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{{KeyMove-SCVI | {{KeyMove-SCVI | ||
|moveid=sop-7 | |moveid=sop-7 | ||
|description=Great tool for turn stealing between the tech crouch and low GI frames. Safe on block against most of the cast, and can only really be punished with an i10 AA. You can steal turns by transitioning into AS B or AS A+B as a high risk option. The former is still a very fast i16 including the frame disadvantage, and the latter is effectively | |description=Great tool for turn stealing between the tech crouch and low GI frames. Safe on block against most of the cast, and can only really be punished with an i10 AA. You can steal turns by transitioning into AS B or AS A+B as a high risk option. The former is still a very fast i16 including the frame disadvantage, and the latter is effectively i18 with tech crouch that's safe on block. | ||
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Revision as of 04:19, 2 August 2021
Introduction
Sophitia is a simple and fundamentals based character, with a focus on whiff and block punishment. She has wide range of LH moves for lots of situations that let her punish opponents who over reach in their game play very easily and one of the strongest i14 punishes in the game with 236B. She has fast movement which helps to position her to whiff punish and avoid problematic situations very easily. Her strong aGI options and plethora of moves that Tech Crouch allow you to steal turns when pushing your offense or interrupting your opponents. She has only two stances, but both require some good execution to be able to utilize them and they are crucial to her basic combos and punishment game plan, making her a execution heavy character. Her offense is very simple having no string or stance mixups that are real, which leads to very low damage offense on hit until you get back into whiff and block punishes or okizeme. In short, Sophie is a hard to play character that has a lot of good tools for every situation. Her gameplan is simple, yet hard to execute, and requires you to really understand the fighting games and SoulCalibur fundamentally to excel.
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Sophitia #SCVI_SOP |
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