Ultra Street Fighter IV/Yun

From SuperCombo Wiki
Ultra Street Fighter IVUSFIV-Header.png

Yun

SSFIV-Yun Face.jpg

Yun is the twin brother of Yang, and was taught kung-fu by Gen at the consent of their uncle, Lee. Of the twins, Yun is the older - outgoing, cocky, and a troublemaker. When he heard Chun-Li, an acquaintance of the twins, was entering the tournament, he decided to follow her, with Yang tagging along to keep him in line.


In a nutshell

Of the twins, Yun is more geared to staying in the opponent's face and constantly attacking them. Even after the nerfs brought in 2012, Yun still has a devastating mixup game with his Dive Kicks, Flip Grabs, and hard-hitting high-low combos, as well as his Palms, which can be either feinted or used to build meter in addition for attacking. In Third Strike, Yun was infamous for his Genei Jin, a Super Art that changed his moves to allow for deadly juggles and resets. While no longer dependent on it as in Third Strike, the Genei Jin is still quite deadly here. Yun's main weaknesses are his stamina and defense, his stamina being the third lowest in the game and his wakeup options being limited to unsafe and un-FADCable Dragon Kicks. Even with these setbacks, skilled Yun players can often end matches roughly a minute after they start.

Players to Watch

Kazunoko (JP), FenTamu (JP), Julio (US), Taiga (JP)

Click for Omega SF4 version

Ultra SFIV Changes

Yun SF4 Changelist

Character Specific Data

Yun

VITALS
Health: 900 Stun: 950 W-Ultra Scaling: 75%
WALKING DASHING
Forward Walk Speed: 0.05 Forward Dash Distance: 1.53
Back Walk Speed: 0.035 Forward Dash Total Frames: 18
JUMPING Back Dash Distance: 1.43
Jump Height Apex: 1.7 Back Dash Total Frames: 27
Jump Total Frames: 38 (4+34) Back Dash Invincibility: 8
Forward Jump Distance: 1.98 Back Dash Airborne: 14
Back Jump Distance 2.14 Back Dash Recovery: 5
THROWS WAKE-UP TIMING
Forward Throw Range: 0.90 Face Up Total Frames: 31
Back Throw Range: 0.90 Face Down Total Frames: 21
NOTABLE MOVE CLASSES
High Attacks: Senpukyaku, Target Combo 1 Hard Knockdowns: Crouch HK
Low Attacks: Crouch LK, Crouch MK, Crouch HK Armor Breakers: Zesshou Hohou, EX Zesshou Hohou, MP/HP Kobokushi, EX Kobokushi, You Hou (1st Hit)
FOCUS ATTACK DATA
Level 1 Focus Startup Frames: 21 L1 EX Red Focus Attack Combo Lead-Ins: Target Combo 2 (2nd Hit), EX Zesshou Hohou (1st Hit), LP Tetsuzanko, EX Tetsuzanko (1st Hit)
Level 2 Focus Startup Frames: 29
Level 3 Focus Startup Frames: 65
L1 Focus Attack Forward Dash: -2 L2 FA Forward Dash (On Block): +4
L1 Focus Attack Back Dash: -11 L2 FA Back Dash (On Block): -5

Frame Data (At A Glance)

More detailed Frame Data Table at bottom of page.

Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Close LP Close Lp.png 20 50 20 HL ch/sp/su 3 2 7 3 6
Close MP Close Mp.png 60 100 40 HL sp/su 4 4 10 2 4
Close HP Close Hp.png 70*50 80*120 30*30 HL sp/su*- 6 1*3 20 -5 0
Close LK Close Lk.png 30 50 20 HL sp/su 4 3 7 2 4
Close MK Close Mk.png 60 80 40 HL J 7 4 15 -5 -
Close HK Close Hk.png 110 200 60 HL - 12 4 21 -7 -
Far LP Far Lp.png 20 50 20 HL ch/sp/su 4 2 6 3 6
Far MP Far Mp.png 60 80 40 HL sp/su 5 5 14 -5 -2
Far HP Far Hp.png 120 200 60 HL - 9 3 20 -5 -1
Far LK Far Lk.png 30 50 20 HL sp/su 4 3 7 2 4
Far MK Far Mk.png 70 100 40 HL - 6 3 13 -2 1
Far HK Far Hk.png 110 200 60 HL - 12 4 16 -4 -
Crouch LP Crouch Lp.png 30 50 20 HL ch/sp/su 3 2 8 2 4
Crouch MP Crouch Mp.png 60 100 40 HL sp/su 5 4 6 2 6
Crouch HP Crouch Hp.png 50*60 100*80 30*30 HL - 6 2(4)4 17 -3 1
Crouch LK Crouch Lk.png 20 50 20 L ch/sp/su 4 2 8 1 4
Crouch MK Crouch Mk.png 60 100 40 L sp/su 5 3 14 -3 0
Crouch HK Crouch Hk.png 65 100 60 L - 10 4 23 -12 -
Senpukyaku Overhead
Right.gif+Mk.png
70 100 40 H - 20 4 13 -1 2
Dakai Right.gif+Hp.png 110 200 60 HL - 14 6 20 -8 -
Target Combo 2 (TC2) Down.gif+Mp.png > Down.gif+Hp.png 30*40 50*100 30*30 HL su 5 2(4)4 18 -4 0
Target Combo 3 (TC3) Down.gif+Hk.png > Hk.png 55 100 40 HL su 7 4 24 -9 -
Target Combo 4 (TC4) Mp.png > Hp.png 35 50 30 HL - 9 3 20 -6 1
Target Combo 4 (TC4) Mp.png > Hp.png > Left.gif+Hp.png 60 62 30 HL su 13 5 24 -8 -
Target Combo 5 cl.Lp.png > Lk.png 20 50 20 HL - 4 2 8 1 4
Target Combo 5 cl.Lp.png > Lk.png > Mp.png 40 80 40 HL sp/su 5 5 14 -2 -1
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Jump LP Jump Lp.png 35 50 20 H - 3 13 - - -
Neutral Jump MP Neutral Jump Mp.png 80 100 40 H - 4 8 - - -
Angled Jump MP Angled Jump Mp.png 80 100 40 H - 4 6 - - -
Neutral Jump HP Neutral Jump Hp.png 110 200 60 H - 5 5 - - -
Angled Jump HP Angled Jump Hp.png 110 200 60 H - 6 4 - - -
Jump LK Jump Lk.png 40 50 20 H - 4 10 - - -
Neutral Jump MK Jump Mk.png 70 100 40 H - 7 8 - - -
Angled Jump MK Jump Mk.png 70 100 40 H - 7 4 - - -
Jump HK Jump Hk.png 100 200 60 H - 5 4 - - -
Raigekishu Dive Kick Lk.png 60 100 20 HL - 7 until ground After landing 6 - -
Dive Kick Mk.png 60 100 20 HL - 8 until ground After landing 6 - -
Dive Kick Hk.png 60 100 20 HL - 7 until ground After landing 6 - -
Target Combo 1 (TC1) Air Lp.png > Right.gif+Hp.png 90 150 60 H - 3 5 - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Focus Attack (Level 1) Level 1 Focus 60 100 20 HL - 10+11 2 35 -21 -21
Focus Attack (Level 2) Level 2 Focus 80 150 40 HL - 18+11 2 35 -15 -
Focus Attack (Level 3) Level 3 Focus 140 200 60 - - 65 2 34 - -
Red Focus Attack (Level 1) Level 1 Red Focus 90 100 20 HL - 10+11 2 34 -21 -21
Red Focus Attack (Level 2) Level 2 Red Focus 120 150 40 HL - 18+11 2 34 -15 -
Red Focus Attack (Level 3) Level 3 Red Focus 210 200 60 - - 65 2 34 - -
EX Red Focus Attack (Level 1) Level 1 EX Red Focus 90 100 20 HL - 10+11 2 34 -15 -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Palm Strikes Forward Throw 110 150 40 0.882 - 3 2 20 - -
Monkey Flip Back Throw 130 110 40 0.882 - 3 2 20 - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Zesshou Hohou Lunge Punch Lp.png 90 150 30/30 HL su 9 7 10 + After landing 12 -9 -
Lunge Punch Mp.png 110 150 30/30 HL su 14 9 6 + After landing 11 -7 -
Lunge Punch Hp.png 130 150 30/30 HL su 17 11 8 + After landing 6 -9 -
EX Zesshou Hohou Lunge Punch Ex.png 80*60 100*100 -250/0 HL su*- 17 3*6 4 + After landing 11 -1 -
Tetsuzanko Shoulder Check Lp.png 100 100 20/30 HL su 16 6 14 -3 2
Shoulder Check Mp.png 125 200 30/60 HL su 21 5 18 -6 -
Shoulder Check Hp.png 100 200 30/60 HL su 25 4 22 -7 -
EX Tetsuzanko Shoulder Check Ex.png 90*40 150*100 -250/0 HL su*- 13 1(1)4 20 -6 -
Kobokushi (Fake) Palm Strike (fake) - - - - - - - Total 25 - -
Kobokushi Palm Strike 140 250 20/60 HL su 23 10 13 1 -
EX Kobokushi Palm Strike Ex.png 160 300 -250/0 HL su 23 13 21 -13 -
Nishokyaku Up Kicks Lk.png 70*50 100*50 30/20*20 HL - 5 2(6)4 14 + After landing 11 -16 -
Up Kicks Mk.png 70*40 100*50 30/30*20 HL - 6 2(6)4 18 + After landing 14 -23 -
Up Kicks Hk.png 70*70 100*100 30/30*30 HL - 8 2(6)4 24 + After landing 14 -29 -
EX Nishokyaku Up Kicks Ex.png 60*40 100*100 -250/0 HL - 4 2(6)4 18 + After landing 17 -26 -
Zenpou Tenshin Command Throw 1 0 20/30 1.143 - 10 2 45 - 7
EX Zenpou Tenshin Command Throw Ex.png 1 0 -250/0 1.298 - 8 2 45 - 7
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Genei Jin Super Combo - - -1000/0 - - 1+0 370 Total 8 - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
You Hou Ultra Combo 1 105*45x2*135
[375]
0 0/0 HL - 0+9 3(14)3(20)
4(34)3
39 -21 -
Sourai Rengeki Ultra Combo 2 60*45x3
*255
0 0/0 HL - 0+10 3(6)3(7)
3(10)3(9)1
46 -26 -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Close LP (Genei Jin) Close Lp.png (Genei Jin) 20 0 0/0 HL ch/sp/j/dash 3 2 5 7 7
Close MP (Genei Jin) Close Mp.png (Genei Jin) 40 0 0/0 HL ch/sp/j/dash 4 2 7 5 8
Close HP (Genei Jin) Close Hp.png (Genei Jin) 40*30 0 0/0 HL ch/sp/j/dash 6 1*3 7 8 13
Close LK (Genei Jin) Close Lk.png (Genei Jin) 30 0 0/0 HL ch/sp/j/dash 4 2 7 5 5
Close MK (Genei Jin) Close Mk.png (Genei Jin) 65 0 0/0 HL ch/sp/j/dash 5 4 15 -5 -
Close HK (Genei Jin) Close Hk.png (Genei Jin) 110 0 0/0 HL ch/sp/j/dash 8 4 21 -7 -
Far LP (Genei Jin) Far Lp.png (Genei Jin) 20 0 0/0 HL ch/sp/j/dash 4 2 6 6 6
Far MP (Genei Jin) Far Mp.png (Genei Jin) 40 0 0/0 HL ch/sp/j/dash 5 4 7 3 6
Far HP (Genei Jin) Far Hp.png (Genei Jin) 60 0 0/0 HL ch/sp/j/dash 6 3 7 8 13
Far LK (Genei Jin) Far Lk.png (Genei Jin) 30 0 0/0 HL ch/sp/j/dash 4 2 7 5 5
Far MK (Genei Jin) Far Mk.png (Genei Jin) 50 0 0/0 HL ch/sp/j/dash 6 3 15 -4 1
Far HK (Genei Jin) Far Hk.png (Genei Jin) 60 0 0/0 HL ch/sp/j/dash 8 4 21 -7 -
Crouch LP (Genei Jin) Crouch Lp.png (Genei Jin) 30 0 0/0 HL ch/sp/j/dash 4 2 8 4 4
Crouch MP (Genei Jin) Crouch Mp.png (Genei Jin) 60 0 0/0 HL ch/sp/j/dash 4 3 6 5 8
Crouch HP (Genei Jin) Crouch Hp.png (Genei Jin) 50*60 0 0/0 HL ch/sp/j/dash 3 2(3)3 7 4 4
Crouch LK (Genei Jin) Crouch Lk.png (Genei Jin) 20 0 0/0 L ch/sp/j/dash 3 2 8 -3 0
Crouch MK (Genei Jin) Crouch Mk.png (Genei Jin) 60 0 0/0 L ch/sp/j/dash 4 3 14 -6 0
Crouch HK (Genei Jin) Crouch Hk.png (Genei Jin) 65 0 0/0 L ch/sp/j/dash 8 3 21 -12 -
Senpukyaku (Genei Jin) Overhead (Genei Jin) 70 0 0/0 H - 13 6 9 1 2
Dakai (Genei Jin) Right.gif+Hp.png (Genei Jin) 110 0 0/0 HL - 10 3 12 3 -
Target Combo 2 (Genei Jin) (TC2) Down.gif+Mp.png > Down.gif+Hp.png (Genei Jin) 30*30 0 0/0 HL - 3 2(3)3 9 2 6
Target Combo 5 (Genei Jin) (TC5) far Lp.png > Lk.png (Genei Jin) 20 0 0/0 HL - 4 2 8 5 5
Target Combo 5 (Genei Jin) (TC5) far Lp.png > Lk.png > Mp.png (Genei Jin) 40 0 0/0 HL sp/su 5 5 10 0 6
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Jump LP (Genei Jin) Jump Lp.png (Genei Jin) 30 0 0/0 H - 3 13 - - -
Neutral Jump MP (Genei Jin) Neutral Jump Mp.png (Genei Jin) 60 0 0/0 H - 4 8 - - -
Angled Jump MP (Genei Jin) Angled Jump Mp.png (Genei Jin) 60 0 0/0 H - 4 6 - - -
Neutral Jump HP (Genei Jin) Neutral Jump Hp.png (Genei Jin) 90 0 0/0 H - 7 5 - - -
Angled Jump HP (Genei Jin) Angled Jump Hp.png (Genei Jin) 90 0 0/0 H - 6 4 - - -
Jump LK (Genei Jin) Jump Lk.png (Genei Jin) 40 0 0/0 H - 4 10 - - -
Jump MK (Genei Jin) Jump Mk.png (Genei Jin) 70 0 0/0 H - 7 8 - - -
Jump HK (Genei Jin) Jump Hk.png (Genei Jin) 100 0 0/0 H - 5 4 - - -
Raigekishu (Genei Jin) Dive Kick Lk.png (Genei Jin) 50 0 0/0 HL - 7 until ground After landing 6 5 11
Dive Kick Mk.png (Genei Jin) 50 0 0/0 HL - 8 until ground After landing 6 5 11
Dive Kick Hk.png (Genei Jin) 50 0 0/0 HL - 7 until ground After landing 6 5 11
Target Combo 1 (Genei Jin) (TC5) Air Lp.png > Right.gif+Hp.png (Genei Jin) 70 0 0/0 H - 3 5 - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
Zesshou Hohou (Genei Jin) Lunge Punch Lp.png (Genei Jin) 25*25*10 0 0/0 HL - 7 4*3*4 5 + Afterlanding 5 -2 2
Lunge Punch Mp.png (Genei Jin) 25*25*10 0 0/0 HL - 7 4*3*4 5 + Afterlanding 5 -2 2
Lunge Punch Hp.png (Genei Jin) 25*25*10 0 0/0 HL - 7 4*3*4 5 + Afterlanding 5 -2 2
Tetsuzanko (Genei Jin) Shoulder Check Lp.png (Genei Jin) 40*30 0 0/0 HL - 9 2(1)4 13 1 2
Shoulder Check Mp.png (Genei Jin) 40*30 0 0/0 HL - 11 2(1)5 14 0 -
Shoulder Check Hp.png (Genei Jin) 40*30 0 0/0 HL - 13 2(1)6 16 -3 -
Kobokushi (Fake) (Genei Jin) Palm Strike (fake) (Genei Jin) - 0 0/0 - - - - Total 23 - -
Kobokushi (Genei Jin) Palm Strike (Genei Jin) 100 0 0/0 HL - 11 10 5 6 -
Nishokyaku (Genei Jin) Up Kicks Lk.png (Genei Jin) 40*40 0 0/0 HL - 6 2(4)4 14 + After landing 11 -8 -
Up Kicks Mk.png (Genei Jin) 40*60 0 0/0 HL - 6 2(4)4 19 + After landing 10 -18 -
Up Kicks Hk.png (Genei Jin) 40*80 0 0/0 HL - 6 2(4)4 24 + After landing 12 -25 -
Zenpou Tenshin (Genei Jin) Command Throw (Genei Jin) 1 0 0/0 1.143 - 5 2 45 - 7
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv
You Hou (Genei Jin) Ultra Combo 1 (Genei Jin) 70*45x2
*135
0 0/0 HL - 0+9 3(14)3(20)
4(34)3
39 -21 -
Sourai Rengeki (Genei Jin) Ultra Combo 2 (Genei Jin) 60*45x3
*75*45x2
0 0/0 HL - 0+10 3(6)3(7)
3(10)3(9)1
46 -26 -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Block Adv Hit Adv

Moves

Standing Close Normals

  Name Nickname Command Notes
File:No image.png

Close LP

Close Jab Close lp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Close MP

Close Strong Close mp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Close HP

Close Fierce Close hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Close LK

Close Short Close lk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Close MK

Close Forward Close mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Close HK

Close Roundhouse Close hk

~~ Uses and Strategies ~~

(No uses/strategies)


Standing Far Normals

  Name Nickname Command Notes
File:No image.png

Far LP

Far Jab lp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Far MP

Far Strong mp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Far HP

Far Fierce hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Far LK

Far Short lk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Far MK

Far Forward mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Far HK

Far Roundhouse hk

~~ Uses and Strategies ~~

(No uses/strategies)


Crouching Normals

  Name Nickname Command Notes
File:No image.png

Crouch LP

Crouch Jab d + lp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Crouch MP

Crouch Strong d + mp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Crouch HP

Crouch Fierce d + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Crouch LK

Crouch Short d + lk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Crouch MK

Crouch Forward d + mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Crouch HK

Crouch Roundhouse d + hk

~~ Uses and Strategies ~~

(No uses/strategies)


Jumping Normals

  Name Nickname Command Notes
File:No image.png

Jump LP

Jump Jab (in air) lp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Neutral Jump MP

Neutral Jump Strong u + mp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Diagonal Jump MP

Diagonal Jump Strong ub / Uf.png + mp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Neutral Jump HP

Neutral Jump Fierce u + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Diagonal Jump HP

Diagonal Jump Fierce ub / Uf.png + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Jump LK

Jump Short (in air) lk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Jump MK

Jump Forward (in air) mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Jump HK

Jump Roundhouse (in air) hk

~~ Uses and Strategies ~~

(No uses/strategies)


Unique Attacks

  Name Nickname Command Notes
File:No image.png

Senpukyaku

Overhead f + mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Dakai

Palm Strike f + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Raigekishu

Dive Kick (in air) Df.png + k

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 1

Target Combo 1 (in air) Lp.png ---.png F.png + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 2

Target Combo 2 d + Mp.png ---.png D.png + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 3

Target Combo 3 d + Hk.png ---.png hk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 4

Target Combo 4 mp ---.png hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 4

Target Combo 4 mp ---.png Hp.png ---.png B.png + hp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 5

Target Combo 5 lp ---.png lk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Target Combo 5

Target Combo 5 lp ---.png Lk.png ---.png mp

~~ Uses and Strategies ~~

(No uses/strategies)


Focus Attacks

  Name Nickname Command Notes
File:No image.png Focus Attack (Level 1) Level 1 Focus mp + mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png Focus Attack (Level 2) Level 2 Focus mp + mk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png Focus Attack (Level 3) Level 3 Focus mp + mk

~~ Uses and Strategies ~~

(No uses/strategies)


Throws

  Name Nickname Command Notes
File:No image.png

Palm Strikes

Forward Throw f or N.png + Lp.png + lk

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Monkey Flip

Back Throw b + Lp.png + lk

~~ Uses and Strategies ~~

(No uses/strategies)


Special Moves

  Name Nickname Command Notes
File:No image.png

Zesshou Hohou

Lunge Punch qcf + P.png Ex.png armorbreak

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Tetsuzanko

Shoulder Check dp + P.png ex

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png Kobokushi (Fake) Palm Strike (fake) qcb + lp

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Kobokushi

Palm Strike qcb + Mp.png or Hp.png Ex.png armorbreak

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Nishokyaku

Up Kicks dp + K.png ex

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Zenpou Tenshin

Command Throw hcb + K.png ex

~~ Uses and Strategies ~~

(No uses/strategies)


Super Combo

  Name Nickname Command Notes
File:No image.png

Genei Jin

Super Combo qcf Qcf.png + p

~~ Uses and Strategies ~~

(No uses/strategies)


Ultra Combos

  Name Nickname Command Notes
File:No image.png

You Hou

Ultra Combo I qcf Qcf.png + 3p.png (1st Hit Armorbreak.png )

~~ Uses and Strategies ~~

(No uses/strategies)

File:No image.png

Sourai Rengeki

Ultra Combo II qcf Qcf.png + 3k

~~ Uses and Strategies ~~

(No uses/strategies)


The Basics

Combos

Strategy

Matchups

Abel
SSFIV-Abel Face.jpg
Abel[No Data]
[character page]
Adon
SSFIV-Adon Face.jpg
Adon[No Data]
[character page]
Akuma/Gouki
SSFIV-Akuma Face.jpg
Akuma[No Data]
[character page]
Balrog/Boxer
SSFIV-Balrog Face.jpg
Balrog[No Data]
[character page]
Blanka
SSFIV-Blanka Face.jpg
Blanka[No Data]
[character page]
C. Viper
SSFIV-CViper Face.jpg
C. Viper[No Data]
[character page]
Cammy
SSFIV-Cammy Face.jpg
Cammy[No Data]
[character page]
Chun-Li
SSFIV-ChunLi Face.jpg
Chun-Li[No Data]
[character page]
Cody
SSFIV-Cody Face.jpg
Cody[No Data]
[character page]
Dan
SSFIV-Dan Face.jpg
Dan[No Data]
[character page]
Decapre
SSFIV-Decapre Face.jpg
Decapre[No Data]
[character page]
Dee Jay
SSFIV-DeeJay Face.jpg
Deejay[No Data]
[character page]
Dhalsim
SSFIV-Dhalsim Face.jpg
Dhalsim[No Data]
[character page]
Dudley
SSFIV-Dudley Face.jpg
Dudley[No Data]
[character page]
E. Honda
SSFIV-EHonda Face.jpg
E. Honda[No Data]
[character page]
El Fuerte
SSFIV-ElFuerte Face.jpg
El Fuerte[No Data]
[character page]
Elena
SSFIV-Elena Face.jpg
Elena[No Data]
[character page]
Evil Ryu
SSFIV-Evil Ryu Face.jpg
Evil Ryu[No Data]
[character page]
Fei Long
SSFIV-FeiLong Face.jpg
Fei Long[No Data]
[character page]
Gen
SSFIV-Gen Face.jpg
Gen[No Data]
[character page]
Gouken
SSFIV-Gouken Face.jpg
Gouken[No Data]
[character page]
Guile
SSFIV-Guile Face.jpg
Guile[No Data]
[character page]
Guy
SSFIV-Guy Face.jpg
Guy[No Data]
[character page]
Hakan
SSFIV-Hakan Face.jpg
Hakan[No Data]
[character page]
Hugo
SSFIV-Hugo Face.jpg
Hugo[No Data]
[character page]
Ibuki
SSFIV-Ibuki Face.jpg
Ibuki[No Data]
[character page]
Juri
SSFIV-Juri Face.jpg
Juri[No Data]
[character page]
Ken
SSFIV-Ken Face.jpg
Ken[No Data]
[character page]
M. Bison/Dictator
SSFIV-MBison Face.jpg
M. Bison[No Data]
[character page]
Makoto
SSFIV-Makoto Face.jpg
Makoto[No Data]
[character page]
Oni
SSFIV-Oni Face.jpg
Oni[No Data]
[character page]
Poison
SSFIV-Poison Face.jpg
Poison[No Data]
[character page]
Rolento
SSFIV-Rolento Face.jpg
Rolento[No Data]
[character page]
Rose
SSFIV-Rose Face.jpg
Rose[No Data]
[character page]
Rufus
SSFIV-Rufus Face.jpg
Rufus[No Data]
[character page]
Ryu
SSFIV-Ryu Face.jpg
Ryu[No Data]
[character page]
Sagat
SSFIV-Sagat Face.jpg
Sagat[No Data]
[character page]
Sakura
SSFIV-Sakura Face.jpg
Sakura[No Data]
[character page]
Seth
SSFIV-Seth Face.jpg
Seth[No Data]
[character page]
T. Hawk
SSFIV-THawk Face.jpg
T. Hawk[No Data]
[character page]
Vega/Claw
SSFIV-Vega Face.jpg
Vega[No Data]
[character page]
Yang
SSFIV-Yang Face.jpg
Yang[No Data]
[character page]
Yun (Mirror)
SSFIV-Yun Face.jpg
Yun[No Data]
[character page]
Zangief
SSFIV-Zangief Face.jpg
Zangief[No Data]
[character page]

Frame Data

Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Close LP Close Lp.png 20 50 20 HL ch/sp/su 3 2 7 11 3 6 12 15 Reset Reset - - - - - - -
Close MP Close Mp.png 60 100 40 HL sp/su 4 4 10 17 2 4 16 18 Reset Reset - - - - - - -
Close HP Close Hp.png 70*50 80*120 30*30 HL sp/su*- 6 1*3 20 29 -5 0 18 23 Forces stand Forces stand Reset Reset - - - - - - -
Close LK Close Lk.png 30 50 20 HL sp/su 4 3 7 13 2 4 12 14 Reset Reset - - - - - - -
Close MK Close Mk.png 60 80 40 HL J 7 4 15 25 -5 - 14 - Free Juggle Free Juggle Free Juggle Free Juggle - - - - - - -
Close HK Close Hk.png 110 200 60 HL - 12 4 21 36 -7 - 18 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - -
Far LP Far Lp.png 20 50 20 HL ch/sp/su 4 2 6 11 3 6 11 14 Reset Reset - - - - - - -
Far MP Far Mp.png 60 80 40 HL sp/su 5 5 14 23 -5 -2 14 17 Reset Reset - - - - - - -
Far HP Far Hp.png 120 200 60 HL - 9 3 20 31 -5 -1 18 22 Reset Reset - - - - - - -
Far LK Far Lk.png 30 50 20 HL sp/su 4 3 7 13 2 4 12 14 Reset Reset - - - - - - -
Far MK Far Mk.png 70 100 40 HL - 6 3 13 21 -2 1 14 17 3F cancelable to special moves Reset Reset - - - - - - -
Far HK Far Hk.png 110 200 60 HL - 12 4 16 31 -4 - 16 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - -
Crouch LP Crouch Lp.png 30 50 20 HL ch/sp/su 3 2 8 12 2 4 12 14 Reset Reset - - - - - - -
Crouch MP Crouch Mp.png 60 100 40 HL sp/su 5 4 6 14 2 6 12 16 Reset Reset - - - - - - -
Crouch HP Crouch Hp.png 50*60 100*80 30*30 HL - 6 2(4)4 17 32 -3 1 18 22 Reset Reset - - - - - - -
Crouch LK Crouch Lk.png 20 50 20 L ch/sp/su 4 2 8 13 1 4 11 14 Reset Reset - - - - - - -
Crouch MK Crouch Mk.png 60 100 40 L sp/su 5 3 14 21 -3 0 14 17 Reset Reset - - - - - - -
Crouch HK Crouch Hk.png 65 100 60 L - 10 4 23 36 -12 - 15 - Hard Knockdown Hard Knockdown Hard Knockdown Hard Knockdown - - - - - - -
Senpukyaku Overhead
Right.gif+Mk.png
70 100 40 H - 20 4 13 36 -1 2 16 19 Reset Reset - - Lower body: 6~23F - - 7~23F -
Dakai Right.gif+Hp.png 110 200 60 HL - 14 6 20 39 -8 - 18 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - JP: 1
Target Combo 2 (TC2) Down.gif+Mp.png > Down.gif+Hp.png 30*40 50*100 30*30 HL su 5 2(4)4 18 32 -4 0 18 22 Super cancelable on whiff Reset Reset - - - - - - -
Target Combo 3 (TC3) Down.gif+Hk.png > Hk.png 55 100 40 HL su 7 4 24 34 -9 - 19 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - JP: 99
Target Combo 4 (TC4) Mp.png > Hp.png 35 50 30 HL - 9 3 20 31 -6 1 17 24 Reset Reset - - - - - - -
Target Combo 4 (TC4) Mp.png > Hp.png > Left.gif+Hp.png 60 62 30 HL su 13 5 24 41 -8 - 21 - X X Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - -
Target Combo 5 cl.Lp.png > Lk.png 20 50 20 HL - 4 2 8 13 1 4 11 14 Reset Reset - - - - - - -
Target Combo 5 cl.Lp.png > Lk.png > Mp.png 40 80 40 HL sp/su 5 5 14 23 -2 -1 17 18 Reset Reset - - - - - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Jump LP Jump Lp.png 35 50 20 H - 3 13 - 15 - - - - Reset Reset - - - Lower body: 1~2F - - -
Neutral Jump MP Neutral Jump Mp.png 80 100 40 H - 4 8 - 11 - - - - Reset Reset - - - Lower body: 1~3F - - -
Angled Jump MP Angled Jump Mp.png 80 100 40 H - 4 6 - 9 - - - - Reset Reset - - - Lower body: 1~3F - - -
Neutral Jump HP Neutral Jump Hp.png 110 200 60 H - 5 5 - 9 - - - - Reset Reset - - - Lower body: 1~4F - - -
Angled Jump HP Angled Jump Hp.png 110 200 60 H - 6 4 - 9 - - - - Reset Reset - - - Lower body: 1~5F - - -
Jump LK Jump Lk.png 40 50 20 H - 4 10 - 13 - - - - Reset Reset - - - Lower body: 1~3F - - -
Neutral Jump MK Jump Mk.png 70 100 40 H - 7 8 - 10 - - - - Reset Reset - - - Lower body: 1~6F - - -
Angled Jump MK Jump Mk.png 70 100 40 H - 7 4 - 14 - - - - Reset Reset - - - Lower body: 1~6F - - -
Jump HK Jump Hk.png 100 200 60 H - 5 4 - 8 - - - - Reset Reset - - - Lower body: 1~4F - - -
Raigekishu Dive Kick Lk.png 60 100 20 HL - 7 until ground After landing 6 - - - - - Reset Reset - - - - - - JP: 1
Dive Kick Mk.png 60 100 20 HL - 8 until ground After landing 6 - - - - - Reset Reset - - - - - - -
Dive Kick Hk.png 60 100 20 HL - 7 until ground After landing 6 - - - - - Reset Reset - - - - - - -
Target Combo 1 (TC1) Air Lp.png > Right.gif+Hp.png 90 150 60 H - 3 5 - 7 - - Reset Reset - - - Lower body: 1~2F - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Focus Attack (Level 1) Level 1 Focus 60 100 20 HL - 10+11 2 35 57 -21 -21 16 16 Range: 1.802 Crumple Soft Knockdown Soft Knockdown 1~10F - - - - - -
Focus Attack (Level 2) Level 2 Focus 80 150 40 HL - 18+11 2 35 65 -15 - 22 - Range: 1.802 Crumple Crumple Free Juggle Free Juggle 1~18F - - - - - -
Focus Attack (Level 3) Level 3 Focus 140 200 60 - - 65 2 34 100 - - - - Range: 1.802, cannot hit pre-jump X Crumple Crumple Free Juggle Free Juggle 1~64F - - - - - -
Red Focus Attack (Level 1) Level 1 Red Focus 90 100 20 HL - 10+11 2 34 57 -21 -21 16 16 Range: 1.802, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block Crumple Soft Knockdown Soft Knockdown 1~10F (99 hits) - - - - - -
Red Focus Attack (Level 2) Level 2 Red Focus 120 150 40 HL - 18+11 2 34 65 -15 - 22 - Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block Crumple Crumple Free Juggle Free Juggle 1~18F (99 hits) - - - - - -
Red Focus Attack (Level 3) Level 3 Red Focus 210 200 60 - - 65 2 34 100 - - - - Range: 1.802, Opponent gains 30 meter on hit, cannot hit pre-jump X Crumple Crumple Free Juggle Free Juggle 1~65F (99 hits) - - - - - -
EX Red Focus Attack (Level 1) Level 1 EX Red Focus 90 100 20 HL - 10+11 2 34 57 -15 - 22 - Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block Crumple Crumple Free Juggle Free Juggle - - - - - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Palm Strikes Forward Throw 110 150 40 0.882 - 3 2 20 24 - - - - X Hard Knockdown - - - - - - - - - -
Monkey Flip Back Throw 130 110 40 0.882 - 3 2 20 24 - - - - X Hard Knockdown - - - - - - - - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Zesshou Hohou Lunge Punch Lp.png 90 150 30/30 HL su 9 7 10 + After landing 12 37 -9 - 20 - Only EX Focus cancelable not Super X Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - Lower body: 9~19F - - 9F~ JP: 1
Lunge Punch Mp.png 110 150 30/30 HL su 14 9 6 + After landing 11 39 -7 - 19 - Only EX Focus cancelable not Super X Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - Lower body: 14~22F - - 14F~ JP: 1
Lunge Punch Hp.png 130 150 30/30 HL su 17 11 8 + After landing 6 41 -9 - 16 - Only EX Focus cancelable not Super X Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - Lower body: 17~30F - - 17F~ JP: 1
EX Zesshou Hohou Lunge Punch Ex.png 80*60 100*100 -250/0 HL su*- 17 3*6 4 + After landing 11 40 -1 - 23 - Only EX Focus cancelable not Super, cancelable 16~21F, opponent gains 15x2 meter on hit X Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - Lower body: 17~25F - - 17F~ JP: 1*1
Tetsuzanko Shoulder Check Lp.png 100 100 20/30 HL su 16 6 14 35 -3 2 17 22 Soft Knockdown Soft Knockdown - - - - - - JS: 99
Shoulder Check Mp.png 125 200 30/60 HL su 21 5 18 43 -6 - 17 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - Upper body: 4~18F - - -
Shoulder Check Hp.png 100 200 30/60 HL su 25 4 22 50 -7 - 19 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - Upper body: 18~22F - - -
EX Tetsuzanko Shoulder Check Ex.png 90*40 150*100 -250/0 HL su*- 13 1(1)4 20 38 -6 - 20 Opponent gains 15x2 meter on hit [2nd Hit]: Soft Knockdown [2nd Hit]: Soft Knockdown Soft Knockdown Soft Knockdown - - - Upper body: 4~13F - - JP: 2*2 JS: 1*99
Kobokushi (Fake) Palm Strike (fake) - - - - - - - Total 25 25 - - - - - - - - - - - - - - -
Kobokushi Palm Strike 140 250 20/60 HL su 23 10 13 45 1 - 24 - X X Free Juggle Free Juggle Free Juggle Free Juggle - - - - - - -
EX Kobokushi Palm Strike Ex.png 160 300 -250/0 HL su 23 13 21 56 -13 - 21 - Opponent gains 30 meter on hit X X Wall Bounce, Free Juggle Wall Bounce, Free Juggle Wall Bounce, Free Juggle Wall Bounce, Free Juggle - - Lower body: 1~20F - - - JP: 1
Nishokyaku Up Kicks Lk.png 70*50 100*50 30/20*20 HL - 5 2(6)4 14 + After landing 11 41 -16 - 13 - Cannot hit crouching - - All: 1~5F Legs: 8~16F 1~5F 4F~ JP: 0*1
Up Kicks Mk.png 70*40 100*50 30/30*20 HL - 6 2(6)4 18 + After landing 14 49 -23 - 13 - Cannot hit crouching - - Lower body: 1~7F Legs: 8~17F 1~7F 5F~ JP: 0*1
Up Kicks Hk.png 70*70 100*100 30/30*30 HL - 8 2(6)4 24 + After landing 14 57 -29 - 13 - - - All: 1~7F Legs: 8~19F - 7F~ JP: 0*1
EX Nishokyaku Up Kicks Ex.png 60*40 100*100 -250/0 HL - 4 2(6)4 18 + After landing 17 50 -26 - 13 - Opponent gains 10x2 meter on hit Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - All: 1~5F Legs: 6~15F - 3F~ JP: 1*2
Zenpou Tenshin Command Throw 1 0 20/30 1.143 - 10 2 45 56 - 7 - - X Forces stand - - - - - - - - - -
EX Zenpou Tenshin Command Throw Ex.png 1 0 -250/0 1.298 - 8 2 45 54 - 7 - - Opponent gains 15 meter on hit X Forces stand - - - - - - - - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Genei Jin Super Combo - - -1000/0 - - 1+0 370 Total 8 378 - - - - Move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames All Moves gain Soft Knockdown property All Moves gain Soft Knockdown property - All: 1~3F - - - - All moves gain infinite Juggle Potential during Genei-Jin
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
You Hou Ultra Combo 1 105*45x2*135
[375]
0 0/0 HL - 0+9 3(14)3(20)
4(34)3
39 128 -21 - 21 - 1st hit goes into animation, [] refers to animation, last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit X Free Juggle Free Juggle Hard Knockdown Hard Knockdown - All: 1~11F - - - - JP: 1*99x4
Sourai Rengeki Ultra Combo 2 60*45x3
*255
0 0/0 HL - 0+10 3(6)3(7)
3(10)3(9)1
46 100 -26 - 21 - 5th hit goes into animation, opponent gains 15x5*10x2*5x6*30 meter on hit [5th Hit]: Hard Knockdown [5th Hit]: Hard Knockdown Hard Knockdown Hard Knockdown - All: 1~12F - All: 13~19F - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Close LP (Genei Jin) Close Lp.png (Genei Jin) 20 0 0/0 HL ch/sp/j/dash 3 2 5 9 7 7 14 14 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Close MP (Genei Jin) Close Mp.png (Genei Jin) 40 0 0/0 HL ch/sp/j/dash 4 2 7 12 5 8 14 17 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Close HP (Genei Jin) Close Hp.png (Genei Jin) 40*30 0 0/0 HL ch/sp/j/dash 6 1*3 7 16 8 13 19 24 Forces stand Forces stand Soft Knockdown Soft Knockdown - - - - - - JP: 99
Close LK (Genei Jin) Close Lk.png (Genei Jin) 30 0 0/0 HL ch/sp/j/dash 4 2 7 12 5 5 14 14 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Close MK (Genei Jin) Close Mk.png (Genei Jin) 65 0 0/0 HL ch/sp/j/dash 5 4 15 23 -5 - 14 - Free Juggle Free Juggle Free Juggle Free Juggle - - - - - - JP: 99
Close HK (Genei Jin) Close Hk.png (Genei Jin) 110 0 0/0 HL ch/sp/j/dash 8 4 21 32 -7 - 18 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - JP: 99
Far LP (Genei Jin) Far Lp.png (Genei Jin) 20 0 0/0 HL ch/sp/j/dash 4 2 6 11 6 6 14 14 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Far MP (Genei Jin) Far Mp.png (Genei Jin) 40 0 0/0 HL ch/sp/j/dash 5 4 7 15 3 6 14 17 3~4F cancellable Soft Knockdown Soft Knockdown - - - - - - JP: 99
Far HP (Genei Jin) Far Hp.png (Genei Jin) 60 0 0/0 HL ch/sp/j/dash 6 3 7 15 8 13 18 23 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Far LK (Genei Jin) Far Lk.png (Genei Jin) 30 0 0/0 HL ch/sp/j/dash 4 2 7 12 5 5 14 14 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Far MK (Genei Jin) Far Mk.png (Genei Jin) 50 0 0/0 HL ch/sp/j/dash 6 3 15 23 -4 1 14 19 3~4F cancellable Soft Knockdown Soft Knockdown - - - - - - JP: 99
Far HK (Genei Jin) Far Hk.png (Genei Jin) 60 0 0/0 HL ch/sp/j/dash 8 4 21 32 -7 - 18 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - JP: 99
Crouch LP (Genei Jin) Crouch Lp.png (Genei Jin) 30 0 0/0 HL ch/sp/j/dash 4 2 8 13 4 4 14 14 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Crouch MP (Genei Jin) Crouch Mp.png (Genei Jin) 60 0 0/0 HL ch/sp/j/dash 4 3 6 12 5 8 14 17 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Crouch HP (Genei Jin) Crouch Hp.png (Genei Jin) 50*60 0 0/0 HL ch/sp/j/dash 3 2(3)3 7 17 4 4 19 19 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Crouch LK (Genei Jin) Crouch Lk.png (Genei Jin) 20 0 0/0 L ch/sp/j/dash 3 2 8 12 -3 0 7 10 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Crouch MK (Genei Jin) Crouch Mk.png (Genei Jin) 60 0 0/0 L ch/sp/j/dash 4 3 14 20 -6 0 11 17 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Crouch HK (Genei Jin) Crouch Hk.png (Genei Jin) 65 0 0/0 L ch/sp/j/dash 8 3 21 31 -12 - 12 - Hard Knockdown Hard Knockdown Hard Knockdown Hard Knockdown - - - - - - JP: 99
Senpukyaku (Genei Jin) Overhead (Genei Jin) 70 0 0/0 H - 13 6 9 27 1 2 16 17 Soft Knockdown Soft Knockdown - - 6~17F - - 7~17F JP: 94
Dakai (Genei Jin) Right.gif+Hp.png (Genei Jin) 110 0 0/0 HL - 10 3 12 24 3 - 18 - Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - - - - JP: 99
Target Combo 2 (Genei Jin) (TC2) Down.gif+Mp.png > Down.gif+Hp.png (Genei Jin) 30*30 0 0/0 HL - 3 2(3)3 9 19 2 6 19 23 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Target Combo 5 (Genei Jin) (TC5) far Lp.png > Lk.png (Genei Jin) 20 0 0/0 HL - 4 2 8 13 5 5 15 15 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Target Combo 5 (Genei Jin) (TC5) far Lp.png > Lk.png > Mp.png (Genei Jin) 40 0 0/0 HL sp/su 5 5 10 19 0 6 15 21 Soft Knockdown Soft Knockdown - - - - - - JP: 99
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Jump LP (Genei Jin) Jump Lp.png (Genei Jin) 30 0 0/0 H - 3 13 - - - - - - Reset Reset - - - Lower body: 1~2F - - JP: 99
Neutral Jump MP (Genei Jin) Neutral Jump Mp.png (Genei Jin) 60 0 0/0 H - 4 8 - - - - - - Reset Reset - - - Lower body: 1~3F - - JP: 99
Angled Jump MP (Genei Jin) Angled Jump Mp.png (Genei Jin) 60 0 0/0 H - 4 6 - - - - - - Reset Reset - - - Lower body: 1~3F - - JP: 99
Neutral Jump HP (Genei Jin) Neutral Jump Hp.png (Genei Jin) 90 0 0/0 H - 7 5 - - - - - - Reset Reset - - - Lower body: 1~4F - - JP: 99
Angled Jump HP (Genei Jin) Angled Jump Hp.png (Genei Jin) 90 0 0/0 H - 6 4 - - - - - - Reset Reset - - - Lower body: 1~5F - - JP: 99
Jump LK (Genei Jin) Jump Lk.png (Genei Jin) 40 0 0/0 H - 4 10 - - - - - - Reset Reset - - - Lower body: 1~3F - - JP: 99
Jump MK (Genei Jin) Jump Mk.png (Genei Jin) 70 0 0/0 H - 7 8 - - - - - - Reset Reset - - - Lower body: 1~6F - - JP: 99
Jump HK (Genei Jin) Jump Hk.png (Genei Jin) 100 0 0/0 H - 5 4 - - - - - - Reset Reset - - - Lower body: 1~4F - - JP: 99
Raigekishu (Genei Jin) Dive Kick Lk.png (Genei Jin) 50 0 0/0 HL - 7 until ground After landing 6 - 5 11 - - Frame advantage is max possible, height restriction: 0.9 Reset Reset - - - - - - JP: 99
Dive Kick Mk.png (Genei Jin) 50 0 0/0 HL - 8 until ground After landing 6 - 5 11 - - Frame advantage is max possible, height restriction: 0.9 Reset Reset - - - - - - JP: 99
Dive Kick Hk.png (Genei Jin) 50 0 0/0 HL - 7 until ground After landing 6 - 5 11 - - Frame advantage is max possible, height restriction: 0.9 Reset Reset - - - - - - JP: 99
Target Combo 1 (Genei Jin) (TC5) Air Lp.png > Right.gif+Hp.png (Genei Jin) 70 0 0/0 H - 3 5 - - - - - - Reset Reset - - - Lower body: 1~2F - - JP: 99
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
Zesshou Hohou (Genei Jin) Lunge Punch Lp.png (Genei Jin) 25*25*10 0 0/0 HL - 7 4*3*4 5 + Afterlanding 5 27 -2 2 19 23 Opponent gains 15x3 meter on hit, only first hit causes armor break X Soft Knockdown Soft Knockdown - - Lower body: 7~17F - - 7F~ JP: 99
Lunge Punch Mp.png (Genei Jin) 25*25*10 0 0/0 HL - 7 4*3*4 5 + Afterlanding 5 27 -2 2 19 23 Opponent gains 15x3 meter on hit, only first hit causes armor break X Soft Knockdown Soft Knockdown - - Lower body: 7~17F - - 7F~ JP: 99
Lunge Punch Hp.png (Genei Jin) 25*25*10 0 0/0 HL - 7 4*3*4 5 + Afterlanding 5 27 -2 2 19 23 Opponent gains 15x3 meter on hit, only first hit causes armor break X Soft Knockdown Soft Knockdown - - Lower body: 7~17F - - 7F~ JP: 99
Tetsuzanko (Genei Jin) Shoulder Check Lp.png (Genei Jin) 40*30 0 0/0 HL - 9 2(1)4 13 28 1 2 18 19 Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit Soft Knockdown Soft Knockdown - - - Upper body: 2~8F - - JP: 99
Shoulder Check Mp.png (Genei Jin) 40*30 0 0/0 HL - 11 2(1)5 14 32 0 - 19 - Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - Upper body: 2~11F - - JP: 99
Shoulder Check Hp.png (Genei Jin) 40*30 0 0/0 HL - 13 2(1)6 16 37 -3 - 19 - Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - - Upper body: 3~12F - - JP: 99
Kobokushi (Fake) (Genei Jin) Palm Strike (fake) (Genei Jin) - 0 0/0 - - - - Total 23 23 - - - - - - - - - - - - - - JP: 99
Kobokushi (Genei Jin) Palm Strike (Genei Jin) 100 0 0/0 HL - 11 10 5 25 6 - 21 - Opponent gains 30 meter on hit X X Free Juggle Free Juggle Free Juggle Free Juggle - - - - - - JP: 99
Nishokyaku (Genei Jin) Up Kicks Lk.png (Genei Jin) 40*40 0 0/0 HL - 6 2(4)4 14 + After landing 11 40 -8 - 21 - Cannot hit crouching opponents, opponent gains 10x2 meter on hit Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - All: 1~8F - Legs: 9~15f - 5f~ JP: 99
Up Kicks Mk.png (Genei Jin) 40*60 0 0/0 HL - 6 2(4)4 19 + After landing 10 44 -18 - 15 - Cannot hit crouching opponents, opponent gains 10x2 meter on hit Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - - Lower body: 1~5F Legs: 8~15F 1~7F 5f~ JP: 99
Up Kicks Hk.png (Genei Jin) 40*80 0 0/0 HL - 6 2(4)4 24 + After landing 12 51 -25 - 15 - Opponent gains 10x2 meter on hit Soft Knockdown Soft Knockdown Soft Knockdown Soft Knockdown - All: 1~5F All: 5~8F Legs: 6~15F - 5f~ JP: 99
Zenpou Tenshin (Genei Jin) Command Throw (Genei Jin) 1 0 0/0 1.143 - 5 2 45 51 - 7 - - X Forces stand - - - - - - - - - -
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info
You Hou (Genei Jin) Ultra Combo 1 (Genei Jin) 70*45x2
*135
0 0/0 HL - 0+9 3(14)3(20)
4(34)3
39 128 -21 - 21 - Last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit X Free Juggle Free Juggle Hard Knockdown Hard Knockdown - All: 1~11F - - - - JP: 99
Sourai Rengeki (Genei Jin) Ultra Combo 2 (Genei Jin) 60*45x3
*75*45x2
0 0/0 HL - 0+10 3(6)3(7)
3(10)3(9)1
46 100 -26 - 21 - Opponent gains 15x7 meter on hit [5th Hit]: Hard Knockdown [5th Hit]: Hard Knockdown Hard Knockdown Hard Knockdown - All: 1~12F - All: 13~19F - - JP: 99
Move Name Nickname Damage Stun Meter
Gain
Hit
Level
Cancel
Ability
Startup Active Rcvry Total
Frames
Block
Adv
Hit
Adv
Block
Stun
Hit
Stun
Extra
Details
Armor
Break
Proj Throw On Hit
Ground
Counter
Hit Ground
On Hit
Air
Counter
Hit Air
Armor Full
Invincible
Strike
Invincible
Projectile
Invincible
Throw
Invincible
Airborne Juggle
Info


Notes

Game Navigation

General
FAQ
Controls & Notation
HUD
Basic Elements
Game Systems
Universal Abilities
Movement
Advanced Techniques
Glossary
Change List
Omega Mode
Characters
Abel
Adon
Akuma
Balrog
Blanka
C. Viper
Cammy
Chun-Li
Cody
Dan
Decapre
Deejay
Dhalsim
Dudley
E. Honda
El Fuerte
Elena
Evil Ryu
Fei Long
Gen
Gouken
Guile
Guy
Hakan
Hugo
Ibuki
Juri
Ken
M. Bison
Makoto
Oni
Poison
Rolento
Rose
Rufus
Ryu
Sagat
Sakura
Seth
T. Hawk
Vega
Yang
Yun
Zangief