(→Jumping/Air Light Attacks: Added Templates to Lucy Air Light Attack Section) |
(→Strong Attacks: Added Templates to Lucy Strong Attack Section) |
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|input= 5S / Neutral Strong | |input= 5S / Neutral Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Frame Advantage= | |||
|Knockback= | |||
|Knockback on Block= | |||
|Angle= | |||
|DI Angle= | |||
|Special Properties= | |||
|description= | |||
}} | |||
}} | |||
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|input= 8S / Up Strong | |input= 8S / Up Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Frame Advantage= | |||
|Knockback= | |||
|Knockback on Block= | |||
|Angle= | |||
|DI Angle= | |||
|Special Properties= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB lucy strong down.png | |image= NASB lucy strong down.png | ||
|caption= | |caption= | ||
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|input= 2S / Down Strong | |input= 2S / Down Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Frame Advantage= | |||
|Knockback= | |||
|Knockback on Block= | |||
|Angle= | |||
|DI Angle= | |||
|Special Properties= | |||
|description= | |||
}} | |||
}} | |||
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|input= 66S / Run Strong | |input= 66S / Run Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Frame Advantage= | |||
|Knockback= | |||
|Knockback on Block= | |||
|Angle= | |||
|DI Angle= | |||
|Special Properties= | |||
|description= | |||
}} | |||
}} | |||
=== Jumping/Air Strong Attacks === | === Jumping/Air Strong Attacks === |
Revision as of 20:28, 16 November 2021
Story
Sigh.
Lucy is the 5th Youngest of the Loud family, and is a very gloomy and stoic goth girl. Her uncanny ability to suddenly appear in places also applies to the Brawl! Lucy has a variety of moves to startle and creep the opponent. They really won't know what hit em with her teleport!
Gameplay
Lucy is a technical "install" character with short range but makes up for it with speed and being able to alter the attributes of her Special Attacks with her "Scare Mode" gimmick. In skilled hands, her combo game will leave anyone she faces feeling just as gloomy as she is
By using her Neutral Special Dark Bite she will become coated with an aura indicating she is in either Vampire Mode or Ghost Mode. She can cycle through her modes by biting her opponent an additional time, and it always cycles with Vampire first and then Ghost second. In general, Vampire Mode is used for damage while Ghost Mode is used for additional maneuverability options.
If you're technically minded enough to take advantage of these two modes and to master each of their benefits, Lucy will put any foe you face into an early grave!
Franchise |
The Loud Houe |
---|---|
Weight Class |
Light |
Character Discord | |
Home Stage |
Royal Woods Cemetery |
Strengths | Weaknesses |
---|---|
|
|
Moves List
Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Jumping/Air Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Jumping/Air Strong Attacks
Special Attacks
Universal Mechanics