Soulcalibur VI/Hilde

From SuperCombo Wiki

Introduction

Hilde is a complicated movement based character in SoulCalibur VI, with a strong emphasis on whiff punishing, and she is the only charge character in the entire game.

Strengths Weaknesses
  • Strong at all ranges
  • High damage
  • Great movement
  • Great whiff punishes
  • Heavy meter gain
  • High execution
  • Middling Soul Charge
  • Quicker punishes are centered around execution

Unique Mechanics

Regalia Arts

Hilde has access to a powerup mechanic called Regalia Arts, separated by her sword and her spear. The Regalia states are primarily gained by landing a hit with a negative edge move for that respective weapon. When powered up by a Regalia, her sword will glow reddish-orange, and her spear will glow blue: this will also be indicated by her unique UI element. Gaining a Regalia while already powered up instead grants a chunk of meter. Regalia can be spent by performing Regalia Arts, attacks only accessible in the respective Regalia states.

Charge

Being the only charge character in the game, Hilde has access to charge attacks on both the A and B buttons. The A or B button must be held for at least one second, then released to perform her charge attacks. If either button is held for at least 30 seconds, the cA4/cB4 versions become unblockable and gain a significant damage increase.


See Strategy for a full strategy breakdown.

Hilde
#SCVI_HIL
SCVI Hilde Face.jpg
Hilde was born princess of Wolfkrone, a small kingdom along the banks of the Rhine. Though she lost her mother and brother to sickness in her youth, she grew into a strong and willful young lady under the mentorship of her beloved father.

Key Moves

Blazing Shadow
1A
Sc 1.pngSc A.png 1A - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
22 20 -14 0 0 1%
Tech Crouch[24-RC]

Strong basic low that hits grounded.


Mystic Star / Royal Blade North Star
CA6 / SWR CA6A+B
c Sc A.pngSc 6.png A6 - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
18 20 -12 6 16 4%
Tech Crouch[4-20]. Grants SWR on hit.
SWR c Sc A.pngSc 6.pngSc A.pngSc +.pngSc B.png A6A+B - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
18 20,37 -12 KND KND 5%
On blok or air hit, recovers BT

Hilde's short range, unsafe step catcher. It tech crouches early and continues tech crouching until after the impact frame, making it great for counter hitting high attacks. If she has sword regalia, she can use the A+B extension for big damage and spear regalia (Combo: CA6.A+B, CB5). The extension cannot be hit confirmed, though, and it leaves her backturned at -14 on block. She can hit confirm for counter hit on the unextended version. On counter hit it is +16, which combos into 2A+B, for oki, SWR 3K.A, for wall splats and ring outs, CE, for big damage, and Soul Attack, for spear and a plus entry into soul charge.


Empyrean Reproach
CB5
c Sc B.png B - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
22 25 -4 10 10 9%
Grants SPR on hit

A powerful long range move that does a nice chunk of damage and is barely minus on block. This is her whiff punisher for when she doesn't want to commit with a CB6. It's safe on block, unlike CB6, and it has fast whiff recovery, also unlike CB6. This also makes it safe to throw out as a somewhat quick poke at longer ranges.


Moonlit Dance / Royal Spear Full Moon
CB6 / SPR CB6B+K
c Sc B.pngSc 6.png B6 - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 15,18 -16 LNC LNC 9%
Grants SPR on hit
SPR c Sc B.pngSc 6.pngSc B.pngSc +.pngSc K.png B6B+K - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
22 15,31 -8 LNC LNC 15%

This is Hilde's main combo starter into loops. It is very easy to land on a whiff punish, and can even be safe on block (tip range CB6 or just CB6B+K). This move has very versatile follow-ups for large damage into oki and reverse ring out potential.


Metal Kick
3K
Sc 3.pngSc K.png 3K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
14 14 -8 0 4 1%

A safe and quick recovering horizontal mid that is also a body attack. The body attack property is very important as it lets her have a horizontal poke that can beat anti slashing auto GI's such as Kilik's Monument and Siegfried's Base Hold. It is not great on hit, being 0 normally and not very plus on counter hit. Its main use is just to tell her opponent to stop doing things and stand still.


Double Kick / War Horn
1K / 1KK / 1KB
Sc 1.pngSc K.png 1K - Attack Level: Sc L.png
Impact Damage Block Hit Counter Guard Burst
16 10 -16 -4 -4 2%
Sc 1.pngSc K.pngSc K.png 1KK - Attack Level: Sc L.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
16 10,20 -8 4 4 1%
Counter Hit Combo
Sc 1.pngSc K.pngSc B.png 1KB - Attack Level: Sc L.pngSc L.png
Impact Damage Block Hit Counter Guard Burst
16 10,16 -16 0 KND 1%

Hilde's uniquely powerful and fast low string. 1KK and 1KB serves as a very serviceable string mixup from a low starter. The mental frames from the sting can even lead to single 1K usage.


Royal Spear Exalted Fang
SPR FC 3KBB
SPR FC Sc 3.pngSc K.pngSc B.pngSc B.png 3KBB - Attack Level: Sc L.pngSc SM.pngSc SM.pngSc H.png
Impact Damage Block Hit Counter Guard Burst
20 16,22,16 -23 KND KND 6%
Normal Hit Combo

Very damaging low which Hilde obtains with SPR.


Knee Assault
33_66_99K
Sc 33.pngSc 5.pngSc 66.pngSc 5.pngSc 99.pngSc K.png (3)_(6)_(9)K - Attack Level: Sc M.png
Impact Damage Block Hit Counter Guard Burst
14 20 -8 4 KND 2%

Very fast mid counter hit tool. This move also has high push back on block, allowing Hilde to create space.


Power Declared
22_88B+K
Sc 22.pngSc 5.pngSc 88.pngSc B.pngSc +.pngSc K.png (2)_(8)B+K - Attack Level: Sc M.pngSc M.png
Impact Damage Block Hit Counter Guard Burst
30 25,18 10 LNC LNC 15%
Sc BA.png. Tech Crouch[10-23]

A bit slow to use as a reactive whiff punish but very rewarding on hit with high damage and combo utility. High guard damage and advantage on block means this move is also very good for opening up passive opponents as well.

SCVI Navigation

General
Controls & Notation
HUD
Glossary
System
Stages
Resources
Characters
2B
Amy
Astaroth
Azwel
Cassandra
Cervantes
Geralt
Groh
Haohmaru
Hilde
Hwang
Ivy
Kilik
Maxi
Mitsurugi
Nightmare
Raphael
Seong Mi-na
Setsuka
Siegfried
Sophitia
Taki
Talim
Tira
Voldo
Xianghua
Yoshimitsu
Zasalamel
Inferno