Ultra Street Fighter IV: Difference between revisions

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== '''Systems FAQ''' ==
== '''Systems FAQ''' ==
This half of the FAQ will tell you just about how everything in Ultra Street Fighter IV works.  From Dashing to Focus Attacks to Blocking to Throws to Ultra Combos to Stuns...  Just about every technical aspect of just about everything will be described in this half of the Guide.  So take a look, and learn how Ultra Street Fighter IV works from the insides....
This half of the FAQ will tell you how just about everything in Ultra Street Fighter IV works.  From Dashing to Focus Attacks to Blocking to Throws to Ultra Combos to Stuns...  Just about every technical aspect of just about everything will be described in this half of the Guide.  So take a look, and learn how Ultra Street Fighter IV works from the insides....
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=== Basic Elements ===
=== Basic Elements ===
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* [[Ultra Street Fighter IV/Game Systems | Game Systems]]
* [[Ultra Street Fighter IV/Game Systems | Game Systems]]
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== '''Advanced Techniques''' ==
== '''Advanced Techniques''' ==
No Fighting Game is complete without a bunch of techniques and strategies centered around things that the developer most likely had no idea existed.  Here, you'll learn about a lot of these techniques like "Plinking" and tactical strategies like "Frame Traps."
No Fighting Game is complete without a bunch of techniques and strategies centered around things that the developer most likely had no idea existed.  Here, you'll learn about a lot of these techniques like "Plinking" and tactical strategies like "Frame Traps."

Revision as of 05:11, 28 January 2015

Ultra Street Fighter IVUSFIV-Header.png

Ultra Street Fighter IV

Ultra Street Fighter IV is the follow up to Capcom's 2011 release Super Street Fighter IV AE and its v2012 update. Ultra Street Fighter IV keeps the same general gameplay as previous versions of Street Fighter IV with new balance changes, 5 new characters, and 6 new stages. Ultra Street Fighter IV was released on June 3rd, 2014 for PS3 and 360, and was made available on PC August 8, 2014 through Steam. It is available as a $14.99 Digital add-on for Super Street Fighter IV and Super Street Fighter IV: Arcade Edition for Xbox360/PS3, and is available as a $39.99 disc released August 5, 2014 which includes the full game and all DLC costumes, as well as the PC Digital Upgrade Version/Digital Full Version released August 8, 2014 for $14.99/$29.99 respectively.


Characters

SSFIV-Decapre FaceSmall.jpg
SSFIV-Ryu FaceSmall.jpg
SSFIV-Ken FaceSmall.jpg
SSFIV-Ehonda FaceSmall.jpg
SSFIV-Ibuki FaceSmall.jpg
SSFIV-Makoto FaceSmall.jpg
SSFIV-Dudley FaceSmall.jpg
SSFIV-Seth FaceSmall.jpg
SSFIV-Gouken FaceSmall.jpg
SSFIV-Akuma FaceSmall.jpg
SSFIV-Gen FaceSmall.jpg
SSFIV-Dan FaceSmall.jpg
SSFIV-Sakura FaceSmall.jpg
SSFIV-Oni FaceSmall.jpg
SSFIV-Elena FaceSmall.jpg
SSFIV-Yun FaceSmall.jpg
SSFIV-Juri FaceSmall.jpg
SSFIV-Chunli FaceSmall.jpg
SSFIV-Dhalsim FaceSmall.jpg
SSFIV-Abel FaceSmall.jpg
SSFIV-Viper FaceSmall.jpg
SSFIV-Bison FaceSmall.jpg
SSFIV-Sagat FaceSmall.jpg
SSFIV-Cammy FaceSmall.jpg
SSFIV-Deejay FaceSmall.jpg
SSFIV-Cody FaceSmall.jpg
SSFIV-Guy FaceSmall.jpg
SSFIV-Hakan FaceSmall.jpg
SSFIV-Rolento FaceSmall.jpg
SSFIV-Poison FaceSmall.jpg
SSFIV-ERyu FaceSmall.jpg
SSFIV-Guile FaceSmall.jpg
SSFIV-Blanka FaceSmall.jpg
SSFIV-Zangief FaceSmall.jpg
SSFIV-Rufus FaceSmall.jpg
SSFIV-Elfuerte FaceSmall.jpg
SSFIV-Vega FaceSmall.jpg
SSFIV-Balrog FaceSmall.jpg
SSFIV-Feilong FaceSmall.jpg
SSFIV-Thawk FaceSmall.jpg
SSFIV-Adon FaceSmall.jpg
SSFIV-Rose FaceSmall.jpg
SSFIV-Yang FaceSmall.jpg
SSFIV-Hugo FaceSmall.jpg

 



Controls and Terminology

Throughout the guide, there will be a lot of jargon thrown around, and unless you know what these terms are referring to, it might be difficult to understand some of the more complex lingo and slang used. So before we begin, please take some time to look over these next few sections to familiarize yourself with some of these terms, so the rest of the guide will make more sense.


Systems FAQ

This half of the FAQ will tell you how just about everything in Ultra Street Fighter IV works. From Dashing to Focus Attacks to Blocking to Throws to Ultra Combos to Stuns... Just about every technical aspect of just about everything will be described in this half of the Guide. So take a look, and learn how Ultra Street Fighter IV works from the insides....

Basic Elements

In every Fighting Game, there are the basic, common factors that exist. Life Meters exist in just about every Fighting Game, as do Timers, for example. This section discusses these things, the factors that can affect the outcome of the battle that are not controllable by the player.


Universal Abilities

Universal Abilities are the abilities that are shared by all characters in Ultra Street Fighter IV. These include your most basic of abilities, such as Walking, Blocking, Crouching, Jumping, Buffering, Taunting, and Throwing.


Game Systems

Ultra Street Fighter IV contains many rules and systems that drive the gameplay. This section talks about the hows and whys of those systems, as well as covering some really obscure rules that you may not be aware of.


Advanced Techniques

No Fighting Game is complete without a bunch of techniques and strategies centered around things that the developer most likely had no idea existed. Here, you'll learn about a lot of these techniques like "Plinking" and tactical strategies like "Frame Traps."

ENTIRE SECTION COMING SOON!!


Combo FAQ

ENTIRE SECTION COMING SOON!!!


Useful Links