Advanced V.G. 2/Jun/Combos

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Combos

Jun's combos revolve primarily around scoring OTG follow-ups from Kubota Lariat or Kubota Buster. Finding either of these is how you get started with the big damage.

Basic Combos

2LP>2HK xx [4]6HP, OTG~

Basic confirm into Kubota Lariat, opening up OTG follow-ups. The side you end up on after landing Lariat can be semi-random, so get used to taking a second to confirm what side you're on before going for the OTG extensionl.

2LP>2HK xx 214HP, cl.HK xx [4]6HP, OTG~

Corner BNB. Be wary of the semi-random side switching after Lariat.

6HP, sj.LK>j.HK, cl.HK xx 214HP/[4]6HP

Best way to convert off 6HP if you ever land it as a counter-poke or anti-air.

OTG Follow-ups

~2LK xx 214HP (xx 641236HK)

Easiest ender, with potential to cancel into Kubota Shuttle for tremendous damage.

~2LK 2HK xx [4]6HP

Extension into Lariat, which is better for oki than Earth Shaker since it's a hard knockdown that leaves the opponent very close to you.

Throw Combos

HP throw/641236P dash 2LK xx 214HP (xx 641236HP)

Applying the basic Earth Shaker OTG extension after HP throw and Kubota Buster.

641236P 214PP sj.LK>j.HK cl.HK xx [4]6HP

Full juggle combo after Kubota Buster when near the corner. Do the EX Earth Shaker as quickly as possible, otherwise you won't get the launch.

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