JoJo's Bizarre Adventure: Heritage for the Future/Devo/Movelist: Difference between revisions
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Line 14: | Line 14: | ||
|block=-3 | |block=-3 | ||
|pushblock=-6 | |pushblock=-6 | ||
|guard= | |guard=Mid<br> | ||
|damage=4 | |damage=4 | ||
|cancel=SU,SP,TA,CrC,5a | |cancel=SU,SP,TA,CrC,5a | ||
|properties= | |properties=Air UB<br>IPS on | ||
|description= | |description= | ||
*Devo swings his arm up into the air. | *Devo swings his arm up into the air. | ||
Line 38: | Line 38: | ||
|block=-6 | |block=-6 | ||
|pushblock=-14 | |pushblock=-14 | ||
|guard= | |guard=Mid<br> | ||
|damage=8 | |damage=8 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Launch | ||
|description= | |description= | ||
*Same as 5a but slower and does more damage than 5a. | *Same as 5a but slower and does more damage than 5a. | ||
Line 61: | Line 61: | ||
|block=-5/-3<br>-18 | |block=-5/-3<br>-18 | ||
|pushblock=-16 | |pushblock=-16 | ||
|guard= | |guard=Mid<br> | ||
|damage=10 | |damage=10 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
*Your Go-To Stand-Off combo starter. | *Your Go-To Stand-Off combo starter. | ||
Line 85: | Line 85: | ||
|block= +1 | |block= +1 | ||
|pushblock=-2 | |pushblock=-2 | ||
|guard= | |guard=Low<br> | ||
|damage=4 | |damage=4 | ||
|cancel=2a<br>SP,SU,TA,WC | |cancel=2a<br>SP,SU,TA,WC | ||
|properties= | |properties=Air UB<br>IPS on | ||
|description= | |description= | ||
*This gonna be the glue for most of your combos, as you will use them to link your specials when you cancel 5c with a special. | *This gonna be the glue for most of your combos, as you will use them to link your specials when you cancel 5c with a special. | ||
Line 108: | Line 108: | ||
|block=-7 | |block=-7 | ||
|pushblock=-15 | |pushblock=-15 | ||
|guard= | |guard=Low<br> | ||
|damage=6 | |damage=6 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
*Its 2a but slower, wider, and gives more damage. | *Its 2a but slower, wider, and gives more damage. | ||
Line 130: | Line 130: | ||
|block=-1/-14 | |block=-1/-14 | ||
|pushblock=-15 | |pushblock=-15 | ||
|guard= | |guard=Low<br> | ||
|damage=3+6 | |damage=3+6 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
* This will be your Go-To combo ender if you're gonna set up okizeme. | * This will be your Go-To combo ender if you're gonna set up okizeme. | ||
Line 152: | Line 152: | ||
|block=+10 | |block=+10 | ||
|pushblock=+6 | |pushblock=+6 | ||
|guard= | |guard=High | ||
|damage=5 | |damage=5 | ||
|cancel=None<br>(see desc) | |cancel=None<br>(see desc) | ||
|properties= | |properties= | ||
|description= | |description= | ||
*Ok Air-to-Air | *Ok Air-to-Air | ||
Line 176: | Line 176: | ||
|block=+10 | |block=+10 | ||
|pushblock=+6 | |pushblock=+6 | ||
|guard= | |guard=High | ||
|damage=8 | |damage=8 | ||
|cancel=None<br>(see j.a desc) | |cancel=None<br>(see j.a desc) | ||
|properties= | |properties= | ||
|description= | |description= | ||
*Usually better as an Air-to-Air than j.c, nicely disjointed. | *Usually better as an Air-to-Air than j.c, nicely disjointed. | ||
Line 201: | Line 201: | ||
|block=+10 | |block=+10 | ||
|pushblock=+6 | |pushblock=+6 | ||
|guard= | |guard=High | ||
|damage=10 | |damage=10 | ||
|cancel=None<br>(see j.a desc) | |cancel=None<br>(see j.a desc) | ||
|properties= | |properties= | ||
|description= | |description= | ||
*Good Air-to-Air as it does good damage and it has good priority. | *Good Air-to-Air as it does good damage and it has good priority. | ||
Line 225: | Line 225: | ||
|block=-10 | |block=-10 | ||
|pushblock= | |pushblock= | ||
|guard= | |guard=Mid<br> | ||
|damage=11 | |damage=11 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Launch<br>Air UB | ||
|description= | |description= | ||
*Can be cancelled to specials and supers. | *Can be cancelled to specials and supers. | ||
Line 247: | Line 247: | ||
|recovery=N/A | |recovery=N/A | ||
|hit=-14 | |hit=-14 | ||
|block=N | |block=N/A | ||
|pushblock=A | |pushblock=N/A | ||
|guard= | |guard=Grab | ||
|damage=13 | |damage=13 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
*Does a chokeslam to the opponent. (Devo for WWE 2k21 When) | *Does a chokeslam to the opponent. (Devo for WWE 2k21 When) | ||
Line 272: | Line 272: | ||
|block=-18 | |block=-18 | ||
|pushblock=-31 | |pushblock=-31 | ||
|guard= | |guard=Mid<br> | ||
|damage=10 | |damage=10 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Launch | ||
|description= | |description= | ||
*Same as d.5C, except flies opponent even higher and does not cause knockdown if not teched. | *Same as d.5C, except flies opponent even higher and does not cause knockdown if not teched. | ||
Line 294: | Line 294: | ||
|block=-5 | |block=-5 | ||
|pushblock=-18 | |pushblock=-18 | ||
|guard= | |guard=Low<br> | ||
|damage=8 | |damage=8 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
*Same like 2b but is slower and has more reach. | *Same like 2b but is slower and has more reach. | ||
Line 317: | Line 317: | ||
|block=+15-+1 | |block=+15-+1 | ||
|pushblock=+15-+1 | |pushblock=+15-+1 | ||
|guard= | |guard=Mid | ||
|damage=7 | |damage=7 | ||
|cancel=None | |cancel=None | ||
Line 344: | Line 344: | ||
|block=+6 | |block=+6 | ||
|pushblock=+3 | |pushblock=+3 | ||
|guard= | |guard=Mid<br> | ||
|damage=2 | |damage=2 | ||
|cancel=s.5a<br>SP,SU,TA | |cancel=s.5a<br>SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* This will be the piece need usually when you will do S.on related stuff like pressure, extending combos via plinking and gluing tandem confirms like s22c or s6b | * This will be the piece need usually when you will do S.on related stuff like pressure, extending combos via plinking and gluing tandem confirms like s22c or s6b | ||
Line 366: | Line 366: | ||
|block=-12 | |block=-12 | ||
|pushblock=-13 | |pushblock=-13 | ||
|guard= | |guard=Mid<br> | ||
|damage=5, 6*2 | |damage=5, 6*2 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Doesn't have that much uses to be honest other than giving a surprise s236aa. | * Doesn't have that much uses to be honest other than giving a surprise s236aa. | ||
Line 389: | Line 389: | ||
|block=-3 | |block=-3 | ||
|pushblock=-6 | |pushblock=-6 | ||
|guard= | |guard=Low<br> | ||
|damage=2 | |damage=2 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Can be used for tickgrabs, and confirms like s22c or s236aa, or even can be a tandem confirm if doll is close | * Can be used for tickgrabs, and confirms like s22c or s236aa, or even can be a tandem confirm if doll is close | ||
Line 413: | Line 413: | ||
|block=-3 | |block=-3 | ||
|pushblock=-9 | |pushblock=-9 | ||
|guard= | |guard=Low<br> | ||
|damage=2+1 | |damage=2+1 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Same uses as s2a. | * Same uses as s2a. | ||
Line 435: | Line 435: | ||
|block=-6 | |block=-6 | ||
|pushblock=-19 | |pushblock=-19 | ||
|guard= | |guard=Mid<br> | ||
|damage=8 | |damage=8 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Launch<br>Scales | ||
|description= | |description= | ||
* Can be used as an anti-air. | * Can be used as an anti-air. | ||
Line 457: | Line 457: | ||
|block=+10 | |block=+10 | ||
|pushblock=+7 | |pushblock=+7 | ||
|guard= | |guard=High | ||
|damage=4 | |damage=4 | ||
|cancel=SP,s.214aa | |cancel=SP,s.214aa | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
* Can be used as an air-to-air. | * Can be used as an air-to-air. | ||
Line 478: | Line 478: | ||
|block=+10 | |block=+10 | ||
|pushblock=+6 | |pushblock=+6 | ||
|guard= | |guard=High | ||
|damage=7 | |damage=7 | ||
|cancel=SP,s.214aa | |cancel=SP,s.214aa | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
* This can be used for making a blockstring by doing s.jb then s214x then mash then do 214aa. | * This can be used for making a blockstring by doing s.jb then s214x then mash then do 214aa. | ||
Line 500: | Line 500: | ||
|block=+9 | |block=+9 | ||
|pushblock=+12 | |pushblock=+12 | ||
|guard= | |guard=High | ||
|damage=5 per hit | |damage=5 per hit | ||
|cancel=SP,s.214aa | |cancel=SP,s.214aa | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
* Your go-to air-to-air while on S.on as it is the best option between the three due to range and damage. | * Your go-to air-to-air while on S.on as it is the best option between the three due to range and damage. | ||
Line 527: | Line 527: | ||
|block=+6 | |block=+6 | ||
|pushblock=+3 | |pushblock=+3 | ||
|guard= | |guard=Mid<br> | ||
|damage=2 | |damage=2 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Mostly used for pressure on S.on and for combos. | * Mostly used for pressure on S.on and for combos. | ||
Line 550: | Line 550: | ||
|block=-7 | |block=-7 | ||
|pushblock=-15 | |pushblock=-15 | ||
|guard= | |guard=Mid<br> | ||
|damage=3 | |damage=3 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Can be used as a tandem confirm. | * Can be used as a tandem confirm. | ||
Line 571: | Line 571: | ||
|block=-5 | |block=-5 | ||
|pushblock=-13 | |pushblock=-13 | ||
|guard= | |guard=Mid<br> | ||
|damage=5 | |damage=5 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Same uses as its non-dashing counterpart. | * Same uses as its non-dashing counterpart. | ||
Line 594: | Line 594: | ||
|block=-3 | |block=-3 | ||
|pushblock=-6 | |pushblock=-6 | ||
|guard= | |guard=Low<br> | ||
|damage=2 | |damage=2 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Can be used as a confirm for s22c in which you can go for the tough 1f/2f or baby SC but practical tandem, or just use it as a tandem confirm which is inferior to the others mentioned. | * Can be used as a confirm for s22c in which you can go for the tough 1f/2f or baby SC but practical tandem, or just use it as a tandem confirm which is inferior to the others mentioned. | ||
Line 617: | Line 617: | ||
|block=-3 | |block=-3 | ||
|pushblock=-3 | |pushblock=-3 | ||
|guard= | |guard=Low<br> | ||
|damage=2+1 | |damage=2+1 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Same uses as d.s.2A | * Same uses as d.s.2A | ||
Line 639: | Line 639: | ||
|block=-12 | |block=-12 | ||
|pushblock=-25 | |pushblock=-25 | ||
|guard= | |guard=Mid<br> | ||
|damage=8 | |damage=8 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Launches<br>Scales | ||
|description= | |description= | ||
* Same uses as its non-dashing counterpart. | * Same uses as its non-dashing counterpart. | ||
Line 660: | Line 660: | ||
|recovery=N/A | |recovery=N/A | ||
|hit=0 | |hit=0 | ||
|block=N | |block=N/A | ||
|pushblock=A | |pushblock=N/A | ||
|guard= | |guard=Grab | ||
|damage=13 | |damage=13 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Isn't punishable. | * Isn't punishable. | ||
Line 685: | Line 685: | ||
|block=-3 | |block=-3 | ||
|pushblock=-6 | |pushblock=-6 | ||
|guard= | |guard=Mid<br> | ||
|damage=2 | |damage=2 | ||
|cancel=s.6a,SP,SU,TA | |cancel=s.6a,SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Can be linked up to 4 times. Depending on when is it dropped, the frame advantage is different. | * Can be linked up to 4 times. Depending on when is it dropped, the frame advantage is different. | ||
Line 707: | Line 707: | ||
|block=0 | |block=0 | ||
|pushblock=-9 | |pushblock=-9 | ||
|guard= | |guard=Mid<br> | ||
|damage=3 | |damage=3 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* One of your most effective tandem confirms | * One of your most effective tandem confirms | ||
Line 729: | Line 729: | ||
|block=-11 | |block=-11 | ||
|pushblock=-24 | |pushblock=-24 | ||
|guard= | |guard=Mid<br> | ||
|damage=4,4,4 | |damage=4,4,4 | ||
|cancel=SP,SU,TA,s.5a | |cancel=SP,SU,TA,s.5a | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Works as a tandem confirm. | * Works as a tandem confirm. | ||
Line 751: | Line 751: | ||
|block=-22 | |block=-22 | ||
|pushblock=-30 | |pushblock=-30 | ||
|guard= | |guard=Low<br> | ||
|damage=4 | |damage=4 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* This is mostly used for schmixing the opponent when jumping as you can do a jump then s+3b to tandem. | * This is mostly used for schmixing the opponent when jumping as you can do a jump then s+3b to tandem. | ||
Line 773: | Line 773: | ||
|block=-24 | |block=-24 | ||
|pushblock=-37 | |pushblock=-37 | ||
|guard= | |guard=Low<br> | ||
|damage=10 | |damage=10 | ||
|cancel=SP,SU,TA | |cancel=SP,SU,TA | ||
|properties= | |properties=Air UB<br>Scales | ||
|description= | |description= | ||
* Its s.3b but it gives a hard knockdown. | * Its s.3b but it gives a hard knockdown. | ||
Line 795: | Line 795: | ||
|block=-8 | |block=-8 | ||
|pushblock=-11 | |pushblock=-11 | ||
|guard= | |guard=High | ||
|damage=8 | |damage=8 | ||
|cancel=SP,s.214aa | |cancel=SP,s.214aa | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
* Vital to his gameplan as this will be his main S.on pressure tool | * Vital to his gameplan as this will be his main S.on pressure tool | ||
Line 817: | Line 817: | ||
|block=-6 | |block=-6 | ||
|pushblock=-13 | |pushblock=-13 | ||
|guard= | |guard=Mid | ||
|damage=6 | |damage=6 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Don't | * Don't | ||
Line 841: | Line 841: | ||
|block=N | |block=N | ||
|pushblock=A | |pushblock=A | ||
|guard= | |guard=Mid | ||
|damage=7+1/3*1/5*1 | |damage=7+1/3*1/5*1 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Ebony Devil's wake-up time, running distance, and hit count are determined by which attack button you press. | * Ebony Devil's wake-up time, running distance, and hit count are determined by which attack button you press. | ||
Line 865: | Line 865: | ||
|block=-13 | |block=-13 | ||
|pushblock=-15 | |pushblock=-15 | ||
|guard= | |guard=Mid | ||
|damage=7+1*(1,3,5) | |damage=7+1*(1,3,5) | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Ebony Devil's running distance, startup, and hit count are determined by which attack button you press. | * Ebony Devil's running distance, startup, and hit count are determined by which attack button you press. | ||
Line 889: | Line 889: | ||
|block=N | |block=N | ||
|pushblock=A | |pushblock=A | ||
|guard= | |guard=High | ||
|damage=5 | |damage=5 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Ebony Devil's wake-up time and jumping distance are determined by which attack button you press. The stronger the attack, the longer wakeup time and the more distance Ebony Devil covers. | * Ebony Devil's wake-up time and jumping distance are determined by which attack button you press. The stronger the attack, the longer wakeup time and the more distance Ebony Devil covers. | ||
Line 911: | Line 911: | ||
|block=-5 | |block=-5 | ||
|pushblock=-18 | |pushblock=-18 | ||
|guard= | |guard=High | ||
|damage=5+2*(3,5,7) | |damage=5+2*(3,5,7) | ||
|cancel=None | |cancel=None | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Ebony Devil's wake-up time and jumping distance are determined by which attack button you press. The stronger the attack, the longer wakeup time and the more distance Ebony Devil covers. | * Ebony Devil's wake-up time and jumping distance are determined by which attack button you press. The stronger the attack, the longer wakeup time and the more distance Ebony Devil covers. | ||
Line 935: | Line 935: | ||
|block=N | |block=N | ||
|pushblock=A | |pushblock=A | ||
|guard= | |guard=Mid<br> | ||
|damage=4+2*1/5+4*1/5+5*1 | |damage=4+2*1/5+4*1/5+5*1 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
* Ebony Devil's wake-up time and hit count are determined by which attack button you press. The stronger the attack, the longer wakeup time and the more hits this move does. | * Ebony Devil's wake-up time and hit count are determined by which attack button you press. The stronger the attack, the longer wakeup time and the more hits this move does. | ||
Line 958: | Line 958: | ||
|block=-32/-32 | |block=-32/-32 | ||
|pushblock=-24 | |pushblock=-24 | ||
|guard= | |guard=Mid<br> | ||
|damage=5+8*1/5+11*1/6+17*1 | |damage=5+8*1/5+11*1/6+17*1 | ||
|cancel=TA | |cancel=TA | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
* Ebony Devil's hit count is determined by which attack button you press. | * Ebony Devil's hit count is determined by which attack button you press. | ||
Line 983: | Line 983: | ||
|block=-22 | |block=-22 | ||
|pushblock=-33 | |pushblock=-33 | ||
|guard= | |guard=Mid<br> | ||
|damage=6+(2-11)*1 | |damage=6+(2-11)*1 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
* This attack is technically the same as s.22+b but it cannot be canceled, making it highly punishable even on hit. | * This attack is technically the same as s.22+b but it cannot be canceled, making it highly punishable even on hit. | ||
Line 1,008: | Line 1,008: | ||
|block=-5 | |block=-5 | ||
|pushblock=-14 | |pushblock=-14 | ||
|guard= | |guard=Mid<br> | ||
|damage=36 | |damage=36 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
* This move comes out fairly quick which may surprise the opponent. | * This move comes out fairly quick which may surprise the opponent. | ||
Line 1,033: | Line 1,033: | ||
|block=-15 | |block=-15 | ||
|pushblock=-24 | |pushblock=-24 | ||
|guard= | |guard=Mid<br> | ||
|damage=36 | |damage=36 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Air UB | ||
|description= | |description= | ||
* A great whiff punisher, but can be punished on block when performed up close. | * A great whiff punisher, but can be punished on block when performed up close. | ||
Line 1,059: | Line 1,059: | ||
|block=N | |block=N | ||
|pushblock=A | |pushblock=A | ||
|guard= | |guard=Mid<br> | ||
|damage=24 | |damage=24 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Scales<br>IPS off | ||
|description= | |description= | ||
* Amazing during reversals, hits for a high amount of damage too, as Devo can hit the opponent while the super's taking place. | * Amazing during reversals, hits for a high amount of damage too, as Devo can hit the opponent while the super's taking place. | ||
Line 1,081: | Line 1,081: | ||
|block=-25 | |block=-25 | ||
|pushblock=-29 | |pushblock=-29 | ||
|guard= | |guard=Mid<br> | ||
|damage=24/35 | |damage=24/35 | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
* Heavily minus on hit, block and pushblock. | * Heavily minus on hit, block and pushblock. | ||
Line 1,106: | Line 1,106: | ||
|block=Heavily varies | |block=Heavily varies | ||
|pushblock=Heavily varies | |pushblock=Heavily varies | ||
|guard= | |guard=Mid<br> | ||
|damage= | |damage= | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
* This move has a small startup time and starts out almost instantly in Stand On. | * This move has a small startup time and starts out almost instantly in Stand On. | ||
Line 1,130: | Line 1,130: | ||
|block=Heavily varies | |block=Heavily varies | ||
|pushblock=Heavily varies | |pushblock=Heavily varies | ||
|guard= | |guard=Mid<br> | ||
|damage= | |damage= | ||
|cancel=None | |cancel=None | ||
|properties= | |properties=Scales | ||
|description= | |description= | ||
*Same as the s.off version, but comes out quicker and has more "setups", still, '''avoid using this at all costs.''' | *Same as the s.off version, but comes out quicker and has more "setups", still, '''avoid using this at all costs.''' | ||
Line 1,152: | Line 1,152: | ||
|recovery=N/A | |recovery=N/A | ||
|hit=N/A | |hit=N/A | ||
|block=N | |block=N/A | ||
|pushblock=A | |pushblock=N/A | ||
|guard= | |guard=N/A | ||
|damage=N/A | |damage=N/A | ||
|cancel=SP(Tandem cancel) | |cancel=SP(Tandem cancel) |
Revision as of 01:07, 21 March 2022
Stand OFF
Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 12 | 4 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | -3 | -6 | SU,SP,TA,CrC,5a | Air UB IPS on | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 3 | 17 | 8 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
4 | -6 | -14 | SP,SU,TA | Air UB Launch | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2-2 | 18 | 10 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3/-1 | -5/-3 -18 |
-16 | SP,SU,TA | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 2 | 8 | 4 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | +1 | -2 | 2a SP,SU,TA,WC |
Air UB IPS on | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 4 | 17 | 6 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | -7 | -15 | SP,SU,TA | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3/4 | 14 | 3+6 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | -1/-14 | -15 | SP,SU,TA | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | Until landing | 5 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | +10 | +6 | None (see desc) |
- | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 4 | Until landing | 8 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | +10 | +6 | None (see j.a desc) |
- | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | Until landing | N/A | 10 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | +10 | +6 | None (see j.a desc) |
- | ||||
|
Dashing Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 8 | 20 | 11 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | -10 | - | SP,SU,TA | Launch Air UB | ||||
|
Command Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2(tech window) | N/A | N/A | 13 | Grab | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-14 | N/A | N/A | None | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 15 | 27 | 10 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-6 | -18 | -31 | SP,SU,TA | Air UB Launch | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
24 | 4 | 18 | 8 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | -5 | -18 | SP,SU,TA | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
21 | 5 | 8 | 7 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
10 | +15-+1 | +15-+1 | None | Launch | ||||
|
Stand ON
Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 5 | 2 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
7/6/6/-10 | +6 | +3 | s.5a SP,SU,TA |
Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 2*7 | 6*7 | 5, 6*2 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | -12 | -13 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 14 | 2 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | -3 | -6 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 6 | 12 | 2+1 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | -3 | -9 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 3 | 20 | 8 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
7 | -6 | -19 | SP,SU,TA | Air UB Launch Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 | Until landing | 4 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | +10 | +7 | SP,s.214aa | Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | Until landing | 7 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | +10 | +6 | SP,s.214aa | Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 2*7 | 6*7 | 5 per hit | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | +9 | +12 | SP,s.214aa | Scales | ||||
|
Dashing Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 5 | 2 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | +6 | +3 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 23 | 3 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-6 | -7 | -15 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2*7 | 2*6 | 5 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | -5 | -13 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 14 | 2 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | -3 | -6 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 6 | 11 | 2+1 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | -3 | -3 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 3 | 26 | 8 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | -12 | -25 | SP,SU,TA | Air UB Launches Scales | ||||
|
Command Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2(tech window) | N/A | N/A | 13 | Grab | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | N/A | N/A | None | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 14 | 2 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2,1,1,3 | -3 | -6 | s.6a,SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 16 | 3 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
1 | 0 | -9 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 3,9,8 | 22,13,12 | 4,4,4 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10,-10,3 | -11 | -24 | SP,SU,TA,s.5a | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 4 | 32 | 4 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-21 | -22 | -30 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 5 | 36 | 10 | Low | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | -24 | -37 | SP,SU,TA | Air UB Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
11 | 6 | Until landing | 8 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | -8 | -11 | SP,s.214aa | Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 17 | 11 | 6 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-6 | -6 | -13 | None | - | ||||
|
Special Moves
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
25/32/37 | 14/16/18 | N/A | 7+1/3*1/5*1 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | None | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
15/20/21 | 14/16/18 | 29 on hit 27,32,44 |
7+1*(1,3,5) | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-12,-11,-13 | -13 | -15 | None | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
42,46,52 | 2 | N/A | 5 | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | None | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
32,34,36 | 2 | 35,37,39 | 5+2*(3,5,7) | High | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4/-1,0,0 (if mashed) |
-5 | -18 | None | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
22/24/28 | 22/30/28 | N/A | 4+2*1/5+4*1/5+5*1 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | None | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 32-66/32-64/24-60 | 17 | 5+8*1/5+11*1/6+17*1 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-13/-7 -13/-7 -9/-6 |
-32/-32 | -24 | TA | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
24 | 32-64 | 17 | 6+(2-11)*1 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7/-9 | -22 | -33 | None | Air UB | ||||
|
Super Moves
}}
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
26 | 2 | 14 | 36 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | -5 | -14 | None | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 2 | 23 | 36 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | -15 | -24 | None | Air UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
46 | 48 | N/A | 24 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N | A | None | Scales IPS off | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
46 | 48 | 36 | 24/35 | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-28 | -25 | -29 | None | Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
28 | 44 | N/A | - | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Heavily varies | Heavily varies | Heavily varies | None | Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 44 | 40 | - | Mid | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Heavily varies | Heavily varies | Heavily varies | None | Scales | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 150 | N/A | N/A | N/A | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | N/A | N/A | SP(Tandem cancel) | N/A | ||||
|