Soulcalibur VI/Azwel

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Introduction

Azwel is a technical character whose moveset uses a variety of weapons, each with their own different strengths and weaknesses but overall coming together to make an incredibly powerful character in the right hands.


Strengths Weaknesses
  • Some of the best attacks/strings in the game
  • Overwhelming power in Soul Charge
  • Effective at almost any range
  • Terrible Backstep
  • Incredibly weak without a weapon drawn
  • Sacrifices kick attacks for stances
  • Added difficulty in managing stances and weapon states

Unique Mechanic

Palindrome

Azwel's weapon is a magical set of gauntlets that allow him to summon different sets of weapons at will. These sets of weapons correspond to the directional inputs, both in attacks and stances:

Shield & Spear: a cautious, defensive set. Uses retreating inputs (1, 4, 7), and its stance is Comedy of Errors.
Dual Swords: a fast, balanced set. Uses neutral inputs (2, 5, 8), and its stance is Beauty of Balance
Greataxe: an oppressive offensive set. Uses advancing inputs (3, 6, 9), and its stance is Tragedy of War

Switching to a weapon set via an attack imposes an 8 frame delay on the attack's startup. For example, Azwel's AA is i10 if he has his swords 'equipped', but is i18 if the last attack he used was axe or spear. This can be bypassed via strings: his AB string, for example, starts in Sword and ends in Axe, allowing him to naturally switch weapon sets without having to suffer the 8 frame delay.

Each weapon set has an associated special move, a Weapon Art, that 'expends' the weapon set, returning him to Unarmed. These are done via B+K while in a weapon set.

In addition to the three basic weapon sets, Azwel also has another state called Almighty. He enters Almighty by performing a move that uses all three weapon sets (throws, 66A+B, etc.), or for the entirety of his Soul Charge. As one can guess, Azwel has every weapon equipped in Almighty, allowing him a wide variety of options. Naturally, it will only last until he switches weapon sets again outside of Soul Charge, where it persists for the entire duration.

See Strategy for a full strategy breakdown.

Azwel
#SCVI_AWL
SCVI Azwel Face.jpg
Self-appointed "Studier of the Human Race," Azwel's love for mankind bordered on the fanatical. Blessed with an almost unworldly intelligence, he was a scholar in numerous fields, including history, medicine, war, and art. His research into human history in particular led him to conclude that people would eventually destroy themselves through war or some other catastrophe. In response, he decided to become the savior of humanity.

Key Moves

Axe

Usurp the Autocracy
6B
Sc 6.pngSc B.png 6B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
14 16 -6 0 0 5%
Axe

Fast poke that outranges most characters. Can transition to spear or sword in many combos.

Sc 6.pngSc B.pngSc A.png 6BA - Attack Level: Sc M.pngSc H.pngSc H.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
14 16,10,10,15 -4 -8 -8 8%
Spear
Sc 6.pngSc B.pngSc a.pngSc B.png 6BaB - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
14 16,24 -8 6 6 6%
Sword
Forbidden Path
3A
Sc 3.pngSc A.png 3A - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
20 20 -8 4 STN 4%

Big horizontal mid attack that's safe on block. Provides sidestep coverage for when your opponent is tired of being poked by 6B.

O, Fallen Scholar
6B+K
Sc 6.pngSc B.pngSc +.pngSc K.png 6B+K - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
22 20,34 -24 KND KND 4%
Only in Axe or Almighty, Resets weapon, +4 and no Sc AT.png at tip. Sc AT.png

The meme low. Great in pressure and okizeme. After your opponent stops moving and stops attacking into your 6B/3A zoing, use it to punish stand blocking. Completely annihilates players who wake up stand blocking.

Sword

Tragedy of Humanity
AB
Sc A.pngSc B.png AB - Attack Level: Sc H.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
10 10,23 -20 LNC LNC 8%

Grants a knockdown on a i10 punish. It is launch punishable so limit use to punish situations.

Unequivocal Love
22B
Sc 22.pngSc 5.pngSc 88.pngSc B.png (2)_(8)B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
20 22 -4 STN STN 9%
Sc LH.png versus whiffed attacks

In terms of risk and reward, Azwel's best sword move: Plus on block when transitioning to stance; combos on both normal and counter hit; whiff punishes for meter gain, high damage, and huge ring out carry.

Radical Liberty
8A
Sc 8.pngSc A.png 8A - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
26 16 -10 2 2 4%

Contains step at close range in all stances, particularly when players are conditioned to sidestep to avoid blocking 22B.

Spear

Talon Spear
FC 1B
FC Sc 1.pngSc B.png 1B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
12 24 -14 LNC LNC 9%
Spear

The fastest crouch launcher in the game. Incredible low block punish and can turn into a mixup with FC1A.

SCVI Navigation

General
Controls & Notation
HUD
Glossary
System
Stages
Resources
Characters
2B
Amy
Astaroth
Azwel
Cassandra
Cervantes
Geralt
Groh
Haohmaru
Hilde
Hwang
Ivy
Kilik
Maxi
Mitsurugi
Nightmare
Raphael
Seong Mi-na
Setsuka
Siegfried
Sophitia
Taki
Talim
Tira
Voldo
Xianghua
Yoshimitsu
Zasalamel
Inferno