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JoJo's Bizarre Adventure: Heritage for the Future/Bice/Combos
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Combos
Boss Ice has some very easy combos and links that don’t trigger IPS or scaling at all. Every move you do in your combo will not scale or have a chance to drop completely. All of his main combos can only be done in his Stand On mode. There are some optional Stand Off links as well but they are far less optimal than the ones he has in Stand On. Note that for his Stand On combos you can start them all from s.j.C, however for Stand Crash set-ups if an s.j.C is required to get the stand crash then it will be listed, but if it’s not then just know you can still use it in the combo.
Links & Chains
Here are some links and chains you will be using as Bice, mainly involving Stand On chains and links but he has some Stand Off ones as well.
j.C, j.C |
Your only stand off combo that isn’t corner only. Good confirm.
s.5A > s.5B > s.5C |
Typical stand on chain, does big damage.
s.5A > s.5A > s.6B |
Super useful link, and is the main part of his BnB.
s.66A / s.66B / s.66C / s.6B / s.6C, s.5A |
Every move that links into s.5A, the best one being s.6B
s.6B / s.6C, s.5B > s.6C |
Big damage ender for your combo, super easy link.
s.6B, s.6B |
Yes, this works. It’s a 1f link but it works.
s.5A, s.66A |
Tight link, however it’s less optimal than the s.5A > s.5A > s.6B chain.
Combos
Using the Stand On links and chains, here are some combos you can use.
s.6C, s.5A > s.5B > s.5C |
Go-to chain combo.
s.6B, s.6B, s.5B > s.5C |
1f link but does decent damage.
s.6C, s.5A > s.5A > s.6B, s.5B > s.5C |
Very high damaging confirm.
s.6C, s.5A > s.5A > s.6B, s.6B, s.5B > s.5C |
Another 1f link but its off of an s.6C confirm.
s.6C, s.5A, s.66A, s.5A > s.5B > s.5C |
Makes use of the s.5A, s.66A link. Pretty tight but good damage.
s.j.C, s.66A, s.5A > s.5B > s.5C |
Decent jump-in confirm.
s.j.C, s.6B, s.5B > s.5C |
Another decent jump-in confirm.
s.5A > s.5A, s.66A, s.5A > s.5A, s.66A, s.5A > s.5B > s.5C |
The s.5A s.66A loop. Very tight but stylish.
s.6B, s.5A > s.5A > s.6B, s.5A > s.5A, s.66A, s.5A > s.5B > s.5C |
Bice’s s.6B loop with s.66A loop thrown in there.
s.66C, s.5A > s.5A >s.6B, s.5B > s.5C |
Full-screen s.6B confirm.
s.5A > s.5A > s.6B, s.6B, s.5A > s.5A > s.6B, s.5A > s.5A, s.6B, s.5B > s.5C |
Extension of the BnB. This time there’s the 1f link in there to extend the loop.
s.j.C, s.6B, s.5A > s.5A, s.6B, s.5A > s.5A > s.6B, s.5B > s.5C |
s.6B jump-in confirm. Deals a fair amount of damage.
s.6B / s.66B / s.66C / s.6C, s.5A > s.5A > s.6B, s.5A > s.5A > s.6B, s.5A > s.5A > s.6B, s.5B > s.5C |
The BnB. Does insane damage and can be comboed into from basically any s.on button, use 3 reps of s.5A > s.5A > s.6B for optimal damage.
Stand Crash Combos
Since Boss Ice deals insane stand damage, he has some easy stand crash combos, here are the most optimal ones.
s.6C, s.5A > s.5B > s.5C !sc, s.6C, s.5A > s.5B > s.5C |
2 reps of the SC setup. Deals big damage and is super easy to do.
s.j.C, s.6B, s.5B > s.5C !sc, hh s.j.C, s.6B, s.5A > s.5A > s.6B, s.5A > s.5A, s.6B, s.5B > s.5C |
s.j.C SC setup with 2 reps of the s.6B loop. Nearly kills but a 3rd rep will do the trick.
s.6C, s.5A > s.5B > s.5C !sc, s.6C, s.5A > s.5A > s.6B, s.5A > s.5A > s.6B, s.5B > s.5C |
Optimal SC setup with 2 reps of the s.6B loop. Also does big damage.
s.6C, s.5A > s.5B > s.5C !sc, hh s.j.C, s.66A, s.5A > s.5B > s.5C |
Simple chain SC confirm. Not hard at all.
s.5A > s.5A > s.6B, s.5B > s.5C !sc, s.6C, s.5A > s.5A > s.6B, s.5B > s.5C |
s.6B confirm. Deals a lot of damage due to the amount of s.5B’s and s.5C’s there are.
s.j.C, s.6B, s.5B > s.5C !sc, s.6C, s.5A > s.5A > s.6B, s.5A > s.5A > s.6B, s.5A > s.5A > s.6B, s.5B > s.5C |
A simple ToD combo involving an SC setup and 3 repetitions of the BnB loop.
Exhibition of all the combos shown above by JtheSaltyy
Miscellaneous Combos
Here are some extra combos that have very little practicality.
5C xx 214S {5A x n}, j.B |
Your only stand off tandem confirm, and it doesn’t really net much damage, plus it’s corner only.
s.j.C, s.6B, s.5B xx s.5C !sc, 214S {ABC x n}, side switch, 5C |
If you really want to confirm into tandem without it being corner only then you have one here. Use 5C at the end of the tandem to get the knockdown.
5C xx 214S, s+5A > s.5B > s.5C |
Corner only, use tandem and input nothing to cancel the recovery of 5C to confirm into the S.On chain.