SuperCombo is for the FGC, by GBL. We don't run ads or sell user data. If you enjoy the site, consider supporting our work.
|Want to be an editor? Join the SuperCombo Discord and read #server-and-wiki-info for registration.|
Nickelodeon All-Star Brawl/Modding
From SuperCombo Wiki
Nickelodeon All-Star Brawl is created in Unity, which makes it a particularly good target for modding. This page aims to serve as a public repository of knowledge for new and experienced modders alike.
External Modding Information Resources
|Slime Mod Manager||Mod Loader||Windows||Loads mods. Features a built-in downloader|
|Bepin Injector Extensible||Mod Loader||Windows, Mac, Linux||Loads mods. Development-oriented|
|Alt Skin Editor||Mod Packer, Skin Editor||Windows||Character skin editor used for creating NASB AltSkins packages|
|Voicepack Packer||Mod Packer||Windows||Used for creating NASB Voice Mod packages|
|UABEAvalonia||Asset Extraction||Windows, Linux||GUI for previewing *.assets file contents|
|AssetRipper||Asset Extraction||Windows, Mac, Linux||Extracts *.assets file contents|
|NASB Parser||Asset Extraction||Windows||Deserializes extracted TextAsset files. Works on Mac/Linux if manually compiled and executed via .NET Core|
|dnSpy||Decompiler, Debugging||Windows||Allows viewing/debugging Assembly-CSharp.dll and associated classes|
|Runtime Unity Editor||Debugging||BepInEx Plugin||Provides an in-game inspector overlay, including GameObject editing and REPL|
|BepInExConfigManager||Miscellaneous||BepInEx Plugin||Provides an in-game overlay for editing BepInEx plugin configs|