SuperCombo is for the FGC, by GBL. We don't run ads or sell user data. If you enjoy the site, consider supporting our work.
|Want to be an editor? Join the SuperCombo Discord and read #server-and-wiki-info for registration.|
Kilik is a patient, defensive mid-range poking character whose gameplay completely changes in Soul Charge. He pokes and harasses his opponents with a solid variety of moves across all ranges, and sports a great ringout game. In Soul Charge, he trades his calm demeanor for an aggressive, demonic transformation. His health constantly drains, and he gains access to new damaging attacks and a super that deals massive damage.
Kilik's Soul Charge harnesses his malfested power to allow him access to a high-risk, high-reward transformation. Unlike every other characters' Soul Charge, his does not drain the timer on the Soul Gauge; instead, it drains his health for as long as it is active. Once he reaches his last tick of health, the Soul Gauge timer will begin to tick down until it empties. He can end his Soul Charge early by using a unique Critical Edge (at no extra meter cost), or by Soul's Balm (8B+K), which simply ends his Soul Charge and gives him a small heal.
See Strategy for a full strategy breakdown.
|Ling-Sheng Su was a temple famous for its martial arts practices. The monks there took in Kilik, who was abandoned as a child, and raised him to be a proficient fighter. Although he never knew his true family, he looked up to Xianglian like a sister. Both orphans, they were rarely seen apart, and would train together constantly to the point where the bond between them was stronger than even that of siblings.|