Street Fighter V/Dhalsim

From SuperCombo Wiki

Template:SFVHeader

Dhalsim

SFV-Dhalsim Portrait.jpg
VITALS
Health: 950 Stun: 950
WALKING THROWS
Forward Walk Speed: 2.2 Throw Range: 0.85
Back Walk Speed: 2 Throw Hurt Range: 0.25
DASHING JUMPING
Forward Dash Total Frames: 21 Jump Height Apex: -
Back Dash Total Frames: 25 Jump Total Frames: 72(4+64+4)
Forward Dash Distance: 119.6 Forward Jump Distance: 224
Back Dash Distance: 82.5 Back Jump Distance 192
NOTABLE MOVE CLASSES
Overheads: - Hard Knockdowns: crHK (CH)
Low Attacks: crLK, crMK, crHK, db+MK Crush Counters: HK, crHK

Summary

Bio

A yogi master seeking to help those understand the power of yoga, he fights only when it is required.


Why Pick Dhalsim?

Why Play

Players To Watch
Commander Jesse, YHC-Mochi, FChamp, Sabin

Change List

For list of all changes, see Change/Patch List

Season 3.5

  • Forward Throw.png damage increased from 110 to 120
  • Stand MP combo count eased
  • Stand MK combo count eased
  • Drill Kick (d+K in air) input adjusted so df+K and db+K work
  • Yoga Mala (f+PPP) startup increased from 16f to 17f
  • Yoga Gale combo count applied (?)
  • VT1
    • Yoga Burner float increased on hit, horizontal blowback increased, and combo count eased


Season 3 (Arcade Edition)

  • Forward Throw.png positioning after hit adjusted
  • Stand LP pushback on hit/block increased, collision box adjusted
  • Stand HP collision box adjusted
  • Stand LK pushback on hit/block increased, collision box adjusted
  • Crouch LP hurtbox expanded
  • Crouch LK pushback on hit/block increased, collision box adjusted
  • Crouch MP hitbox increased, hurtbox reduced, adjusted so can hit opponent behind Dhalsim
  • Jump MP can be canceled into Yoga Float (MP+MK) on hit
  • Jump HP hurtbox reduced
  • Jump HK hurtbox reduced
  • Divine Kick (b+MK) collision box adjusted
  • Yoga Upper (b+MP) hitbox expanded, hurtbox reduced
  • Yoga Anvil (b+HP) hurtbox reduced, adjusted so can hit opponent behind Dhalsim
  • Thrust Kick (db+MK) hurtbox expanded
  • Yoga Gale (hcb+P) hitbox expanded on all versions
  • Yoga Sunburst (qcf, qcf+P) combo count eased
  • V-Trigger
    • Yoga Burner (HP+HK) damage increased from 100 to 120, now builds EX meter


Move List

Unique Attacks

SFV-Dhalsim-Unique.jpg

Special Moves

SFV-Dhalsim-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Dhalsim-Vsystem.jpg

Critical Art

SFV-Dhalsim-Critical.jpg


Dhalsim Discussions

Discussions regarding Dhalsim

Dhalsim Shoryuken Forum

Dhalsim Discord Link

Dhalsim Discord

Video Guides

Capcom Fighters' Official Character Introduction


Street Fighter Official Character Guide

Bafael's At a Glance

YouTube Playlist with previous season changes

Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Stand LP LP 3 3 8 3 5 7 30 70 H ["sp","su","vt1","vt2"] - - - - 36 84
Stand MP MP 12 2 17(15) -4 4 6 60 100 H ["su","vt1","vt2"] - - - 9 72 120
Stand HP HP 16 5 22 -6 -3 -1 60 150 L ["su","vt1","vt2"] - - - 9 72 180
Stand LK LK 4 3 7 2 3 5 40 70 H ["sp","su","vt1","vt2"] - - - - 48 84
Stand MK MK 10 2 15 -4 2 4 50 100 H ["su","vt1","vt2"] - - - 8 60 120
Stand HK HK 15 2 21 -4 4 22 90 150 H ["su","vt1","vt2"] - - - 14 108 180
Crouch LP d+LP 4 3 7 1 4 6 30 70 H ["ch","sp","su","vt1","vt2"] - - - - 36 84
Crouch MP d+MP 8 4 19 -3 -1 1 70 100 H ["sp","su","vs1","vs2","vt1","vt2"] - - - 11 84 120
Crouch HP d+HP 9 3 13 3 7 9 90 150 H ["sp","su","vt1","vt2"] - - - 14 108 180
Crouch LK d+LK 4 6 14 -6 -3 -1 30 70 L ["vt1","vt2"] - - - - 36 84
Crouch MK d+MK 7 11 12 -7 -2 0 60 100 L ["vt1","vt2"] - - - 9 72 120
Crouch HK d+HK 12 16 19 -21 KD KD 90 150 L ["vt1","vt2"] 58 9 14 14 108 180
Jump LP u+LP 5 5 - - - ? 40 70 M ["vt2"] - - - - 48 84
Jump MP u+MP 6 4 - - - ? 70 100 M ["vs1","vs2","vt2"] - - - 11 84 120
Jump HP u+HP 9 4 - - - ? 60 150 M ["vt2"] - - - 9 72 180
Jump LK u+LK 4 5 - - - ? 40 70 M ["vt2"] - - - - 48 84
Jump MK u+MK 6 6 - - - ? 70 100 M ["vt2"] - - - 11 84 120
Jump HK u+HK 12 6 - - - ? 90 150 M ["vt2"] - - - 14 108 180
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
LK Drill Kick d+LK or db+LK or df+LK (air) 12 11 7 6 9 11 60 70 H - - - - - 72 84
MK Drill Kick d+MK or db+MK or df+MK (air) 12 8 7 7 10 12 60 70 H - - - - 9 72 84
HK Drill Kick d+HK or db+HK or df+HK (air) 12 9 7 8 11 13 60 70 H - - - - 9 72 84
Yoga Anvil b+HP 12 6 24 -8 -3 KD 90 150 H ["sp","su","vs1","vs2","vt1","vt2"] 95 36 41 14 108 180
Yoga Upper b+MP 8 4 16 1 4 6 60 100 H ["sp","su","vt1","vt2"] - - - 9 72 120
Divine Kick b+MK 6 3 15 1 3 5 60 100 H ["sp","su","vt1","vt2"] - - - 9 72 120
Thrust Kick db+MK 7 3 15 -1 2 4 50 100 L ["sp","su","vt1","vt2"] - - - 8 60 120
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Yoga Rocket LP+LK 5 3 17 - KD KD 120 120 T - 70 21 21 ? 144 144
Yoga Hoop b+LP+LK 5 3 17 - KD KD 130 200 T - 77 18 18 ? 156 240
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Yoga Burner HP+HK (VT1) 14 3 24 4 KD KD 120 150 - - 102 43 48 ? 144 180
Yoga Sansara HP+HK (VT2) 5(30) - 36(37) - KD KD 50(100) 100(150) H ["sp","vs1","vs2"] - - - ? CH_DAMAGE CH_STUN
Yoga Sansara (air) HP+HK (air) 5(30) - - - KD KD 50(100) 100(150) H ["sp","vs1","vs2"] - - - ? CH_DAMAGE CH_STUN
Yoga Float MP+MK (VS1) or f+MP+MK (VS1) - - - - - ? - - - ["su"] - - - ? CH_DAMAGE CH_STUN
Yoga Float (airborne) MP+MK (VS1) (air) - - - - - ? - - - ["su"] - - - ? CH_DAMAGE CH_STUN
Yoga Deep Breath MP+MK (VS2) - - 50 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Yoga Deep Breath (airborne) MP+MK (VS2) (air) - - 76 - - ? - - - ["su","vt2"] - - - ? CH_DAMAGE CH_STUN
Yoga Mala f+PPP 17 2 23 -2 KD KD 60 0 H - 80 21 26 ? 72 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Taunt PPP+KKK - - 61 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
LP Yoga Fire qcf+LP 15 - 33 -5 -3 -1 50 100 H ["su"] - - - ? 60 120
MP Yoga Fire qcf+MP 15 - 33 -5 -3 -1 50 100 H ["su"] - - - ? 60 120
HP Yoga Fire qcf+HP 15 - 33 -5 -3 -1 50 100 H ["su"] - - - ? 60 120
EX Yoga Fire qcf+PP 14 - 28 3 5 7 40*60 (100) 40*60 (100) H*H - - - - ? CH_DAMAGE CH_STUN
LP Yoga Fire (V-Skill 2) qcf+LP (VS2) 15 - 28 2 4 6 35*35 (70) 60*60 (120) H*H ["su"] - - - ? CH_DAMAGE CH_STUN
MP Yoga Fire (V-Skill 2) qcf+MP (VS2) 15 - 28 2 4 6 35*35 (70) 60*60 (120) H*H ["su"] - - - ? CH_DAMAGE CH_STUN
HP Yoga Fire (V-Skill 2) qcf+HP (VS2) 15 - 28 2 4 6 35*35 (70) 60*60 (120) H*H ["su"] - - - ? CH_DAMAGE CH_STUN
EX Yoga Fire (V-Skill 2) qcf+PP (VS2) 14 - 25 16 15 17 30*30*60 (120) 30*30*60 (120) H*H*H ["vs1","vs2"] - - - ? CH_DAMAGE CH_STUN
LP Yoga Flame hcb+LP 13 23 22 -3 KD KD 70 100 H ["su"] 99 40 45 ? 84 120
MP Yoga Flame hcb+MP 18 27 15 -2 KD KD 80 150 H ["su"] 102 43 48 ? 96 180
HP Yoga Flame hcb+HP 25 32 19 3 KD KD 90 200 H ["su"] 106 47 52 ? 108 240
EX Yoga Flame hcb+PP 12 10*7*6*9 23 -8 KD KD 40*20x2*40 (120) 30x2*40*50 (150) H - 116 57 62 ? CH_DAMAGE CH_STUN
LP Yoga Gale hcb+LP (air) 4+13 14 23 2 KD KD 80 200 H ["su"] 100 41 46 ? 96 240
MP Yoga Gale hcb+MP (air) 4+15 16 25 0 KD KD 90 200 H ["su"] 96 37 42 ? 108 240
HP Yoga Gale hcb+HP (air) 4+17 18 25 -2 KD KD 100 200 H ["su"] 94 35 40 ? 120 240
EX Yoga Gale hcb+PP (air) 10+10 18 33 -12 KD KD 50*50*50 (150) 70*70*60 (200) H ["vs1","vs2"] 80 21 26 ? CH_DAMAGE CH_STUN
Yoga Teleport f,d,df+PPP or KKK, or b,d,db+PPP 1 - 38 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Yoga Teleport (B3K) b,d,db+KKK 1 - 43 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Yoga Teleport (air) f,d,df or b,d,db+PPP or KKK (air) 1 - - - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Yoga Sunburst lvl 1 qcf,qcf+P (can hold) 10 117 41 9 KD KD 300 0 H - 108 49 54 ? 360.png 0
Yoga Sunburst lvl 2 qcf,qcf+P (can hold) 40 117 43 21 KD KD 360.png 0 H - 108 49 54 ? 432 0
Yoga Sunburst lvl 3 qcf,qcf+P (can hold) 69 131 42 39 KD KD 400 0 H - 108 49 54 ? 480 0
Air Yoga Sunburst lvl 1 qcf,qcf+P (can hold) (air) 10 170 4 - KD KD 300 0 H - - - - ? 360.png 0
Air Yoga Sunburst lvl 2 qcf,qcf+P (can hold) (air) 40 170 4 - KD KD 360.png 0 H - - - - ? 432 0
Air Yoga Sunburst lvl 3 qcf,qcf+P (can hold) (air) 70 170 4 - KD KD 400 0 H - - - - ? 480 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
Notes
  • CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits.
  • For Crush Counters: J = Juggle, C = Crumple, KD = Knockdown
  • Chip damage for normals refers to grey life inflicted

Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

A standard 17f strike V-Reversal. Dhalsim spins with his arms out, knocking the opponent away.

V Skill 1

Yoga Float causes Dhalsim to hover in the air through the power of yoga. If he is on the ground Dhalsim will stretch a leg and move about 1/2 way up the screen; if he is already in the air he will hover at that height. He can move back and forth while hovering, and has access to all his air attacks. Hitting an opponent with an air attack while hovering builds V-Meter and the amount earned is the same no matter the attack strength. Dhalsim can also Cancel.png a couple moves such as jMP into Yoga Float as well. Due to the latest update, he is vulnerable to a special counter hit state which may make this V-Skill 1 a risky choice as it leads to more juggle opportunities by the opponent.

V Skill 2

V Trigger 1

Yoga Burner is a 2 bar V-Trigger that has Dhalsim shoot out a large area of fire, knocking the opponent down on hit and carpeting an area in fire. You may juggle your opponent with a standing MP. While the opponent stands in the fire they rapidly build grey life. The carpet lasts for about 7 seconds, and persists even as Dhalsim takes damage. The strength of this VT allows for enhanced damage depending on the level of grey life inflicted. It can also enhance the use of your critical art's chip potential.

V Trigger 2

Yoga Sansara is a 2 bar V-Trigger that has Dhalsim spit out a 5 hit ball of fire in Front.png of him on the ground or in the air. By using Yoga Fire or Yoga Gale, the ball will grow in size and begin moving forward; this greatly increases its damage. Using Yoga Fire or Yoga Gale on it again will change its trajectory. This move can also be activated while airborne, and followed up with Yoga Gale that way. The VT02 projectile carries 5 hits, when enhanced by yoga flame / gale the number of hits are reset. If the VT2 enhanced projectile bounces off the ground the number of hits are reset to 5 once more and can no longer be renewed. The weakness behind VT2 is the low damage VT02 causes or the enhanced versions alone. Dhalsim relies on the enhanced VT2 to apply pressure and more potential grey life damage or mixing in instant teleport overheads or incorporate

Strategy

Playing as Dhalsim

Fighting Against Dhalsim

SFV Navigation

General
FAQ
Controls
HUD
Glossary
Movement
Offense
Defense
Combos
V-System
Advanced
Game Data
Changelist
Links
Characters
Abigail
Akira
Akuma
Alex
Balrog
Birdie
Blanka
Cammy
Chun-Li
Cody
Dan
Dhalsim
Ed
E.Honda
Falke
F.A.N.G
G
Gill
Guile
Ibuki
Juri
Kage
Karin
Ken
Kolin
Laura
Lucia
Luke
M.Bison
Menat
Nash
Necalli
Oro
Poison
Rashid
Rose
R.Mika
Ryu
Sagat
Sakura
Seth
Urien
Vega
Zangief
Zeku (Old)
Zeku (Young)
Eleven