JoJo's Bizarre Adventure: Heritage for the Future/Jotaro/Movelist: Difference between revisions
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*C Link - Star Platinum performs an insanely fast smash that causes the opponent to either instantly hit the ground or to fly into the wall. <br>Very risky as it is very punishable on block and does the least damage. <br>While it provides hard knockdown in some situations, it's much worse than the A variation. <br>Unlike the A version, it turns off the opponent's Stand once it connects. <br>The only good thing about this follow up is that when it's done from the A version of s.214X, it will cover a very long distance. <br>It also comes out faster than the rest of the follow-ups. | *C Link - Star Platinum performs an insanely fast smash that causes the opponent to either instantly hit the ground or to fly into the wall. <br>Very risky as it is very punishable on block and does the least damage. <br>While it provides hard knockdown in some situations, it's much worse than the A variation. <br>Unlike the A version, it turns off the opponent's Stand once it connects. <br>The only good thing about this follow up is that when it's done from the A version of s.214X, it will cover a very long distance. <br>It also comes out faster than the rest of the follow-ups. | ||
*s.214X has a bonus follow-up with 623+A/B/C Star Finger but only when starting the string from s.214+A. <br>This is mostly useful for frame traps as Star Finger will most likely not combo after any follow-up, except for s.214+A>214+C>623+A/B/C in the corner (combo must be short enough or 214+C will cause hard knockdown). | *s.214X has a bonus follow-up with 623+A/B/C Star Finger but only when starting the string from s.214+A. <br>This is mostly useful for frame traps as Star Finger will most likely not combo after any follow-up, except for s.214+A>214+C>623+A/B/C in the corner (combo must be short enough or 214+C will cause hard knockdown). | ||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption4= | |||
|name=s.623X | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=18 <br>(Can be held) | |||
|active=11 | |||
|recovery=28 | |||
|hit=+3 | |||
|block/pushblock=+2 / -23 | |||
|damage= | |||
|cancel=None | |||
|properties=IPS=No Scales=No Mid | |||
|description= | |||
*Unlike the Stand Off version, Jotaro cannot move while performing this move. | |||
*While not as useful as the Stand Off version, it can be still used as a combo extension after s.5C (close) and s.d.5C. After this move connects, you can combo with s.5A. | |||
*After a very long while, this attack becomes unblockable, though you'll never land it in a real game because it just takes too long. | |||
}} | }} | ||
}} | }} |
Revision as of 04:38, 17 March 2021
Movelist
Normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 3 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+6 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 15 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 5 | 17 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 | 5 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+6 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 17 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 20 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Knockdown | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 5 | 11 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 3 | 22 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 7 | 24 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 14 | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | None | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 16 | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | None | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 7 | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | None | IPS=No Scales=No High | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2 | 2 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+1 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 4 | 11 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 15 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | None | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 25 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+5 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 9 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 16 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 6 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Launch | {{{block}}} | - | SP, SU | IPS=No Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
16 | 5 | 26 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Knockdown | {{{block}}} | - | None | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
25 | 2 | 11 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2 | Until you land | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | Until you land | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 4 | Until you land | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | SP, SU | IPS=No Scales=Yes High | ||||
|
Dashing normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 4 | 5 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 3 | 12 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 3 | 16 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+12 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 1 | 12 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 2 | 11 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 2 | 19 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Knockdown | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 3 | 13 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8 | 2 | 19 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
11 | 3 | 19 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=Yes Scales=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 9 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 16 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-6 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
20 | 5 | 26 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Knockdown | {{{block}}} | - | None | IPS=No Scales=No Low | ||||
|
Specials
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
A=15 B=33 C=13 |
A=33 B=33 C=33 |
A=61 B=62 C=61 |
- | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
A=+33 B=+42 C=+42 |
{{{block}}} | - | None | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
A=15 B=20 C=26 |
A=33 B=2 C=2 |
A=61 B=60 C=58 |
- | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
A=+30 B=+34 C=+36 |
{{{block}}} | - | None | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
28 (Can be held) | 3 | 45 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+41 | {{{block}}} | - | None | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 10 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | s.214X | IPS=No Scales=No Mid | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
A=7 B=9 C=11 |
A=11 B=11 C=11 |
A=18 B=18 C=17 |
- | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
A=Launch B=Launch C=Launch |
{{{block}}} | - | s.214X | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
A=11 B=15 C=23 |
A=3 B=3 C=3 |
A=6 B=5 C=5 |
- | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
A=-1 B=-1 C=-1 |
{{{block}}} | - | s.214X (ender) | IPS=No Scales=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18 (Can be held) |
11 | 28 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | None | IPS=No Scales=No Mid | ||||
|
Supers
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 11 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+185 | {{{block}}} | - | None | IPS=No Scales=Yes | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 11 | 18 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Launch | {{{block}}} | - | s.214X | IPS=No Scales=No | ||||
|