< Thrill Kill | Dr. Faustus
Button inputs that are highlighted in blue can be countered high, and inputs in red can be countered low.
Jab Punch
- * ...links to Scalpel Uppercut.
- *Doesn't string.
- * ...links to Spin Kick.
- *Doesn't string.
- ...links to Spinning Sweep.
- * ...links to Scalpel Uppercut.
- *Doesn't string.
- ...links to Low Incision.
- ...links to Spinning Sweep.
Crouch Straight Jab
Scalpel Jab
Scalpel Uppercut
Low Incision
- ...links to Scalpel Uppercut.
Surgery Swing
- ...links to Scalpel Uppercut.
- *
- *Must be inputted after frame 14 of the Surgery Swing, with a 4 frame window to keep the string true.
Quick Kick
- * ...links to Scalpel Uppercut.
- *Doesn't string.
- * ...links to Spin Kick.
- *Doesn't string.
- ...links to Spinning Sweep.
- * ...links to Scalpel Uppercut.
- *Doesn't string.
- * ...links to Spin Kick.
- *Doesn't string.
- ...links to Spinning Sweep.
Front Lunge Kick
Crouch Front Kick
Swing Kick
- * ...links to Scalpel Uppercut.
- *Doesn't string.
- * ...links to Spin Kick.
- *Doesn't string.
- ...links to Spinning Sweep.
Spin Kick
- * ...links to Scalpel Uppercut.
- *Doesn't string.
Spinning Sweep
While you can use to input a Spinning Sweep, the code for the combo strings are not programmed for a quarter circle input.
- * ...links to Scalpel Uppercut.
- *Doesn't string.
- ...links to Surgery Swing.
- ...links to Low Incision.