JoJo's Bizarre Adventure: Heritage for the Future/Jotaro/Movelist: Difference between revisions
From SuperCombo Wiki
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*Can combo into d.s.5A, s.623X, and even 2A (not practical). | *Can combo into d.s.5A, s.623X, and even 2A (not practical). | ||
*Can be used after a launcher Stand Crash and can be followed up with s.214AA. | *Can be used after a launcher Stand Crash and can be followed up with s.214AA. | ||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=s.2A | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=4 | |||
|active=3 | |||
|recovery=9 | |||
|hit=0 | |||
|block/pushblock=-1 / -4 | |||
|damage= | |||
|cancel=SP, SU | |||
|properties=IPS=No Scales=Yes Mid | |||
|description= | |||
*Combos into s.5B, allowing it to be quite a functioning spacing tool against smaller characters. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=s.2B | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=6 | |||
|active=2 | |||
|recovery=16 | |||
|hit=-3 | |||
|block/pushblock=-7 / -12 | |||
|damage= | |||
|cancel=SP, SU | |||
|properties=IPS=No Scales=Yes Low | |||
|description= | |||
*Similar to s.2A. | |||
*Comes out slower for more damage. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=s.2C | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=8 | |||
|active=6 | |||
|recovery=18 | |||
|hit=Launch | |||
|block/pushblock=-7 / -20 | |||
|damage= | |||
|cancel=SP, SU | |||
|properties=IPS=No Scales=Yes Mid | |||
|description= | |||
*Quite a useful anti air, with a surprisingly functional grounded hitbox for pokes. | |||
*Starts potent tech chase. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Easiest knockdown of my life | |||
|name=s.2C (Chain ender) | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=16 | |||
|active=5 | |||
|recovery=26 | |||
|hit=Knockdown | |||
|block/pushblock=-20 / -19 | |||
|damage= | |||
|cancel=None | |||
|properties=IPS=No Scales=No Low | |||
|description= | |||
*Causes knockdown, used to end autocombos like s.2ABAB s.2C | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Bonk | |||
|name=s.j.A | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=2 | |||
|active=2 | |||
|recovery=Until you land | |||
|hit=+12 | |||
|block/pushblock=+11 / +8 | |||
|damage= | |||
|cancel=None | |||
|properties=IPS=No Scales=Yes High | |||
|description= | |||
*Your fastest aerial move. | |||
*Solid IOH. Can be used as a panic option with S+7A | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=Bonk v2 | |||
|name=s.j.B | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=3 | |||
|active=2 | |||
|recovery=Until you land | |||
|hit=+12 | |||
|block/pushblock=+11 / +8 | |||
|damage= | |||
|cancel=None | |||
|properties=IPS=No Scales=Yes High | |||
|description= | |||
*Same as s.j.A but comes out slower while doing more damage. Your go to jump-in. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption=You thought you could tech away? | |||
|name=s.j.C | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=5 | |||
|active=4 | |||
|recovery=Until you land | |||
|hit=+12 | |||
|block/pushblock=+11 / +8 | |||
|damage= | |||
|cancel=None | |||
|properties=IPS=No Scales=Yes High | |||
|description= | |||
*Does high damage and works very well as an air-to-air + tech chase tool. | |||
*If the opponent blocks this in the air and above you, you get to s.5A Air UB them into more tech chase. | |||
}} | }} | ||
}} | }} |
Revision as of 07:32, 16 March 2021
Movelist
Normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 3 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+6 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 15 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 5 | 17 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 | 5 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+6 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 17 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 20 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Knockdown | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 5 | 11 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 3 | 22 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 7 | 24 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Mid | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2 | 2 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+1 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 4 | 11 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 15 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | None | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 25 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+5 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 9 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 16 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 6 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Launch | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
16 | 5 | 26 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Knockdown | {{{block}}} | - | None | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2 | Until you land | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | None | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | Until you land | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | None | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 4 | Until you land | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | None | IPS=No Scales=Yes High | ||||
|
Dashing normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 4 | 5 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 3 | 13 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes | ||||
|
Specials
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
15 | 33 | 61 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+33 | {{{block}}} | - | None | IPS=No Scales=No | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 11 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Launch | {{{block}}} | - | s.214X | IPS=No Scales=No | ||||
|
Supers
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 11 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+185 | {{{block}}} | - | None | IPS=No Scales=Yes | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 11 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Launch | {{{block}}} | - | s.214X | IPS=No Scales=No | ||||
|