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Line 31: | Line 31: | ||
|image=SFV_Ken_5LP.png | |image=SFV_Ken_5LP.png | ||
|name=Stand LP | |name=Stand LP | ||
|anchor=yes | |||
|input=5LP | |input=5LP | ||
|data= | |data= | ||
Line 54: | Line 55: | ||
|image=SFV_Ken_5MP.png | |image=SFV_Ken_5MP.png | ||
|name=Stand MP | |name=Stand MP | ||
|anchor=yes | |||
|input=5MP | |input=5MP | ||
|data= | |data= | ||
Line 79: | Line 81: | ||
|image=SFV_Ken_5HP.png | |image=SFV_Ken_5HP.png | ||
|name=Stand HP | |name=Stand HP | ||
|anchor=yes | |||
|input=5HP | |input=5HP | ||
|data= | |data= | ||
Line 107: | Line 110: | ||
|image=SFV_Ken_5LK.png | |image=SFV_Ken_5LK.png | ||
|name=Stand LK | |name=Stand LK | ||
|anchor=yes | |||
|input=5LK | |input=5LK | ||
|data= | |data= | ||
Line 129: | Line 133: | ||
|image=SFV_Ken_5MK.png | |image=SFV_Ken_5MK.png | ||
|name=Stand MK | |name=Stand MK | ||
|anchor=yes | |||
|input=5MK | |input=5MK | ||
|data= | |data= | ||
Line 157: | Line 162: | ||
|image=SFV_Ken_5HK.png | |image=SFV_Ken_5HK.png | ||
|name=Stand HK | |name=Stand HK | ||
|anchor=yes | |||
|input=5HK | |input=5HK | ||
|data= | |data= | ||
Line 186: | Line 192: | ||
|image=SFV_Ken_2LP.png | |image=SFV_Ken_2LP.png | ||
|name=Crouch LP | |name=Crouch LP | ||
|anchor=yes | |||
|input=2LP | |input=2LP | ||
|data= | |data= | ||
Line 209: | Line 216: | ||
|image=SFV_Ken_2MP.png | |image=SFV_Ken_2MP.png | ||
|name=Crouch MP | |name=Crouch MP | ||
|anchor=yes | |||
|input=2MP | |input=2MP | ||
|data= | |data= | ||
Line 233: | Line 241: | ||
|image=SFV_Ken_2HP.png | |image=SFV_Ken_2HP.png | ||
|name=Crouch HP | |name=Crouch HP | ||
|anchor=yes | |||
|input=2HP | |input=2HP | ||
|data= | |data= | ||
Line 267: | Line 276: | ||
|image=SFV_Ken_2LK.png | |image=SFV_Ken_2LK.png | ||
|name=Crouch LK | |name=Crouch LK | ||
|anchor=yes | |||
|input=2LK | |input=2LK | ||
|data= | |data= | ||
Line 290: | Line 300: | ||
|image=SFV_Ken_2MK.png | |image=SFV_Ken_2MK.png | ||
|name=Crouch MK | |name=Crouch MK | ||
|anchor=yes | |||
|input=2MK | |input=2MK | ||
|data= | |data= | ||
Line 315: | Line 326: | ||
|image=SFV_Ken_2HK.png | |image=SFV_Ken_2HK.png | ||
|name=Crouch HK | |name=Crouch HK | ||
|anchor=yes | |||
|input=2HK | |input=2HK | ||
|data= | |data= | ||
Line 345: | Line 357: | ||
|image=SFV_Ken_8LP.png | |image=SFV_Ken_8LP.png | ||
|name=Jump LP | |name=Jump LP | ||
|anchor=yes | |||
|input=8LP | |input=8LP | ||
|data= | |data= | ||
Line 363: | Line 376: | ||
|image=SFV_Ken_8MP.png | |image=SFV_Ken_8MP.png | ||
|name=Jump MP | |name=Jump MP | ||
|anchor=yes | |||
|input=8MP | |input=8MP | ||
|data= | |data= | ||
Line 382: | Line 396: | ||
|image=SFV_Ken_8HP.png | |image=SFV_Ken_8HP.png | ||
|name=Jump HP | |name=Jump HP | ||
|anchor=yes | |||
|input=8HP | |input=8HP | ||
|data= | |data= | ||
Line 401: | Line 416: | ||
|image=SFV_Ken_8LK.png | |image=SFV_Ken_8LK.png | ||
|name=Jump LK | |name=Jump LK | ||
|anchor=yes | |||
|input=8LK | |input=8LK | ||
|data= | |data= | ||
Line 419: | Line 435: | ||
|image=SFV_Ken_8MK.png | |image=SFV_Ken_8MK.png | ||
|name=Jump MK | |name=Jump MK | ||
|anchor=yes | |||
|input=8MK | |input=8MK | ||
|data= | |data= | ||
Line 437: | Line 454: | ||
|image=SFV_Ken_8HK.png | |image=SFV_Ken_8HK.png | ||
|name=Jump HK | |name=Jump HK | ||
|anchor=yes | |||
|input=8HK | |input=8HK | ||
|data= | |data= | ||
Line 457: | Line 475: | ||
|image=SFV_Ken_6HK (hold).png | |image=SFV_Ken_6HK (hold).png | ||
|name=Thunder Kick | |name=Thunder Kick | ||
|anchor=yes | |||
|input=6HK (hold) | |input=6HK (hold) | ||
|data= | |data= | ||
Line 478: | Line 497: | ||
|image=SFV_Ken_6HK.png | |image=SFV_Ken_6HK.png | ||
|name=Thunder Kick (Feint) | |name=Thunder Kick (Feint) | ||
|anchor=yes | |||
|input=6HK | |input=6HK | ||
|data= | |data= | ||
Line 492: | Line 512: | ||
|image=SFV_Ken_4MK.png | |image=SFV_Ken_4MK.png | ||
|name=Inazuma Kick | |name=Inazuma Kick | ||
|anchor=yes | |||
|input=4MK | |input=4MK | ||
|data= | |data= | ||
Line 514: | Line 535: | ||
|image=SFV_Ken_4MP.png | |image=SFV_Ken_4MP.png | ||
|name=Chin Buster | |name=Chin Buster | ||
|anchor=yes | |||
|input=4MP | |input=4MP | ||
|data= | |data= | ||
Line 544: | Line 566: | ||
|image2=SFV_Ken_4MP 5HP 2.png | |image2=SFV_Ken_4MP 5HP 2.png | ||
|name=Chin Buster 2nd | |name=Chin Buster 2nd | ||
|anchor=yes | |||
|input=4MP > 5HP | |input=4MP > 5HP | ||
|data= | |data= | ||
Line 577: | Line 600: | ||
|image2=SFV_Ken_5MK 5HK 2.png | |image2=SFV_Ken_5MK 5HK 2.png | ||
|name=Lion Breaker | |name=Lion Breaker | ||
|anchor=yes | |||
|input=5MK > 5HK | |input=5MK > 5HK | ||
|data= | |data= | ||
Line 610: | Line 634: | ||
|image=SFV_Ken_LPLK.png | |image=SFV_Ken_LPLK.png | ||
|name=Knee Bash | |name=Knee Bash | ||
|anchor=yes | |||
|input=LPLK | |input=LPLK | ||
|subtitle=Throw | |subtitle=Throw | ||
Line 634: | Line 659: | ||
|image=SFV_Ken_4LPLK.png | |image=SFV_Ken_4LPLK.png | ||
|name=Hell Wheel | |name=Hell Wheel | ||
|anchor=yes | |||
|input=4LPLK | |input=4LPLK | ||
|subtitle=Back Throw | |subtitle=Back Throw | ||
Line 663: | Line 689: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LP Hadoken | |name=LP Hadoken | ||
|anchor=yes | |||
|input=236LP | |input=236LP | ||
|data= | |data= | ||
Line 712: | Line 739: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MP Hadoken | |name=MP Hadoken | ||
|anchor=yes | |||
|input=236MP | |input=236MP | ||
|data= | |data= | ||
Line 761: | Line 789: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HP Hadoken | |name=HP Hadoken | ||
|anchor=yes | |||
|input=236HP | |input=236HP | ||
|data= | |data= | ||
Line 810: | Line 839: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Hadoken | |name=EX Hadoken | ||
|anchor=yes | |||
|input=236PP | |input=236PP | ||
|data= | |data= | ||
Line 858: | Line 888: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LP Shoryuken | |name=LP Shoryuken | ||
|anchor=yes | |||
|input=623LP | |input=623LP | ||
|data= | |data= | ||
Line 916: | Line 947: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MP Shoryuken | |name=MP Shoryuken | ||
|anchor=yes | |||
|input=623MP | |input=623MP | ||
|data= | |data= | ||
Line 975: | Line 1,007: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HP Shoryuken | |name=HP Shoryuken | ||
|anchor=yes | |||
|input=623HP | |input=623HP | ||
|data= | |data= | ||
Line 1,031: | Line 1,064: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Shoryuken | |name=EX Shoryuken | ||
|anchor=yes | |||
|input=623PP | |input=623PP | ||
|data= | |data= | ||
Line 1,092: | Line 1,126: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LK Tatsumaki Senpukyaku | |name=LK Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214LK | |input=214LK | ||
|data= | |data= | ||
Line 1,145: | Line 1,180: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MK Tatsumaki Senpukyaku | |name=MK Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214MK | |input=214MK | ||
|data= | |data= | ||
Line 1,202: | Line 1,238: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HK Tatsumaki Senpukyaku | |name=HK Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214HK | |input=214HK | ||
|data= | |data= | ||
Line 1,256: | Line 1,293: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Tatsumaki Senpukyaku | |name=EX Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214KK | |input=214KK | ||
|data= | |data= | ||
Line 1,304: | Line 1,342: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=LK Air Tatsumaki Senpukyaku | |name=LK Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214LK (air) | |input=214LK (air) | ||
|data= | |data= | ||
Line 1,346: | Line 1,385: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=MK Air Tatsumaki Senpukyaku | |name=MK Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214MK (air) | |input=214MK (air) | ||
|data= | |data= | ||
Line 1,388: | Line 1,428: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=HK Air Tatsumaki Senpukyaku | |name=HK Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214HK (air) | |input=214HK (air) | ||
|data= | |data= | ||
Line 1,430: | Line 1,471: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=EX Air Tatsumaki Senpukyaku | |name=EX Air Tatsumaki Senpukyaku | ||
|anchor=yes | |||
|input=214KK (air) | |input=214KK (air) | ||
|data= | |data= | ||
Line 1,473: | Line 1,515: | ||
|image2=SFV_Ken_236236K 2.png | |image2=SFV_Ken_236236K 2.png | ||
|name=Guren Enjikyaku | |name=Guren Enjikyaku | ||
|anchor=yes | |||
|input=236236K | |input=236236K | ||
|data= | |data= | ||
Line 1,503: | Line 1,546: | ||
|image=SFV_Ken_5PPPKKK.png | |image=SFV_Ken_5PPPKKK.png | ||
|name=Taunt | |name=Taunt | ||
|anchor=yes | |||
|input=5PPPKKK | |input=5PPPKKK | ||
|data= | |data= | ||
Line 1,520: | Line 1,564: | ||
|image=SFV_Ken_MPMK (VS1).png | |image=SFV_Ken_MPMK (VS1).png | ||
|name=Run | |name=Run | ||
|anchor=yes | |||
|input=MPMK (VS1) | |input=MPMK (VS1) | ||
|data= | |data= | ||
Line 1,538: | Line 1,583: | ||
|image=SFV_Ken_MPMK (VS1) (hold).png | |image=SFV_Ken_MPMK (VS1) (hold).png | ||
|name=Quick Step Kick | |name=Quick Step Kick | ||
|anchor=yes | |||
|input=MPMK (VS1) (hold) | |input=MPMK (VS1) (hold) | ||
|data= | |data= | ||
Line 1,572: | Line 1,618: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Ryusenkyaku | |name=Ryusenkyaku | ||
|anchor=yes | |||
|input=MPMK (VS2) | |input=MPMK (VS2) | ||
|data= | |data= | ||
Line 1,628: | Line 1,675: | ||
|caption2=V-Trigger 1 | |caption2=V-Trigger 1 | ||
|name=Ryusenkyaku (hold) | |name=Ryusenkyaku (hold) | ||
|anchor=yes | |||
|input=MPMK (VS2) (hold) | |input=MPMK (VS2) (hold) | ||
|data= | |data= | ||
Line 1,679: | Line 1,727: | ||
|image=SFV_Ken_HPHK (VT1).png | |image=SFV_Ken_HPHK (VT1).png | ||
|name=Heat Rush | |name=Heat Rush | ||
|anchor=yes | |||
|input=HPHK (VT1) | |input=HPHK (VT1) | ||
|data= | |data= | ||
Line 1,700: | Line 1,749: | ||
|image=SFV_Ken_HPHK (VT2).png | |image=SFV_Ken_HPHK (VT2).png | ||
|name=Shinryuken lvl 1 | |name=Shinryuken lvl 1 | ||
|anchor=yes | |||
|input=HPHK (VT2) | |input=HPHK (VT2) | ||
|data= | |data= | ||
Line 1,735: | Line 1,785: | ||
|image=SFV_Ken_HPHK P (mash).png | |image=SFV_Ken_HPHK P (mash).png | ||
|name=Shinryuken lvl 2 | |name=Shinryuken lvl 2 | ||
|anchor=yes | |||
|input=HPHK > P (mash) | |input=HPHK > P (mash) | ||
|data= | |data= | ||
Line 1,761: | Line 1,812: | ||
|image=SFV_Ken_HPHK P (mash max).png | |image=SFV_Ken_HPHK P (mash max).png | ||
|name=Shinryuken lvl 3 | |name=Shinryuken lvl 3 | ||
|anchor=yes | |||
|input=HPHK > P (mash max) | |input=HPHK > P (mash max) | ||
|data= | |data= | ||
Line 1,790: | Line 1,842: | ||
|image=SFV_Ken_5MKHP.png | |image=SFV_Ken_5MKHP.png | ||
|name=V-Shift | |name=V-Shift | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,815: | Line 1,868: | ||
|image=SFV_Ken_5MKHP_break.png | |image=SFV_Ken_5MKHP_break.png | ||
|name=Shadow Thunder-Kick | |name=Shadow Thunder-Kick | ||
|anchor=yes | |||
|input=5MKHP | |input=5MKHP | ||
|data= | |data= | ||
Line 1,841: | Line 1,895: | ||
|image=SFV_Ken_6KKK.png | |image=SFV_Ken_6KKK.png | ||
|name=Senpu Nataotoshi | |name=Senpu Nataotoshi | ||
|anchor=yes | |||
|input=6KKK | |input=6KKK | ||
|data= | |data= |
Revision as of 23:59, 12 November 2022
Introduction
About Ken
Ken needs little introduction. One of the two famous shotos, he's a beginner-friendly character. A bit unlike in the past, his tools are now more directly oriented towards rushdown, and is now more easily seperatable from Ryu in terms of gameplay. He has a slowish fireball and bad pokes, but instead has great corner carry, great mobility, solid damage and some of the better v-meter building in the game. Despite that, one of this most notable weaknesses in his offensive game is that he doesn't gain many + frames on block from his normals, limiting his pressure game. Overall, Ken isn't a bad character at all to start.
Strengths | Weaknesses |
---|---|
|
|
Final Patch
Players to Watch
- ChrisT
- Kenpi
- Momochi
Ken | |
---|---|
Vitals | |
Life Points | 1025 |
Stun Points | 1050 |
V-Gauge Points | |
V-Trigger 1 | 3 Bars |
V-Trigger 2 | 2 Bars |
Ground Movement | |
Forward Walk Speed | 0.05 |
Backward Walk Speed | 0.035 |
Forward Dash Speed | 15 |
Backward Dash Speed | 24 |
Forward Dash Distance | 1.384 |
Backward Dash Distance | 1.277 |
Backdash CH Frames | 3-12 |
Jumping | |
Back Jump Speed | 46 (4+38+4) |
Neutral Jump Speed | 46 (4+38+4) |
Forward Jump Speed | 45 (3+38+4) |
Forward Jump Distance | 2.128 |
Backward Jump Distance | 1.824 |
Throws | |
Throw Hurtbox | 0.25 |
Throw Range | 0.8 |
Frame Data & Descriptions are provided by FATOnline.
|
SFV Frame Data Glossary | |
---|---|
Active |
How many frames a move remains active (can hurt opponents) for. |
Attack |
Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked). |
Cancel options |
Available cancel options.
|
Confirm windows |
Hit confirm windows written as Specials & CAs/Target Combos/V-Trigger. Notation may denote V-Skill only cancel windows in Specials.
|
Crush Counter |
Crush Counter hit advantage written as opponent state, frame advantage, and v-gauge gain on hit. |
Damage |
Attack damage on hit. Notation may denote multi-hit or "sweet spot" damage values on certain frames. |
Hit/Block |
These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. KD refers to knockdown on hit.
|
Knockdown |
Knockdown advantage against Normal, Quick Rise and Back Rise wake up options. |
Recovery |
How many frames it takes for a move to finish after it's been active. |
Startup |
How many frames it takes before the move becomes 'active' or have a hit box. The last startup frame and the first active frame are the same frame, meaning all values are written as Startup + 1. |
Stun |
Amount of stun added to the opponent's stun bar on hit. |
Normals
5LP
5MP
5HP
5LK
5MK
5HK
2LP
2MP
2HP
2LK
2MK
2HK
8LP
8MP
8HP
8LK
8MK
8HK
Command Normals
6HK (hold)
6HK
4MK
4MP
Target Combos
4MP > 5HP
5MK > 5HK
Throws
LPLK
4LPLK
Special Moves
236LP
236MP
236HP
236PP
623LP
623MP
623HP
623PP
214LK
214MK
214HK
214KK
214LK (air)
214MK (air)
214HK (air)
214KK (air)
Critical Art
236236K
Taunts
5PPPKKK
V-System
V-Skill 1
MPMK (VS1)
MPMK (VS1) (hold)
V-Skill 2
MPMK (VS2)
MPMK (VS2) (hold)
V-Trigger 1
HPHK (VT1)
V-Trigger 2
HPHK (VT2)
HPHK > P (mash)
HPHK > P (mash max)
V-Shift
5MKHP
V-Shift Break
5MKHP
V-Reversal
6KKK