< Thrill Kill | Mammoth
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 There is a very small window after a ''Grab Coconut'' ({{TKin|i=2+4}}) before your opponent fully falls to the ground where you can restand them with an attack. The timing is awkward as you cannot buffer any inputs after ''Grab Coconut'' because of how its head squeeze works. The restand cannot be countered or blocked, so stringing {{TKin|i=1|c=1|p=h}}{{TKin|i=2|c=1}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} into another dash r-canceled ''Grab Coconut'' results in an infinite. |  There is a very small window after a ''Grab Coconut'' ({{TKin|i=2+4}}) before your opponent fully falls to the ground where you can restand them with an attack. The timing is awkward as you cannot buffer any inputs after ''Grab Coconut'' because of how its head squeeze works. The restand cannot be countered or blocked, so stringing {{TKin|i=1|c=1|p=h}}{{TKin|i=2|c=1}}{{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2}} into another dash r-canceled ''Grab Coconut'' results in an infinite. | ||
*There is only a 2<sup>f</sup> window to land your ''Low Jab'', and it won't buffer if you press it too early. Time your {{TKin|i=1}} button press when Mammoth has nearly completed turning around after the grab. | *There is only a 2<sup>f</sup> window to land your ''Low Jab'', and it won't buffer if you press it too early. Time your {{TKin|i=1}} button press when Mammoth has nearly completed turning around after the grab. | ||
*Your dash r-cancel grab needs to be perfect against a player who has perfect mashing to get out of the stun. | *Your dash r-cancel grab needs to be perfect against a player who has perfect mashing to get out of the stun, and opponents can mash to get out of the ''Grab Coconut'' before you input the head squeeze. | ||
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==Practical Combos== | ==Practical Combos== | ||
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Revision as of 00:36, 11 May 2023
The Bascis
The Grab Coconut Infinite
There is a very small window after a Grab Coconut () before your opponent fully falls to the ground where you can restand them with an attack. The timing is awkward as you cannot buffer any inputs after Grab Coconut because of how its head squeeze works. The restand cannot be countered or blocked, so stringing into another dash r-canceled Grab Coconut results in an infinite.
- There is only a 2f window to land your Low Jab, and it won't buffer if you press it too early. Time your button press when Mammoth has nearly completed turning around after the grab.
- Your dash r-cancel grab needs to be perfect against a player who has perfect mashing to get out of the stun, and opponents can mash to get out of the Grab Coconut before you input the head squeeze.
Practical Combos
Safe Strings
- ...
- ... R-Cancel > Grab Coconut Infinite.
- ... ...juggle.
- 5 hits, 26 damage.
- ... ...super launcher juggle.
- SUPER 5 hits, 32 damage.
Mix-Up Strings
Normal Launcher Juggles
Mid-Stage Juggles
Corner Juggles
Super Launcher Juggles
Mid-Stage Juggles
Corner Juggles
Max Damage Combos