JoJo's Bizarre Adventure: Heritage for the Future/Kakyoin/Movelist: Difference between revisions
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*The legendary sweep, reborn. From 3/4ths of the screen to truly fullscreen, this move creates whiff punish opportunites from anywhere, and completely shuts down some characters gameplans, such as Mariah or Young Joseph trying to set up projectiles. Simply by this move existing as an option, forces your opponent to be on their toes and ready to block low. It forces Vanilla Ice to be wary when building meter from a distance, since a well timed sweep can interrupt it, especially with the disjoint. It's not even any more unsafe on block frame data wise, but the forward momentum can place you closer and make certain punishes easier. Which is why it makes an incredible tool for deterring someone from chasing you on the ground, if you dash back with it. | *The legendary sweep, reborn. From 3/4ths of the screen to truly fullscreen, this move creates whiff punish opportunites from anywhere, and completely shuts down some characters gameplans, such as Mariah or Young Joseph trying to set up projectiles. Simply by this move existing as an option, forces your opponent to be on their toes and ready to block low. It forces Vanilla Ice to be wary when building meter from a distance, since a well timed sweep can interrupt it, especially with the disjoint. It's not even any more unsafe on block frame data wise, but the forward momentum can place you closer and make certain punishes easier. Which is why it makes an incredible tool for deterring someone from chasing you on the ground, if you dash back with it. | ||
*Meter gain: 3 whiff +4 hit | *Meter gain: 3 whiff +4 hit | ||
}} | |||
}} | |||
==Specials== | |||
===Stand Off=== | |||
{{MoveData | |||
|image=Kakyoin_move_placeholder.png | |||
|caption= | |||
|name=236X (Emerald Splash) | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=WIP | |||
|active=WIP | |||
|recovery=WIP | |||
|hit=+26 +43* <br> +17 +34** | |||
|block/pushblock=+25 +42/variable <br> +16 +33/variable** | |||
|damage=2x4 (8) | |||
|cancel=None | |||
|properties=IPS=No Scaling=No Mid | |||
|description= | |||
* | |||
* *Frame data is variable, based on distance. Minimum and maximum distance calculated. | |||
* **Kakyoin has several different poses when performing special moves, one of which is slower and has more recovery. | |||
*Meter gain: 0. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kakyoin_move_placeholder.png | |||
|caption= NET MY BELOVED | |||
|name=214X (Hierophant's Field) | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=WIP | |||
|active=WIP | |||
|recovery=WIP | |||
|hit=+83 (+74*) | |||
|block/pushblock=+35/+29 | |||
|damage=2x4 (8) | |||
|cancel=None | |||
|properties=IPS=Yes Scaling=Yes Mid | |||
|description= | |||
* | |||
* *Kakyoin has several different poses when performing special moves, one of which is slower and has more recovery. | |||
*Meter gain: 0 whiff/ 4 hit | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kakyoin_move_placeholder.png | |||
|caption= | |||
|name=463214X (Tie Wrap Snake) | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=WIP | |||
|active=WIP | |||
|recovery=WIP | |||
|hit=Untechable Launch | |||
|block/pushblock=+25 +42* (+23 +39**)/+11 +42* (+2 +33) | |||
|damage=2x4 (8) | |||
|cancel=None | |||
|properties=IPS=No Scaling=No Mid | |||
|description= | |||
* | |||
*Frame data is variable, based on distance. Minimum and maximum distance calculated. | |||
* **Kakyoin has several different poses when performing special moves, one of which is slower and has more recovery. | |||
*Meter gain: | |||
}} | |||
}}{{MoveData | |||
|image=Kakyoin_move_placeholder.png | |||
|caption= | |||
|name=236X | |||
|data= | |||
{{AttackData-HFTF | |||
|startup=WIP | |||
|active=WIP | |||
|recovery=WIP | |||
|hit=+26 +43* | |||
|block/pushblock=+25 +42/variable | |||
|damage=2x4 (8) | |||
|cancel=None | |||
|properties=IPS=No Scaling=No Mid | |||
|description= | |||
* | |||
*Frame data is variable, based on distance. Minimum and maximum distance calculated. | |||
*Meter gain: | |||
}} | }} | ||
}} | }} | ||
{{NavboxHFTF}} | {{NavboxHFTF}} | ||
[[Category:JoJo's Bizarre Adventure]] | [[Category:JoJo's Bizarre Adventure]] |
Revision as of 19:26, 5 April 2021
Movelist
There are two important things to note for Kakyoin's Normals.
Damage is variable, depending on Player health, Opponent health, who the Opponent is playing, and whether they are in Stand Off or Stand On. All damage numbers are based on a full health Kakyoin vs a full Health Shadow DIO, who has about an "Average" defense value. Numbers in parentheses are block/chip damage.
Kakyoin's frame data is slightly deceptive, due to almost every single move being able to cancel into specials, particularly his Nets. His Nets being so quick and non-committal, alongside the fact that having a net on the screen can add hit/blockstun to cover other things you are doing, means that moves being minus on hit or block, doesn't matter as much as you might think.
Normals
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 1 | 3 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+8 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 3 | 3 | 4 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
8,5 | 3 | 2 | 5 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (6) 2 | 20 | 8,4 (2,1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP, SU, TA, ROLL | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 2 | 6,1 | 3 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4,+9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 | 16 | 6 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-2 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
10 | 1 (8) 1 | 10 | 7,5 (2,1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-8/HKD | {{{block}}} | - | SP,SU,TA | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 1 | 13 | 5 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 9 | Until Landing | 7 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP | IPS=No Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 14 | Until Landing | 4 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+10 | {{{block}}} | - | SP | IPS=Yes Scales=No High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (3) 3 | Until Landing | 10,10 (3,3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
10,10 | {{{block}}} | - | SP | IPS=No Scales=No High | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 2 | 8 | 3 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+2 | {{{block}}} | - | WIP | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | 3 | 15 | 4,8 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-3 | {{{block}}} | - | WIP | IPS=Yes Scales=No Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 2 | 6 | 3 (0) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | {{{block}}} | - | WIP | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
6 | 1 | 13 | 10 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+1 | {{{block}}} | - | WIP | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 1 (8) 1 | 14 | 7,5 (2,1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | {{{block}}} | - | WIP | IPS=No Scales=No Low,Mid Air-UB | ||||
|
Stand On
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 1 | 4 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+7 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 1 (2) 4 | 19 | 10,10 (3,3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-10,-7 | {{{block}}} | - | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 1 (4) 3 (8) 4 | 12 | 5,7,12 (1,2,3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+3 | {{{block}}} | - | SP,SU,TA* | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 6 | 16 | 5 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-9 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | S.5C | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD/Wallbounce | {{{block}}} | - | SP,SU,TA | IPS=No Scales=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | {{{block}}} | - | SP,SU,TA,Chain | IPS=Yes Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | {{{block}}} | - | SP,SU,TA,Chain | IPS=No Scales=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | {{{block}}} | - | SP,SU,TA* | IPS=No Scales=No Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | Until Landing | 5 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
16 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 4 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 10 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+16 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
7 | 3 | Until Landing | 13 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
5 | Variable | Until Landing | 4 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+11 | {{{block}}} | - | SP,SU | IPS=No Scales=Yes High | ||||
|
Dashing
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
3 | 5 | 4 | 4 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+4 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 3 | 18 | 11 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-5 | {{{block}}} | - | None | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
13 | 8 | 15 | 12 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD/Wallbounce | {{{block}}} | - | SP,SU,TA | IPS=No Scaling=Yes Mid Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
4 | 3 | 10 | 4 (1) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+0 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
9 | 2 | 21 | 8 (2) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
-7 | {{{block}}} | - | SP,SU,TA | IPS=Yes Scaling=Yes Low Air-UB | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
14 | 10 | 16 | 12 (3) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
HKD | {{{block}}} | - | None | IPS=Yes Scaling=No Low Air-UB | ||||
|
Specials
Stand Off
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (8) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+26 +43* +17 +34** |
{{{block}}} | - | None | IPS=No Scaling=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (8) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+83 (+74*) | {{{block}}} | - | None | IPS=Yes Scaling=Yes Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (8) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
Untechable Launch | {{{block}}} | - | None | IPS=No Scaling=No Mid | ||||
|
Startup | Active | Recovery | Damage | Guard | ||||
---|---|---|---|---|---|---|---|---|
WIP | WIP | WIP | 2x4 (8) | - | ||||
Hit Adv. | Block Adv. | Pushblock Adv. | Cancel | Properties | ||||
+26 +43* | {{{block}}} | - | None | IPS=No Scaling=No Mid | ||||
|