JoJo's Bizarre Adventure: Heritage for the Future/DIO/Movelist: Difference between revisions
From SuperCombo Wiki
Tag: Rollback |
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*Important part of DIO's neutral, anti-air and pressure game | *Important part of DIO's neutral, anti-air and pressure game | ||
*Useful in a variety of situations | *Useful in a variety of situations | ||
*Good for anti-airing, as it is air unblockable, and | *Good for anti-airing, as it is air unblockable, and super fast | ||
*Has some invincibility during it's recovery causing it to sometimes ghost through the opponent's attacks afterwards | |||
*Great reversal and defensive tool to get opponents to stop pressuring you | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=HFTF_DIO_6CBA6. | |image=HFTF_DIO_6CBA6.gif | ||
|caption=Adding up damage & mind games | |caption=Adding up damage & mind games | ||
|name=6CBA6 | |name=6CBA6 | ||
Line 866: | Line 868: | ||
*Duckable by the entire cast, some even in Stand On | *Duckable by the entire cast, some even in Stand On | ||
*Can be used against people who build meter in Stand On and catch them before they can turn Stand Off | *Can be used against people who build meter in Stand On and catch them before they can turn Stand Off | ||
}} | |||
}} | |||
{{MoveData | |||
|image=HFTF_DIO_TP.gif | |||
|caption=Peekaboo | |||
|name=623X | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=N/A | |||
|active=? | |||
|recovery=N/A | |||
|hit=N/A | |||
|block/pushblock=N/A | |||
|damage=none | |||
|cancel=None | |||
|properties= Fully invincible all throughout | |||
|description= | |||
*This is DIO's signature teleport | |||
*A version brings you to the left side of the screen, B in the middle and C on the right side of the screen | |||
*Makes zoners shiver in their boots and wake up in a cold sweat at night | |||
*Fully invincible and able to get you out of many bad situations, however it is grabable similarly to a roll | |||
*Useful for forcing scrambles and tricky cross-ups your opponent may struggle to block due to you clipping into them and being pushed out afterwards. | |||
*Can be meatied and mixed up, however you can throw out fast or invincible moves after it to beat said meaties, like Bloody Summoning, 2A or 236S | |||
}} | }} | ||
}} | }} |
Revision as of 12:11, 17 August 2021
Movelist
Stand Off Normal Moves
Standing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 7 | 3 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2/+7 on crc | {{{block}}} | - | SP, SU, TA, CH, CR | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | 6 | 7 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 4 | 14 | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Launch | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 6 | 3 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3(+7 on uncrc and wc) | {{{block}}} | - | SP, SU, TA, CH, CR, WC | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 4 | 9 | 7 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 3 | 25 | 12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Hard Knockdown | {{{block}}} | - | SP, SU, TA | IPS=no Scales=Yes | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2 | 10 | 4 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 16 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-11 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 5 | 22 | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 3 | 10 | 3 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 4 | 17 | 7 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-6 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
12 | 3 | 25 | 12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Hard Knockdown | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Aerial
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 7 | (until landing) | 4 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 (-15 on IOH) | {{{block}}} | - | SU | IPS=NO Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 6 | (until landing) | 7 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 (-12 on IOH) | {{{block}}} | - | SU | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 2 | (until landing) | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 (-14 on IOH) | {{{block}}} | - | SU | IPS=No Scales=Yes | ||||
|
Stand On Normal Moves
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 13 (5 on wc and crc) | 5 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
0 (+8 on wc and crc) | {{{block}}} | - | SP, SU, TA, CR, WA | IPS=No Scales=Yes | ||||
|
Raw | Startup | Active | Recovery | Damage | Guard | ||
---|---|---|---|---|---|---|---|
7 | 6 | 14 (15 on wc and crc) | 10 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
-2 (-3 on wc and crc) | {{{block}}} | - | SP, SU, TA, CR, WA | IPS=No Scales=Yes | |||
| |||||||
Chained | Startup | Active | Recovery | Damage | Guard | ||
7 | 9 | 12 (13 on wc and crc) | 10 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
0 (-1 on wc and crc) | {{{block}}} | - | SP, SU, TA, CR, WA | IPS=No Scales=No | |||
|
Raw | Startup | Active | Recovery | Damage | Guard | ||
---|---|---|---|---|---|---|---|
9 | 6 | 20 | 15 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
-11 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | |||
| |||||||
Chained | Startup | Active | Recovery | Damage | Guard | ||
9 | 6 | 15 | 15 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
-2 | {{{block}}} | - | None | IPS=No Scales=No | |||
|
One of your three low moves
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 4 | 10 | 4 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | {{{block}}} | - | SP, SU, TA, | IPS=No Scales=Yes | ||||
|
Raw | Startup | Active | Recovery | Damage | Guard | ||
---|---|---|---|---|---|---|---|
6 | 3 | 20 | 10 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
-4 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | |||
| |||||||
Chained | Startup | Active | Recovery | Damage | Guard | ||
10 | 3 | 14 | 10 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
+2 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No | |||
|
Raw | Startup | Active | Recovery | Damage | Guard | ||
---|---|---|---|---|---|---|---|
8 | 2 | 21 | 13 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
Hard Knockdown | {{{block}}} | - | None | IPS=No Scales=No | |||
| |||||||
Chained | Startup | Active | Recovery | Damage | Guard | ||
11 | 2 | 21 | 13 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
Hard Knockdown | {{{block}}} | - | SP, SU, TA, | IPS=No Scales=No | |||
|
Stand On dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 6 | 11 | 5 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
11 | 1 | 17 | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-1 | {{{block}}} | - | None | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 4 | 13 | 15 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 4 | 10 | 4 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP, SU, TA, | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 1 | 9 | 6 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 14 | 10 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+5 | {{{block}}} | - | SP, SU, TA | IPS=No Scales=No | ||||
|
Stand On aerial
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 2 | (until landing) | 4 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+14 (-13 on IOH) | {{{block}}} | - | SP, SU | IPS=NO Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 5 | (until landing) | 9 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+14 (-12 on IOH) | {{{block}}} | - | SP, SU | IPS=NO Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 1 | (until landing) | 11 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+14 (-10 on IOH) | {{{block}}} | - | SP, SU | IPS=NO Scales=Yes | ||||
|
Special Moves
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
2 | 2 | 13 | 16 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | {{{block}}} | - | None, 214S and s.214x with install | IPS=No Scales=No | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
18-20 | 2 | 21 | 16 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+30 | {{{block}}} | - | None | IPS=No Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 for every hit, 4f gaps between all hits | 57 | 5 per hit | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
up to +180 | {{{block}}} | - | None | IPS=Yes Scales=Yes | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
37 | 12 | 12 | 12 | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
launch | {{{block}}} | - | None | IPS=No Scales=No | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
N/A | ? | N/A | none | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
N/A | {{{block}}} | - | None | Fully invincible all throughout | ||||
|
Stand On
Hit 1 | Startup | Active | Recovery | Damage | Guard | ||
---|---|---|---|---|---|---|---|
12-18 | 2 | 25 | 16 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
-12 | {{{block}}} | - | TA, s.214X | IPS=No Scales=No | |||
| |||||||
Hit 2 | Startup | Active | Recovery | Damage | Guard | ||
14 | 2 | 21 | 6 | - | |||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | |||
Wallbounce launch | {{{block}}} | - | None | IPS=No Scales=No | |||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 for every hit, 4f gaps between all hits | 22 | 3-5 per hit | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
techable launch | {{{block}}} | - | s.214x | IPS=No Scales=Yes | ||||
|