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==={{TKin|i=4}} Back Kick=== | ==={{TKin|i=4}} Back Kick=== | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-4.gif | ||
|caption= | |caption= | ||
|name= | |name=Swing Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=4}} | |input={{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=11 | ||
|damage= | |advantage=-6 / +2 | ||
|range= | |damage=4 | ||
|range=4.5 | |||
|property= | |property= | ||
|stance= | |stance=Yes | ||
|description= | |description=A pretty good high button. You can be sneaky with this move to faint a combo string against a crouching player and string it into ''Scalpel Uppercut'' to hit mid and get [[Thrill Kill/System#Bonus Damage|bonus damage]].}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-f4.gif | ||
|caption= | |caption= | ||
|name= | |name=Spin Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=11 | ||
|active= | |active=1 | ||
|recovery= | |recovery=14 | ||
|damage= | |damage=4 | ||
|range= | |advantage=-8 / -2 | ||
|range=3.4 | |||
|property= | |property= | ||
|stance= | |stance=Yes | ||
|description= | |description=Another odd attack that has very little use. Doesn't have any appealing combo strings.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-bf4.gif | ||
|caption= | |caption= | ||
|name= | |name=Spinning Sweep | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} / {{TKin|i=qc|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=-6 / -1 | ||
|range= | |damage=3 | ||
|range=5.6 | |||
|property= | |property= | ||
|stance= | |stance=Yes | ||
|description= | |description=Great range and it can string into ''Low Incision'', but Dr Faustus will trip when this move is low blocked.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-l24.gif | ||
|caption= | |caption= | ||
|name= | |name=Crouch Flip | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=l2+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=10 | ||
|active= | |active=3 | ||
|recovery= | |recovery=28 | ||
|damage= | |advantage=-23 / -15 | ||
|range= | |damage=9 | ||
|property= | |range=4.5 | ||
|stance= | |property=[[File:Knockdown.png]] | ||
|description= | |stance=No | ||
|description=A fun looking move and it offers some mobility after the hit, but you'll rarely use it.}} | |||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-hc4.gif | ||
|caption= | |caption= | ||
|name= | |image2=TK-Dr-hc41.gif | ||
|caption2=Straight Kick | |||
|image3=TK-Dr-hc42.gif | |||
|caption3=High Kick | |||
|image4=TK-Dr-hc43.gif | |||
|caption4=Trip | |||
|image5=TK-Dr-hc44.gif | |||
|caption5=Exit Stance | |||
|name=Chambered Stance | |||
|linkname= | |linkname= | ||
|input={{TKin|i=hc|c=1}}{{TKin|i=4}} | |input={{TKin|i=hc|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |version=Enter Stance | ||
|startup= | |hit= | ||
|startup=11 | |||
|active= | |active= | ||
|recovery= | |recovery=112 | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=Not to be confused with his other stance move ''Crane Stance'', ''Chambered Stance'' is a very silly and impractical addition to Faustus' toolkit. If you get hit or don't input a move, Dr. Faustus will fall over.}} | ||
}} | {{AttackData-TK | ||
-- | |header=no | ||
{{ | |version={{TKin|i=1}} Straight Kick | ||
| | |hit=[[File:High.png]] | ||
| | |startup=8 | ||
| | |active=2 | ||
| | |recovery=12 | ||
| | |advantage=-7 / +3 | ||
| | |damage=10 | ||
|range=5.5 | |||
|property= | |||
|stance=No | |||
|description=Very high damage and range for a single poke like this.}} | |||
{{AttackData-TK | |||
|header=no | |||
|version={{TKin|i=2}} High Kick | |||
|hit=[[File:Mid.png]] | |||
|startup=5 | |||
|active=2 | |||
|recovery=9 | |||
|advantage=-4 / +3 | |||
|damage=8 | |||
|range=4.2 | |||
|property= | |||
|stance=No | |||
|description=Better advantage, but hits high and has less range.}} | |||
{{AttackData-TK | |||
|header=no | |||
|version={{TKin|i=3}} Trip | |||
|hit=[[File:Low.png]] | |||
|startup=13 | |||
|active=1 | |||
|recovery=12 | |||
|advantage=-6 / +2 | |||
|damage=12 | |||
|range=4.2 | |||
|property=[[File:Knockdown.png]] | |||
|stance=No | |||
|description=Great for when you want your opponent to get a free wake-up attack against you.}} | |||
{{AttackData-TK | {{AttackData-TK | ||
|hit= | |header=no | ||
|version={{TKin|i=4}} Exit Stance | |||
|hit= | |||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=9 | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
|property= | |property= | ||
|stance= | |stance=No | ||
|description= | |description=For when you're done being silly.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Dr-ff4.gif | ||
|caption= | |caption= | ||
|name= | |name=Flying Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
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{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:.png]] | ||
|startup= | |startup=14 | ||
|active= | |active=3 | ||
|recovery= | |recovery=21 | ||
|damage= | |advantage=-17 / +25 | ||
|range= | |damage=8 | ||
|property= | |range=14.4 | ||
|stance= | |property=[[File:Hardknockdown.png]] | ||
|stance=No | |||
|description=Description needed.}} | |description=Description needed.}} | ||
}} | }} | ||
===Grabs / Misc Moves=== | ===Grabs / Misc Moves=== | ||
{{MoveData | {{MoveData |
Revision as of 11:19, 28 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
7f | 1f | 13f | -7 / +21 | 5 | 1.5u | No | |||
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
6f | 2f | 12f | -1 / +29 | 7 | 1.7u | No | |||
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
5f | 2f | 11f | -6 / +3 | 3 | 2.7u | - | No | ||
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | 22f | - | 19f | - | - | - | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
5f | 1f | 9f | -3 / 0 | 2 | 2.9u | - | No | ||
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
7f | 3f | 11f | -6 / +2 | 4 | 4.5u | - | Yes | ||
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | 14f | 3f | 21f | -17 / +25 | 8 | 14.4u | No | ||
|
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|