Street Fighter V/Lucia/Strategy: Difference between revisions

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Lucia's VS2 is Arrest Heel. She jumps in the air and performs and overhead kick. The kick isn't actually an overhead, and it's abysmally slow at 28 frame startup, so you'd really wish it was. It's -4 on block and near impossible to space it to make it safe. It can go over lows and fireballs, but not on reaction. Stay away from this V-Skill it's awful.
Lucia's VS2 is Arrest Heel. She jumps in the air and performs and overhead kick. The kick isn't actually an overhead, and it's abysmally slow at 28 frame startup, so you'd really wish it was. It's -4 on block and near impossible to space it to make it safe. It can go over lows and fireballs, but not on reaction. Stay away from this V-Skill it's awful.
=== V-Trigger 1 ===
=== V-Trigger 1 ===
Lucia's VT1 is Burning Fight. It's 3 bars, and you can activate off of most normals and EX run followups that leave you grounded. It enhances all of Lucia's special moves, basically giving her unlimited EX meter at the cost of V-Gauge, similar to Blanka VT1 or G VT1. This means you get all the benefits of Lucia's EX moves without spending meter, making her combos significantly stronger. Her Firecracker becomes a great mixup tool, her Fire Spinner is a safe combo ender that leads to insane damage or a mixup on hit, and she gets an invincible DP to top it all off. There's quite a lot to this V-Trigger. It's incredibly strong and mandatory in most matchups.
Lucia's VT1 is Burning Fight. It's 3 bars, and you can activate off of most normals and EX run followups that leave you grounded which leads to more corner carry combos. It enhances most of Lucia's special moves, basically giving her extra EX meter at the cost of V-Gauge, similar to Blanka VT1 or G VT1. This means you get all the benefits of Lucia's EX moves without spending meter, making her combos significantly stronger but able to build meter and land her critical art. Her Firecracker becomes a great mixup tool, her Fire Spinner is a safe combo ender that leads to insane damage or a mixup on hit, and she gets an invincible DP to top it all off. There's quite a lot to this V-Trigger. It's incredibly strong and mandatory in most matchups. Not all of her special moves use up the same amount of v-meter. Running V-skill 1 and VT1 ex tornado spinner are very good options for damage and stun.
 
=== V-Trigger 2 ===
=== V-Trigger 2 ===
Lucia's VT2 is Weapon Fury. It's 2 bars, and you can only activate it off of normals. You don't get your EX run activations, which is a huge downside in comparison to VT1. It grants a new special move, Tactical Weapon, performed by pressing HP+HK. It's a baton strike that can be cancelled from most normals. You can cancel from the baton into a special, making it a good combo extender. It's safe on block at -2, so it's also a safe buffer in neutral. The damage output this VT provides isn't significantly better than her normal routes. However, it's only 2 bars, which lets you cash out on V-Reversals.  
Lucia's VT2 is Weapon Fury. It's 2 bars, and you can only activate it off of normals. You don't get your EX run activations, which is a huge downside in comparison to VT1. It grants a new special move, Tactical Weapon, performed by pressing HP+HK. It's a baton strike that can be cancelled from most normals. You can cancel from the baton into a special, making it a good combo extender. It's safe on block at -2, so it's also a safe buffer in neutral. The damage output this VT provides isn't significantly better than her normal routes. However, it's only 2 bars, which lets you cash out on V-Reversals.  
[[Category:Street Fighter V]]
[[Category:Street Fighter V]]
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{{Navbox-SFV}}

Revision as of 17:29, 1 July 2021

V-System

V-Reversal

Standard 17 frame strike reversal.

V-Skill 1

Lucia's VS1 is Tap Kick. She performs several quick kicks followed by a backhanded strike. You can cancel into it like a special move, making it a decent combo ender, however, you almost always have better options. It's -8 on block and hard to space so it's even slightly safe. It's +2 on hit and although it doesn't leave you point blank, Lucia's great walk speed helps her get a decent walk up throw/button situation. You can activate off of it to make it safe on block or to get a short combo on hit. You'll be using this over VS2 almost always, however, this V-Skill has very little to offer overall.

V-Skill 2

Lucia's VS2 is Arrest Heel. She jumps in the air and performs and overhead kick. The kick isn't actually an overhead, and it's abysmally slow at 28 frame startup, so you'd really wish it was. It's -4 on block and near impossible to space it to make it safe. It can go over lows and fireballs, but not on reaction. Stay away from this V-Skill it's awful.

V-Trigger 1

Lucia's VT1 is Burning Fight. It's 3 bars, and you can activate off of most normals and EX run followups that leave you grounded which leads to more corner carry combos. It enhances most of Lucia's special moves, basically giving her extra EX meter at the cost of V-Gauge, similar to Blanka VT1 or G VT1. This means you get all the benefits of Lucia's EX moves without spending meter, making her combos significantly stronger but able to build meter and land her critical art. Her Firecracker becomes a great mixup tool, her Fire Spinner is a safe combo ender that leads to insane damage or a mixup on hit, and she gets an invincible DP to top it all off. There's quite a lot to this V-Trigger. It's incredibly strong and mandatory in most matchups. Not all of her special moves use up the same amount of v-meter. Running V-skill 1 and VT1 ex tornado spinner are very good options for damage and stun.

V-Trigger 2

Lucia's VT2 is Weapon Fury. It's 2 bars, and you can only activate it off of normals. You don't get your EX run activations, which is a huge downside in comparison to VT1. It grants a new special move, Tactical Weapon, performed by pressing HP+HK. It's a baton strike that can be cancelled from most normals. You can cancel from the baton into a special, making it a good combo extender. It's safe on block at -2, so it's also a safe buffer in neutral. The damage output this VT provides isn't significantly better than her normal routes. However, it's only 2 bars, which lets you cash out on V-Reversals.

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