; float:right">Jump HK</font>===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SFV_Urien_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|input= | |input=8HK | ||
|data= | |data= | ||
{{AttackData-SFV | {{AttackData-SFV | ||
Line 615: | Line 578: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Jump%20HK}} | |||
}} | }} | ||
}} | }} | ||
== Command Normals == | == Command Normals == | ||
=====<font style="visibility:hidden; float:right">Quarrel Punch</font>===== | =====<font style="visibility:hidden; float:right">Quarrel Punch</font>===== | ||
Line 775: | Line 607: | ||
* Smaller head hurtbox on frames 1-17 | * Smaller head hurtbox on frames 1-17 | ||
* Juggle limit: 10 | * Juggle limit: 10 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Quarrel%20Punch}} | |||
}} | }} | ||
}} | }} | ||
Line 799: | Line 632: | ||
|description= | |description= | ||
* Overhead | * Overhead | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Quarrel%20Punch}} | |||
}} | }} | ||
}} | }} | ||
Line 823: | Line 657: | ||
|description= | |description= | ||
* Juggle Limit: 5 | * Juggle Limit: 5 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Quarrel%20Punch}} | |||
}} | }} | ||
}} | }} | ||
Line 848: | Line 683: | ||
|confirm=<nowiki>15 / 15 / 11</nowiki> | |confirm=<nowiki>15 / 15 / 11</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Killer%20Straight}} | |||
}} | }} | ||
}} | }} | ||
Line 874: | Line 710: | ||
* True blockstring unless you delay the cancel from f+MP | * True blockstring unless you delay the cancel from f+MP | ||
* This Target Combo version of overhead is V-Trigger cancelable | * This Target Combo version of overhead is V-Trigger cancelable | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Break%20Rush}} | |||
}} | }} | ||
}} | }} | ||
Line 900: | Line 737: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Spartan%20Bomb%20(fwd)}} | |||
}} | }} | ||
}} | }} | ||
Line 924: | Line 762: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Spartan%20Bomb%20(back)}} | |||
}} | }} | ||
}} | }} | ||
Line 953: | Line 792: | ||
* Puts airborne opponents into a limited juggle state | * Puts airborne opponents into a limited juggle state | ||
* Juggle Limit / Increase / Start: 15 / 2 / 1 | * Juggle Limit / Increase / Start: 15 / 2 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LK%20Chariot%20Tackle}} | |||
}} | }} | ||
}} | }} | ||
Line 980: | Line 820: | ||
* Puts airborne opponents into a limited juggle state | * Puts airborne opponents into a limited juggle state | ||
* Juggle Limit / Increase / Start: 15 / 2 / 1 | * Juggle Limit / Increase / Start: 15 / 2 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MK%20Chariot%20Tackle}} | |||
}} | }} | ||
}} | }} | ||
Line 1,008: | Line 849: | ||
* Puts airborne opponents into a limited juggle state | * Puts airborne opponents into a limited juggle state | ||
* Juggle Limit / Increase / Start: 15 / 2 / 1 | * Juggle Limit / Increase / Start: 15 / 2 / 1 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HK%20Chariot%20Tackle}} | |||
}} | }} | ||
}} | }} | ||
Line 1,035: | Line 877: | ||
* Juggle Limit / Increase / Start: 15*16 / 1*1 / 1*1 | * Juggle Limit / Increase / Start: 15*16 / 1*1 / 1*1 | ||
* 5.4 on the UNGA scale | * 5.4 on the UNGA scale | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Chariot%20Tackle}} | |||
}} | }} | ||
}} | }} | ||
Line 1,064: | Line 907: | ||
* Takes 40 frames to charge | * Takes 40 frames to charge | ||
* V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LK%20Violence%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,093: | Line 937: | ||
* Takes 40 frames to charge | * Takes 40 frames to charge | ||
* V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MK%20Violence%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,122: | Line 967: | ||
* Takes 40 frames to charge | * Takes 40 frames to charge | ||
* V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HK%20Violence%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,156: | Line 1,002: | ||
* Takes 40 frames to charge | * Takes 40 frames to charge | ||
* V-Skill 1 version builds 120 / 80 / 40 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 120 / 80 / 40 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Violence%20Knee%20Drop}} | |||
}} | }} | ||
}} | }} | ||
Line 1,184: | Line 1,031: | ||
* Takes 35 frames to charge | * Takes 35 frames to charge | ||
* V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LP%20Dangerous%20Headbutt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,212: | Line 1,060: | ||
* Takes 35 frames to charge | * Takes 35 frames to charge | ||
* V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MP%20Dangerous%20Headbutt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,240: | Line 1,089: | ||
* Takes 35 frames to charge | * Takes 35 frames to charge | ||
* V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 90 / 60 / 30 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HP%20Dangerous%20Headbutt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,270: | Line 1,120: | ||
* Urien is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | * Urien is in counterhit state during move duration and takes 20% additional damage from the first hit (total of 144%) | ||
* V-Skill 1 version builds 120 / 80 / 40 V-Gauge on Hit / Block / Whiff | * V-Skill 1 version builds 120 / 80 / 40 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Dangerous%20Headbutt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,294: | Line 1,145: | ||
|description= | |description= | ||
* 1-hit projectile | * 1-hit projectile | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LP%20Metallic%20Sphere}} | |||
}} | }} | ||
}} | }} | ||
Line 1,318: | Line 1,170: | ||
|description= | |description= | ||
* 2-hit projectile | * 2-hit projectile | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LP%20Metallic%20Sphere%20(hold)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,342: | Line 1,195: | ||
|description= | |description= | ||
* 1-hit projectile | * 1-hit projectile | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MP%20Metallic%20Sphere}} | |||
}} | }} | ||
}} | }} | ||
Line 1,366: | Line 1,220: | ||
|description= | |description= | ||
* 2-hit projectile | * 2-hit projectile | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MP%20Metallic%20Sphere%20(hold)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,390: | Line 1,245: | ||
|description= | |description= | ||
* Cannot hit grounded opponents | * Cannot hit grounded opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HP%20Metallic%20Sphere}} | |||
}} | }} | ||
}} | }} | ||
Line 1,414: | Line 1,270: | ||
|description= | |description= | ||
* Cannot hit grounded opponents | * Cannot hit grounded opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HP%20Metallic%20Sphere%20(hold)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,439: | Line 1,296: | ||
* 2-hit projectile | * 2-hit projectile | ||
* VTC advantage depends on how early you cancel; very variable | * VTC advantage depends on how early you cancel; very variable | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Ground}} | |||
}} | }} | ||
}} | }} | ||
Line 1,464: | Line 1,322: | ||
* 3-hit projectile | * 3-hit projectile | ||
* VTC advantage depends on how early you cancel; very variable | * VTC advantage depends on how early you cancel; very variable | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Ground%20(hold)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,489: | Line 1,348: | ||
* 3-hit projectile | * 3-hit projectile | ||
* Can not hit grounded opponents | * Can not hit grounded opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Air}} | |||
}} | }} | ||
}} | }} | ||
Line 1,514: | Line 1,374: | ||
* 3-hit projectile | * 3-hit projectile | ||
* Can not hit grounded opponents | * Can not hit grounded opponents | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Air%20(hold)}} | |||
}} | }} | ||
}} | }} | ||
== Critical | == Critical Art == | ||
=====<font style="visibility:hidden; float:right">Dominate Crush</font>===== | =====<font style="visibility:hidden; float:right">Dominate Crush</font>===== | ||
Line 1,543: | Line 1,404: | ||
* 2 frame startup if canceled into from Chariot Tackle | * 2 frame startup if canceled into from Chariot Tackle | ||
* Hitbox counts as a strike but has some projectile properties (cannot avoid Urien's Super with projectile invincibility, but you can nullify hits of Urien's Super with projectiles / projectile nullifiers) | * Hitbox counts as a strike but has some projectile properties (cannot avoid Urien's Super with projectile invincibility, but you can nullify hits of Urien's Super with projectiles / projectile nullifiers) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Dominate%20Crush}} | |||
}} | }} | ||
}} | }} | ||
Line 1,568: | Line 1,430: | ||
|confirm=<nowiki>- / - / -</nowiki> | |confirm=<nowiki>- / - / -</nowiki> | ||
|description= | |description= | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Taunt}} | |||
}} | }} | ||
}} | }} | ||
Line 1,598: | Line 1,461: | ||
* Armor begins on frame 3 (except on HK Chariot Tackle where it begins on frame 5) and lasts until the third active frame | * Armor begins on frame 3 (except on HK Chariot Tackle where it begins on frame 5) and lasts until the third active frame | ||
* If EX Headbutt is used it just about doubles the range of it instead | * If EX Headbutt is used it just about doubles the range of it instead | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Metallic%20Aura}} | |||
}} | }} | ||
}} | }} | ||
Line 1,624: | Line 1,488: | ||
|description= | |description= | ||
* Next Metallic Sphere gets increased properties (2 extra hits / improved damage and stun / larger hitbox / better frame advantage) | * Next Metallic Sphere gets increased properties (2 extra hits / improved damage and stun / larger hitbox / better frame advantage) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Indignant%20Thunder}} | |||
}} | }} | ||
}} | }} | ||
Line 1,649: | Line 1,514: | ||
* 3-hit projectile from up close to midscreen; 2 hits after midscreen | * 3-hit projectile from up close to midscreen; 2 hits after midscreen | ||
* Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | * Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LP%20Metallic%20Sphere%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,674: | Line 1,540: | ||
* 3-hit projectile from up close to midscreen; 2 hits after midscreen | * 3-hit projectile from up close to midscreen; 2 hits after midscreen | ||
* Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | * Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/LP%20Metallic%20Sphere%20(hold)%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,699: | Line 1,566: | ||
* 3-hit projectile | * 3-hit projectile | ||
* Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | * Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MP%20Metallic%20Sphere%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,724: | Line 1,592: | ||
* 3-hit projectile | * 3-hit projectile | ||
* Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | * Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/MP%20Metallic%20Sphere%20(hold)%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,750: | Line 1,619: | ||
* Cannot hit grounded opponents | * Cannot hit grounded opponents | ||
* Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | * Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HP%20Metallic%20Sphere%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,776: | Line 1,646: | ||
* Cannot hit grounded opponents | * Cannot hit grounded opponents | ||
* Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | * Builds 60 / 25 / 10 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/HP%20Metallic%20Sphere%20(hold)%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,804: | Line 1,675: | ||
* VTC advantage depends on how early you cancel; very variable | * VTC advantage depends on how early you cancel; very variable | ||
* Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | * Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Ground%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,832: | Line 1,704: | ||
* VTC advantage depends on how early you cancel; very variable | * VTC advantage depends on how early you cancel; very variable | ||
* Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | * Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Ground%20(hold)%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,858: | Line 1,731: | ||
* Cannot hit grounded opponents | * Cannot hit grounded opponents | ||
* Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | * Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Air%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,884: | Line 1,758: | ||
* Cannot hit grounded opponents | * Cannot hit grounded opponents | ||
* Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | * Builds 80 / 50 / 20 V-Gauge on Hit / Block / Whiff | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/EX%20Metallic%20Sphere%20Air%20(hold)%20(V-Skill%202)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,917: | Line 1,792: | ||
* Duration of 230 frames | * Duration of 230 frames | ||
* Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | * Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/1st%20Aegis%20Reflector%20(far)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,948: | Line 1,824: | ||
* Duration of 250 frames | * Duration of 250 frames | ||
* Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | * Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/1st%20Aegis%20Reflector%20(close)}} | |||
}} | }} | ||
}} | }} | ||
Line 1,980: | Line 1,857: | ||
* Duration of 250 frames | * Duration of 250 frames | ||
* Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | * Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/1st%20Aegis%20Reflector%20(air)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,012: | Line 1,890: | ||
* Duration of 230 frames | * Duration of 230 frames | ||
* Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | * Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/2nd%20Aegis%20Reflector%20(far)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,044: | Line 1,923: | ||
* Duration of 250 frames | * Duration of 250 frames | ||
* Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | * Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/2nd%20Aegis%20Reflector%20(close)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,077: | Line 1,957: | ||
* Duration of 250 frames | * Duration of 250 frames | ||
* Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | * Juggle Limit / Increase / Start: 15*16*17 / 1 / 0 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/2nd%20Aegis%20Reflector%20(air)}} | |||
}} | }} | ||
}} | }} | ||
Line 2,105: | Line 1,986: | ||
* Duration of 3200 frames (53 seconds) | * Duration of 3200 frames (53 seconds) | ||
* Gives Urien access to a new move (Tyrant Blaze) while active | * Gives Urien access to a new move (Tyrant Blaze) while active | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Tyrant%20Pressure}} | |||
}} | }} | ||
}} | }} | ||
Line 2,134: | Line 2,016: | ||
* Puts opponent into a limited juggle state on hit | * Puts opponent into a limited juggle state on hit | ||
* Spends 1200 V-Timer (37,5% of V-Timer) | * Spends 1200 V-Timer (37,5% of V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/vtTwo/Tyrant%20Blaze}} | |||
}} | }} | ||
}} | }} | ||
Line 2,165: | Line 2,048: | ||
* Only does the full 4 tackles if either of the first 2 tackles connect on hit or block (the framedata shown in the parentheses refers to the whiffed version where Urien only tackles twice) | * Only does the full 4 tackles if either of the first 2 tackles connect on hit or block (the framedata shown in the parentheses refers to the whiffed version where Urien only tackles twice) | ||
* Spends 1200 V-Timer (37,5% of V-Timer) | * Spends 1200 V-Timer (37,5% of V-Timer) | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/vtTwo/Tyrant%20Blaze%20lvl%202}} | |||
}} | }} | ||
}} | }} | ||
Line 2,198: | Line 2,082: | ||
* Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | * Costs 300 V-Gauge (1 bar) to use and refunds 150 V-Gauge back (1/2 bar) on a successful V-Shift if the slow-mo is triggered | ||
* If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | * If the V-Shift is successful you can cancel it into a follow-up attack (see V-Shift Break) that's fully invincible and knocks the opponent down on hit | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/V-Shift}} | |||
}} | }} | ||
}} | }} | ||
Line 2,224: | Line 2,109: | ||
|description= | |description= | ||
* Fully invincible during startup and active frames | * Fully invincible during startup and active frames | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Tyrant%20Kick}} | |||
}} | }} | ||
}} | }} | ||
Line 2,250: | Line 2,136: | ||
|description= | |description= | ||
* Strike and Projectile invincible on frames 1-31 | * Strike and Projectile invincible on frames 1-31 | ||
{{SFV Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/SFV/Urien/normal/Anger%20Snap%20Fist}} | |||
}} | }} | ||
}} | }} |
Revision as of 18:35, 13 April 2021
Introduction
About Urien
Urien is vice president of the Illuminati, seeking to overthrow his brother Gill to become the true emperor of the Illuminati.
In a sentence: Pick Urien if you believe your defense can stand on its own, and you want the ability to absolutely blow people up for bad decision making and guessing while on the defensive.
In Street Fighter V, Urien functions as a faithful re-interpretation of his highly popular and explosive Third Strike iteration. He has traded his signature unblockables for a playstyle oriented around high-damage and high-stun mixup sequences, as well as a suite of V-Skills that allow him to either accent his turtling ability (VS1) or his stun output (VS2).
Comparing him once again to Third Strike, Street Fighter Five's Urien is also a markedly more functional character across the board, rightfully earning him a spot in the top five or, depending on who you ask, the top three (as of the current season). He has a suite of excellent low pokes with all of his crouching kicks, the vast majority of his normals are special cancelable, and he has some of the most aggressive frame trapping in the game, on top of his ability to create plus frames out of nowhere with meter or charged normals. Urien is also well-equipped to capitalize on these frame traps, with brutal crush counter and counterhit combos that net him good damage and fantastic corner carry.
Urien's primary weakness, on the other hand, is commitment. Because of his slow walk speed, long dashes, and status as a four-frame character with high-startup normals, Urien must attempt to make hard read (as with an anti-air fireball), force a scramble (EX Headbutt while at disadvantage), or create a mixup sequence to get rolling. Outside of these situations, he is relatively low damage, and struggles to open up opponents familiar with the matchup.
His defensive tools are lacking as well; while wakeup super and EX Headbutt are on the table, they are both expensive and slow. His four-frame jab also means he is very susceptible to getting frame trapped himself, and he can struggle to reclaim his turn where others could.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- Dogura
- Nemo
- RushdownV2
- Tokido
- DRMandrake
Urien | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.0435 |
Backward Walk Speed | 0.03 |
Forward Dash Speed | 16 |
Backward Dash Speed | 25 |
Forward Dash Distance | 1.535 |
Backward Dash Distance | 1.18 |
Backdash CH Frames | 3-10 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45(3+38+4) |
Forward Jump Distance | 1.9 |
Backward Jump Distance | 1.71 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.85 |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
Stand LP
Stand MP
Stand HP
Stand LK
Stand MK
Stand HK (air)
Stand HK (large)
Stand HK (crouch large)
Stand HK
Stand HK (crouch)
Crouch LP
Crouch MP
Crouch HP
Crouch LK
Crouch MK
Crouch HK
Jump LP
Jump MP
Jump HP
Jump LK
Jump MK
Jump HK
Command Normals
Quarrel Punch
Terrible Smash
Quarrel Kick
Target Combos
Killer Straight
Break Rush
Throws
Spartan Bomb (fwd)
Spartan Bomb (back)
Special Moves
LK Chariot Tackle
MK Chariot Tackle
HK Chariot Tackle
EX Chariot Tackle
LK Violence Knee Drop
MK Violence Knee Drop
HK Violence Knee Drop
EX Violence Knee Drop
LP Dangerous Headbutt
MP Dangerous Headbutt
HP Dangerous Headbutt
EX Dangerous Headbutt
LP Metallic Sphere
LP Metallic Sphere (hold)
MP Metallic Sphere
MP Metallic Sphere (hold)
HP Metallic Sphere
HP Metallic Sphere (hold)
EX Metallic Sphere Ground
EX Metallic Sphere Ground (hold)
EX Metallic Sphere Air
EX Metallic Sphere Air (hold)
Critical Art
Dominate Crush
Taunts
Taunt
V-System
V-Skill 1
Metallic Aura
V-Skill 2
Indignant Thunder
LP Metallic Sphere (V-Skill 2)
LP Metallic Sphere (hold) (V-Skill 2)
MP Metallic Sphere (V-Skill 2)
MP Metallic Sphere (hold) (V-Skill 2)
HP Metallic Sphere (V-Skill 2)
HP Metallic Sphere (hold) (V-Skill 2)
EX Metallic Sphere Ground (V-Skill 2)
EX Metallic Sphere Ground (hold) (V-Skill 2)
EX Metallic Sphere Air (V-Skill 2)
EX Metallic Sphere Air (hold) (V-Skill 2)
V-Trigger 1
1st Aegis Reflector (far)
1st Aegis Reflector (close)
1st Aegis Reflector (air)
2nd Aegis Reflector (far)
2nd Aegis Reflector (close)
2nd Aegis Reflector (air)
V-Trigger 2
Tyrant Pressure
Tyrant Blaze
Tyrant Blaze lvl 2
V-Shift
V-Shift
V-Shift Break
Tyrant Kick
V-Reversal
Anger Snap Fist