JoJo's Bizarre Adventure: Heritage for the Future/Devo/Movelist: Difference between revisions
From SuperCombo Wiki
Line 835: | Line 835: | ||
{{MoveData | {{MoveData | ||
|image=HFTF_Devo_236aa.gif | |image=HFTF_Devo_236aa.gif | ||
|caption= | |caption= KEKEKEKEKE | ||
|name=236AA or s.236AA | |name=236AA or s.236AA | ||
|data= | |data= | ||
Line 847: | Line 847: | ||
|cancel= | |cancel= | ||
|properties= | |properties= | ||
|description= | |description= | ||
* This move comes out fairly quick which may surprise the opponent. | |||
This move comes out fairly quick which may surprise the opponent. After this move is finished, Ebony Devil will launch itself back to the edge of the screen behind Devo. A great whiff punisher, but can be punished on block when performed up close. The Stand On version of this move starts immediately, making it even better. Great to end combos with as it causes hard knockdown too. | * After this move is finished, Ebony Devil will launch itself back to the edge of the screen behind Devo. | ||
* A great whiff punisher, but can be punished on block when performed up close. | |||
* The Stand On version of this move starts immediately, making it even better. | |||
* Great to end combos with as it causes hard knockdown too. | |||
* Holding the buttons when doing this can give you I-frames for some reason. | |||
Line 856: | Line 860: | ||
{{MoveData | {{MoveData | ||
|image=HFTF_Devo_214aa.png | |image=HFTF_Devo_214aa.png | ||
|caption= | |caption= Devo's Ankh | ||
|name=214AA or s.214AA (Air OK) | |name=214AA or s.214AA (Air OK) | ||
|data= | |data= | ||
Line 868: | Line 872: | ||
|cancel= | |cancel= | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Amazing during reversals, hits for a high amount of damage too, as Devo can hit the opponent while the super's taking place. | |||
* The Stand On version comes out much faster but leaves Devo wide open for a counter attack if it whiffs. | |||
* Also used for creating practical TODs or big combos but usually gives chance for IPS to kick in. | |||
* Also used for the s.jb blockstring. | |||
}} | }} | ||
Line 877: | Line 882: | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= If you die to this then quit HFTF now. | ||
|name=623AA or s.623AA | |name=623AA or s.623AA | ||
|data= | |data= | ||
Line 889: | Line 894: | ||
|cancel= | |cancel= | ||
|properties= | |properties= | ||
|description= | |description= | ||
* This move has a small startup time and starts out almost instantly in Stand On. | |||
This move has a small startup time and starts out almost instantly in Stand On. There are no setups to have this move hit guaranteed. The opponent can tech out of this super if the super isn't close enough. Avoid using this at all costs. | * There are no setups to have this move hit guaranteed. | ||
* The opponent can tech out of this super if the super isn't close enough. '''Avoid using this at all costs.''' | |||
Line 897: | Line 903: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= Devo Tandem.png | ||
|caption=Tandem | |image2= Air Tandem.png | ||
|caption= Feet Tandem | |||
|name=214S (Air OK) | |name=214S (Air OK) | ||
|data= | |data= | ||
Line 910: | Line 917: | ||
|cancel= | |cancel= | ||
|properties= | |properties= | ||
|description= | |description= | ||
* Devo's most optimal tandems mostly use his 2B or 2A>2B. | |||
Unlike any other Active Stand user, Devo can perform a tandem in the air. | * Devo should roll behind the opponent and jab with 2A for most damage. | ||
* You can also use his Special attacks like Dummy Dive and Dummy Hunter to inflict more damage. | |||
* For bonus meter, you can also use Barrel Roll Crusher to inflict even more damage during the duration of the tandem. | |||
* Unlike any other Active Stand user, Devo can perform a tandem in the air. | |||
}} | }} | ||
}} | }} | ||
{{NavboxHFTF}} | {{NavboxHFTF}} | ||
[[Category: JoJo's Bizarre Adventure]] | [[Category: JoJo's Bizarre Adventure]] |
Revision as of 12:09, 26 March 2021
Stand OFF
Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 2 | 8 | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | - | Low | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Dashing Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Command Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Stand ON
Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Dashing Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Command Normals
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Special Moves
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
of time. This attack is very useless so use the Stand Off version instead, only use however is in tandems for this will the sing for the end of a tandem to do j.c and continue the flow. |
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Super Moves
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
- | - | - | - | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
- | {{{block}}} | - | - | - | ||||
|